Grand Theft Auto: San Andreas

From PCGamingWiki, the wiki about fixing PC games
Grand Theft Auto: San Andreas
Grand Theft Auto: San Andreas cover
Developers
Rockstar North
Microsoft Store War Drum Studios[1]
macOS (OS X) TransGaming Inc.
Publishers
Rockstar Games
Japan Capcom
Engines
RenderWare
Release dates
Windows June 1, 2005
macOS (OS X) November 12, 2010
Grand Theft Auto: San Andreas guide at StrategyWiki
Grand Theft Auto: San Andreas at Wikipedia
Grand Theft Auto
Grand Theft Auto 1997
Grand Theft Auto 2 1999
Grand Theft Auto III 2002
Grand Theft Auto: Vice City 2003
Grand Theft Auto: San Andreas 2005
Grand Theft Auto IV 2008
Grand Theft Auto: Episodes from Liberty City 2010
Grand Theft Auto V 2015

Key points

Although unofficial, online mods have an active estimated monthly playerbase of over 500,000 players.[2]
Extensive modding community with thousands of mods available. See Modding.
Ability to import your music for your own custom radio station.
Exceeding 30 FPS introduces gameplay and physics issues.
Many visual features are either missing or broken without mods.
Downgrading is a must, as many fixes do not work on later game versions (latest Steam one also lacks ⅒ of the original songs)[3]

General information

Official website
GTAForums - Grand Theft Auto: San Andreas Discussion
Grand Theft Wiki
GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series
Steam Community Discussions (Windows)
Steam Community Discussions (OS X)

Contents

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM disc check.
Polish copies use StarForce 5 DRM.
Windows
Amazon.com
Icon overlay.png
Windows
macOS (OS X)
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Mac App Store
Icon overlay.png
macOS (OS X)
Microsoft Store
Microsoft Store
Different port of the game, same as the mobile version.
Windows
Steam
Icon overlay.png
Windows release is DRM-free as of last patch[4] (despite system requirements[5])
Windows
macOS (OS X)

Version differences[edit]

This game has seen multiple revisions since its initial v1.0 release: v1.01 ("No More Hot Coffee" patch), v2.00 ("Second Edition" re-prints), v3.0 (initial Steam version), and "NewSteam r1/2" (latest Steam revisions).[6]
The Microsoft Store version is a completely different port based on the mobile version of the game.
The Second Edition re-prints of the game has hard-coded checks that prevents major modifications to the game. See Downgrading on how to make it mod-friendly.
The Microsoft Store and Steam versions lack some radio songs that were present in the retail release.[3] To restore them in Steam version, see Downgrading.

Essential improvements[edit]

Downgrading[edit]

Use San Andreas Downgrader (stub version)

Notes

Any save game created previously must be converted. See Incompatible save game
Downgrading restores all removed licensed songs from the game from the latest Steam version.
US executable that is provided misses French, German and Italian localizations support. Check fix below.

ThirteenAG's Widescreen Fix[edit]

Requires a US v1.0 executable.
Adds adjustable FOV and HUD/subtitles scaling.
How to Install Widescreen Fix[7]
  1. Download Widescreen Fix and Wessler's Widescreen Hor+ Support ASI (an alternative by ThirteenAG is also available in case Wessler's ASI does not work) here.
  2. Extract the contents of GTASA.WidescreenFix from the zip archive, then copy the vorbisFile.dll and scripts to <path-to-game>
  3. Extract the contents wshps.rar from the zip archive, go to the rel folder and then copy the models folder to <path-to-game> and the wshps.asi file to <path-to-game>\scripts.

SilentPatch[edit]

Limited new Steam version (December 9, 2014 patch) support.
Fixes many of the bugs introduced in the PC version like bugged sun flare, rotor blades, road reflections and some frame-rate related issues[8]
Adds new features to the game like FLAC codec support[9]

Place SilentPatchSA.ini and SilentPatchSA.asi into <path-to-game>\scripts\

Notes

ASI loader required

Skip intro videos[edit]

Use Improved Fast Loader[citation needed]

Place imfast.ini and imfast.asi into <path-to-game>\scripts\

Notes

Can use alongside SilentPatch
Offers the ability to load the last used savegame automatically
Offers the ability to disable the loading screen, which can speed up load times considerably
ASI loader required
Launch the game with -skip parameter

Notes

Only works for 1.01 and 2.0 versions

Skip device selection[edit]

