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Floribella

From PCGamingWiki, the wiki about fixing PC games
Floribella
Floribella cover
Developers
Move Interactive
Publishers
Move Interactive
Engines
Torque Game Engine
Release dates
Windows November 26, 2007
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Adventure, Platform
Art styles Stylized
Floribella on Wikipedia

Warnings

This game is not playable in English (see Localizations for supported languages).

Floribella is a singleplayer side view adventure and platform game.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Disc check.
Windows
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>/floribella/client/config.cs[Note 1]
<path-to-game>/floribella/client/defaults.cs[Note 1]
<path-to-game>/floribella/client/prefs.cs[Note 1]

Save game data location

System Location
Windows

Video

Graphics feature State Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
90° by default. See Field of view (FOV).
Windowed
Toggle with Alt+ Enter.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Only present in the OpenGL renderer. See Anisotropic filtering (AF).
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Off by default. To turn it on, see Vertical sync (Vsync).
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Custom resolutions can be set manually. Note that image is Vert-, and FOV should be increased to compensate.
Edit file[1]
  1. Launch the game at least once then close it.
  2. Open prefs.cs.
  3. Go to the line $pref::Video::resolution.
  4. Change the numbers to the desired resolution.

Notes

HUD and menus remain stretched.

Field of view (FOV)

Edit file[2]
  1. Launch the game at least once then close it.
  2. Open prefs.cs.
  3. Change the line $pref::Player::defaultFov to the desired value.

Notes

To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use 106. At 21:9 resolutions, use 121.

Anisotropic filtering (AF)

Edit ini file[3]
  1. Launch the game at least once then close it.
  2. Open prefs.cs.
  3. Change the line $pref::OpenGL::textureAnisotropy = "0" to any value desired (between 1 and 16).

Vertical sync (Vsync)

Edit ini file[4]
  1. Launch the game at least once then close it.
  2. Open prefs.cs.
  3. Change the line $pref::Video::disableVerticalSync = 1 to $pref::Video::disableVerticalSync = 0.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
Portuguese

Other information

API

Technical specs Supported Notes
Direct3D 7
OpenGL
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OpenAL

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:AlphaYellow on 2023-07-30
  2. Verified by User:AlphaYellow on 2023-07-30
  3. Verified by User:AlphaYellow on 2023-07-30
  4. Verified by User:AlphaYellow on 2023-07-30