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FBI: Hostage Rescue

From PCGamingWiki, the wiki about fixing PC games
FBI: Hostage Rescue
FBI: Hostage Rescue cover
Developers
Idol
Publishers
Activision Value
Release dates
Windows February 5, 2004
FBI: Hostage Rescue on MobyGames

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Idol FX\Hostage Rescue[Note 1]

Save game data location

System Location
Windows

Video

Launcher settings.
Launcher settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Start Hostage Rescue.exe with -win=1 command line argument. Remember about adding remaining parameters, see Hostage Rescue.exe launch arguments.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
MSAA x4
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
Voice commands can not be remapped.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
By pressing F2.
Controller
Controller support

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
No option to disable it.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Command line parameters

See command line arguments on how to use the following options. Hostage Rescue.exe supports the following commands:
Parameter Description
-w=X Sets game screen width to X, where X is either 800 / 1024 / 1280 or 1600 (e.g. -w=1280).
-h=X Sets game screen height to X, where X is either 600 / 768 / 960 or 1200 (e.g. -w=960).
-d=X Sets display color depth to X, where X should be either 16 or 32 (e.g. -d=32).
-win=X Enables or disables windowed mode according to X, where X set to 0 is disabled and 1 is enabled (e.g. -win=1)
-tf=X Sets texture filtering to X, where X should be 0 - bilinear / 1 - trilinear / 2 - Anisotropic (e.g. -tf=2).
-aa=X Sets anti-aliasing to X, where X should be a number of samples - 0, 2 or 4 (e.g. -aa=4).
-adapter=X Select adapter X to for displaying the game image (e.g. -adapter=0 selects 1st adapter / monitor).
-tq=X Sets texture color depth to X, where X should be either 16 or 32 bit (e.g. -tq=32).
-lg=X Sets level geometry detail to X, where X should be 0 - Low / 1 - Medium / 2 - Hight (e.g. -lg=2).
-lt=X Sets texture detail level to X, where X should be 0 - Low / 1 - Medium / 2 - Hight (e.g. -lt=2).
-pd=X Sets particle detail level to X, where X should be 0 - Low / 1 - Medium / 2 - Hight (e.g. -pd=2).
-s=X Enables or disables sound according to X, where X set to 0 is disabled and 1 is enabled (e.g. -s=1).
-ldump=X Enables or disables log dump, where X set to 0 is disabled and 1 is enabled (e.g. -ldump=1).
-nnjoin=X Unknown.

System requirements

Windows
Minimum
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III @ 450 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 550 MB
Video card (GPU) 16 MB of VRAM
DirectX 9.0a compatible


Notes

  1. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.

References