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  • ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== {{Image|Nvidia Profile Inspector Anisotropic Filtering Override.png|Example of a global override.}}
    57 KB (8,558 words) - 04:47, 7 May 2024
  • {{Image|Anisotropicexample.png|Example of anisotropic filtering on a runway}} {{feature|anisotropic filtering (AF)}}
    6 KB (913 words) - 16:23, 30 September 2023
  • |anisotropic = hackable ...forced through video driver. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    27 KB (3,541 words) - 09:46, 9 May 2024
  • |anisotropic = limited ...hes, see [[#Missing_texture_filtering_on_character_clothes|Missing texture filtering on character clothes]].
    18 KB (2,105 words) - 01:09, 7 March 2024
  • || Forcing bi-linear texture filtering can cause artifacts. ====Filtering====
    36 KB (5,269 words) - 20:10, 6 April 2024
  • |anisotropic = hackable ...= Dysfunctional setting. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    17 KB (2,043 words) - 05:03, 25 December 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    24 KB (2,960 words) - 19:04, 4 May 2024
  • ===Texture Filtering=== [[Glossary:Anisotropic filtering (AF)|{{Anchor|Anisotropic Filtering|Anisotropic_Filtering}}]]
    21 KB (2,849 words) - 08:07, 21 September 2022
  • ...ustom FOV, FPS cap, resolution scale, motion blur setting, and anisotropic filtering setting inside of the <code>config.ini</code> that can be found in the <cod |anisotropic = hackable
    16 KB (1,859 words) - 01:37, 21 August 2023
  • ...ettings file manually. Including [[#Anisotropic filtering (AF)|anisotropic filtering (AF)]] and [[#Disable motion blur|motion blur]]. |anisotropic = hackable
    22 KB (2,687 words) - 15:08, 8 February 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    32 KB (4,086 words) - 19:51, 18 February 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    12 KB (1,315 words) - 17:48, 6 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    40 KB (5,341 words) - 17:08, 7 May 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    11 KB (1,195 words) - 14:55, 8 January 2024
  • |anisotropic = true |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    37 KB (4,713 words) - 14:22, 9 January 2024
  • {{++}} Allows user to tweak anti-aliasing and anistropic filtering. Also improves performance. ...ome extra graphical enhancement options such as anti-aliasing, anisotropic filtering, fullscreen gamma correction, and V-sync.
    38 KB (4,973 words) - 16:18, 12 April 2024
  • |anisotropic = limited ...[[#OpenGL texture filtering|OpenGL texture filtering]] to disable texture filtering altogether.The 25th Anniversary Update version provides to activate or deac
    53 KB (7,192 words) - 17:13, 25 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    33 KB (4,299 words) - 16:35, 11 May 2024
  • |anisotropic = always on ...4 console unlocker.}}</ref> See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    15 KB (1,851 words) - 02:17, 10 May 2024
  • |anisotropic = always on ...4 console unlocker.}}</ref> See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for more.
    18 KB (2,016 words) - 21:56, 5 March 2023
  • |anisotropic = always on ...4 console unlocker.}}</ref> See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    13 KB (1,390 words) - 05:29, 28 October 2022
  • |anisotropic = limited ...igh and Very High are x8.<br>See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] to override.
    17 KB (2,002 words) - 20:20, 29 March 2023
  • |anisotropic = hackable ...= No option in-game. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    14 KB (1,615 words) - 21:58, 28 October 2022
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    18 KB (2,237 words) - 20:28, 9 January 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    18 KB (2,036 words) - 12:23, 20 December 2023
  • |anisotropic = hackable ...ce in GPU control panel]] or see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    20 KB (2,369 words) - 01:05, 26 December 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    18 KB (2,113 words) - 11:25, 21 January 2024
  • |anisotropic = true |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    15 KB (1,781 words) - 17:12, 5 February 2024
  • |anisotropic = limited ...ls anisotropic filtering.<br>See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] to manually change the setting.<ref>{{Refcheck|user=KingKrouch|date=
    18 KB (2,181 words) - 15:23, 11 February 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    10 KB (1,034 words) - 17:58, 22 February 2024
  • |anisotropic = hackable ...ce in GPU control panel]] or see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    14 KB (1,592 words) - 03:11, 25 February 2024
  • |anisotropic = true ...r versions & Share the Pain, see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    37 KB (4,680 words) - 13:15, 26 February 2024
  • |anisotropic = hackable |anisotropic notes = [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]
    11 KB (1,223 words) - 08:49, 4 March 2024
  • ...many improvements not present in the original version, such as anisotropic filtering, native widescreen support and fixed controller support. While the port did ...ws for Gamma control, Windowed Mode, Antialiasing, V-sync, and Anisotropic Filtering.
    28 KB (3,758 words) - 15:51, 12 April 2024
  • |anisotropic = hackable ...'''Video Quality''' setting. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    49 KB (6,598 words) - 23:06, 14 April 2024
  • |anisotropic = hackable ...ce in GPU control panel]] or see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    16 KB (1,834 words) - 16:05, 2 May 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    15 KB (1,682 words) - 18:38, 11 May 2024
  • |anisotropic = always on ...es = Defaults to 4. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for changing it.
    35 KB (4,616 words) - 15:54, 12 May 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    11 KB (1,160 words) - 19:30, 26 October 2022
  • |anisotropic = hackable |anisotropic notes = See: [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    11 KB (1,214 words) - 11:05, 6 January 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]
    13 KB (1,528 words) - 11:06, 6 January 2024
  • ===Force higher anisotropic filtering=== ...-30}}</ref><ref>{{Refurl|url=https://imgsli.com/MjM2NTc4|title=Anisotropic Filtering Comparison (Halo 4, High Setting vs 16x Driver-level)|date=2024-01-30}}</re
    28 KB (3,519 words) - 15:10, 30 April 2024
  • ...(AA)|anti-aliasing]] and [[Glossary:Anisotropic filtering (AF)|anisotropic filtering]], among other things. ====Forcing anti-aliasing / anisotropic filtering====
    15 KB (2,316 words) - 09:03, 11 August 2023
  • |anisotropic = limited ...4 console unlocker.}}</ref> See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    20 KB (2,489 words) - 01:06, 18 September 2023
  • |anisotropic = always on ...at 8x at all times.}}</ref> See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for more.
    17 KB (1,897 words) - 14:27, 20 October 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    16 KB (1,852 words) - 21:07, 15 January 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    14 KB (1,606 words) - 13:59, 21 March 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    13 KB (1,419 words) - 01:53, 23 April 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    10 KB (1,113 words) - 08:37, 17 May 2023
  • |anisotropic = hackable ...= Default is 4 samples. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    15 KB (1,586 words) - 13:45, 20 May 2023
  • |anisotropic = hackable ...= Default is 4 samples. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    15 KB (1,543 words) - 13:46, 20 May 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    13 KB (1,439 words) - 12:24, 15 August 2023
  • |anisotropic = limited ...ack3|date=2019-11-20}}</ref> See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] to customize the amount.
    19 KB (2,175 words) - 07:58, 31 August 2023
  • |anisotropic = hackable ...etail level. To set manually see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    20 KB (2,282 words) - 14:30, 31 August 2023
  • ...opic_Filtering_.28AF.29.2C_Anti-aliasing_.28AA.29_and_Windowed|Anisotropic Filtering (AF), Anti-aliasing (AA) and Windowed]] and [[#Widescreen_Resolution|Widesc |anisotropic = hackable
    10 KB (1,165 words) - 16:05, 10 November 2023
  • |anisotropic = hackable ...ts to 8x, no in-game option. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    12 KB (1,319 words) - 20:25, 18 December 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    17 KB (2,016 words) - 00:39, 26 December 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    13 KB (1,475 words) - 16:37, 11 January 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    17 KB (1,912 words) - 12:59, 12 January 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    11 KB (1,204 words) - 13:35, 12 January 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    26 KB (3,139 words) - 06:02, 28 January 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    10 KB (1,078 words) - 15:06, 8 February 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    36 KB (4,845 words) - 10:43, 9 February 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    14 KB (1,575 words) - 17:15, 9 February 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    13 KB (1,374 words) - 12:28, 12 February 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    19 KB (2,289 words) - 13:05, 24 February 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    28 KB (3,568 words) - 18:16, 2 March 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    11 KB (1,242 words) - 01:01, 3 March 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    14 KB (1,595 words) - 12:47, 17 March 2024
  • ...n external configuration for anti-aliasing (MSAA and SSAA) and anisotropic filtering. |anisotropic = hackable
    28 KB (3,642 words) - 18:34, 25 March 2024
  • ...n external configuration for anti-aliasing (MSAA and SSAA) and anisotropic filtering. |anisotropic = hackable
    29 KB (3,754 words) - 18:41, 25 March 2024
  • ...n external configuration for anti-aliasing (MSAA and SSAA) and anisotropic filtering. |anisotropic = hackable
    31 KB (4,052 words) - 18:53, 25 March 2024
  • ...n external configuration for anti-aliasing (MSAA and SSAA) and anisotropic filtering. |anisotropic = hackable
    26 KB (3,369 words) - 19:01, 25 March 2024
  • ...n external configuration for anti-aliasing (MSAA and SSAA) and anisotropic filtering. |anisotropic = hackable
    25 KB (3,296 words) - 19:11, 25 March 2024
  • ...n external configuration for anti-aliasing (MSAA and SSAA) and anisotropic filtering. |anisotropic = hackable
    29 KB (3,858 words) - 16:30, 26 March 2024
  • |anisotropic = hackable ...es = Default is 4x. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    37 KB (4,828 words) - 14:39, 4 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    19 KB (2,086 words) - 12:12, 11 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    16 KB (1,897 words) - 05:37, 14 April 2024
  • |anisotropic = always on ...t is 4x ("MaxAnisotropy=4"), See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    34 KB (4,451 words) - 23:33, 15 April 2024
  • |anisotropic = always on ...y default (on singleplayer). See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. Up to 16 samples in multiplayer.
