Resident Evil

From PCGamingWiki, the wiki about fixing PC games
Resident Evil
Resident Evil cover
Release dates
Windows September 17, 1997
Resident Evil guide at StrategyWiki
Resident Evil at Wikipedia
Resident Evil
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations 2013
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil: Revelations 2 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019

This page is for the original game. For the remake, see Resident Evil HD Remaster.

Key points

Poor compatibility with modern systems.

General information

Resident Evil Wiki


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)

Essential improvements[edit]

Resident Evil Configuration Tool[edit]

A fan-made config tool that facilitates video settings management and allows keyboard and joystick keys/buttons to be remapped.

Peixoto's patch[edit]

Fixes the "Failed to initialize the Graphic Hardware Device.(3) error", forces the game to run at the correct speed, in HD and 32 bit color depth, and adds full compatibility with XInput controllers, among other things.

Gemini's patch[edit]

Removes the need for Win95 or Win98/ME compatibility modes to start, replaces DirectDraw interface with DXGL (compatible only with Software Mode for now), fixes all frame rate issues, adds full compatibility with XInput controllers, replaces Registry configuration with an INI textfile, removes the need for a physical CD-ROM drive installed on PC, and adds support for loading movie files from Hard Drives.

Game data[edit]

Configuration file(s) location[edit]

System Location

Save game data location[edit]

System Location

Video settings[edit]

Launcher options menu.
Launcher options menu.
Graphics feature State Notes
Widescreen resolution
4K Ultra HD
Field of view (FOV)
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Forcing anisotropic filtering through your GPU driver has no effect in this game because of its 2D backgrounds.
Anti-aliasing (AA)
Do not force anti-aliasing, it will create some long black line artifacts. Only tested with MSAA so far.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
30 fps gameplay, 60 fps on loading doors and menus only.

Input settings[edit]

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Closed captions
Mute on focus lost


Language UI Audio Sub Notes

Issues fixed[edit]

"Failed to initialize the Graphic Hardware Device.(3)" error[edit]

Use Peixoto's patch[citation needed]

"The game would only be able to run only when Windows95" error[edit]

Enable the following compatibility settings for the CHECKER.EXE, LAUNCH.EXE, RESIDENTEVIL.EXE, and SETUP.EXE files: Compatibility mode (Windows 95)[citation needed]
Use Gemini's patch[citation needed]

Installing the game[edit]

During installation, the installer goes fullscreen like many 90's era installers did. An error message sometimes appears behind the fullscreen installer background. The error itself isn't a problem, but clicking 'OK' requires using Alt+Tab or Ctrl+Alt+Del (and enter Task Manager) to be able to see said error. This might take a few tries since it's such a wonky process.
This game is from an era where PC games asked what graphics card you had, and the list is very small and outdated. Pick the card that looks and runs best on your machine.

Other information[edit]


Technical specs Supported Notes
Direct3D 3
Software renderer
Executable 32-bit 64-bit Notes

System requirements[edit]

Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 90 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 5 MB
Video card (GPU) 4 MB of VRAM
DirectX 3a compatible