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Trine 3: The Artifacts of Power

From PCGamingWiki, the wiki about fixing PC games
Trine 3: The Artifacts of Power
Trine 3: The Artifacts of Power cover
Developers
Frozenbyte
Release dates
Windows August 20, 2015[1]
Linux November 5, 2015[2]
macOS (OS X) November 19, 2015[3]
Trine 3: The Artifacts of Power at Wikipedia
Trine
Trine 2009
Trine 2 2011
Trine Enchanted Edition 2014
Trine 3: The Artifacts of Power 2015
Trine 4: The Nightmare Prince 2019

General information

Official Forums
Trine Wiki
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Origin
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %APPDATA%\Trine3\options.txt
macOS (OS X)
Linux $HOME/.frozenbyte/Trine3
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %APPDATA%\Trine3\
macOS (OS X)
Linux $HOME/.frozenbyte/Trine3
Steam <Steam-folder>/userdata/<user-id>/319910/remote/

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Origin
Steam Cloud

Video settings[edit]

Launcher options menu.
Launcher options menu.
In-game video settings.
In-game video settings.

Anisotropic filtering (AF)[edit]

Anisotropic filtering is tied to the graphics detail level but can also be set manually.
Anisotropic filtering[citation needed]
  1. Go to the configuration file(s) location.
  2. Open options.txt.
  3. Change setOption(renderingModule, "Anisotropy", X) to the desired value.

Anti-aliasing (AA)[edit]

Game does feature SSAA, but enforces FXAA on top of it. FXAA is known to blur image so some users may want to disable it.
Disable FXAA and enable SSAA through config[citation needed]
  1. Go to the configuration file(s) location.
  2. Open options.txt.
  3. Locate setOption(renderingModule, "PostProcessAntiAliasing", true) and change to false.
  4. Locate setOption(renderingModule, "AntiAliasSamples", 0) and change to desired SSAA value.

High frame rate[edit]

Remove frame rate cap[citation needed]
  1. Go to the configuration file(s) location.
  2. Open options.txt.
  3. Locate setOption(gameBaseApplicationModule, "FPSCapEnabled", true) and change to false.
  4. In the Trine 3 launcher, it may be necessary to change the refresh rate from "Automatic" to the actual number in hertz (windowed also works).

Disable bloom[edit]

Disable bloom[citation needed]
  1. Go to the configuration file(s) location.
  2. Open options.txt.
  3. Locate setOption(renderingModule, "ShowGlow", true) and change to false.

Input settings[edit]

In-game general control settings.
In-game general control settings.
In-game key/button map settings.
In-game key/button map settings.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
In-game language settings.
In-game language settings.
Audio options Native Notes
Separate volume controls
Master, effects, speech and music.
Surround sound
Subtitles
Closed captions
Mute on focus lost
See Mute on focus lost.

Mute on focus lost[edit]

Set mute in background[citation needed]
  1. Download Special K.
  2. Copy SpecialK64.dll to the installation folder.
  3. Rename to d3d9.dll.
  4. Run the game and exit.
  5. Edit d3d9.ini in the installation folder.
  6. Find [Window.System].
  7. Change MuteInBackground=false to MuteInBackground=true.

Localizations

Language UI Audio Sub Notes
English
Danish
Finnish
French
German
Italian
Japanese
Norwegian
Brazilian Portuguese
Russian
Simplified Chinese
Spanish
Swedish
Turkish

Network[edit]

In-game network settings.
In-game network settings.

Multiplayer types

Type Native Players Notes
Local play
3 Co-op
Player can drop in and out at any time by pressing start/confirm.
LAN play
Online play
3 Co-op
Can include two local players.

VR support[edit]

Stereoscopic 3D modes in launcher.
Stereoscopic 3D modes in launcher.
3D modes Native Notes
Native 3D
AMD HD3D, SBS (swapped, no-stretch), Top-Bottom (swapped, no-stretch), Line interlace (swapped) and Checkboard (swapped).
Nvidia 3D Vision
See Helix Mod: Trine 3.
TriDef 3D
iZ3D

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
64-bit executable
32-bit also available.

Middleware[edit]

Middleware Notes
Physics PhysX
Audio Wwise
Multiplayer Steamworks

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Vista, 7, 8
Processor (CPU) Intel Core i3/i5/i7 2.0 GHz dual-core
AMD 3.0 GHz
Quad-core
3.4 GHz dual-core
System memory (RAM) 4 GB 8 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce 260
AND HD 4000
DirectX 10 compatible
Nvidia GeForce GTX 750 Ti
AMD Radeon R9 270
DirectX 10 compatible
Other Broadband internet connection.
Highest graphics detail levels are only available in 64 bit OS.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9
Processor (CPU) Intel Mac
System memory (RAM) 4 GB 8 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) OpenGL 4.1 compatible
Controller Keyboard, Mouse/Trackpad with Secondary click enabled
Other Broadband internet connection
Please be advised that Trine 3: The Artifacts of Power does not run on older MacBooks. Requires at least Intel HD Graphics 4000 or better. All Macs produced since Late 2013 are able to run the game.
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04 LTS
Processor (CPU)
System memory (RAM) 4 GB 8 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) OpenGL 4.1 compatible
Other Broadband internet connection
64-bit Linux OS is required.
Trine 3: The Artifacts of Power runs best with proprietary drivers and may not function correctly with open source drivers.

References