    23 KB (2,704 words) - 12:38, 19 April 2024
  • |anisotropic = always on ...= Max quality by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    46 KB (6,228 words) - 19:07, 19 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    19 KB (2,334 words) - 15:42, 22 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    20 KB (2,468 words) - 21:15, 24 April 2024
  • |anisotropic = hackable ...y default. For other levels, see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    37 KB (5,000 words) - 22:08, 27 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    17 KB (1,888 words) - 17:23, 30 April 2024
  • |anisotropic = hackable ...es = Default is 4x. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    26 KB (3,112 words) - 11:16, 1 May 2024
  • |anisotropic = hackable ...= Set to x4 by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    15 KB (1,719 words) - 12:35, 3 May 2024
  • ...space ambient occlusion (SSAO), depth of field (DOF) blurring, anisotropic filtering (AF) and many other features. |anisotropic = hackable
    49 KB (6,550 words) - 18:07, 4 May 2024
  • |anisotropic = limited ...ic.<br>4 samples by default, see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for up to 16.
    66 KB (8,638 words) - 18:44, 4 May 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    71 KB (9,058 words) - 14:59, 7 May 2024
  • |anisotropic = always on ...s = Default to 16x. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    22 KB (2,600 words) - 19:15, 9 May 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    12 KB (1,310 words) - 13:14, 16 May 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    26 KB (3,269 words) - 04:15, 17 May 2023
  • ===[[Glossary:Anisotropic Filtering|Anisotropic Filtering]]=== {{Fixbox|description=Force Anisotropic Filtering (Nvidia only)|ref=<ref>{{Refurl|url=https://docs.google.com/spreadsheets/d/
    22 KB (2,560 words) - 02:48, 21 February 2024
  • |anisotropic = always on ...with Ultra graphics}}</ref> see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]
    32 KB (3,987 words) - 07:15, 1 March 2024
  • |anisotropic = always on ...= 16x enabled by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    29 KB (3,590 words) - 11:09, 3 May 2024
  • |anisotropic = hackable ...texture quality setting.<br>See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for manual adjustment.
    14 KB (1,635 words) - 02:14, 26 February 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    10 KB (1,124 words) - 17:21, 27 October 2022
  • |anisotropic = hackable ...efault is set to 8x. For 16x see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].<ref name="unlocker">{{Refcheck|user=AlRayes_BRN|date=2020-08-25|com
    14 KB (1,497 words) - 21:09, 15 January 2023
  • |anisotropic = limited ...d to in-game overall preset. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    12 KB (1,274 words) - 09:30, 30 June 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    16 KB (1,727 words) - 11:08, 28 July 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    13 KB (1,448 words) - 03:19, 25 November 2023
  • |anisotropic = hackable ...notes = See [[Warpath#Anisotropic filtering .28AF.29|Anisotropic filtering (AF)]].
    12 KB (1,425 words) - 15:25, 22 March 2024
  • |anisotropic = hackable ...s option. For custom values, see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    14 KB (1,455 words) - 11:07, 10 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    24 KB (2,968 words) - 06:47, 28 April 2024
  • |anisotropic = limited ...n moving?|date=2018-02-15|snippet=Another thing, unfortunately Anisotropic Filtering is tied to texture level, despite 16x AF not being a demanding setting at a
    32 KB (4,133 words) - 13:44, 18 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    9 KB (997 words) - 11:56, 29 October 2022
  • |anisotropic = true ...es = Default is 4x. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    10 KB (1,031 words) - 21:07, 15 January 2023
  • |anisotropic = true ...ing in-game. To set manually see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    11 KB (1,214 words) - 17:13, 11 January 2023
  • |anisotropic = hackable ...lity preset. To set manually see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    12 KB (1,214 words) - 07:26, 27 February 2023
  • |anisotropic = hackable ...presets. To adjust manually See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    9 KB (1,029 words) - 01:32, 26 February 2023
  • |anisotropic = true ...y preset.<br>To set manually see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    11 KB (1,162 words) - 22:06, 27 February 2023
  • |anisotropic = hackable ...orce in GPU control panel or see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for manual adjustment.
    13 KB (1,401 words) - 12:39, 26 October 2022
  • |anisotropic = hackable ...lity preset. To set manually see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    9 KB (1,001 words) - 17:54, 23 October 2022
  • |anisotropic = true ...eset. To set manually, check the [[#Anisotropic filtering (AF)|Anisotropic filtering (AF) section]].
    10 KB (1,089 words) - 15:35, 14 February 2023
  • |anisotropic = hackable ...orce in GPU control panel or see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    13 KB (1,474 words) - 20:17, 29 March 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    16 KB (1,882 words) - 15:20, 5 May 2023
  • |anisotropic = hackable ...lity preset. To set manually see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    17 KB (1,833 words) - 18:37, 8 May 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    12 KB (1,386 words) - 04:14, 13 May 2023
  • |anisotropic = hackable ...= Default is 16 samples. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    12 KB (1,333 words) - 21:11, 13 May 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    17 KB (1,911 words) - 00:58, 14 May 2023
  • |anisotropic = hackable ...es = Default is 4x; see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    20 KB (2,315 words) - 05:02, 15 May 2023
  • |anisotropic = unknown |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    19 KB (2,261 words) - 14:31, 18 May 2023
  • |anisotropic = hackable ...Scales with quality presets. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for manual adjustment.
    10 KB (1,100 words) - 14:33, 18 May 2023
  • |anisotropic = hackable ...lity preset. To set manually see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    16 KB (1,870 words) - 10:41, 19 May 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    15 KB (1,716 words) - 10:42, 19 May 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    14 KB (1,595 words) - 10:43, 19 May 2023
  • |anisotropic = hackable ...= Default is 4 samples. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    16 KB (1,778 words) - 13:46, 20 May 2023
  • |anisotropic = hackable ...es = 4x by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for custom values.
    12 KB (1,400 words) - 21:40, 26 May 2023
  • |anisotropic = hackable ...th graphics quality presets. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for manual adjustment.
    11 KB (1,169 words) - 00:21, 28 May 2023
  • |anisotropic = hackable ...game defaults to 4 samples. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    16 KB (1,952 words) - 09:40, 11 June 2023
  • |anisotropic = hackable ...sent in the OpenGL renderer. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    9 KB (1,005 words) - 23:59, 30 July 2023
  • |anisotropic = hackable ...ity setting. To set manually see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    10 KB (1,125 words) - 20:40, 11 August 2023
  • |anisotropic = hackable ...orce in GPU control panel or see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    10 KB (1,122 words) - 23:30, 18 August 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    31 KB (3,877 words) - 14:27, 25 August 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    15 KB (1,743 words) - 20:37, 27 August 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    15 KB (1,688 words) - 17:36, 22 September 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    20 KB (2,509 words) - 01:31, 25 September 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    14 KB (1,624 words) - 05:11, 27 September 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    18 KB (1,974 words) - 19:03, 20 October 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    17 KB (2,111 words) - 00:17, 2 November 2023
  • |anisotropic = hackable ...ith texture quality setting. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for manual adjustment.
    11 KB (1,228 words) - 16:11, 6 November 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    15 KB (1,716 words) - 23:27, 30 November 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    12 KB (1,303 words) - 11:30, 12 December 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    14 KB (1,583 words) - 14:19, 14 December 2023
  • |anisotropic = limited ...= No dedicated option. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    13 KB (1,403 words) - 19:13, 31 December 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    17 KB (1,969 words) - 21:38, 3 January 2024
  • |anisotropic = always on |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    20 KB (2,352 words) - 17:02, 8 January 2024
  • |anisotropic = true ...me. <br> To increase further see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    17 KB (1,977 words) - 17:42, 7 April 2024
  • |anisotropic = hackable ...orce in GPU control panel or see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    15 KB (1,695 words) - 00:54, 15 January 2024
  • |anisotropic = hackable ...orce in GPU control panel or see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    21 KB (2,342 words) - 19:22, 16 January 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    23 KB (2,726 words) - 04:21, 27 January 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. Default Value is x4.
    13 KB (1,411 words) - 13:56, 28 January 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    17 KB (2,105 words) - 02:46, 31 January 2024
  • |anisotropic = hackable ...lity preset. To set manually see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    18 KB (2,058 words) - 13:03, 1 February 2024
  • |anisotropic = hackable ...y default; for higher values see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    16 KB (1,898 words) - 22:04, 3 February 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    8 KB (882 words) - 17:16, 5 February 2024
  • |anisotropic = hackable ...lity preset. To set manually see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    16 KB (1,866 words) - 21:23, 7 February 2024
  • |anisotropic = true ...c notes = Up to 8x. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for 16x.
    10 KB (1,110 words) - 15:29, 8 February 2024
  • |anisotropic = hackable ...es = 4x by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for custom values.
    12 KB (1,337 words) - 18:01, 22 February 2024
  • |anisotropic = true ...samples.<br>To set manually, see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    24 KB (2,886 words) - 17:02, 26 February 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]], or use [[dgVoodoo 2#DirectX 8|dgVoodoo 2]].
