Metal Gear Solid V: Ground Zeroes

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Metal Gear Solid V: Ground Zeroes
Metal Gear Solid V: Ground Zeroes cover
Developers
Kojima Productions
Publishers
Konami
Engines
Fox Engine
Release dates
Windows December 18, 2014
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Error creating thumbnail: Unable to save thumbnail to destination
Metal Gear
Metal Gear 1990
Metal Gear Solid: Integral 2000
Metal Gear Solid 2: Substance 2003
Metal Gear Rising: Revengeance 2014
Metal Gear Solid V: Ground Zeroes 2014
Metal Gear Solid V: The Phantom Pain 2015
Metal Gear Survive 2018

Key points

Generally a well-executed PC version with support for more advanced graphics options than console versions. Scales well on budget graphics cards.
No in-game volume controls.

General information

PC Report
Tweaking Guide at GeForce
Official website
Metal Gear Wiki
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
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Amazon.com
Error creating thumbnail: Unable to save thumbnail to destination
Error creating thumbnail: Unable to save thumbnail to destination
Green Man Gaming
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Error creating thumbnail: Unable to save thumbnail to destination
Steam
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Error creating thumbnail: Unable to save thumbnail to destination
All versions require Steam DRM.

Game data[edit]

Separate set of files for ROW and Japanese language versions.[citation needed]

Configuration file(s) location[edit]

System Location
Windows <Steam-folder>\userdata\<user-id>\311340\local\
Linux (Proton) <Steam-folder>/steamapps/compatdata/311340/pfx/[Note 1]

Save game data location[edit]

System Location
Windows <Steam-folder>\userdata\<user-id>\311340\remote\
Linux (Proton) <Steam-folder>/steamapps/compatdata/311340/pfx/[Note 1]
Save game data location is shared with Metal Gear Solid V: The Phantom Pain.[1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Video settings.
Video settings.
Graphics option Option WSGF Notes
Widescreen resolution
In-engine cutscenes are letterboxed in other aspects than 16:9.
Multi-monitor
See the WSGF topic.
Ultra-widescreen
See the WSGF topic. HUD is positioned for 16:9.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Some users have Alt+Tab issues when enabled. Workaround by using Borderless Gaming. Set game to "Window" in graphics options, then make the process borderless by selecting it in the BG window and clicking on the right arrow.
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA only. Tied to the Screen Filtering setting.
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 60 FPS.[2] See High frame rate.

Field of view (FOV)[edit]

Change FOV to 100, 110 or 120[citation needed]
  1. LINK is DEAD; don't bother because the uploader has not reuploaded it yet.
  2. Download MGSV GZ EZ TOOLS.
  3. Copy the contents of Do this first to <path-to-game>.
  4. Download MGSV QAR Tool.
  5. Copy the contents to <path-to-game>.
  6. Double-click unpack.bat and wait for it to finish.
  7. Go to Camera Fixes\FOV fix files from the first archive.
  8. Copy the desired FOV files to <path-to-game>\data_02\Assets\tpp\pack\player\parts and overwrite.
  9. Download Old snake and Gray Fox FOV patch.
  10. Copy the contents to <path-to-game>\data_02\Assets\tpp\pack\player\parts and overwrite.
  11. Double-click repack.bat to repack the data.

High frame rate[edit]

Removing the 60 FPS cap causes problems with physics. For example, throwing items freeze in mid-air.
Make sure to set up your graphical settings beforehand. Changing in-game settings may undo this fix.
Remove 60 FPS cap[citation needed]
  1. Download MGSV GZ EZ TOOLS.
  2. Copy the contents of Do this first to <path-to-game>.
  3. Download MGSV QAR Tool.
  4. Copy the contents to <path-to-game>.
  5. Double-click unpack.bat and wait for it to finish.
  6. Go to Camera Fixes\FPS fix files from the first archive.
  7. Copy start.lua to <path-to-game>\data_02\Tpp and overwrite.
  8. Double-click repack.bat to repack the data.
  9. Go to <Steam-folder>\userdata\<user-id>\311340\local.
  10. Open MGSV_GZ_Local_Config_GL_EN0 with a hex editor such as HxD.
  11. Select everything inside and delete it.
  12. Open MGSV_GZ_Local_Config_GL_EN1 with a hex editor.
  13. Go to offset 00000040 and row 0C, and make that block 00.
  14. Save the changes.