If running more than one monitor, the game will display a message to configure your resolution every time you run the game

Place SkipDeviceSelection.asi into <path-to-game>\scripts\

Notes

ASI loader required

Game data[edit]

Default configuration/saves folder path can be customized

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\GTA San Andreas User Files\gta_sa.set
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/12120/pfx/[Note 1]
Configuration file is encrypted, although it could be possible to edit

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\GTA San Andreas User Files\GTASAsf*.b
Microsoft Store %LOCALAPPDATA%\Packages\RockstarGames.GrandTheftAutoSanAndreas_3t068xe29zjvp\LocalState
macOS (OS X) ~/Documents/Rockstar Games/GTA San Andreas User Files/
Linux (Proton) <Steam-folder>/steamapps/compatdata/12120/pfx/[Note 1]
  1. Rename the file extension from portablegta.dll to portablegta.asi.
  2. Place the file into <path-to-game>\scripts.
  3. Run the game, exit, then delete the contents inside <path-to-game>\userfiles.
  4. Extract everything from %USERPROFILE%\Documents\GTA San Andreas User Files to the <path-to-game>\userfiles folder

Notes

Moves the user files to the installation folder
1.0 version and ASI loader required
Also works with Grand Theft Auto III and Vice City.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Incompatible save game[edit]

Save games created with the v2.0 executable and newer will refuse to load with previous versions
Saves made with original 1.0 scripts will fail to load when used with Hot Coffee patched ones, and vice versa. This can be fixed by converting them
Convert saves
  1. Go to the save game data location
  2. Upload & convert your save file to GTA Save 'n' Play.
  3. Use the Modifications panel to fix what you need (e.g. downgraded game requires "Script/SCM" version v1)
  4. Download fixed save back with the save slot name of choice

Video settings[edit]

Display options
Display options
Advanced display options
Advanced display options
Graphics option Option WSGF Notes
Widescreen resolution
Very poor support by default.[11] See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
See Field of view (FOV).
Windowed
See Windowed.
Borderless fullscreen windowed
See Windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
2x-4x MSAA. Misleading in-game selector.[12] See Broken reflections when AA is enabled for up to 16x.
Vertical sync (Vsync)
Automatically enabled with frame limiter[13]
60 FPS and 120+ FPS
In-game frame limiter is mandatory to prevent a huge amount of glitches.[14]
Proper 30 FPS cap can be reached with SilentPatch (25 FPS otherwise)[15]

Widescreen resolution[edit]

Game normally renders stretched images. In-game widescreen option uses correct Aspect Ratio but cuts view (Vert-). Use ThirteenAG's Widescreen Fix for proper widescreen support.
SilentPatch restores 5:4 and 16:9 resolutions with non-1.01 and non-2.0 versions,[16] albeit far from perfection

Windowed[edit]

Place III.VC.SA.WindowedMode.asi and (optionally) III.VC.SA.CoordsManager.exe into <path-to-game>\scripts\

Shortcuts

  • Alt+ Enter toggles Fullscreen/Windowed modes
  • Ctrl+ Enter toggles Border/Borderless modes
  • Shift+ Enter toggles Coords Manager menu

Notes

1.0 version and ASI loader required
Use ThirteenAG's Widescreen Fix and create a wndmode.ini file in <path-to-game>[18]

Field of view (FOV)[edit]

  1. Place fov.asi into <path-to-game>\scripts\.
  2. Start and exit the game.
  3. Open fov.cfg to customize FOV.

Notes

1.0 version and ASI loader required
Zooming with sniper rifle and camera won't work properly.

Anti-aliasing (AA)[edit]

Enable SGSSAA[19]
  1. Install SilentPatch and enable 8x MSAA in game.
  2. Download and open NVIDIA Profile Inspector.
  3. Select the game profile.
  4. Set Antialiasing compatibility to 0x00001000.
  5. Set Antialiasing - Mode to Enhance the application setting.
  6. Set Antialiasing - Transparency Supersampling to 8x Sparse Grid Supersampling.

Notes

For better performance, decrease aforementioned settings to 2x or 4x.