    16 KB (1,914 words) - 20:19, 27 February 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    26 KB (3,181 words) - 13:31, 7 March 2024
  • |anisotropic = always on ...es = 4x by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    28 KB (3,598 words) - 05:53, 13 March 2024
  • |anisotropic = hackable ...es = Default is 4x; see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    18 KB (2,170 words) - 12:21, 16 March 2024
  • |anisotropic = hackable ...= Default is 2x. For 16x see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    20 KB (2,435 words) - 04:26, 18 March 2024
  • |anisotropic = true |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    45 KB (6,181 words) - 12:40, 19 March 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    21 KB (2,735 words) - 12:06, 22 March 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    16 KB (1,939 words) - 16:49, 22 March 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    21 KB (2,469 words) - 23:14, 23 March 2024
  • |anisotropic = hackable ...with visual quality preset. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    13 KB (1,349 words) - 21:53, 26 March 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    16 KB (1,841 words) - 00:59, 30 March 2024
  • |anisotropic = hackable ...= Default AF is 0X. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    14 KB (1,536 words) - 00:22, 1 April 2024
  • |anisotropic = hackable ...samples enabled by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    31 KB (3,848 words) - 05:34, 2 April 2024
  • |anisotropic = hackable ...Scales with quality presets. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for manual adjustment.
    15 KB (1,723 words) - 11:57, 6 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]
    14 KB (1,628 words) - 16:56, 6 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    15 KB (1,837 words) - 17:25, 6 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    16 KB (1,995 words) - 18:07, 6 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    20 KB (2,550 words) - 18:26, 6 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    20 KB (2,482 words) - 18:26, 6 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    15 KB (1,879 words) - 18:29, 6 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    23 KB (2,729 words) - 09:22, 9 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    19 KB (2,101 words) - 09:40, 22 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    32 KB (4,133 words) - 01:54, 27 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    17 KB (2,105 words) - 05:58, 28 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    15 KB (1,605 words) - 00:27, 29 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    24 KB (2,880 words) - 03:18, 30 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    32 KB (4,063 words) - 09:18, 30 April 2024
  • |anisotropic = always on |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    12 KB (1,283 words) - 02:26, 2 May 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    17 KB (2,078 words) - 14:46, 2 May 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    17 KB (2,115 words) - 05:54, 4 May 2024
  • |anisotropic = hackable ...turned on by default. If not see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    18 KB (2,058 words) - 18:46, 4 May 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    14 KB (1,655 words) - 15:44, 7 May 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    16 KB (2,057 words) - 16:29, 10 May 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    19 KB (2,452 words) - 09:36, 11 May 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    32 KB (4,143 words) - 15:39, 11 May 2024
  • |anisotropic = hackable ...es = Default is 4x. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    23 KB (2,662 words) - 16:13, 11 May 2024
  • |anisotropic = hackable ...es = 4x by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    18 KB (2,189 words) - 16:32, 11 May 2024
  • |anisotropic = always on ...be nice by who and how this was determined.}}</ref> Change [[#Anisotropic Filtering (AF)|manually]] or by using [[#Batman: Arkham Asylum - Advanced Launcher|Ba
    34 KB (4,527 words) - 14:14, 12 May 2024
  • |anisotropic = always on |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    31 KB (3,949 words) - 15:13, 12 May 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    19 KB (2,257 words) - 16:24, 12 May 2024
  • |anisotropic = hackable ...= Default setting is 4x. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    16 KB (1,941 words) - 16:25, 12 May 2024
  • |anisotropic = limited ...[[#OpenGL texture filtering|OpenGL texture filtering]] to disable texture filtering altogether.
    16 KB (1,946 words) - 01:53, 17 January 2024
  • * The texture filtering setting may not be set to the optimal level. ==Anisotropy Filtering==
    5 KB (734 words) - 04:21, 20 May 2018
  • {{--}} No texture filtering. GeDoSaTo can force it, but at the cost of some minor graphical glitches. |anisotropic = false
    12 KB (1,327 words) - 01:45, 12 May 2023
  • |anisotropic = hackable |anisotropic notes = See the field for anisotropic filtering
    12 KB (1,350 words) - 01:40, 21 August 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering|Anisotropic filtering]].
    14 KB (1,546 words) - 21:18, 14 March 2024
  • |anisotropic = unknown |anisotropic notes = No ingame settings available
    13 KB (1,417 words) - 08:28, 22 October 2023
  • |anisotropic = true ...e [[#Anti-aliasing and Anisotropic filtering|Anti-aliasing and Anisotropic filtering]] for adjusting.
    19 KB (2,203 words) - 07:20, 24 January 2024
  • ...mong other features while taking advantage of the console's unique 3-point filtering algorithm for its new higher resolution sprites.<ref>{{Refurl|url=https://d |anisotropic = false
    28 KB (3,752 words) - 21:53, 27 April 2024
  • ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== {{Fixbox|description=Set anisotropic filtering to the highest quality||fix=
    34 KB (4,940 words) - 18:40, 24 April 2024
  • |anisotropic = true |anisotropic notes =
    14 KB (1,637 words) - 15:16, 20 March 2023
  • |anisotropic = hackable |anisotropic notes = Scales with texture quality preset.
    17 KB (1,930 words) - 08:13, 19 February 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    14 KB (1,540 words) - 15:47, 4 May 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    18 KB (2,023 words) - 15:48, 10 May 2023
  • |anisotropic = true |anisotropic notes = Up to 16 samples.
    19 KB (2,252 words) - 12:11, 12 May 2024
  • |anisotropic = limited ...filtering-in.html|title=Filthy Pants: A Computer Blog: N64 3-Point Texture Filtering in mupen64plus-libretro|date=17 May 2023}}</ref>|name="bash"}}
    14 KB (1,784 words) - 19:13, 18 August 2023
  • |anisotropic = true |anisotropic notes =
    19 KB (2,316 words) - 19:24, 20 April 2024
  • |anisotropic = hackable ...edium and high (4x). For 16x see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    13 KB (1,448 words) - 20:12, 28 November 2022
  • |anisotropic = true ...2x. To turn off see [[#Turn off anisotropic filtering|Turn off anisotropic filtering]].
    15 KB (1,740 words) - 01:25, 12 April 2023
  • |anisotropic = true |anisotropic notes = Up to 16 samples.
    28 KB (3,541 words) - 15:53, 8 May 2024
  • |anisotropic = hackable |anisotropic notes = Use the Direct3D8, Direct3D9 or OpenGL renderers, and set
    23 KB (2,919 words) - 23:25, 30 April 2024
  • ...as of 2022), allows users to have control over anti aliasing, anisotropic filtering, tessellation, framerate capping and voltage adjustment either globally or ===Enable Anisotropic Filtering===
    7 KB (973 words) - 10:50, 1 December 2023
  • |anisotropic = unknown |anisotropic notes =
    12 KB (1,313 words) - 14:07, 8 February 2024
  • ...otropic filtering{{note|note=The console command to enable 16x anisotropic filtering is {{code|gl_texture_anisotropy 16}}. Can be combined with {{code|gl_textur |anisotropic = hackable
    52 KB (7,291 words) - 10:55, 31 March 2024
  • |anisotropic = n/a |anisotropic notes = Forcing anisotropic filtering causes [[#Red_pixel_outlines_on_image_.28Nvidia.29|graphical issues on Nvid
    13 KB (1,461 words) - 21:32, 15 February 2024
  • |anisotropic = true ..., you can of course mitigate this by forcing a higher level of anisotropic filtering in your [GPU] control panel.}}</ref>
    27 KB (3,376 words) - 16:18, 13 April 2024
  • |anisotropic = true |anisotropic notes = 2x/4x/8x/16x listed as "Low/Medium/High/Very High".
    20 KB (2,373 words) - 17:06, 17 April 2024
  • |anisotropic = false |anisotropic notes =
    27 KB (3,521 words) - 17:13, 21 April 2024
  • |anisotropic = true ...otropic notes = Options for Point, Bilinear and Trilinear texture filtering.
    14 KB (1,684 words) - 21:18, 29 March 2024
  • |anisotropic = n/a |anisotropic notes =
    33 KB (4,360 words) - 19:08, 19 April 2024
  • |anisotropic = always on |anisotropic notes = <code>gl_ansio 16</code>{{cn}}
    27 KB (3,420 words) - 18:08, 8 May 2024
  • ===Anisotropic filtering=== Run <code>RADV_TEX_ANISO=16 /path/to/game</code> to force the highest filtering for programs using the Vulkan rendering API running on the AMDGPU driver, f
    3 KB (479 words) - 17:04, 31 August 2023
  • # Set the graphics settings as preferred with improved Anistropic filtering, unlocked Intel's exclusive features and the ability to use downsampling. |anisotropic = hackable
    26 KB (3,187 words) - 10:11, 12 January 2024
  • ===Anisotropic Filtering=== {{Fixbox|description=Increase texture filtering quality|fix=
    5 KB (747 words) - 16:20, 4 April 2024
  • |anisotropic = hackable ...real Engine 4#Anisotropic filtering .28AF.29|Unreal Engine 4 - Anisotropic filtering]]).
    12 KB (1,303 words) - 15:28, 28 March 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Game crashes|Game crashes]].
    11 KB (1,372 words) - 01:35, 25 March 2023
  • |anisotropic = hackable ...forced through the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]].
