Ion Fury

From PCGamingWiki, the wiki about fixing PC games
Ion Fury
Ion Fury cover
Developers
Void Point
Publishers
3D Realms
Engines
Build
Release dates
Windows August 15, 2019
Linux August 15, 2019
macOS (OS X) TBA
Ion Fury on Wikipedia
Bombshell
Bombshell 2016
Ion Fury 2019

Key points

Previously known as Ion Maiden.[1][2]
macOS support has been delayed but is still planned for the future.[3]

General information

Official website
Official forum
Official Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Publisher website
DRM-free
Digital version.
Windows
Linux
Publisher website
DRM-free
Physical "Big Box" version.
Windows
Linux
GOG.com
DRM-free
Windows
Linux
Green Man Gaming
Icon overlay.png
Windows
Linux
Steam
Icon overlay.png
Windows
Linux

Version differences[edit]

The physical "Big Box" version includes a Bowling Bomb-styled USB containing the game and a digital soundtrack, a poster, an A3 keycard based the game, a "making-of" booklet, and a sticker set.

Essential improvements[edit]

Disable resolution selection at launch[edit]

Launch the game with -nosetup parameter[4]
Make change permanent[5]
  1. Go to the configuration file(s) location.
  2. Open fury.cfg.
  3. Change ForceSetup = 1 to ForceSetup = 0.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %APPDATA%\Ion Fury
Linux $HOME/.config/fury
fury.cfg stores the game's mouse bindings and screen resolution.
settings.cfg stores the game's keyboard bindings, audio settings, some video settings, and others.
To force portable mode, create an empty user_profiles_disabled file in the installation folder (no extension).
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

Save/autosave settings.
Save/autosave settings.
System Location
Windows %APPDATA%\Ion Fury
Linux $HOME/.config/fury

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Display settings.
Display settings.
Color correction settings.
Color correction settings.
Graphics feature State Notes
Widescreen resolution
Multi-monitor
Hor+ with Widescreen enabled, or Vert- with Widescreen disabled. UI spans the screen. Additional FOV can cause clipping problems, especially in small spaces such as vents and tunnels.
Ultra-widescreen
Hor+ with Widescreen enabled, or Vert- with Widescreen disabled.
4K Ultra HD
2D sprites designed for 480p and nearest-neighbor upscaled at higher resolutions.
Field of view (FOV)
70-120°
Windowed
Borderless fullscreen windowed
Enable widowed mode and set render resolution to desktop resolution.
Anisotropic filtering (AF)
16x anisotropic filtering with nearest neighbor filtering. Anisotropy level is not noticeable due to the lack of mipmapping.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Capped 250 FPS. Predefined limits (30, 60, 75, 100, 120, 144, 165, 240 FPS) with adjustable offset (±10).
High dynamic range display (HDR)

Input settings[edit]

HUD options.
HUD options.
Mouse options.
Mouse options.
Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Set X-scale to half of Y-scale for 1:1 pitch and yaw (e.g.: 0.5X, 1.0Y); sensitivity can be configured with more precision in settings.cfg[6]
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Added in the release day build.[7]
Full controller support
Launcher requires keyboard. See disable resolution selection at launch to bypass launcher.
Controller remapping
Controller sensitivity
Can edit Scale, Saturation, and Dead Zone for controller axes. Dead Zone affects vertical axis only.
Controller Y-axis inversion
Can edit for controller axes.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Game uses Xbox-style button prompts.
Light bar support
Connection modes unknown
Tracked motion controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Button prompts change if switching between gamepad and keyboard/mouse.
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
Cursor detection

Audio settings[edit]

Audio settings.
Audio settings.
Audio feature State Notes
Separate volume controls
Adjustable sliders for Sound and Volume.
Surround sound
Stereo only.
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

API[edit]

Technical specs Supported Notes
OpenGL 3.1
Software renderer
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware[edit]

Middleware Notes
Input SDL2 Version 2.0.10[Note 2]

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7, 8, 8.1, 10
Processor (CPU) Intel
AMD
System memory (RAM) 1 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) Intel HD Graphics
512 MB of VRAM
A 64-bit system is required.
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.04, SteamOS 2.0
Processor (CPU) Intel
AMD
System memory (RAM) 1 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) Intel HD Graphics
512 MB of VRAM
A 64-bit system is required.

Notes

  1. Weapon names (beyond starting equipment) have been censored to avoid spoilers.
  2. SDL2 version is listed in Message Log within launcher or in fury.log within game directory after starting game at least once.

References

  1. Steam Community - Ion Fury - 3D Realms Ion Maiden Statement - last accessed on 2019-05-30
    "We’ve recently heard about a lawsuit filed in California by the band Iron Maiden, claiming our old-school first-person shooter Ion Maiden is infringing on their trademark."
  2. Steam Community - Ion Fury - ION MAIDEN IS NOW ION FURY - RELEASE DATE, NEW BIG BOX! - last accessed on 2019-07-11
    "ION MAIDEN will release under a new title to avoid legal issues with a certain popular heavy metal band."
  3. Steam Community - Ion Fury - Launch Day Technical Update - last accessed on 2019-08-15
    "We haven't forgotten about a macOS build! Due to some unforeseen difficulties this support did not land by launch day. We are very close to having this ready, so if you're a Mac user depending on a native build, hang tight over the coming days!"
  4. Verified by User:Suicide machine on 2019-08-16
  5. Verified by User:Keith on 2019-08-20
  6. Ion Fury - last accessed on 2019-08-16
  7. Launch Day Technical Update - last accessed on 2019-08-15