Input settings[edit]

Input settings
Input settings
Mouse settings
Mouse settings
Keyboard and mouse, touch Native Notes
Remapping
Mouse acceleration
Can be further adjusted with hardware mouse plugin (link down) and sensitivity fix
ASI loader required
Mouse sensitivity
Only X-Axis by default. Use SilentPatch to tie both axes.
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
Microsoft Store version only.
Controller
Controller support
Very basic support. SAAC or GInput are recommended.
Full controller support
Native in Steam version. Use GInput otherwise.
Controller remapping
Controller sensitivity
Use GInput and adjust sensitivity options in GInputSA.ini
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Native in Steam version. Use GInput otherwise.
Xbox button prompts
Can be enabled through GInput.
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Tracked motion controllers
Generic/other controllers
Supports DirectInput in non-Steam version while basic XInput support was added to the Steam version.
Button prompts
Input settings icon - Generic Controller.svg
DualShock prompts require GInput. For Wii prompts use this GInput addon.
Additional information
Controller hotplugging
See GInput.
Haptic feedback
See GInput.
Simultaneous controller+KB/M

GInput[edit]

Adds full XInput controller support.
Restores haptic feedback from console versions.
Choice between Xbox and DualShock button prompts.
Features the ability to use the control layout from Grand Theft Auto IV.
Download GInput
  1. Place GInputSA.ini and GInputSA.asi into <path-to-game>\scripts\.
  2. Place the models folder into <path-to-game>.

Notes

1.0 version and ASI loader required

RAW input[edit]

Download RInput
  1. Edit shortcut to RInput.exe like "...\RInput 1.44\RInput.exe" gta_sa.exe

(or gta-sa.exe)

  1. Run the shortcut
  2. Run the game

Toggle aim down sights[edit]

Create AutoHotkey script
  1. Download AutoHotkey
  2. Copy the code to the clipboard (CTRL+C).
  3. Open AutoHotkey, go to File>Edit script, paste the code in Notepad.
  4. Change "Fallout4" to "GTA: San Andreas" in the Notepad, save.
  5. Reload Script in AutoHotkey
It is not working perfectly (you may need to hold a RMB for a short time)

Audio settings[edit]

Audio panel
Audio panel
Audio options Native Notes
Separate volume controls
Independent radio and effects volume.
Surround sound
Up to 7.0 output[20] May require DirectSound 3D restoration software.
Subtitles
Closed captions
Mute on focus lost
Widescreen resolution can be used to toggle behavior[21]
EAX support
EAX 1, EAX 2, EAX 3, EAX 4.[22] Updated 4.0.1.0 EAX.dll (over original, slightly worse 4.0.0.1)
To enable EAX (4) on Vista or newer, use Creative Alchemy. For non-Creative cards see here

Localizations

Language UI Audio Sub Notes
English
Arabic
Fan translation, download.
Brazilian Portuguese
Fan translation, download.
Czech
Fan translation, download.
French
German
Italian
Polish
Official translation, download.
Russian
Official localization by «1C-Softclub» retail version, download
Russian
1) Fan translation by «ENPY Studio/Sherhan Group/®‡™Mad?Dogg™‡® Crew/SerGEAnt's Zone Of Games»
2) Unofficial localization – «Потраченный перевод»
Slovak
Fan translation, download.
Spanish

Add more localizations to language menu[edit]

Install Language Loader[23]
1.0 version and ASI loader required
  1. Download language loader.
  2. Extract LanguageLoader.asi in <path-to-game>.
  3. Drag the right languages.ini file to <path-to-game>\text\, according to the number of languages actually available.

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
See Local play.
LAN play
See Multiplayer mods.
Online play
See Multiplayer mods.

Connection types

Multiplayer mods[edit]

Both multiplayer mods average 10,000+ daily players (even though SA-MP tends to have generally more than MTA:SA)
Downgrading your game is required to run these mods
The longest-running, most popular, and most supported multiplayer mod for GTA:SA
Struggling[24] with getting a new release out after years
MTA:SA is generally more hassle-free and user-friendly than SA-MP
Free and open source software

Local play[edit]

Instructions[citation needed]
  1. Download 2 Player Missions Loader
  2. Extract everything inside Two Player Missions Loader 1.2 folder in <path-to-game>\cleo\
  3. Configure controls:

Notes

CLEO, Widescreen resolution and 1.00 version are required (GInput if using controllers)

VR support[edit]

3D modes Native GG3D Notes
Nvidia 3D Vision
TriDef 3D

Issues unresolved[edit]

Even though practically every major bug has been addressed by mods such as SilentPatch and TTDISA, there's no guarantee you won't encounter some of the rarest ones[25]
Some save corrupting glitches can be worked around with an online repair tool or a savegame editor[26]

German Steam version doesn't work on OS X[edit]

The German Steam version for OS X doesn't work. Rockstar is investigating this issue.[27]

Issues fixed[edit]

Timing-related issues[edit]

An unlocked or incorrect frame limiter can cause timing related issues.