    9 KB (1,022 words) - 19:32, 25 February 2023
  • |anisotropic = true |anisotropic notes = Tied to ingame Texture detail option, modifiable through .
    12 KB (1,313 words) - 03:13, 13 January 2024
  • |anisotropic = limited ...ed at 2022-02-19}} [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|Force it to 16x in GPU control panel]] and
    22 KB (2,619 words) - 18:40, 19 April 2024
  • |anisotropic = true ...y:Anisotropic filtering (AF)#Force anisotropic filtering|Force anisotropic filtering]].
    12 KB (1,268 words) - 11:42, 6 May 2024
  • |anisotropic = true |anisotropic notes =
    12 KB (1,331 words) - 16:38, 6 May 2024
  • ===Disable bilinear filtering=== {{ii}} Removes the filtering from all textures making the game look the way it does on PlayStation.
    24 KB (3,118 words) - 15:02, 26 November 2023
  • |anisotropic = true |anisotropic notes = Controlled by CVAR {{code|gl_ansio}}[sic], values 0-16.
    15 KB (1,729 words) - 01:55, 17 January 2024
  • |anisotropic = hackable |anisotropic notes = Forced via GPU control panel/tools, or use the Direct3D8,
    33 KB (4,488 words) - 00:07, 2 May 2024
  • |anisotropic = false |anisotropic notes =
    25 KB (3,096 words) - 17:58, 9 May 2024
  • {{--}} Some graphical settings, including anisotropic filtering and anti-aliasing, do not work if '''Depth of Field''' and '''Back Buffer'' |anisotropic = true
    16 KB (1,874 words) - 15:46, 28 September 2023
  • |anisotropic = always on ...unity.com/app/1190460/discussions/0/3969311271665112156/|title=Anisotropic Filtering - RX5700XT |date=2020-07-19}}</ref>}}
    37 KB (4,738 words) - 06:14, 23 February 2024
  • |anisotropic = always on ...ng with said option.}}</ref> See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for more.
    20 KB (2,282 words) - 16:00, 16 March 2024
  • |anisotropic = hackable ...t to {{code|Filtering("")}} to {{code|Filtering("Anisotropic")}} or {{code|Filtering("AnisotropicTrilinear")}} in {{folder|{{p|game}}\Data\{{file|VideoSettings.
    10 KB (1,032 words) - 02:44, 15 December 2023
  • |anisotropic = hackable |anisotropic notes = A source port is required. See [[#Source ports|Source port
    35 KB (4,734 words) - 19:48, 30 April 2024
  • |anisotropic = true ...br>See [[Engine:Unreal Engine 4#Anisotropic filtering .28AF.29|Anisotropic filtering (AF)]] or use the [[Engine:Unreal Engine 4#Enable developer console|Univers
    22 KB (2,596 words) - 16:51, 16 April 2024
  • |anisotropic = false |anisotropic notes =
    12 KB (1,389 words) - 19:36, 22 March 2023
  • ...tering]]. Use [[#Pretty Prinny|Pretty Prinny]] to fix issues with bilinear filtering. ...solution. Upscaled with [[Wikipedia:Image scaling#Scaling methods|bilinear filtering]]. from rendering resolution.<ref>{{Refurl|url=https://steamcommunity.com/a
    18 KB (2,121 words) - 17:34, 13 September 2023
  • |anisotropic = false |anisotropic notes =
    34 KB (4,611 words) - 22:23, 2 March 2024
  • |anisotropic = false |anisotropic notes =
    24 KB (2,978 words) - 08:01, 6 March 2024
  • |anisotropic = true |anisotropic notes =
    22 KB (2,712 words) - 03:09, 1 April 2024
  • |anisotropic = limited ...texture settings and '''Beautiful''' and '''Fantastic''' force anisotropic filtering for all textures.
    8 KB (868 words) - 15:55, 25 March 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Increase Rendering Resolution|Increase Rendering Re
    13 KB (1,451 words) - 20:38, 8 March 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Increase Rendering Resolution|Increase Rendering Re
    11 KB (1,315 words) - 06:40, 17 May 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Increase Rendering Resolution|Increase Rendering Re
    10 KB (1,138 words) - 19:11, 26 February 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Increase Rendering Resolution|Increase Rendering Re
    9 KB (1,003 words) - 16:22, 10 February 2023
  • |anisotropic = true ...''Low''' preset disables [[Glossary:Anisotropic filtering (AF)|anisotropic filtering]].<ref name="Shenmue3_Expack3_112019">{{Refcheck|user=AlRayes BRN|date=2019
    10 KB (1,042 words) - 03:19, 1 March 2023
  • ...t color rendering and can be used to force higher resolutions, anisotropic filtering and anti-aliasing. ...VoodooCpl.exe'' and in the ''DirectX'' tab set the resolution, anisotropic filtering and anti-aliasing.
    8 KB (842 words) - 22:43, 3 April 2023
  • |anisotropic = hackable |anisotropic notes = See [[#Graphics Quality Settings|Graphics Quality Settings
    17 KB (1,937 words) - 22:06, 9 May 2023
  • |anisotropic = n/a |anisotropic notes =
    11 KB (1,188 words) - 01:13, 12 May 2023
  • |anisotropic = hackable ...es = 8x by default, see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
    15 KB (1,729 words) - 05:44, 24 May 2023
  • |anisotropic = true .... Force 16 samples [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|externally]].
    15 KB (1,620 words) - 08:01, 9 June 2023
  • |anisotropic = hackable ...nreal Engine 4#Anisotropic filtering .28AF.29|Unreal Engine 4: Anisotropic filtering (AF)]].
    13 KB (1,372 words) - 03:47, 16 October 2023
  • |anisotropic = true ...manual adjustment, [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|force in GPU control panel]].
    16 KB (1,812 words) - 16:52, 2 December 2023
  • |anisotropic = hackable ...notes = [[Glossary:Anisotropic filtering (AF)#Forcing Anisotropic filtering|Force in GPU control panel]].
    12 KB (1,208 words) - 21:23, 23 December 2023
  • |anisotropic = false |anisotropic notes =
    19 KB (2,193 words) - 15:30, 7 January 2024
  • |anisotropic = true ...= Force in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]] for higher samples.
    12 KB (1,389 words) - 16:03, 10 January 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Increase Rendering Resolution|Increase Rendering Re
    12 KB (1,396 words) - 16:48, 22 January 2024
  • |anisotropic = false |anisotropic notes =
    20 KB (2,378 words) - 11:37, 30 January 2024
  • |anisotropic = true ...forcing 16x in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]].
    12 KB (1,295 words) - 18:24, 9 February 2024
  • |anisotropic = limited ...Toggle only. Force [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|externally]] for higher quality.
    12 KB (1,305 words) - 13:04, 21 February 2024
  • |anisotropic = true ...Up to 16 samples. [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|Forcing]] gives much better quality.<ref>{{Refcheck|user=Primey|date=14 Aug
    26 KB (3,334 words) - 16:40, 13 March 2024
  • |anisotropic = unknown ...a High" is selected for the Quality level, but it’s unknown if anisotropic filtering is indeed applied upon this selection. It’s possible to enhance this sett
    10 KB (1,144 words) - 07:33, 14 March 2024
  • |anisotropic = true .../code> command (i.e. <code>gl_ansio 16</code> means 16 samples anisotropic filtering).
    29 KB (3,762 words) - 19:37, 14 March 2024
  • |anisotropic = hackable ...c notes = [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|Force in GPU control panel]] or use [[#Shader Patch|Shader Patch]].
    30 KB (3,771 words) - 02:14, 20 March 2024
  • |anisotropic = limited ...xture and surface; [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|force in the GPU control panel]] instead.
    20 KB (2,346 words) - 02:16, 20 March 2024
  • ...pper, unlike nGlide, allows for enabling translucency effects, anisotropic filtering and antialiasing. ...''' tab and set '''Resolution''' to '''Max''', '''Filtering''' to '''Force anisotropic 16x''' and '''Antialiasing (MSAA)''' to '''8x'''.
    22 KB (2,852 words) - 15:22, 31 March 2024
  • |anisotropic = true .../code> command (i.e. <code>gl_ansio 16</code> means 16 samples anisotropic filtering).
    30 KB (3,931 words) - 23:19, 5 April 2024
  • |anisotropic = n/a |anisotropic notes =
    15 KB (1,856 words) - 13:21, 7 April 2024
  • |anisotropic = true ..., '''High''' is 4x, '''Normal''' is 2x, and '''Low''' disables anisotropic filtering entirely.}}</ref>
    20 KB (2,280 words) - 19:27, 9 April 2024
  • |anisotropic = false ...notes = [[Glossary:Anisotropic filtering (AF)|Forcing anisotropic filtering]] has a noticeable impact on visuals, disabling a pseudo "depth fog" on dis
    19 KB (2,198 words) - 10:37, 18 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. Default Value is x4.
    12 KB (1,184 words) - 11:36, 22 April 2024
  • ...Update in-game menu with modern graphics settings like MSAA or anisotropic filtering, and '''supports XInput controllers and split screen multiplayer up to 4 pl |anisotropic = hackable
    27 KB (3,489 words) - 16:03, 26 April 2024
  • |anisotropic = true |anisotropic notes =
    51 KB (6,381 words) - 07:22, 27 April 2024
  • |anisotropic = limited ...manual adjustment, [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|force in GPU control panel]].
    17 KB (1,865 words) - 19:33, 3 May 2024
  • |anisotropic = true ...= Up to 8x. [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|Force]] 16x in the graphic card's control panel.
