Engine:Unreal Engine 4

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Unreal Engine 4
Unreal Engine 4 logo.svg
Developers
Website
First release date
Predecessor

Games

Game Developer Publisher First release Available on
103 Dystopia Interactive 21 December 2018
Windows
macOS (OS X)
Linux
2000:1: A Space Felony National Insecurities Humble Bundle, National Insecurities 7 July 2017
Windows
303 Squadron: Battle of Britain Atomic Jelly Movie Games, PlayWay 31 August 2018
Windows
404Sight Retro Yeti Games 16 April 2015
Windows
A Rip in Time IV Games
A Way Out Hazelight Studios Electronic Arts 23 March 2018
Windows
A Writer and His Daughter Dimfrost 30 September 2017
Windows
AFL Evolution 2 Wicked Witch Software Tru Blu Games 2019
Windows
ARK: Survival Evolved Studio Wildcard, Instinct Games, Efecto Studios, Virtual Basement, Abstraction Studio Wildcard 29 August 2017
Windows
macOS (OS X)
Linux
Absolver Sloclap Devolver Digital 29 August 2017
Windows
Abzû Giant Squid Studios 505 Games 2 August 2016
Windows
Ace Combat 7: Skies Unknown Project Aces Bandai Namco Entertainment 31 January 2019
Windows
Adrift Three One Zero 505 Games 28 March 2016
Windows
Agony Madmind Studio, Abstraction PlayWay 29 May 2018
Windows
Agony UNRATED Madmind Studio Madmind Studio 30 October 2018
Windows
Alert: Sector 8 Cypress Inheritance 27 June 2016
Windows
Alice VR Carbon Studio Klabater 27 October 2016
Windows
All-Star Fruit Racing 3DClouds.it 13 July 2018
Windows
Alone in the Dark: Illumination Pure FPS Atari, THQ Nordic 9 June 2015
Windows
Amid Evil Indefatigable New Blood Interactive 20 June 2019
Windows
Ancestors Legacy Destructive Creations 1C Company 22 May 2018
Windows
Ancestors: The Humankind Odyssey Panache Digital Games Private Division 27 August 2019
Windows
Apsulov: End of Gods Angry Demon Studio 8 August 2019
Windows
Aquanox: Deep Descent Digital Arrow THQ Nordic 2019
Windows
Asemblance Nilo Studios 21 June 2016
Windows
Ashen A44 Annapurna Interactive 7 December 2018
Windows
Assault Spy Wazen NIS America 2 October 2018
Windows
Assetto Corsa Competizione Kunos Simulazioni 505 Games 29 May 2019
Windows
AstroKill Doomsday Games
Windows
Linux
Astroneer System Era Softworks 6 February 2019
Windows
Auto Chess Dragonest 2019
Windows
Aven Colony Mothership Entertainment Team17 25 July 2017
Windows
Axiom Soccer Earthbound Games
Windows
BIOS PIXYUL 16 December 2016
Windows
Backbone: Prologue EggNut 24 April 2019
Windows
Batman: Arkham VR Rocksteady Studios Warner Bros. Interactive Entertainment 25 April 2017
Windows
Battalion 1944 Bulkhead Interactive Square Enix 23 May 2019
Windows
Battlefleet Gothic: Armada Tindalos Interactive Focus Home Interactive 21 April 2016
Windows
Battlefleet Gothic: Armada 2 Tindalos Interactive Focus Home Interactive 24 January 2019
Windows
Beastiarium Fazan 5 December 2016
Windows
Bee Simulator Varsav Game Studios Bigben Interactive 14 November 2019
Windows
Ben and Ed Sluggerfly 8 December 2015
Windows
Bierzerkers Shield Break Studios 25 February 2016
Windows
Biomutant Experiment 101 THQ Nordic 2019
Windows
Blair Witch Bloober Team Lionsgate Games 30 August 2019
Windows
Bloodstained: Ritual of the Night ArtPlay, DICO, WayForward Technologies, Disruptive Games 505 Games 18 June 2019
Windows
Boiling Bolt Persistant Studios Plug In Digital 5 December 2017
Windows
Borderlands 3 Gearbox Software 2K Games 13 September 2019
Windows
Botology Black Lime Studio 24 June 2015
Windows
Bottle Tonguç Bodur 21 April 2016
Windows

... further results

Issues unresolved[edit]

Smoothed frame rate[edit]

Similar to Unreal Engine 3, many Unreal Engine 4 games (particularly Indie-developed games) use frame rate smoothing with a default value of 62, limiting fps in these games to 62.
Unlike Unreal Engine 3, the .ini configuration files of Unreal Engine 4 games are by default compressed into encrypted files and not readily accessible. As a result this 62 fps cap cannot be removed through editing of the configuration files unless the developer actively enables the files to be accessible. Most indie developers lack the experience or foresight to do this since Unreal Engine 4 does not do it by default.
If the developer does allow for the fps limit to be edited, the relevant commands are generally in GameUserSettings.ini.

Issues fixed[edit]

Entire game besides the HUD and menu elements are white on Linux[edit]

This bug may occur when using a Vulkan beta driver from Nvidia.
Disable Use Collapsed Arrays option for the game

Run the game with this Launch Parameter:

__GL_GlslUseCollapsedArrays=0

On Steam that would be:

__GL_GlslUseCollapsedArrays=0 %command%

Ultrawide and multi-monitor support[edit]

Unreal Engine games are Vert- by default, unless the developer specifically implements proper Hor+ ultrawide support. See each individual game's entry page for specifics.
If a game is Vert-, FOV can be increased to give a proper 1:1 Hor+ ultrawide image. See the ultra-widescreen glossary page for details.
If a game does not allow FOV to be adjusted, and an external mod to implement it does not exist for the specific game in question, then the game does not support a proper ultrawide experience.
For multi-monitor setups, the resolution may be so wide that the in-game FOV option may not go high enough to achieve a proper 1:1 Hor+ image. See individual game entry pages for work-arounds.