Armello

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Armello
Armello cover
Developers
League of Geeks
Engines
Unity 2017[Note 1]
Release dates
Windows September 1, 2015
macOS (OS X) September 1, 2015
Linux September 1, 2015
Armello at Wikipedia

General information

Official website
Official wiki
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Official website
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM; the DRM-free version is no longer sold.[2]

Downloadable content (DLC) and expansions

Name Notes
Armello Original Soundtrack - Wyld's Call
Windows
macOS (OS X)
Linux
Armello - The Usurpers Hero Pack The first character pack, adding one new characters for each Hero Clan.
Windows
macOS (OS X)
Linux
Armello - Seasons Board Skins Pack Autumn and Spring board skins.
Windows
macOS (OS X)
Linux
Armello - The Bandit Clan The second character pack, adding 4 new characters of completely new Bandit Clan.
Windows
macOS (OS X)
Linux
Armello - Rivals Hero Pack The third character pack, adding one new character for each Hero Clan.
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\AppData\LocalLow\League of Geeks\Armello\Profiles\<user-id>\Options
HKEY_CURRENT_USER\Software\League of Geeks\Armello
macOS (OS X)
Linux ~/.config/unity3d/League of Geeks/Armello/
This game follows the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %USERPROFILE%\AppData\LocalLow\League of Geeks\Armello\Profiles\<user-id>\SavedGameState
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/League of Geeks/Armello/profiles/<user-id>/SavedGameState

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Audio & Video settings
Audio & Video settings
See Graphics Quality Settings for "Custom" Graphics Quality settings.
Graphics option Option Notes
Widescreen resolution
Supported aspect ratios are 4:3, 16:9, 16:10, 21:9.[3]
At least 1024x768 resolution.
Multi-monitor
Use -popupwindow command line.
Ultra-widescreen
As of v1.6.1 update.[4]
4K Ultra HD
Field of view (FOV)
Windowed
Edge-scrolling camera is disabled in Windowed.
Borderless fullscreen windowed
Use -popupwindow command line.
Anisotropic filtering (AF)
See Graphics Quality Settings.
Anti-aliasing (AA)
See Graphics Quality Settings.
Vertical sync (Vsync)
"Every 2nd VBlank" option limits FPS to half of monitor refresh rate.
60 FPS and 120+ FPS

Graphics Quality Settings[edit]

Use ~ to open console, then use the following commands to change graphics quality settings individually.
Any changes will be saved and Graphics Quality option immediately changed to "Custom".
Command Valid values Description
r_aamode 0 2 4 8 Adjust the quality of MSAA antialiasing.
r_anisofiltering enable disable forceenable Anisotropic Filtering option. forceenable forces anisotropic filter to all textures.
r_mastertexlimit 0 1 2 Lowers the quality and memory use of textures. Value 2 being "low" quality.
r_shadowcascades 0 4 See Shadow Cascade count.
r_shadowquality disable hard mixed Shadow filtering option. mixed option enables soft shadows.
r_shadowres low medium high vhigh Shadow resolution option. Adjust the resolution of shadow will be rendered.
r_ssaoenable true false Screen Space Ambient Occlusion option.
r_tiltshiftenable true false Blurs most area of the screen when the camera is zoomed in very close to board.
r_vblankcount 0 1 2 VSync modes. Determines the amount of VBlank.

Graphics Quality Comparison[edit]

Command Very Low Low Medium High Very High
r_aamode 0 0 2 4 8
r_anisofiltering disable disable enable forceenable forceenable
r_mastertexlimit 2 1 0 0 0
r_shadowcascades 0 0 0 4 4
r_shadowquality disable hard hard mixed mixed
r_shadowres low low medium high vhigh
r_ssaoenable false false true true true
r_tiltshiftenable false false false true true
r_vblankcount 1 1 1 1 1

Input settings[edit]

Keyboard bindings
Keyboard bindings
Controller bindings
Controller bindings

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Music, SFX, Voiceover.
Surround sound
Subtitles
Foreign subtitles is used in translation of cutscenes video and voiceover.
Closed captions
Mute on focus lost
Only in Windowed mode.

Localizations

As of v1.8, Language can be changed through Options.
Language UI Audio Sub Notes
English
Simplified Chinese
Dutch
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
Online play
4 Versus
Asynchronous multiplayer

Connection types

Issues fixed[edit]

Fullscreen issue on Linux[edit]

This issue causes black/striped screen to appear after the first launch of game.
Edit configuration file[5]
  1. Go to the configuration file(s) location.
  2. Open text file prefs.txt.
  3. Locate <pref name="Screenmanager Is Fullscreen mode" type="int">1</pref>.
  4. Change its value from 1 to 0.
  5. Save the file and launch the game.

Notes

Must be done every game launch, otherwise the game will crash, as every launch the game changes the value to 1.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
OpenGL 4
Shader Model support 5
64-bit executable
32-bit support is dropped since v1.5.[6]

Middleware[edit]

Middleware Notes
Audio FMOD
Cutscenes Theora Cutscenes are in OGV extension.
Multiplayer Steamworks

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7 (64-Bit) 7 or later (64-bit)
Processor (CPU) Dual-core 2.0 GHz Quad-core 2.5 GHz
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) 512 MB of VRAM
DirectX 10 compatible
1 GB of VRAM
DirectX 11 compatible
As of v1.5, the game is only available for 64 bit OS.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9 (64-bit) 10.9 or later (64-bit)
Processor (CPU) Dual-core 2.2 GHz Quad-core 2.7 GHz
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) OpenGL
1 GB of VRAM
Shader model 3.0 support
OpenGL
1.5 GB of VRAM
Shader model 3.0 support
As of v1.5, the game is only available for 64 bit OS.
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04 (64-bit) Ubuntu 12.04 or later (64-bit)
Processor (CPU) Dual-core 2.2 GHz Quad-core 2.7 GHz
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) OpenGL
1 GB of VRAM
Shader model 3.0 support
OpenGL
1.5 GB of VRAM
Shader model 3.0 support
As of v1.5, the game is only available for 64 bit OS.

Notes

  1. Unity engine build: 2017.3.0f3[1]

References