    30 KB (3,802 words) - 15:32, 8 May 2024
  • |anisotropic = n/a |anisotropic notes =
    12 KB (1,381 words) - 15:00, 9 May 2024
  • |anisotropic = true ...to 8x. 16x can be [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|forced]].
    16 KB (1,923 words) - 20:52, 9 May 2024
  • |anisotropic = limited ...es with the textures option. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] to set it separately.
    20 KB (2,307 words) - 23:48, 10 May 2024
  • |anisotropic = true ...forcing 16x in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]].
    27 KB (3,442 words) - 18:47, 11 May 2024
  • |anisotropic = hackable |anisotropic notes = It can be forced from the AMD or NVIDIA control panel. See
    32 KB (4,217 words) - 04:36, 15 April 2024
  • |anisotropic = hackable |anisotropic notes = Can be forced via GPU's control panel.<ref name="GPU hacks
    13 KB (1,636 words) - 12:14, 13 May 2023
  • ...ame in its original form and with dgVoodoo 2 with texture filtering set to anisotropic 16x and anti-aliasing set to 8x MSAA.}} |anisotropic = hackable
    9 KB (1,062 words) - 10:49, 19 May 2023
  • |anisotropic = limited ...asses to Low equals with game's then default AF is equal regarding texture filtering to when setting render passes to low with AF forced to 0x though the graphi
    17 KB (1,875 words) - 20:38, 28 June 2023
  • |anisotropic = limited ...= Toggle to turn on 16x anisotropic filtering with "Use best texture filtering" option.
    14 KB (1,565 words) - 05:46, 10 November 2023
  • |anisotropic = false ...= Basic texture filtering in the {{code|gl_hrot}} mode. Anisotropic filtering cannot be injected.
    9 KB (956 words) - 01:52, 26 December 2023
  • |anisotropic = n/a ...pmaps so anisotropic filtering isn't applicable. (Nearest neighbor texture filtering)
    9 KB (910 words) - 07:40, 12 January 2024
  • |anisotropic = true ...= Texture filtering on '''High''' or '''Very High''' uses Anisotropic filtering.
    8 KB (834 words) - 00:54, 14 January 2024
  • |anisotropic = true |anisotropic notes =
    26 KB (3,232 words) - 14:20, 6 February 2024
  • ...ame in its original form and with dgVoodoo 2 with texture filtering set to anisotropic 16x and anti-aliasing set to 8x MSAA.}} |anisotropic = hackable
    9 KB (908 words) - 22:15, 7 February 2024
  • |anisotropic = hackable |anisotropic notes = Use [[#jkgfxmod|jkgfxmod]] or [[#OpenJKDF2|OpenJKDF2]] or
    39 KB (5,219 words) - 17:24, 23 March 2024
  • |anisotropic = true |anisotropic notes = Up to 16x.
    19 KB (2,217 words) - 14:58, 18 March 2024
  • |anisotropic = false ...built-in option for anisotropic filtering, the game seems to use trilinear filtering. Forcing through the GPU control panel only seems to work on select surface
    36 KB (4,751 words) - 18:56, 29 March 2024
  • ...ly features slightly improved shadow resolution and filtering, anisotropic filtering and reflections compared to the PlayStation 5 release.<ref name="DF Review" |anisotropic = true
    34 KB (4,368 words) - 11:48, 6 April 2024
  • |anisotropic = hackable |anisotropic notes = See [[#Windowed|Windowed]].
    15 KB (1,729 words) - 23:55, 31 March 2024
  • |anisotropic = false ...d there’s no apparent way to check what method a game is using for texture filtering.}}</ref>
    14 KB (1,461 words) - 17:36, 6 April 2024
  • |anisotropic = false |anisotropic notes =
    15 KB (1,814 words) - 10:19, 7 April 2024
  • |anisotropic = hackable |anisotropic notes = Use [[#jkgfxmod|jkgfxmod]] or force through the [[#3D_acce
    37 KB (4,922 words) - 18:54, 9 April 2024
  • |anisotropic = hackable ...l/ The game's shaders are now open-source], and can be recompiled with any anisotropic level, although each related individual file must be edited.
    23 KB (2,785 words) - 12:44, 6 May 2024
  • |anisotropic = always on |anisotropic notes = 16x anisotropic filtering with nearest neighbor filtering. Anisotropy level is not noticeable due to the lack of mipmapping.
    19 KB (2,314 words) - 17:25, 6 May 2024
  • |anisotropic = false |anisotropic notes =
    18 KB (2,307 words) - 04:45, 10 May 2024
  • |anisotropic = true |anisotropic notes = Up to 16x.
    35 KB (4,360 words) - 14:14, 10 May 2024
  • |anisotropic = limited |anisotropic notes = In the video settings as Smoothing. Can be turned on or of
    10 KB (1,146 words) - 03:35, 19 January 2023
  • |anisotropic = limited |anisotropic notes = In the video settings as Smoothing. Can be turned on or of
    10 KB (1,168 words) - 03:35, 19 January 2023
  • | '''[[Glossary:Anisotropic filtering (AF)|Anisotropic Filtering]]''' || ''3D Overrides''. Application Choice, 2x, 4x, 8x, 16x
    4 KB (499 words) - 22:04, 25 April 2023
  • ...default, and 640x480 with [[Glossary:Scaling#Scaling algorithm|bilinear]] filtering applied when '''Maximum Resolution''' is enabled. |anisotropic = false
    12 KB (1,458 words) - 07:53, 26 May 2023
  • {{ii}} See [[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for more information.
    1 KB (149 words) - 20:08, 30 May 2023
  • |anisotropic = unknown ...= Can enable or disable bilinear filtering - unsure about other types of filtering
    9 KB (885 words) - 21:01, 20 October 2023
  • {{Image|Filtering_settings_TOCA_2_Touring_Cars.png|Filtering settings}} |anisotropic = hackable
    11 KB (1,229 words) - 16:11, 7 November 2023
  • |anisotropic = true |anisotropic notes = Low, Normal and High settings available.
    38 KB (3,835 words) - 01:10, 12 November 2023
  • |anisotropic = false |anisotropic notes =
    21 KB (2,799 words) - 11:00, 28 December 2023
  • |anisotropic = false |anisotropic notes = Bilinear and trilinear filtering only
    24 KB (3,010 words) - 03:33, 18 February 2024
  • |anisotropic = true |anisotropic notes = Merged into texture filtering options.
    16 KB (2,019 words) - 14:26, 18 February 2024
  • |anisotropic = always on ...ain suggesting an always on filtering. If i'd be to guess i'd say 4x or 8x filtering is being used at all times.}}</ref>
    22 KB (2,614 words) - 23:46, 23 February 2024
  • |anisotropic = true ...at an angle with several AF sample rates and comparing them. When Texture Filtering is set to "Always Enabled", the game appears to force 8x AF, as disabling a
    16 KB (1,907 words) - 13:29, 7 March 2024
  • |anisotropic = n/a |anisotropic notes =
    32 KB (4,375 words) - 23:36, 8 April 2024
  • |anisotropic = false |anisotropic notes =
    21 KB (2,794 words) - 09:23, 21 April 2024
  • ...clude a new lighting engine, an alternate color palette, glare and texture filtering improvements, with 4K resolution support. |anisotropic = true
    16 KB (1,860 words) - 20:56, 21 April 2024
  • |anisotropic = true |anisotropic notes = 'Best Texture Filtering' toggles 16x AF; other settings can be forced in the graphics card control
    23 KB (2,875 words) - 12:51, 22 April 2024
  • ...ssues such as broken key rebinding, day/night cycle, laser sights, texture filtering, and NPCs disappearing at ~250 meters or after being unobserved for longer |anisotropic = hackable
    20 KB (2,323 words) - 11:09, 2 May 2024
  • |anisotropic = true |anisotropic notes = Default amount is 4x, higher levels can be forced through
    29 KB (3,761 words) - 15:30, 4 May 2024
  • |anisotropic = true |anisotropic notes = Slider, maximum is 16x.
    24 KB (2,984 words) - 20:51, 6 May 2024
  • |anisotropic = hackable |anisotropic notes = Built in option causes [[#Rendering glitches on ground tex
    8 KB (874 words) - 01:57, 17 January 2024
  • {{ii}} Enable Anti-aliasing and Anisotropic filtering from the GPU application (Such as Nvidia Control Panel or AMD Catalyst) to |anisotropic = false
    9 KB (999 words) - 01:16, 14 May 2023
  • |anisotropic = true ...ic notes = The Mac App Store description mentions "4x anisotropic filtering".
    10 KB (1,095 words) - 13:04, 25 August 2022
  • |anisotropic = true |anisotropic notes =
    8 KB (962 words) - 23:37, 2 February 2023
  • |anisotropic = always on |anisotropic notes = High level of Anisotropic Filtering is always present.
    10 KB (1,049 words) - 02:38, 2 February 2023
  • |anisotropic = false ...ic notes = Force in GPU control panel, see [[Glossary:Anisotropic filtering (AF)|glossary page]].
    10 KB (978 words) - 13:33, 11 January 2023
  • |anisotropic = always on |anisotropic notes = High level of anisotropic filtering is always on.
    12 KB (1,273 words) - 18:03, 20 March 2023
  • |anisotropic = hackable |anisotropic notes = Can be toggled via video card driver.
