Tomb Raider (2013)

From PCGamingWiki, the wiki about fixing PC games
Tomb Raider
Tomb Raider cover
Singleplayer Crystal Dynamics
Multiplayer Eidos Montreal
Windows Nixxes Software
macOS (OS X) Feral Interactive
Linux Feral Interactive
Square Enix
OS X, Linux Feral Interactive
Crystal Engine
Release dates
Windows March 5, 2013
macOS (OS X) January 23, 2014
Linux April 27, 2016
Tomb Raider (2013) guide at StrategyWiki
Tomb Raider (2013) at Wikipedia
Tomb Raider
Tomb Raider (1996) 1996
Tomb Raider II 1997
Tomb Raider III: Adventures of Lara Croft 1998
Tomb Raider: The Last Revelation 1999
Tomb Raider Chronicles 2000
Tomb Raider: The Angel of Darkness 2003
Tomb Raider: Legend 2006
Tomb Raider: Anniversary 2007
Tomb Raider: Underworld 2008
Tomb Raider (2013) 2013
Rise of the Tomb Raider 2016

This page is for the 2013 reboot. For the original, see Tomb Raider (1996).

Key points

PC port features high resolution textures, tessellation, high quality shadows and more PC-specific features.[1]
Forcing DirectX 9 mode results in an approximately 25% performance boost at a small loss of visual fidelity.
Many quick time events (QTEs) do not display the key required to complete them. See QTE streamlining for a guide.
Multiplayer is not cross-platform between Windows and OS X/Linux.[2]

General information

Official game site
Official Forums - not PC-specific.
Lara Croft Wiki - A detailed wiki for the Tomb Raider series
Steam Community Discussions


All Windows and Linux versions require Steam DRM.

Version differences[edit]

The GOTY Edition does not include the Survival Edition non-game extras.
The GOTY Edition does not include the following DLC: Agility Skill, Animal Instinct, Headshot Reticule, Pistol Burst, Pistol Silencer. These upgrades can be unlocked during gameplay without buying the DLC.[3][4]
Japanese language support is only available in Japan and requires a separate purchase or the Japan Tomb Raider GOTY Edition.
The Mac App Store version does not include multiplayer.[5]

Downloadable content (DLC) and expansions

Name Notes
1939 Multiplayer Map Pack
macOS (OS X)
Agency SPS 12
macOS (OS X)
Agility Skill Can be unlocked through normal gameplay without having this DLC (DLC unlocks it immediately).[4]
macOS (OS X)
Animal Instinct Can be unlocked through normal gameplay without having this DLC (DLC unlocks it immediately).[4]
macOS (OS X)
Aviatrix Skin
macOS (OS X)
Caves and Cliffs Multiplayer Map Pack
macOS (OS X)
Demolition Skin
macOS (OS X)
macOS (OS X)
Guerilla Skin
macOS (OS X)
Headshot Reticule Can be unlocked through normal gameplay without having this DLC (DLC unlocks it immediately).[4]
macOS (OS X)
Hunter Skin
macOS (OS X)
HX AP-15
macOS (OS X)
macOS (OS X)
Japanese Language Pack Only available in Japan.
M590 12ga
macOS (OS X)
Mountaineer Skin
macOS (OS X)
Pistol Burst Can be unlocked through normal gameplay without having this DLC (DLC unlocks it immediately).[4]
macOS (OS X)
Pistol Silencer Can be unlocked through normal gameplay without having this DLC (DLC unlocks it immediately).[4]
macOS (OS X)
Scavenger Bandit
macOS (OS X)
Scavenger Executioner
macOS (OS X)
Scavenger Scout
macOS (OS X)
Shanty Town
macOS (OS X)
Shipwrecked Multiplayer Map Pack
macOS (OS X)
macOS (OS X)
STG 58 Elite
macOS (OS X)
Sure-Shot Skin
macOS (OS X)
Tomb of the Lost Adventurer
macOS (OS X)

Essential improvements[edit]

Skip game launcher[edit]

Use the -nolauncher command line argument[6]

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Crystal Dynamics\Tomb Raider\
macOS (OS X) ~/Library/Application Support/Feral Interactive/Tomb Raider/
Linux $XDG_DATA_HOME/feral-interactive/Tomb Raider/
This game follows the XDG Base Directory Specification on Linux.
Most graphics settings in the registry corresponds with .ini options for benchmark.

