Tron: Evolution

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Tron: Evolution
Tron: Evolution cover
Developers
Propaganda Games
Windows GameStar
Publishers
Disney Interactive Studios
Engines
Unreal Engine 3
Release dates
Windows November 26, 2010
Tron
Tron 2.0 2003
Tron: Evolution 2010
TRON RUN/r 2016

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Amazon.com Requires online activationCan only be used x times SecuROM DRM.
GamersGate
Steam SecuROM DRM.
All versions require Games for Windows - LIVE DRM.

Essential improvements[edit]

Skip intro videos[edit]

Edit GridEngine.ini[citation needed]
  1. Open %USERPROFILE%\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\GridEngine.ini
  2. Add a semi-colon ; before each movie that you want to skip:
    • ;StartupMovies=Unreal
    • ;StartupMovies=GamestarLogo
    • ;StartupMovies=PropagandaLogo
    • ;StartupMovies=DisneyLogo
    • ;StartupMovies=Sc1_01_01

Those are all the movies that occur before the title screen.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\Disney Interactive Studios\Tron Evolution\SaveData\

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Widescreen resolution[edit]

Tron: Evolution at 1080p
Tron: Evolution at 1080p
Higher resolutions such as 1920x1080 are not listed in-game.
Edit GridEngine.ini[citation needed]
  1. Edit %USERPROFILE%\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\GridEngine.ini
  2. Find ResX and ResY and replace their current values with your resolution.

Notes

16:10 resolutions are letterboxed to 16:9.
Resolutions >1680x1050 will result in bugs such as the abnormal position of the enemies' health reticles.

Field of view (FOV)[edit]

Edit GridInput.ini[1]
  1. Edit %USERPROFILE%\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\GridInput.ini
  2. Under the [GridGame.PgPlayerInput] section, add the following line at the tail end of that same section.
    Bindings=(Name="F1",Command="FOV 90",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  3. Change the value to your desired FOV, and press F1 in-game.

Anisotropic filtering (AF)[edit]

Edit GridEngine.ini[citation needed]
  1. Edit %USERPROFILE%\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\GridEngine.ini
  2. Find MaxAnisotropy and set the desired value.

120+ FPS[edit]

Edit GridEngine.ini[citation needed]
  1. Edit %USERPROFILE%\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\GridEngine.ini
  2. Find MaxSmoothedFrameRate and set the desired value.

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
5.1
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio CC Notes
English
Czech
Dutch
French
German
Italian
Polish
Russian
Spanish

Network[edit]

Online features require a Microsoft account (optional for offline play).

Multiplayer types

Type Native Players Notes
LAN play
Online play
10 The game supports bots, but no all in all game modes.

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7 XP, Vista, 7
Processor (CPU) 3.0 GHz 3.0 GHz dual core
System memory (RAM) 2 GB 2,5 GB
Hard disk drive (HDD) 6.5 GB 6.5 GB
Video card (GPU) Nvidia GeForce 7600
AMD Radeon X1600
Nvidia GeForce 8800GT
AMD Radeon HD3870

References

  1. (GUIDE) TRON: Evolution - Dead End Thrills