    8 KB (837 words) - 18:24, 17 February 2023
  • |anisotropic = false ...= <ref>{{Refcheck|user=KingKrouch|date=2019-09-06|comment=No Anisotropic Filtering options in-game}}</ref>
    12 KB (1,225 words) - 02:59, 3 June 2023
  • |anisotropic = always on ...ref>{{Refcheck|user=KingKrouch|date=2019-10-28|comment=In-game anisotropic filtering value is 8x, due to the game having UE4's texture scalability setting locke
    12 KB (1,330 words) - 23:09, 28 October 2022
  • |anisotropic = hackable |anisotropic notes = Can be forced with [http://dege.freeweb.hu/dgVoodoo2/dgVoo
    8 KB (874 words) - 20:24, 29 March 2023
  • |anisotropic = always on |anisotropic notes = High level of Anisotropic filtering is always present.
    10 KB (1,048 words) - 06:30, 23 October 2022
  • |anisotropic = hackable ...= Options for "'''Point'''", "'''Bilinear'''" and "'''Anisotropic'''" filtering available in the Geofront fan translation.
    11 KB (1,301 words) - 17:09, 28 March 2023
  • |anisotropic = always on |anisotropic notes = High level of Anisotropic Filtering is always enabled.
    9 KB (1,010 words) - 01:43, 9 February 2023
  • |anisotropic = unknown |anisotropic notes =
    11 KB (1,195 words) - 00:12, 9 June 2023
  • * Filtering - "Force anisotropic 16x" |anisotropic = unknown
    12 KB (1,439 words) - 16:15, 26 February 2023
  • |anisotropic = hackable ...= Options for "'''Point'''", "'''Bilinear'''" and "'''Anisotropic'''" filtering available in the Geofront fan translation.
    10 KB (1,094 words) - 14:06, 21 March 2023
  • |anisotropic = false |anisotropic notes = Uses per-texture anisotropic filtering.
    9 KB (857 words) - 08:20, 1 January 2023
  • |anisotropic = always on |anisotropic notes = High level of anisotropic filtering is always present.
    11 KB (1,204 words) - 02:24, 23 April 2023
  • ...32 bit color depth and can be used to force anti-aliasing and anisotropic filtering. |anisotropic = hackable
    11 KB (1,242 words) - 04:02, 13 May 2023
  • |anisotropic = true |anisotropic notes =
    15 KB (1,879 words) - 11:37, 13 May 2023
  • |anisotropic = true |anisotropic notes = Automatic Anisotropic Filtering
    9 KB (891 words) - 01:01, 14 May 2023
  • |anisotropic = always on |anisotropic notes = High level of Anisotropic Filtering is always present.
    9 KB (900 words) - 23:53, 27 May 2023
  • |anisotropic = hackable |anisotropic notes = Can be through the GPU's control panel or [[#Increase rend
    18 KB (2,357 words) - 23:22, 9 June 2023
  • |anisotropic = false |anisotropic notes =
    16 KB (1,777 words) - 23:52, 13 June 2023
  • |anisotropic = limited |anisotropic notes = High/Low setting, unknown amount of AF applied for each op
    30 KB (3,893 words) - 04:45, 1 August 2023
  • |anisotropic = always on |anisotropic notes = The game forces 16x anisotropic filtering.
    18 KB (2,299 words) - 15:22, 25 August 2023
  • |anisotropic = false |anisotropic notes =
    11 KB (1,161 words) - 22:09, 4 September 2023
  • |anisotropic = hackable |anisotropic notes = See [[Unreal Engine 4#Anisotropic filtering (AF)]]
    13 KB (1,294 words) - 11:27, 7 September 2023
  • |anisotropic = always on ...r=Fayaine|date=2023-09-25|comment=Using some unknown amount of Anisotropic filtering which is noticeable on screen at any time.}}</ref>
    10 KB (950 words) - 04:26, 25 September 2023
  • |anisotropic = true ...= Displayed in the launcher as an on/off toggle for 16x anisotropic filtering.
    13 KB (1,486 words) - 19:39, 9 October 2023
  • |anisotropic = unknown |anisotropic notes =
    12 KB (1,527 words) - 16:39, 15 October 2023
  • |anisotropic = true |anisotropic notes = Mipmap option in Advanced Graphics<br /> Can be further im
    15 KB (1,806 words) - 02:53, 7 November 2023
  • |anisotropic = limited ...{{Refurl|url=http://forums.unknownworlds.com/discussion/128231/anisotropic-filtering-level-offset-atmospherics-dynamically-lit-particles-console-improvements|ti
    18 KB (2,166 words) - 11:03, 29 November 2023
  • |anisotropic = hackable ...mapping''' in SADX Mod Installer's graphics settings and force anisotropic filtering via GPU control panel.<ref name="Windowed mode fix"/>
    35 KB (4,701 words) - 15:56, 16 December 2023
  • |anisotropic = always on |anisotropic notes = Per-texture settings for anisotropic filtering.
    10 KB (1,008 words) - 13:01, 26 December 2023
  • |anisotropic = limited |anisotropic notes = Texture Quality option controls anisotropic filtering.
    16 KB (1,802 words) - 13:05, 26 December 2023
  • |anisotropic = limited |anisotropic notes = Texture Quality option controls anisotropic filtering.
    12 KB (1,244 words) - 13:07, 26 December 2023
  • :*Anisotropic filtering up to 16x and mipmap LOD bias adjustments. |anisotropic = hackable
    11 KB (1,088 words) - 18:35, 26 December 2023
  • |anisotropic = true ...= Called Texture Filtering, available in None, Bilinear, Trilinear, and Anisotropic 2x, 4x, 6x, 8x, 12x, and 16x.
    13 KB (1,498 words) - 13:17, 28 December 2023
  • |anisotropic = true ...e with the Universal Unreal Engine 4 Unlocker and checking the anisotropic filtering setting with the command {{code|r.MaxAnisotropy}}.}}</ref><br>Settings adde
    18 KB (1,994 words) - 09:31, 2 January 2024
  • |anisotropic = true |anisotropic notes =
    19 KB (2,288 words) - 11:31, 1 May 2024
  • |anisotropic = true |anisotropic notes = An on/off toggle is present for 16x anisotropic filtering. It cannot be adjusted.
    13 KB (1,407 words) - 23:34, 3 January 2024
  • |anisotropic = hackable |anisotropic notes = Set in [[#Fixing Issues with operating systems newer than
    11 KB (1,231 words) - 11:58, 6 January 2024
  • |anisotropic = always on |anisotropic notes = 16x anisotropic filtering. Can't be disabled.
    12 KB (1,272 words) - 22:18, 6 January 2024
  • |anisotropic = hackable |anisotropic notes = Force in the GPU control panel or use [[#Widescreen resolu
    14 KB (1,590 words) - 02:08, 18 January 2024
  • |anisotropic = limited |anisotropic notes = Texture quality affects anisotropic filtering and streaming memory size. Can be manually set in the .ini file.{{cn|reason
    21 KB (2,367 words) - 03:38, 18 January 2024
  • |anisotropic = always on ...different value provided, but there was always some amount of anisotropic filtering reported.}}</ref> <br/> Combined under the '''Texture Quality''' setting.
    15 KB (1,562 words) - 18:07, 2 April 2024
  • |anisotropic = always on |anisotropic notes = Uses per texture group anisotropic filtering settings.<ref>{{Refcheck|user=Suicide machine|date=2021-10-08}}</ref>
    10 KB (1,050 words) - 19:33, 23 January 2024
  • |anisotropic = false |anisotropic notes =
    11 KB (1,227 words) - 01:16, 27 January 2024
  • |anisotropic = n/a |anisotropic notes = The game does not use mipmaps, so anisotropic filtering has no effect. Use AA instead to reduce texture aliasing.
    11 KB (1,211 words) - 05:52, 29 January 2024
  • |anisotropic = true |anisotropic notes = Trilinear, and anisotropic filtering (2-16 samples).
    17 KB (1,972 words) - 14:07, 4 February 2024
  • |anisotropic = true |anisotropic notes = Trilinear, and anisotropic filtering (2-16 samples).
    18 KB (2,127 words) - 14:10, 4 February 2024
  • |anisotropic = always on |anisotropic notes = Some level of anisotropic filtering is always present.
    11 KB (1,153 words) - 13:57, 5 February 2024
  • |anisotropic = always on |anisotropic notes = 8x anisotropic filtering is always enabled on every graphics quality setting.<ref>{{Refcheck|user=Fa
    17 KB (1,936 words) - 04:38, 7 February 2024
  • {{++}} Adds native support for anti-aliasing and anisotropic filtering and widescreen resolutions. |anisotropic = true
    9 KB (890 words) - 08:16, 9 February 2024
  • |anisotropic = true ...'''Texture Quality''' setting controls the quality of texture anisotropic filtering..<ref>{{Refurl|url=https://youtu.be/nDZAVpINuUA?t=411|title=Octopath Travel
    14 KB (1,622 words) - 18:00, 12 February 2024
  • |anisotropic = n/a |anisotropic notes = Limited 3D effects have no anisotropic filtering.
    13 KB (1,427 words) - 21:22, 12 February 2024
  • |anisotropic = n/a |anisotropic notes = Limited 3D effects have no anisotropic filtering.
    13 KB (1,454 words) - 21:22, 12 February 2024
  • |anisotropic = n/a |anisotropic notes = Limited 3D effects have no anisotropic filtering.
    13 KB (1,431 words) - 21:24, 12 February 2024
  • |anisotropic = n/a |anisotropic notes = Limited 3D effects have no anisotropic filtering.
