Dark Void

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Dark Void
Dark Void cover
Developers
Airtight Games
Publishers
Capcom
Engines
Unreal Engine 3
Release dates
Windows January 19, 2010
Dark Void guide at StrategyWiki
Dark Void at Wikipedia
Dark Void
Dark Void 2010
Dark Void Zero 2010

Key points

A standalone Dark Void PhysX benchmark is available for download.

General information

Dark Void Website
MobyGames page
Steam Community Discussions

Availability[edit]

Demo[edit]

A demo is available; here, here or here. It includes the level Into The Void.

Essential improvements[edit]

Patches[edit]

Two patches are available for the game's PhysX engine; main PhysX patch and second PhysX patch. Retail version of Dark Void requires the main PhysX patch to be applied first.

Skip intro videos[edit]

Skip intro videos[1]
  1. Go to <path-to-game>\nativePC\SkyGame\.
  2. Delete or rename the Movies folder.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Airtight\Dark Void\SkyGame\Config\

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Airtight\Dark Void\SavedGames\

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Video settings menu.
Video settings menu.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
Use Flawless Widescreen.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
See Field of view (FOV) or Debug controls.
Windowed
Toggle with Alt+ Enter, use the -windowed parameter or see Additional video settings.
Borderless fullscreen windowed
Anisotropic filtering (AF)
4x by default. For higher quality see Additional video settings or force it in the GPU control panel.
Anti-aliasing (AA)
Can be forced in the GPU control panel, but using injectSMAA is recommended, because it works on plants and foliage too.
Vertical sync (Vsync)
60 FPS
120+ FPS

Field of view (FOV)[edit]

The Dark Void plugin for Flawless Widescreen can change the base FOV by -20 to +20, but this can be modified to get a much wider FOV.
Adjust FOV range[1]
  1. Install Flawless Widescreen.
  2. Run it and install the Dark Void plugin.
  3. Go to the Flawless Widescreen installation folder.
  4. Go into PluginCache\FWS_Plugins\Modules\DarkVoid\Dependencies\Scripts\.
  5. Open DarkVoid.lua with a text editor.
  6. Find fAdditionalFOV = Sender:GetScaledFloat(5).
  7. Change it to fAdditionalFOV = Sender:GetScaledFloat(2). This will make the FOV slider go from -50 to +50.
  8. Restart Flawless Widescreen and adjust the slider.

Additional video settings[edit]

Change additional video settings[1]
  1. Go to the configuration file(s) location.
  2. Open SkyEngine.ini with a text editor.
  3. Change the setting values under SystemSettings to your liking:
  • DepthOfField=True - Disabling depth of field also disables bloom and god rays.
  • Fullscreen=True - Toggles fullscreen/window mode.
  • MaxAnisotropy=4 - Anisotropic filtering quality can be set to 0, 2, 4, 8 or 16.
  • Godrays=True
  • FilmGrain=True

Input settings[edit]

Controls settings menu.
Controls settings menu.

Audio settings[edit]

Audio settings menu.
Audio settings menu.
Audio options Native Notes
Separate volume controls
Master, music, sound FX and voice.
Surround sound
5.1
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio CC Notes
English
French
German
Italian
Spanish

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
64-bit executable

Debug controls[edit]

Enable debug controls[2]
  1. Go to the configuration file(s) location.
  2. Open SkyInput.ini with a text editor.
  3. Change DebugBindings to Bindings to enable a control. Changing the value under Name changes the input key, if the key is already used for another control it will not work.
  • DebugBindings=(Name="G",Command="god") - Toggles God mode.
  • DebugBindings=(Name="I",Command="ToggleInvisible") - Toggles invisibility.
  • DebugBindings=(Name="M",Command="allammo") - Gives full ammo.
  • DebugBindings=(Name="P",Command="PlayersOnly") - Freezes every dynamic object except the player.
  • DebugBindings=(Name="O",Command="Slomo 0.5") - Changes the game speed (another key needs to be set to 1.0 to restore the original speed).
  • DebugBindings=(Name="NumPadOne",Command="FOV 60") - Can be used to change the FOV to a custom value, but it gets reset to a small value after cutscenes. Default is around 65.
  • DebugBindings=(Name="B",Command="ToggleHud") - Toggles HUD rendering.
  • DebugBindings=(Name="F1",Command="viewmode wireframe") - Wireframe rendering.
  • DebugBindings=(Name="F2",Command="viewmode unlit") - Disables light, shadows and post-processing effects.
  • DebugBindings=(Name="F3",Command="viewmode lit") - Restores normal rendering mode.
  • DebugBindings=(Name="F5",Command="tiledshot 4") - Takes a high resolution screenshot (7680x4320) and stores it in %USERPROFILE%\Documents\My Games\Airtight\Dark Void\SkyGame\ScreenShots\.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel 2.4 GHz
AMD 2.0 GHz
Intel Quad Core 2.66 GHz
AMD Phenom X4
System memory (RAM) 1 GB 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce 7900
ATI Radeon HD 3850
Nvidia GeForce 9800
ATI Radeon HD 4800

References

  1. 1.0 1.1 1.2 Verified by User:Antrad on August 31, 2017
  2. The NeoGAF Screenshotter's Compendium Thread - Dark Void