Save game data location[edit]

System Location
Steam <Steam-folder>/userdata/<user-id>/203160/
Save games are not compatible between Windows and OS X/Linux.[7][8]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Launcher general video settings.
Launcher general video settings.
Launcher advanced video settings.
Launcher advanced video settings.
In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.
Graphics option Option WSGF Notes
Widescreen resolution
Aspect ratios other than 16:9 are squished.
All HUD elements are correctly drawn on the center screen. Some in-game cutscenes display odd animations or missing models in areas that aren't visible in 16:9.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Borderless fullscreen windowed
Uncheck "exclusive fullscreen".
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
FXAA and up to 4x SSAA.
Vertical sync (Vsync)
Double and tripled buffered.
60 FPS
120+ FPS

Field of view (FOV)[edit]

Changing the default FOV breaks zooming with weapons and the relic viewer.
Use Cheat Engine table[citation needed]
  1. Download and install Cheat Engine (make sure to choose "Custom Installation" BOTH times, and uncheck all boxes).
  2. Go here and download the table (right-click, save link as).
  3. Run Tomb Raider, then Alt+Tab from the game.
  4. Double-click TombRaider.CT. This should open an instance of Cheat Engine.
  5. In the Cheat Engine window, click the top left button with the computer icon.
  6. Select the TombRaider.exe process and click Open.
  7. Click Yes to the confirmation dialog, and switch back to the game.
  8. Press F2 to toggle the fix, and NumPad +/NumPad - to increase/decrease the FOV.
If you're using a keyboard without a number pad, you can use the On-Screen Keyboard.
  1. Press Win+R, type osk and press Enter.
  2. Click Options, enable "Turn on numeric key pad" and click OK.
  3. Click the + and - buttons above the NumLock button.

Input settings[edit]

In-game key map settings.
In-game key map settings.
In-game mouse/keyboard settings.
In-game mouse/keyboard settings.
In-game gamepad settings.
In-game gamepad settings.
Gamepad layout.
Gamepad layout.
Keyboard and mouse Native Notes
Prompts between keyboard and controller change on fly.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
XInput and DirectInput. Priorities XInput.
Full controller support
Controller remapping
Bindings are stored in the configuration file location but are complex to edit.[citation needed]
Controller sensitivity
Controller Y-axis inversion
X-axis also available; both independently for camera and aiming
Additional information
Button prompts
Controller hotplugging
Haptic feedback

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Up to 7.1 output[9]
Closed captions
Mute on focus lost


Language UI Audio CC Notes
Brazilian Portuguese
Requires Japanese Language Pack DLC. Windows only.
Traditional Chinese


Multiplayer is not cross-platform.[2]
The Mac App Store version does not include multiplayer.[5]

Multiplayer types

Type Native Players Notes
LAN play
Online play
8 Versus

Connection types

Issues unresolved[edit]

Separate vertical and horizontal sensitivity with mouse[edit]

Vertical and horizontal sensitivity do not match, with vertical being much lower, making it hard to aim with a mouse and keyboard.[citation needed]

Issues fixed[edit]

Low frame rate[edit]

Low frame rate fix[citation needed]
There are several performance demanding options that can be lowered/disabled without providing a noticeable graphic loss. Get a significant FPS boost by:
  • Disabling high precision option.
  • Disabling TressFX technology - set hair to normal. Patches have improved TressFX performance, but it still has major impact on frame rate, especially on non-AMD graphics cards.
  • Setting Screen space ambient occlusion (SSAO) to normal. "Ultra" Ambient Occlusion setting stands for HDAO, which is AMD's AO technology, and may cause major performance loss in Nvidia videocards.[10][11]
  • Setting AA to FXAA is recommended as it provides barely no performance loss, while SSAA is very demanding.
  • Setting shadows option under Ultra.
  • Running game in DirectX 9 mode.

Flickering and crashing with SLI or CrossFire[edit]

Flickering fix[12]
  • Set Vsync option to Off on Advanced settings of the Launcher.
  • Disable tessellation.

Crashing to desktop and issues with minimizing game[edit]

Crashing to desktop fix[12]
  • Disable Exclusive Fullscreen option.
  • Disable any "RAM optimizer" or "Game Booster" programs you may have (generally get rid of the bloatware running).

Static noise from music and ambient sound in the game[edit]

Update drivers to your sound card[12]
Disable hardware acceleration on sound card[citation needed]
  1. Open Control panel in Windows.
  2. Go to Sound & Audio > Audio Tab > Advanced > Performance.
  3. Set slider to None.

Strange graphics as screen is like a broken glass may appear at certain points during the game[edit]

Change a Graphics options value[citation needed]
  1. Enter graphics options.
  2. Change high precision to any other value. Apply changes.
This fix must be applied each time the issue appears.
The option can be set to its previous value again without re-triggering the bug.

