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Space Invaders Anniversary

From PCGamingWiki, the wiki about fixing PC games
Space Invaders Anniversary
Space Invaders Anniversary cover
Developers
Taito
Publishers
Standalone, Europe Xplosiv
Weekend Play Pack, USA Empire Interactive
Release dates
Windows April 30, 2004
Taxonomy
Series Space Invaders
Space Invaders Anniversary on MobyGames
Space Invaders
Super Space Invaders 1991
Space Invaders (1995) 1995
Space Invaders (1997) 1997
Space Invaders (1999) 1999
Space Invaders Anniversary 2004
Space Invaders Extreme 2018
Space Invaders Deck Commander – The Board Game 2024

Key points

Standalone release appears to be Europe-only.
Later re-released in the United States alongside Drive to Survive and The Golf Pro 2 as "Weekend Play Pack".
Resolution is locked at 640x480; absolutely no video options. See Increase Rendering Resolution.

Availability

Source DRM Notes Keys OS
Retail
DRM-free
CD-ROM used only for installation.
Windows
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Options screen.
Options screen.
Language selection.
Language selection.

Graphics feature State Notes
Widescreen resolution
Stretches from 4:3.
Multi-monitor
Ultra-widescreen
4K Ultra HD
See Increase Rendering Resolution.
Field of view (FOV)
Can choose from several viewing angles.
Windowed
Use DxWnd.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See Increase Rendering Resolution.
Anti-aliasing (AA)
See Increase Rendering Resolution.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Framerate capped at 62FPS.
High dynamic range display (HDR)

Increase Rendering Resolution

Play at 1080p or higher
  1. Download dgVoodoo.
  2. Extract dgVoodooCpl.exe and dgVoodoo.conf to <path-to-game>, where invaders_ani.exe resides.
  3. Open the MS folder in the dgVoodoo zip and extract DDraw.dll, D3DImm.dll, and D3D8.dll to <path-to-game>, again where invaders_ani.exe resides.
  4. Open dgVoodooCpl.exe.
  5. Make sure the Config folder / Running instance is set to <path-to-game>, it may already be there by default.
  6. In the General tab, set Adapter(s) to use / enable to your current graphics card, Appearance to Full Screen, and Scaling mode to either Stretched, keep Aspect Ratio or Stretched, 4:3 Aspect Ratio.
  7. In the DirectX tab, make sure Disable and passthru to real DirectX is unchecked, and set Resolution to Max. You can uncheck dgVoodoo Watermark if you wish.
  8. Optional: under Texturing, set Filtering to Force anisotropic 16x and set Antialiasing (MSAA) to 8x to enable anisotropic filtering and antialiasing respectively.
  9. Click Apply and exit the program.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse isn't used at all.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Need to use keyboard for many menu items.
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Only if the controller was already plugged in while the game is started.
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Only controls background music.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 8.1
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 98, ME, XP
Processor (CPU) Intel Pentium 800 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 32 MB of VRAM
DirectX 8.1 compatible
Sound (audio device) DirectX compatible


References