    13 KB (1,499 words) - 21:25, 12 February 2024
  • |anisotropic = n/a |anisotropic notes = Limited 3D effects have no anisotropic filtering.
    14 KB (1,576 words) - 21:26, 12 February 2024
  • |anisotropic = n/a ...es = Limited 3D-effects and 3D Opera sequence have no anisotropic filtering.
    14 KB (1,587 words) - 21:26, 12 February 2024
  • |anisotropic = hackable |anisotropic notes = Linear filtering only, use [[dgVoodoo 2]] for anisotropic.
    12 KB (1,337 words) - 10:24, 16 February 2024
  • |anisotropic = always on |anisotropic notes = Anisotropic filtering is always enabled.
    12 KB (1,398 words) - 13:10, 21 February 2024
  • |anisotropic = always on |anisotropic notes = Some level of anisotropic filtering is always present.
    13 KB (1,468 words) - 19:10, 22 February 2024
  • |anisotropic = true |anisotropic notes = Degree of anisotropic filtering unknown
    9 KB (959 words) - 22:03, 22 February 2024
  • |anisotropic = true ...= Displayed in the launcher as an on/off toggle for 16x anisotropic filtering.
    14 KB (1,656 words) - 18:05, 23 February 2024
  • |anisotropic = n/a ...otropic notes = This game doesn't generate mipmaps so anisotropic filtering isn't applicable.
    14 KB (1,648 words) - 06:36, 24 February 2024
  • |anisotropic = false |anisotropic notes =
    17 KB (1,986 words) - 12:29, 24 February 2024
  • |anisotropic = unknown ...nown as texture filtering in the game, though it's not stated whether it's anisotropic
    9 KB (889 words) - 16:54, 2 March 2024
  • |anisotropic = always on |anisotropic notes = Uses per-texture anisotropic filtering settings defined by developers.
    11 KB (1,092 words) - 18:18, 2 March 2024
  • {{ii}} Can be used to force higher resolutions, anti-aliasing and anisotropic filtering. |anisotropic = hackable
    15 KB (1,822 words) - 22:16, 11 March 2024
  • {{ii}} Can be used to force higher resolutions, anti-aliasing and anisotropic filtering. |anisotropic = hackable
    15 KB (1,807 words) - 22:16, 11 March 2024
  • |anisotropic = true |anisotropic notes = The Game uses bars for anisotropic filtering but max is 16x.
    26 KB (3,419 words) - 06:16, 13 March 2024
  • :*Adjustable anisotropic filtering. |anisotropic = hackable
    22 KB (2,677 words) - 02:03, 17 March 2024
  • :*Adjustable anisotropic filtering. |anisotropic = hackable
    22 KB (2,738 words) - 02:29, 17 March 2024
  • |anisotropic = always on |anisotropic notes = Forced 16x anisotropic filtering.<ref>{{Refcheck|user=Expack3|date=2019-10-09|comment=Tried modifying AF set
    18 KB (2,098 words) - 22:03, 26 March 2024
  • |anisotropic = limited |anisotropic notes = '''Texture Filtering''' must be set to '''Anisotropic'''. Scales with the '''Texture Quality''' option.
    17 KB (1,905 words) - 15:04, 28 March 2024
  • {{--}} Anisotropic filtering results in a significant FPS loss.<ref name="Anisotropic">[http://www.assettocorsa.net/forum/index.php?threads/af-is-lowering-framer |anisotropic = true
    18 KB (2,036 words) - 04:05, 30 March 2024
  • |anisotropic = true |anisotropic notes = Bilinear, Trilinear, (2x/4x/8x/16x) Anisotropic filtering.
    13 KB (1,339 words) - 01:18, 5 April 2024
  • |anisotropic = always on ...{{code|sg.texturequality}} is set to {{code|3}}, indicating 8x anisotropic filtering, per Unreal Engine 4 documentation.}}</ref>{{dubious|date=2023-02-19|reason
    18 KB (2,087 words) - 23:12, 5 April 2024
  • |anisotropic = hackable ...Mipmapping''' in SADX Mod Loader's graphics settings and force anisotropic filtering via GPU control panel.<ref name="Modded SADX" />
    23 KB (2,844 words) - 12:57, 6 April 2024
  • {{++}} Includes widescreen and high resolution support, anisotropic filtering in the custom performance menu, a mouse input fix, and framerate issue fixe |anisotropic = hackable
    27 KB (3,413 words) - 04:05, 7 April 2024
  • |anisotropic = limited ...Can only be turned on and off, no option for setting amount of anisotropic filtering.
    11 KB (1,326 words) - 11:14, 8 April 2024
  • |anisotropic = true ...tes = The GOG.com enhanced version supports up to 16x anisotropic filtering.{{cn|is it effective?}} See also [[#Source ports|DevilutionX]].
    29 KB (3,538 words) - 22:58, 8 April 2024
  • |anisotropic = limited ...tes = The GOG.com enhanced version supports up to 16x anisotropic filtering.
    16 KB (1,954 words) - 23:22, 8 April 2024
  • |anisotropic = false ...d/Silent-Hill-2-Enhancements/issues/695|title=Feature Support: Anisotropic filtering · Issue #695 · elishacloud/Silent-Hill-2-Enhancements|date=2023-06-11}}</
    27 KB (3,521 words) - 21:25, 10 April 2024
  • |anisotropic = hackable ...Mipmapping''' in SADX Mod Loader's graphics settings and force anisotropic filtering via GPU control panel.<ref name="Modded SADX" />
    21 KB (2,668 words) - 21:59, 14 April 2024
  • |anisotropic = always on ...anisotropic sample count difficult. Textures are too sharp for a trilinear filtering implementation. Most likely 2-4 samples used.}}</ref>
    27 KB (3,583 words) - 14:21, 15 April 2024
  • |anisotropic = true |anisotropic notes = Trilinear, and anisotropic filtering (2-16 samples).
    10 KB (1,061 words) - 01:56, 17 April 2024
  • |anisotropic = true ...e with the Universal Unreal Engine 5 Unlocker and checking the anisotropic filtering setting with the command {{code|r.MaxAnisotropy}}.}}</ref>
    24 KB (2,902 words) - 16:22, 17 April 2024
  • |anisotropic = hackable ...orced through the [[Nvidia Control Panel#Forcing Anti-Aliasing/Anisotropic Filtering|Nvidia Control Panel]]<ref>{{Refurl|url=http://www.pcgameshardware.de/Quant
    24 KB (2,918 words) - 22:04, 19 April 2024
  • |anisotropic = always on |anisotropic notes = 8x anisotropic filtering.<ref name="uuucheck">{{Refcheck|user=Fds29|date=2022-10-13|comment=Verified
    10 KB (988 words) - 14:55, 20 April 2024
  • |anisotropic = always on ...in-game console, even with third-party tools, the game uses 8x anisotropic filtering.}}</ref><ref>{{Refurl|url=https://docs.unrealengine.com/4.27/en-US/TestingA
    20 KB (2,305 words) - 17:50, 20 April 2024
  • |anisotropic = always on |anisotropic notes = 8x anisotropic filtering is always enabled on every graphics quality setting.<ref>{{Refcheck|user=Fa
    22 KB (2,676 words) - 11:38, 22 April 2024
  • |anisotropic = hackable |anisotropic notes = Use the [[#DirectX_9_renderer_for_Stock_HP2|DirectX 9]] or
    24 KB (3,074 words) - 23:21, 25 April 2024
  • |anisotropic = false |anisotropic notes = Missing anisotropic filtering support from the original version.
    13 KB (1,362 words) - 12:48, 26 April 2024
  • |anisotropic = hackable ...= Use of [https://github.com/Lyall/RF5Fix RF5Fix] enables anisotropic filtering.
    14 KB (1,638 words) - 23:52, 28 April 2024
  • |anisotropic = always on |anisotropic notes = {{file|Settings.cfg}} suggests that anisotropic filtering is set to 4x.{{dubious|date=2024-02-22|reason=This requires further investi
    13 KB (1,340 words) - 17:33, 29 April 2024
  • |anisotropic = always on |anisotropic notes = Some level of anisotropic filtering is always applied.
    11 KB (1,129 words) - 08:14, 30 April 2024
  • |anisotropic = true |anisotropic notes = In-game anisotropic filtering has been fixed as of Patch 1.07.{{dubious|reason=Even Digital Foundry seeme
    29 KB (3,631 words) - 23:02, 1 May 2024
  • ...XWA ddraw] renders the game at desktop resolution and enables anisotropic filtering, optional anti-aliasing etc. |anisotropic = hackable
    18 KB (2,261 words) - 14:46, 2 May 2024
  • |anisotropic = limited ...The Sims 3, it's either on or off.}}</ref> Force in [[Glossary:Anisotropic filtering (AF)|graphics card control panel]] for best results.
    30 KB (3,952 words) - 11:22, 3 May 2024
  • |anisotropic = false |anisotropic notes = Forcing anisotropic filtering through your GPU driver has no effect in this game because of its 2D backgr
    14 KB (1,780 words) - 05:58, 4 May 2024
  • ...ves the game sneakily short of the highest quality setting for anisotropic filtering. In the worst (depending on the GPU vendor or reported amount of dedicated |anisotropic = true
    57 KB (7,685 words) - 18:44, 4 May 2024
  • {{++}} Set anisotropic filtering to the maximum value your PC can handle. Better AF comes as a minimal (or n |anisotropic = true
    31 KB (3,953 words) - 19:10, 4 May 2024
  • {{ii}} Can be used to force higher resolutions, anti-aliasing and anisotropic filtering. |anisotropic = hackable
    14 KB (1,727 words) - 19:18, 4 May 2024
  • |anisotropic = true |anisotropic notes = Auto or 2-16x anisotropic filtering.
