Assassin's Creed Chronicles: China

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Assassin's Creed Chronicles: China
Assassin's Creed Chronicles: China cover
Developers
Climax Studios
Publishers
Ubisoft
Engines
Unreal Engine 3
Release dates
Windows April 22, 2015
Assassin's Creed
Assassin's Creed 2008
Assassin's Creed II 2010
Assassin's Creed Brotherhood 2010
Assassin's Creed Revelations 2011
Assassin's Creed III 2012
Assassin's Creed IV Black Flag 2013
Assassin's Creed Liberation HD 2014
Assassin's Creed Freedom Cry 2014
Assassin's Creed Unity 2014
Assassin's Creed Rogue 2015
Assassin's Creed Chronicles: China 2015
Assassin's Creed Syndicate 2015
Assassin's Creed Chronicles: India 2016
Assassin's Creed Chronicles: Russia 2016

General information

Steam Community Discussions

Availability[edit]

All versions require Uplay DRM.

Essential improvements[edit]

Skip intro videos[edit]

Modify PCConsole-ACCEngine.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open PCConsole-ACCEngine.ini.
  3. Comment the following lines by adding ; in front of them (or just delete them, since the game deletes the commented lines):
StartupMovies=ACC_Ubisoft_Ident_1080
StartupMovies=ACC_Climax_Ident_1080
StartupMovies=ACC_UE3AnimatedLogo_Ident
StartupMovies=ACC_Menu_Movie

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\UnrealEngine3\ACCGame\ACCGame\Config\

Save game data location[edit]

System Location
Windows <Uplay-folder>\savegames\<user-id>\1651\
Steam <Uplay-folder>\savegames\<user-id>\1841\

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Uplay

Video settings[edit]

Graphics settings.
Graphics settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Field of view (FOV)
See the WSGF entry.
Windowed
Toggle with f11.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Default is 4 samples. See Anisotropic filtering (AF).
Anti-aliasing (AA)
MSAA can be enabled in game config, but there might be issues with the menu UI
Vertical sync (Vsync)
60 FPS
120+ FPS
62 FPS default cap; see High frame rate.
Color blind mode

Anisotropic filtering (AF)[edit]

Anisotropic Filtering[citation needed]
  1. Go to the configuration file(s) location.
  2. Edit PCConsole-ACCSystemSettings.ini.
  3. Change MaxAnisotropy=4 to the desired value.
  4. Save and set the file to read-only.

High frame rate[edit]

Change frame rate smoothing[citation needed]
  1. Go to the configuration file(s) location.
  2. Open PCConsole-ACCEngine.ini.
  3. Search and change bSmoothFrameRate to FALSE or raise MaxSmoothedFrameRate value.
  4. Save file.
For more information, see the Unreal Engine 3 page.

Input settings[edit]

Keyboard rebinding.
Keyboard rebinding.
Controller buttons.
Controller buttons.

Audio settings[edit]

Audio options.
Audio options.
Audio options Native Notes
Separate volume controls
Music, SFX and Dialogue
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio CC Notes
English
Czech
Dutch
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Traditional Chinese

VR support[edit]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 10, 11
Shader Model support 5
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7, 8
Processor (CPU) Intel Core 2 Duo E8200 2.6 GHz
AMD Athlon II X2 240 2.8 GHz
Intel Core i3 2105 3.1 GHz
AMD Phenom II X4 955 3.2 GHz
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTS 450
ATI Radeon HD 5770
1 GB of VRAM
DirectX 10 compatible
Shader model 5 support
Nvidia GeForce GTX 470
ATI Radeon HD 5870
1 GB of VRAM
DirectX 10 compatible
Shader model 5 support
Sound (audio device) DirectX Compatible DirectX Compatible

References