Other information[edit]


Technical specs Supported Notes
Direct3D 9, 11
OS X and Linux only.
Shader Model support 3, 5
64-bit executable


Middleware Notes
Audio FMOD
Interface Scaleform
Cutscenes Bink Video
Multiplayer Steamworks

Performance boost for quad core CPUs (and higher core count)[edit]

This tweak reportedly wields higher framerate in seemingly CPU-heavy areas like the Shantytown hub through better core utilisation.
Registry tweak for multi-core (4+ cores) CPUs[13]
  1. Go to HKEY_CURRENT_USER\Software\Crystal Dynamics\Tomb Raider\Graphics
  2. Right Click anywhere in the empty space and select New > DWORD (32-bit) Value
  3. Name the new value MultiCoreFlushMode then double click on it and change the value data to 1.
In the Linux version, this option is already automatically applied.[citation needed]

Force DirectX 9 renderer on DirectX 11 systems[edit]

Forcing DirectX 9 on Windows will result in better performance. However DirectX 11 specific features (tessellation, TressFX) will be disabled. These steps are not for OS X or Linux (the game will not work correctly).
DX9 renderer[citation needed]
  1. Go to HKEY_CURRENT_USER\Software\Crystal Dynamics\Tomb Raider\Graphics
  2. Modify RenderAPI value to 9.


Revert to 0 for DX11, anything else will result in DX11 renderer with some DX11 features disabled.

Performance difference between DirectX 9 and 11 renderer

Based on ingame benchmark with DirectX 11 features (tessellation, TressFX) disabled for both renderers.

DirectX 9 DirectX 11 Difference [%]
Minimum FPS 42.06 35.88 17.22%
Maximum FPS 66.04 52.68 25.36%
Average FPS 56.68 44.74 26.69%

Tested on Intel Core i7 with HD6870 GPU, average of five measurements for each renderer.[14]

QTE streamlining[edit]

Tomb Raider is heavy on quick time events (QTEs), which can be sometimes annoying.
QTEs in Tomb Raider does not display key name but rather monochrome icon associated with specific binding or QTE, which can be confusing and problematic to solve.
However, if you are actively using an Xbox 360 controller or other XInput-compatible controller, the game will display controller button names and colors as normal.

List of QTEs and possible solutions:

QTE Icon Solution
Hand in red circle Repeatedly press interact key (default E) as fast as possible.
Exclamation mark in red diamond. Press melee key (default F).
White circle getting smaller Tap repeatedly melee key (default F). This QTE is bugged - circle animation is out of sync with trigger behind QTE and therefore it is difficult win this QTE normally. Luckily there is no penalization for missing said trigger with key press so pressing melee key for whole duration of QTE works perfectly.
Left and right arrow Alternately press left and right movement keys (default A and D).
Hand in red circle when Lara is hanging from ledge Press interact key (default E).
Bypass mashing keys[citation needed]
You can replace key mashing QTE for just one key press, however you need gaming mouse or keyboard software with ability to create macros.
This guide contains only general directions. Actual process may vary as there are several versions of gaming software.

1. Open you macro/gaming software and create new macro.

2. Record single key press and make sure there are delays between action at least 20ms. It should look something like this for E key:

Key E down
20ms delay
Key E up
20ms delay

3. Set this macro to the desired key and set option to "repeat macro as long as pressed".


If your macro is not working properly, try increasing delay as some systems won't recognize key presses if they are too fast.

Benchmark mode[edit]

Benchmark mode generates a file named: benchmarkresults yyyy-mm-dd hh-mm-ss.txt
Benchmark from in-game options menu[citation needed]
Benchmark from Steam[citation needed]
  1. Right click on game in Library.
  2. Select Properties.
  3. Click Set Launch Options and add parameter (see command line parameters).
Benchmark via shortcut[citation needed]
  1. Create shortcut to TombRaider.exe
  2. Right click shortcut and select Properties.
  3. At Target line add parameter at the end of the string (see command line parameters).

Command line arguments[edit]

Command line parameter Type of benchmark
-benchmark Run the benchmark on startup and quit the game when finished.
-benchmarkini “filename.ini” Run the benchmark on startup and quit the game when finished. The ini file contains overrides for quality settings.
-loop Loop the benchmark instead of quitting after it completes. This is a demo mode, so statistics are disabled.
-dxdiag Include dxdiag information in the benchmarkresults file.
When running from the command line, exclusive fullscreen is automatically switched on and vsync is switched off.
When running as a looping demo, a result file is not generated.

