Star Wars: The Force Unleashed II

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Star Wars: The Force Unleashed II
Star Wars: The Force Unleashed II cover
Windows Aspyr Media
Disney Interactive Studios
Ronin 2.0[1]
Release dates
Windows October 26, 2010
Star Wars: The Force Unleashed II at Wikipedia
Star Wars: The Force Unleashed
Subseries of Star Wars
Star Wars: The Force Unleashed 2009
Star Wars: The Force Unleashed II 2010

Key points

Capped at 30 FPS, with physics issues at higher frame rates.
DLC was never released for the PC version.

General information

Wookieepedia - A huge wiki dedicated to the Star Wars universe Community Discussions for game series Support Page
Steam Community Discussions


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM. European copies use SecuROM 8 DRM.
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Included with Origin Access Basic.
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All DLCs are console exclusives.

Essential improvements[edit]

Skip intro videos[edit]

Delete or rename movie files[2]
  1. Go to <path-to-game>\Game\Disc\FMV\Win32\.
  2. Delete or rename LEC, LEC_DE, LEC_ES, LEC_FR, LEC_IT, LEC_PL, and LEC_RU.
Skip intro videos[citation needed]
  1. Download this patch.
  2. Extract zip file into <path-to-game>.
  3. Run NoIntro_SWTFU2.exe and click "Disable Intro".
  4. Start the game.


Patch 1.1[edit]

  • Fix memory leak
  • Pre-rendered cut-scenes and game "attract" mode stop functioning after about 50 minutes of game play.
  • Some textures & characters appear dark and without texture after about 50 minutes of game play with some ATI Radeon video card configurations.
  • Reflections may not work properly with Nvidia GeForce 9800 series cards.
  • Some Stormtroopers and other enemies can become stuck in the air when hit with "Force Push" causing a progression stop to the next level/area until all enemies were found and destroyed.
  • During level "Salvation - Battle for the Salvation" a power core may not be able to be retrieved if the apprentice is defeated while in the same room as the power core or if the game is exited and re-loaded while in the power core room.

Restoring wet clothes[edit]

This effect was originally available for console versions but it was absent in the PC version. Download from Mod DB

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\LucasArts\Star Wars The Force Unleashed 2\
Linux (Proton) <Steam-folder>/steamapps/compatdata/32500/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\LucasArts\Star Wars The Force Unleashed 2\Saves\
Linux (Proton) <Steam-folder>/steamapps/compatdata/32500/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Screen settings.
Screen settings.
Graphics details settings.
Graphics details settings.
Graphics feature State WSGF Notes
Widescreen resolution
Game may crash on start if multiple monitors are enabled.[citation needed]
4K Ultra HD
Field of view (FOV)
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Directionally Localized Anti-Aliasing (DLAA) (proprietary post-processing method)[3]
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Capped at 30 FPS by default; use the FPS cap fix.
120+ FPS
Capped at 30 FPS by default; use the FPS cap fix.

High frame rate[edit]

Use Patched EXE[citation needed]

Use the FPS cap fix. Available options are 40 FPS, 50 FPS, 60 FPS, and unlimited.


All cutscenes, both pre-rendered and rendered in-engine, will continue to run at 30fps.
This may cause occasional crashes.
Force-gripped objects/enemies may constantly move upwards when using the 50 and 60 FPS exes; if this happens, use the 40 FPS exe.

Input settings[edit]

Mouse settings.
Mouse settings.
Controller settings.
Controller settings.
Keyboard and mouse State Notes
Mouse acceleration
No mouse acceleration.
Mouse sensitivity
Mouse input in menus
Menus do not have full mouse support if a controller is connected.
Mouse Y-axis inversion
Invert x-axis also available.
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Invert x-axis also available.
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio settings.
Audio settings.
Game settings.
Game settings.
Login settings.
Login settings.
Audio feature State Notes
Separate volume controls
Voice, Music, Sound Effects
Surround sound
Closed captions
Mute on focus lost


Language UI Audio Sub Notes
Fan translation. Details missing—please edit this page and add it.

Issues fixed[edit]

Crash on startup[edit]

If your monitor resolution does not match the game's or you are using a second monitor it will crash on load. This seems most common when your desktop is set to 1920x1080.
There is also a problem where if your monitor is set to a refresh rate of 59 instead of 60 the game may crash.
Fix 1920x1080 crash[citation needed]
  1. Set your desktop resolution to 1650x1050 and boot the game.
  2. From there navigate to the options and change the game resolution.
  3. You can now exit out of the game and change your resolution back and the game should boot.
Fix 59 Hz crash[citation needed]
  1. Right click your desktop, select properties or screen resolution.
  2. Click advanced under the resolution tab, and change your monitor to a 60 Hz refresh rate.
Fix dual screen crash[citation needed]
  1. Open SWTFU2.exe compatibility settings.
  2. Check the box saying "Disable Desktop Composition".


This will disable Aero but turn it back on when you're done playing and you can keep both screens plugged in.
Set compatibility mode[citation needed]
  1. Open SWTFU2.exe compatibility settings.
  2. Set Windows 7 compatibility mode.

In game videos not playing[edit]

Change WMV association[citation needed]

Change the default .wmv video player to Windows Media Player.

Disable in-game videos[citation needed]

Rename FMV folder located in <path-to-game>/Game/Disc/ (to FMV_old, for example).

Other information[edit]


Executable 32-bit 64-bit Notes


Middleware Notes
Physics Havok

System requirements[edit]

Minimum Recommended
Operating system (OS) XP SP3, Vista SP2
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 5200+
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB + 1 GB Swap File
Video card (GPU) ATI Radeon HD 2600
Nvidia GeForce 8600 GT
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
Sound (audio device) DirectX 9.0c compatible


  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/32500/ in addition to or instead of this directory. The app ID (32500) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.