Relevant issues:

Game-breaking bugs and glitches
Physical weirdness
  • Vehicles & bicycles handle like brakes are always on, decelerate almost immediately, and seem feathered whenever in-air
  • Inability to dive underwater
Gameplay absurdities
  • Aiming while walking is silly[29]
  • Inability to walk while aiming a rifle/desert eagle[30]
  • Climbing walls results in sudden deaths[31]
  • Vehicles and/or pedestrians move extremely fast
Crashes when listening to User Radio (fixed in patch 1.01)[32]
Cutscenes not ending[30]

Solutions:

Turn on in-game frame limiter[33]
Game is limited to 25 FPS; 30 when using SilentPatch

Game doesn't start after downgrading[edit]

Delete gta_sa.set[citation needed]
  1. Go to the configuration file(s) location.
  2. Delete gta_sa.set.
EU executable: make sure you have all 5 translations files inside text folder[citation needed]

Game crashes during or after loading screens[edit]

Delete gta_sa.set[citation needed]
  1. Go to the configuration file(s) location.
  2. Delete gta_sa.set.
If this happens only with older save: convert it[citation needed]

Loading older save game starts a new campaign[edit]

Convert save file[citation needed]

Mouse fails to work[edit]

Intro movies not showing[edit]

Windows Vista/7: disable desktop composition[34]
Windows 8+: enable DXMaximizedWindowedMode shim[35][citation needed]

Intro movies not showing and broken Alt+Tab [edit]

Fix codec hell[citation needed]

Alt+Tab makes game crash[edit]

Broken Alt+F4[edit]

User tracks don't play[edit]

Bad reflections, lighting, transparency[edit]

Game crashes on multi-monitor systems[edit]

Game crashes when standing near escalators[edit]

Sound issues[edit]

Downgrade EAX United dll[39]

"A required security module cannot be activated" error[edit]

Gym persistently reports to have been worked out enough[edit]

If warning still persists, try to fix your savegame

Stuck in a gym[edit]

Push or quickly mash the left or right movement keys along with the jump button to exit the gym[citation needed]

Error on start due to a DirectX 9.0 prompt (Windows 8 and newer)[edit]

Install DirectPlay[citation needed]

Shadowy terrain[edit]

Instructions[citation needed]
1.0 version and ASI loader required
  1. Download black roads fix
  2. Move fix.black_roads.asi to <path-to-game>.

Vegetation disappears in the distance[edit]

Tweak draw distance[citation needed]
  1. Make sure Mod Loader is set up
  2. Download Project 2dfx
  3. Extract archive content to <path-to-game>\modloader\Project 2DFX
  4. If you want to disappear further, open SALodLights.ini and increase the number in "VegetationDrawDistance = 800.0" (it's in meters).

No moon phases[edit]

Doesn't work in 16-bit color mode (nor windowed after Windows 8[citation needed])

Streaming memory bug, incorrectly rendered pedestrians[edit]

Cannot find 800x600x32 video mode error[edit]

Lens flare is too thin and barely visible[edit]

Broken reflections when AA is enabled[edit]

Enables up to 16x MSAA
Install Multi-sampling FIX[citation needed]
1.0 version and ASI loader required

Device selection window opens at launch[edit]

Run the game at screen refresh rate[edit]

Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[45]
  1. Install Special K by following the Unofficial Special K Guide. Manual local installation is recommended.
  2. Go to the installation folder and rename SpecialK32.dll to dinput8.dll.
  3. Start the game once and close it to allow the configuration file of Special K to be created.
  4. Open <path-to-game>\dinput8.ini.
  5. Change RefreshRate=-1 to RefreshRate=0 under [Render.FrameRate].

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
OpenGL 2.0 OS X only.
Shader Model support 1.1, 2.0
64-bit executable

Enhancement pack[edit]

Contains much of the most used fixes
Quite outdated.