    10 KB (1,197 words) - 01:52, 5 May 2024
  • |anisotropic = true |anisotropic notes = Up to 16x anisotropic filtering
    11 KB (1,242 words) - 12:25, 5 May 2024
  • |anisotropic = hackable |anisotropic notes = Some games use a low level of anisotropic filtering out of the box as they did on original hardware. Higher levels can be [[Glo
    10 KB (1,156 words) - 21:43, 5 May 2024
  • |anisotropic = hackable |anisotropic notes = Can be forced from GPU's control panel or through [[#Incre
    19 KB (2,486 words) - 08:37, 6 May 2024
  • ...| Offers limited widescreen support (16:10 aspect ratio only), anisotropic filtering and Vsync. | Windows }} |anisotropic = hackable
    25 KB (3,333 words) - 04:52, 10 May 2024
  • |anisotropic = hackable |anisotropic notes = Use the [[#Direct3D 10 renderer|Direct3D 10 renderer]] and
    45 KB (6,201 words) - 23:48, 10 May 2024
  • |anisotropic = limited |anisotropic notes = '''Anisotropic''' filtering mode option only.
    33 KB (4,305 words) - 18:47, 11 May 2024
  • |anisotropic = hackable |anisotropic notes = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo
    34 KB (4,327 words) - 22:57, 11 May 2024
  • |anisotropic = true |anisotropic notes = Up to 16 samples.
    50 KB (6,659 words) - 14:27, 12 May 2024
  • |anisotropic = always on |anisotropic notes = Always enabled (x16).
    18 KB (2,298 words) - 15:15, 12 May 2024
  • |anisotropic = always on |anisotropic notes = Some level of anisotropic filtering seem to be always in use without any apparent in-game option to control it
    22 KB (2,618 words) - 08:05, 13 May 2024
  • ...= Fully resizeable window.<br/>"Smoothing" in video options turns on filtering when scaling window. |anisotropic = n/a
    8 KB (826 words) - 21:11, 15 January 2023
  • ...hing scales from base resolution of 640x480 with {{term|nearest-neighbor}} filtering. |anisotropic = n/a
    12 KB (1,358 words) - 21:16, 14 March 2023
  • ..., upscaled with [[wikipedia:Image scaling#Scaling methods|nearest neighbor filtering]]. |anisotropic = n/a
    8 KB (789 words) - 21:00, 11 November 2022
  • ...ode doesn't scale video correctly; it is squished and resampled with point filtering. |anisotropic = false
    10 KB (1,185 words) - 15:44, 5 January 2023
  • |anisotropic = n/a |anisotropic notes =
    18 KB (2,346 words) - 15:11, 5 February 2023
  • |anisotropic = false |anisotropic notes = No texture filtering.
    7 KB (703 words) - 05:51, 31 December 2022
  • ...then stretches the content using {{Term|anamorphic}} scaling and bilinear filtering. |anisotropic = n/a
    8 KB (847 words) - 20:52, 15 January 2023
  • ...er upscaling the game with [[Glossary:Scaling#Scaling algorithm|bilinear]] filtering in windowed mode. The '''Aspect-Ratio''' option is intended for playing in |anisotropic = n/a
    9 KB (1,028 words) - 06:42, 26 February 2023
  • |anisotropic = unknown |anisotropic notes = "Texture Filtering" slider available
    8 KB (790 words) - 04:01, 22 October 2022
  • |anisotropic = false |anisotropic notes =
    12 KB (1,375 words) - 23:31, 16 January 2023
  • ...namorphic}}ally scaled using [[Glossary:Scaling#Scaling algorithm|bilinear filtering.]] |anisotropic = n/a
    8 KB (779 words) - 15:05, 5 February 2023
  • |anisotropic = true |anisotropic notes = Called '''Texture Filtering'''.
    12 KB (1,233 words) - 14:42, 20 March 2023
  • {{--}} Poor port of the PlayStation version, with poor sprite filtering, two game modes missing (Challenge and Family), and the three hidden charac |anisotropic = n/a
    9 KB (1,064 words) - 16:15, 3 February 2023
  • |anisotropic = false |anisotropic notes = Trilinear filtering only.
    9 KB (1,015 words) - 04:49, 5 February 2023
  • |anisotropic = true |anisotropic notes = Called '''Texture Filtering'''.
    11 KB (1,186 words) - 03:21, 14 February 2023
  • ...16:9 aspect ratio. Both are scaled to 720p with {{term|nearest-neighbor}} filtering and added black bars. |anisotropic = n/a
    9 KB (934 words) - 05:41, 29 December 2022
  • |anisotropic = unknown |anisotropic notes =
    7 KB (747 words) - 17:11, 3 February 2023
  • |anisotropic = true |anisotropic notes = Called '''Texture Filtering'''. Options to choose are '''Low''', '''Medium''' and '''High'''.
    12 KB (1,327 words) - 03:18, 14 February 2023
  • |anisotropic = true |anisotropic notes = Referred to as "'''Texture Filtering'''".
    11 KB (1,191 words) - 21:14, 15 January 2023
  • |anisotropic = n/a |anisotropic notes =
    11 KB (1,296 words) - 06:41, 26 February 2023
  • |anisotropic = false |anisotropic notes = Bilinear filtering only.
    8 KB (831 words) - 06:55, 4 February 2023
  • |anisotropic = false |anisotropic notes = Trilinear filtering only.
    9 KB (983 words) - 03:19, 19 January 2023
  • |anisotropic = true |anisotropic notes = Called '''Texture Filtering'''.
    13 KB (1,332 words) - 03:50, 14 February 2023
  • ...video setup allows toggling vertical sync, forcing system cursor, texture filtering and showing FPS count. Append <code>-setup</code> to the executable's comma |anisotropic = false
    13 KB (1,521 words) - 19:54, 28 November 2022
  • |anisotropic = true |anisotropic notes = On/off toggle for texture filtering.
    9 KB (866 words) - 14:17, 9 December 2022
  • ...omplete version launched in August 2012 and the initial playerbase started filtering in. |anisotropic = n/a
    11 KB (1,177 words) - 18:05, 28 February 2023
  • ...video setup allows toggling vertical sync, forcing system cursor, texture filtering and showing FPS count. Append <code>-setup</code> to the executable's comma |anisotropic = false
    13 KB (1,521 words) - 03:07, 19 January 2023
  • ...video setup allows toggling vertical sync, forcing system cursor, texture filtering and showing FPS count. Append <code>-setup</code> to the executable's comma |anisotropic = false
    13 KB (1,482 words) - 03:06, 19 January 2023
  • |anisotropic = n/a |anisotropic notes = Unity 2D game does not support anistropic filtering.
    11 KB (1,282 words) - 09:04, 4 May 2023
  • |anisotropic = n/a ...ective, so the blurriness often associated with linear (isotropic) texture filtering does not occur.
    11 KB (1,131 words) - 15:18, 5 May 2023
  • {{ii}} Bilinear filtering is on by default. Can be turned off by pressing the {{key|5}} key. |anisotropic = n/a
    9 KB (981 words) - 15:14, 8 May 2023
  • |anisotropic = false |anisotropic notes =
    13 KB (1,550 words) - 11:42, 13 May 2023
  • |anisotropic = hackable |anisotropic notes = <code>MaxAnisotropy</code> in ''*-UDKEngine.ini'' in [[#Ga
    22 KB (2,612 words) - 01:05, 14 May 2023
  • |anisotropic = hackable ...ale</code> in your config file to a value between 0 and 1, with 0 being no filtering and 1 being 16x.
    11 KB (1,290 words) - 23:43, 14 May 2023
  • |anisotropic = false |anisotropic notes =
    18 KB (2,241 words) - 07:41, 16 May 2023
  • |anisotropic = true |anisotropic notes = Off is Point Filtering.<ref>{{Refurl|url=http://screenshotcomparison.com/comparison/148755|title=s
    18 KB (2,220 words) - 23:51, 27 May 2023
  • |anisotropic = true |anisotropic notes = Texture Filtering up to 16x.
    13 KB (1,345 words) - 14:55, 7 June 2023
  • |anisotropic = true |anisotropic notes = Referred to as '''Texture Filtering'''.
    12 KB (1,339 words) - 22:43, 9 June 2023
  • |anisotropic = hackable |anisotropic notes = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2 dgVoodoo].
    9 KB (1,021 words) - 00:26, 14 June 2023
  • |anisotropic = false |anisotropic notes = False for Chrono Cross, not available for Radical Dreamers
    13 KB (1,460 words) - 08:25, 26 June 2023
  • {{--}} No option to disable the bilinear filtering used across this collection. |anisotropic = n/a
    13 KB (1,627 words) - 00:26, 29 June 2023
  • |anisotropic = false |anisotropic notes = Only bilinear and trilinear filtering options available.
    22 KB (2,688 words) - 08:56, 4 July 2023
  • ...the desktop resolution using [[Glossary:Scaling#Scaling algorithm|bilinear filtering]] from selected resolution, manually resizing window scales the game using |anisotropic = n/a
    9 KB (1,003 words) - 10:02, 10 July 2023

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