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Destroy All Humans!

From PCGamingWiki, the wiki about fixing PC games
Destroy All Humans!
Destroy All Humans! cover
Developers
Black Forest Games
Publishers
THQ Nordic
Engines
Unreal Engine 4[Note 1]
Release dates
Windows July 28, 2020
Reception
Metacritic 71
OpenCritic 71
IGDB 67
Taxonomy
Monetization One-time game purchase
Microtransactions Cosmetic
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Shooter
Vehicles Hovercraft
Art styles Cartoon
Themes Cold War, Comedy, North America, Sci-fi
Series Destroy All Humans!
Destroy All Humans! on HowLongToBeat
Destroy All Humans! on IGDB
Destroy All Humans! on MobyGames
Destroy All Humans! on Wikipedia
Destroy All Humans!
Destroy All Humans! 2020
Destroy All Humans! - Clone Carnage 2022
Destroy All Humans! 2 - Reprobed 2022

Destroy All Humans! is a singleplayer third-person shooter game in the Destroy All Humans! series.

The game is a remake of the original Destroy All Humans! from 2005.[1]

General information

Official Discord server
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from the executable.
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Microsoft Store
Microsoft Store
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
DRM free if launched directly from the executable
Windows
A free demo version is available from GOG.com and Steam: steam://install/1297100.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
Cosmetic A Skin Pack DLC can be purchased for real-world money.

DLC and expansion packs

Name Notes
Skin Pack Titled Special Skin Pack on GOG.com.
Windows

Essential improvements

Skip intro videos

Use Destroy All Humans! intro skip[3]
Replace intro files with empty ones[4]
  1. Go to <path-to-game>\Content\Movies.
  2. Delete or rename the following 3 files: BFGLogo1080p.mp4, Bumper_LegalSplash.mp4 and THQNORDIC_LOGO_Color_white.mp4.
  3. Create 3 empty files and give them the same names and extensions as the 3 files above.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\DH\Saved\Config\WindowsNoEditor\
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/803330/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\DH\Saved\SaveGames\
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/803330/pfx/[Note 2]

Save game cloud syncing

Video

Video options
Video options

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
HUD is spanned.
Ultra-widescreen
Hor+ gameplay and rendered cutscenes, spanned HUD.
4K Ultra HD
Field of view (FOV)
Use Destroy All Humans! FOV changer.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Texture Quality option controls anisotropic filtering.
Anti-aliasing (AA)
Anti-Aliasing option uses TAA by default. See Anti-Aliasing (AA) for SSAA/downsampling.
Vertical sync (Vsync)
60 FPS and 120+ FPS
As of Patch 1.4, Framerate can be set higher than 120, up to 240 in ingame settings. To set the cap higher than 240, see High frame rate. Note that, FPS Limit = OFF, cap the fps at 120.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Anti-Aliasing (AA)

Adjust r.ScreenPercentage for downsampling[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini with a text editor.
  3. Add [SystemSettings] to the bottom of the file, if that section doesn't already exist.
  4. Inside that section, add r.ScreenPercentage=100 where 100 is the desired resolution percentage.

High frame rate

Adjust the Framerate Cap using GameUserSettings.ini
  1. Browse to the configuration file(s) location, and open GameUserSettings.ini.
  2. Change FrameRateLimit=0.000000 to FrameRateLimit=XXX.000000, replacing "XXX" with the desired framerate limit.
  3. Save GameUserSettings.ini.
By default, when using "0", or set the FPS Limit to "off' ingame, the game will cap the fps to 120, but this cap can be adjusted to go higher.

Input

Keybinding options
Keybinding options

Audio

Audio options
Audio options

Audio feature State Notes
Separate volume controls
"Master", "Music", "Noise Effects", "Voices", "User Interface"
Surround sound
Subtitles
Closed captions
Mute on focus lost
"Mute in the Background"
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Issues fixed

Ghosting when moving in-game

Disable in-game TAA[6]
  1. Open %LocalAppData%\DH\Saved\Config\WindowsNoEditor\engine.ini in a text editor.
  2. Add the line r.PostProcessAAQuality=0 to the file.
  3. Save the file.

Other information

API

Technical specs Supported Notes
Direct3D 11 Direct3D 12 can be forced using the -d3d12 command line argument.[7]
Executable 32-bit 64-bit Notes
Windows

Modifications

More mods can be found on the Destroy All Humans NexusMods page.

60FPS FMVs

Replaces many of the 1080p 30FPS pre-rendered FMV cutscenes with re-encoded 1080p 60FPS videos.
  • PCGamingWiki mirror can be found here.
Cutscenes are re-encoded using motion interpolation.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Pentium G3220
AMD A10-7850K
System memory (RAM) 8 GB
Hard disk drive (HDD) 19 GB
Video card (GPU) 4 GB of VRAM
DirectX 11 compatible
Shader model 5.1 support
Sound (audio device) DirectX 9 compatible
A 64-bit operating system is required.
Windows 7 and 8.1 are supported, but some AMD graphics cards might show weaker performance on those OS versions.
AMD Ryzen 5 2400G is required for systems using integrated GPUs.


Notes

  1. Unreal Engine 4 engine build: 4.22.3.0[1][2]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/803330/ in addition to or instead of this directory. The app ID (803330) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.0 1.1 Destroy All Humans - Resistance is futile - last accessed on 2019-06-07
  2. Verified by User:Mastan on 2022-09-25
  3. Verified by User:Keith on 2021-01-02
  4. Verified by User:Mouse on 2021-04-03
  5. Verified by User:ChaosBahamut on 2020-12-26
  6. Verified by User:Diskersen on 2018-05-02
  7. Verified by User:KingKrouch on 2020-07-13
    Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.