Adjust post-processing[edit]

Disable post-process effects[45]
  1. Install Mix Sets.
  2. Open Mix Sets.ini and make your changes. For example:
    • DisableMoBlur = 1 - Disable motion blur when driving.
    • DisaNitroBlur = 1 - Disable motion blur when using nitro.
    • DisableHeat = 1 - Disable heat effect on screen.
    • DisaRainNoise = 1 - Disable noise effect when it rains.

Notes

1.0 version required

Install fixed resources[edit]

to replace game assets[citation needed]
  1. Set up Mod Loader
  2. Download Fixed Vehicles pack
  3. Download Map Fixes pack (both Maps and .DFFs)
  4. Download Map textures fix
  5. Download Fixed Pre-lighting (already attached in San Andreas Downgrader)
  6. Extract all archives in subdirectories inside modloader one

Notes

SkyGfx is advised
1.00 version and ASI loader required

Fix broken lighting[edit]

Restore original time cycle file[46][47][48]
  1. Go to <path-to-game>\data and delete timecyc.dat.
  2. Rename timecycp.dat to timecyc.dat.

Notes

Best with SkyGfx and increased lighting distance

Modding[edit]

Downgrading and ASI loader is required for modding

Modding essentials[edit]

  1. Place the modloader folder into <path-to-game>
  2. Place modloader.asi into <path-to-game>\scripts\

Installing Mods

  1. Go to <path-to-game>\modloader\
  2. Create a new folder with a name of choice
  3. Place mod files into that folder
If installing multiple mods, install them in separate folders for organization purposes

Notes

Allows for mods to be installed through folders instead of using programs to replace game files
Certain script mods may not function correctly when installed through ModLoader
  1. Download and run the installer
  2. Re-direct the installation path if necessary
  3. Uncheck Silent's ASI Loader at the next page, as this version is likely outdated

Notes

Any savegames made with CLEO4 installed may not work without the mod

ASI loader[edit]

Required for many script-based mods and fixes.

Place vorbisHooked.dll, vorbisFile.dll, and the scripts folder into <path-to-game>

Use ThirteenAG's Ultimate ASI Loader included in Widescreen Fix[7]

Modding tools[edit]

  • Magic.TXD - Easy to use program that lets you edit .txd files.
  • IMG Factory - Powerful and feature-rich tool to edit .img files.

Featured websites[edit]

  • GTAInside - Very popular and long running GTA modding site with a huge catalog of mods.
  • GameModding - Mod site with many mods available for many games; similar to NexusMods.
  • GTA Garage Mod Database
  • GTA-All - Newer website with lots of high-quality mods available.

Featured mods[edit]

  • Mix Sets - Collection of various mods which add many tweaks and features. (requires CLEO installed)
  • SkyGfx - Brings accurate PS2 and Xbox graphics and effects to the PC version of San Andreas.
  • Project2DFX - Improves draw distances, asset streaming, and adds distant lights.
  • Remastered GUI Textures - Adds the remastered GUI from the mobile versions.
  • ThirteenAG's CLEO Scripts
  • Enterable Hidden Interiors - Allows to enter buildings otherwise confined only in cutscenes or not used.
  • First Person Mod
  • Improved Vehicle Features
  • SA_DX 2.0 - Featured ENB mod. Game graphics and lighting completly revamped. The game can work faster with GTASA.WidescreenFix.asi attached with downgrader, instead of DirectX 2.0's attached sa_widescreenfix_lite.asi. For keeping more stable 30 FPS, turn on frame limiter in game options. SALodLights.asi can fix bad vehicles textures bug. III.VC.SA.LimitAdjuster.asi can fix overall troubles with bad rendering. Downgrader binary generates slightly brighter image than Hoodlum one. Shadows flickering can be fixed by using this fix (it's d3d9.dll - attached in mod download link above) then in the game press Shift + Enter, then check in Effect "Complex Shadows" to activate it (can decrease FPS noticeably, the same for using Mix Sets).