Depth of field[edit]

Depth of field is enabled with 'high' and 'extra high' screen filtering.
Disable DOF on high and extra high[citation needed]
  1. Download MGSV GZ EZ TOOLS.
  2. Copy the contents of Do this first to <path-to-game>.
  3. Download MGSV QAR Tool.
  4. Copy the contents to <path-to-game>.
  5. Double-click unpack.bat and wait for it to finish.
  6. Go to <path-to-game>\data_02\Fox\Scripts\Gr.
  7. Open gr_init_dx11.lua.
  8. Find the PluginDof section.
  9. Change all EnableFilter=1 lines to EnableFilter=0.
  10. Double-click repack.bat to repack the data.
Disable DOF[citation needed]

Use Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11) to disable.

Input settings[edit]

Keyboard bindings.
Keyboard bindings.
Keyboard and mouse Native Notes
Remapping
Numpad and symbol keys cannot be used.[3]
Mouse acceleration
No mouse acceleration by default. Cannot be enabled through game.
Mouse sensitivity
Under Control Settings, Mouse Sensitivity.
Mouse input in menus
Partial support. Left-clicking enters highlighted menu option while right clicking backs out of a menu.
Mouse Y-axis inversion
Controller
Controller support
Supports DirectInput controllers.[2]
Full controller support
Controller remapping
4 presets: Action A and B, Shooter A and B.[3]
Controller sensitivity
Under Camera Settings, Camera Speed.
Controller Y-axis inversion
Also x-axis, but neither independently for 1st and 3rd person mode.
Additional information
Button prompts
For DualShock use the DualShock 3 and 4 button icons mod
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Up to 7.1 output.[4]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Audio can be changed through Steam "Game Properties" in Language tab.
Portuguese
Russian
Spanish

VR support[edit]

Issues unresolved[edit]

Steam's offline mode wipes game saves[edit]

Do not access this game in offline mode. You will be asked to start a new game. This new save game will not be replaced by your old game saves when you reconnect to Steam.[citation needed]

Issues fixed[edit]

Enabling/Disabling Screen Filtering effects separately[edit]

FXAA, Bloom, Depth of Field and Screen Space Reflections are all combined under "Screen Filtering" in the game's settings.
Edit Screen Filtering options[citation needed]
  1. Backup data_02.g0s
  2. Download (NEW) MGSV MODDING TOOL (1.0.0) from the files tab.
  3. Extract the archive and copy the contents of "MGSV MODDING\Tools\MGSV_QAR_Tool" into your MGS V folder, the exe and all the other files from this archive should be in the same folder as the game's exe.
  4. Open cmd in the MGS V folder(Shift+Right Click), type MGSV_QAR_Tool.exe data_02.g0s -r, and press Enter (this extracts the files inside that archive to a new folder called data_02).
  5. Open "data_02\Fox\Scripts\Gr" and open "gr_init_dx11.lua" with a text editor(Notepad/Notepad++).
  6. Search(Ctrl+F) for "PluginDoF"
  7. Change the values of EnableFilter and QuarityType to 0 to disable, 1 to enable
  8. Save the file
  9. Go back to the MGS V installation folder, drag and drop the data_02.inf file created by the QAR onto the MGSV_QAR_Tool.exe, this repacks the archive.
The instructions for Depth of Field but the same applies for FXAA, Screen Space Reflections etc. SSR is called "localreflections" in the file. All of these can be found right under each other, the first being "PluginDof".

Overly sensitive mouse aiming when using sniper zoom[edit]

Fix mouse sensitivity when sniper aiming[citation needed]
  1. Set the in-game option Mouse Sensitivity to 1
  2. Change the Windows mouse sensitivity to your preference.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
64-bit executable

Middleware[edit]

Middleware Notes
Audio Wwise

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Vista SP2, 7, 8
Processor (CPU) Intel Core i5-4460 3.4 GHz
Quad-Core or better
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 650
2 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX 9.0c compatible
32-bit systems are not supported.
DirectX 11 graphics card required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/311340/ in addition to or instead of this directory. The app ID (311340) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References