.ini file options[edit]

Option Restrictions Effect
QualityLevel 0 to 4 Sets all settings to a quality level. 0 for Low, 4 for Ultimate.
Fullscreen 0 or 1 Enables or disables fullscreen.
ExclusiveFullscreen 0 or 1 Enable this when fullscreen is enabled for better performance but worse multitasking.
AspectRatio Width / height x 10000 or 0 Sets aspect ratio. 16000 for 16:10 for example.
VSyncMode 0 - 2 Options for vertical synchronization. 0 for Off, 1 for Double Buffer and 2 for Triple Buffer.
FullscreenWidth number Width of resolution in pixels.
FullscreenHeight number Height of resolution in pixels.
FullscreenRefreshRate number Screen refresh rate in Hz.
StereoEnabled 0 or 1 Enables or disables stereoscopic support.
TextureQuality 1 to 4 Texture quality from Low to Ultra.
BestTextureFilter 0 to 18 Texture filtering - 0 for No Filtering, 1 for Bilinear, 2 for Trilinear, or 2 + the Anisotropic level.
HairQuality 0 or 1 Enables TressFX enhanced hair quality. 0 for Normal or 1 for TressFX.
AntiAliasingMode 0 to 3 Sets anti-aliasing level. 0 for none, 1 for FXAA, 2 for 2xSSAA and 3 for 4xSSAA.
ShadowMode 0 or 1 Enables or disables shadows.
ShadowResolution 0 to 2 Sets shadow resolution. 1 for Off, 2 for Normal and 3 for Ultra.
SSAOMode 0 to 2 Sets ambient occlusion quality. 1 for Off, 2 for Normal and 3 for Ultra.
DOFQuality 0 to 3 Sets depth of field quality. 1 for Off, 2 for Normal and 3 for Ultra.
ReflectionQuality 0 to 2 Sets quality of reflections. 1 for Off, 2 for Normal and 3 for High.
LODBias 0 to 4 Sets level of detail bias from Low to Ultra.
EnablePostProcess 0 or 1 Enables or disables post-processing effects.
EnableHighPrecisionRT 0 or 1
EnableTessellation 0 or 1 Enables or disables tessellation.

System requirements[edit]

Minimum Recommended
Operating system (OS) XP SP3 Vista, 7, 8
Processor (CPU) AMD Athlon 64 X2 2.1 GHz (4050+)
Intel Core 2 Duo 1.86 GHz (E6300)
AMD Phenom II X2 565
Intel Core i5-750
System memory (RAM) 1 GB
2 GB (Vista)
4 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) AMD Radeon HD 2600 XT
Nvidia GeForce 8600
512 MB of VRAM
DirectX 9 compatible
AMD Radeon HD 5870
Nvidia GeForce GTX 480
1 GB of VRAM
DirectX 11 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9.1
Processor (CPU) 2.0 GHz 2.4 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 14 GB
Video card (GPU) 512 MB of VRAM 1 GB of VRAM
Minimum Recommended
Operating system (OS) Ubuntu 14.04, SteamOS 2.0
Processor (CPU) Intel Core i3
AMD FX-6300
Intel Core i5
System memory (RAM) 4 GB 8 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) Nvidia GeForce GTX 640 (driver version 364.12)
AMD Radeon HD 5770 (driver version MESA 11.2)
1 GB of VRAM
Nvidia GeForce GTX 760 (driver version 364.12)
3 GB of VRAM


  1. Tomb Raider PC features, system requirements revealed - Shack News
  2. 2.0 2.1 MacRumors Forums - View Single Post - Widely Acclaimed Tomb Raider Reboot Arrives in Mac App Store
  3. Feral Support | Tomb Raider FAQs | What is included in the Single Player DLC Pack (Mac App Store)?
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Which DLCs are unlockable through normal gameplay? :: Tomb Raider General Discussions
  5. 5.0 5.1 A survivor is born: Tomb Raider coming to Mac on January 23rd! | Feral News
  6. Launch Tomb Raider directly and skip launcher - Steam Community Discussions for Tomb Raider
  7. Verified by User:Soeb on 2016-12-21
  9. PC Gaming Surround Sound Round-up
  10. Tomb Raider Video Card Performance and IQ Review - HARDOCP
  11. Tomb Raider broken on PC - GameTrailers Forums
  12. 12.0 12.1 12.2 Technical FAQ - Written and produced by EscondeR - Tomb Raider Hub
  13. Official performance boost from crystal dynamics!!! Check inside!
  14. Verified by User:LDK on March 5, 2013
  15. Tomb Raider for Linux – system requirements revealed! | Feral News