Total conversions[edit]

View the Total Conversions page on GTAForums here

Mod Index[edit]

In Mod Index you can find a bigger list of mods.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 2000, XP
Processor (CPU) AMD Athlon 1.0 GHz
Intel Pentium III 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 3.6 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 8500
64 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX 9 compatible
macOS (OS X)
Minimum
Operating system (OS) Snow Leopard 10.6.8
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 1 GB
Hard disk drive (HDD) 5.2 GB
Video card (GPU) ATI Radeon X1600
Intel GMA X3100
Nvidia GeForce 7300 GT
Other This game will NOT run on PowerPC (G3/G4/G5) based Mac systems (PowerMac)

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/12120/ in addition to or instead of this directory. The app ID (12120) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Grand Theft Auto: San Andreas – War Drum Studios - last accessed on 2016-5-14
  2. Why A Million People Still Play Multiplayer Grand Theft Auto: San Andreas Every Month | Rock, Paper, Shotgun
  3. 3.0 3.1 STEAM | September 2014 - Nice thread. Btw, Bayonetta 2 is out next month. | NeoGAF
  4. Patch incoming? :: Steam Community Discussions
  5. [False alarm] Suddenly... Securom DRM listed in requirements! WTF Rockstar? :: Grand Theft Auto: San Andreas General Discussions
  6. San Andreas Versions - GTAMods Wiki - last accessed on March 2, 2019
  7. 7.0 7.1 Verified by User:AmethystViper on March 31, 2019
  8. SilentPatch - Page 27 - GTA Forums
  9. SilentPatch - Page 23 - GTA Forums
  10. 10.0 10.1 10.2 10.3 10.4 10.5 10.6 10.7 10.8 Verified by User:Silent on 2017-08-16
    All confirmed by the author of the unofficial patch SilentPatch
  11. [PLUG|OS] Widescreen Hor+ Support - GTA Forums
  12. SilentPatch - Page 139 - GTAForums
  13. SilentPatch - Page 91 - GTA Forums
  14. [REL]Multi-sampling FIX - GTA Forums
  15. SilentPatch - Page 22 - GTA Forums
  16. Patch incoming? :: Steam Community Discussions
  17. Verified by User:Klumb3r on 2017-09-04
  18. Verified by User:AmethystViper on March 31, 2019
    This method seems to be the only one that worked as ThirteenAG's Window Mode ASI causes constant crashes with the latest version of Widescreen Fix.
  19. Nvidia Anti-Aliasing Guide (updated) | guru3D Forums
  20. PC Gaming Surround Sound Round-up
  21. [GTA|NFS|MP|OTHER] Widescreen Fixes Pack - GTA Forums
  22. Gaming - SoundBlaster.com (retrieved)
  23. Language loader - GTAForums
  24. SA-MP 0.3.8 version cancelled - SA-MP Forums
  25. SilentPatch - Page 86 - GTA Forums
  26. SilentPatch - Page 85 - GTA Forums
  27. Problems Launching German Steam Version of San Andreas on Mac – Rockstar Support
  28. Need Help on Alley Oop Driving School - iGrandTheftAuto.com Forums
  29. Сборки CLEO-скриптов для GTA III, VC, SA (Page 5) / Модификации / SannyBuilder.com Forums
  30. 30.0 30.1 Do not play GTA SA with high FPS! - | MixMods | - Mods to GTA San Andreas and other
  31. SilentPatch - Page 149 - GTAForums
  32. San Andreas Versions - GTAModding
  33. From the Readme, about the frame limiter:
    This option allows the game to go faster than 30 [sic] frames per second. Be warned that this will not magically make GRAND THEFT AUTO: San Andreas run better, but rather may make your experience "more variable". We do not recommend un-locking the frame rate. If you have a fast machine, it is far preferable to increase resolution, detail options, anti aliasing, etc. rather than trying to achieve a higher frame rate by un-locking the Frame Limiter. This will lead to a more variable game play experience.
  34. GTA San Andreas black screen during intro - Steam Users' Forums (retrieved)
  35. ESSENTIAL PATCH (Silent Patch) :: Steam Community Discussions
  36. 36.0 36.1 SilentPatch - Page 141 - GTAForums
  37. SilentPatch - Page 173 - GTAForums
  38. 38.0 38.1 SilentPatch - Page 148 - GTAForums
  39. Rain/Thunderstorm Bug - GTAForums
  40. NEW Fix for Sound Problems - GTA Forums
  41. "A required security module cannot be activated" in San Andreas – Rockstar Support
  42. SilentPatch - Page 99 - GTAForums
  43. SilentPatch - Page 12 - GTAForums
  44. SilentPatch - Page 155 - GTAForums - last accessed on 2016-07-28
  45. 45.0 45.1 45.2 Verified by User:Keith on 2017-12-28
  46. Fix for missing diffuse lighting in GTA SA - Steam Users' Forums (retrieved)
  47. GTA SA PS2 Graphics on PC? - GTA Forums
  48. Time cycle - GTAModding