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Dragon Quest XI

From PCGamingWiki, the wiki about fixing PC games

This page is for the original 2018 version. For the 2020 version, see Dragon Quest XI S - Definitive Edition.

Dragon Quest XI:
Echoes of an Elusive Age
Dragon Quest XI: Echoes of an Elusive Age cover
Developers
Square Enix
Engines
Unreal Engine 4
Release dates
Windows September 4, 2018
Reception
Metacritic 80
OpenCritic 88
IGDB 84
Taxonomy
Microtransactions None
Modes Singleplayer
Genres JRPG, RPG
Art styles Anime
Themes Fantasy
Series Dragon Quest
Dragon Quest XI on HowLongToBeat
Dragon Quest XI on IGDB
Dragon Quest XI guide on StrategyWiki
Dragon Quest XI on MobyGames
Dragon Quest XI on Wikipedia
Dragon Quest X 2013
Dragon Quest Heroes 2015
Dragon Quest Heroes II 2017
Dragon Quest XI 2018
Dragon Quest Builders 2 2019
Dragon Quest Rivals Ace 2020
Dragon Quest XI S - Definitive Edition 2020
Dragon Quest X Offline 2022
Dragon Quest Treasures 2023
Infinity Strash: Dragon Quest The Adventure of Dai 2023
Dragon Quest Builders 2024

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
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Windows
Publisher website (unavailable)
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Windows
Green Man Gaming (unavailable)
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Windows
Humble Store (unavailable)
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Windows
Steam (unavailable)
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Windows
All versions require Steam and Denuvo Anti-Tamper DRM.[1]

DLC and expansion packs

Name Notes
Edition of Light Bonus DLC Pre-purchase and early purchase exclusive.
Windows
Pre-Purchase Bonus DLC Pre-purchase exclusive.
Windows

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\DRAGON QUEST XI\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/742120/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\DRAGON QUEST XI\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/742120/pfx/[Note 1]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics settings (composite image showing all submenus).
Graphics settings (composite image showing all submenus).

Graphics feature State Notes
Widescreen resolution
4:3 and 16:10 aspect ratios are letterboxed, see the WSGF topic for a fix.
Multi-monitor
See the WSGF topic.
Ultra-widescreen
Not selectable in-game and pillarboxed if forced via .ini edit. See the WSGF topic. Possible with the use of UUU's hotsampling tool.[2]
4K Ultra HD
Field of view (FOV)
See the WSGF topic.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
8x anisotropic filtering is always enabled on every graphics quality setting.[3]
Anti-aliasing (AA)
FXAA quality setting. Up to 4x SSAA and TAA can be forced; see Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame rate can be capped at 30, 60, 90, 120, 144, or left uncapped.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Anti-aliasing (AA)

Enable SSAA
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Change ScreenPercentage=100.000000 to the desired value.

Notes

Values between 100.000000 and 200.000000 are recommended.
Enable TAA
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add this at the bottom: [/script/engine.renderersettings]
  4. Add the following lines below the previous one
r.DefaultFeature.AntiAliasing=2
r.PostProcessAAQuality=6
r.TemporalAASamples=16
r.TemporalAACurrentFrameWeight=0.45
r.TemporalAAFilterSize=0.5

Notes

TAA (Temporal Anti Aliasing) is a sharper form of AA than FXAA, however it causes blurriness during motion. It is recommended to also use the sharpen filter listed further below.

Set custom frame rate cap

Unlock the frame rate
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Change FrameRateLimit=60.000000 to the desired value.

Notes

The value will reset to default after entering the frame rate option menu ingame.

Improve graphics quality

Implement various tweaks[citation needed]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add this at the bottom: [/script/engine.renderersettings]
  4. All settings below should be placed under the above line.
  5. Increase draw distance
    • r.ViewDistanceScale=5
    • r.SkeletalMeshLODBias=-2
    • r.StaticMeshLODDistanceScale=0.25
      • r.ViewDistanceScale=5 can be lowered or increased. A value around 3-5 is recommended to minimize visible pop-in. 1 is the default.
      • May have a substantial performance impact depending on your hardware.
  6. Improve shadow quality
    • r.Shadow.MaxResolution=8192
    • r.Shadow.CSM.MaxCascades=16
    • r.Shadow.TexelsPerPixel=10
    • r.Shadow.RadiusThreshold=0.01
      • This will also eliminate pop-in of shadows on smaller objects.
      • r.Shadow.MaxResolution=8192 can be lowered for increased performance. 512 is the default.
      • May have a substantial performance impact depending on your hardware.
  7. Add sharpen filter
    • r.Tonemapper.Sharpen=1
      • This will sharpen the image to offset the blur caused by FXAA and TAA. A value between 0.5-1.0 is recommended. It has no performance impact.
  8. Enable motion blur
    • r.MotionBlurQuality=4
    • r.MotionBlur.Amount=0.3
    • r.MotionBlur.Max=1
    • r.MotionBlur.Scale=1
    • r.MotionBlurSeparable=1
      • Motion blur can help to disguise the TAA blurring effect, as well as make a low frame rate feel smoother. It may have a small performance impact. It may also cause motion sickness and a headache for some.

Depth of field

Use Dragon Quest XI 3D Vision fix to disable

Input

Keyboard and controller settings.
Keyboard and controller settings.
Camera settings.
Camera settings.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
7.1 setup confirmed to work
Subtitles
Closed captions
Mute on focus lost
Use Special K.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Fan translation by «The Miracle». Download link
Spanish

VR support

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1, 8.1, 10
Processor (CPU) Intel Core i3-2105
AMD A10-5800K
System memory (RAM) 8 GB
Hard disk drive (HDD) 32 GB
Video card (GPU) Nvidia GeForce GTX 750 Ti
AMD Radeon RX 470
DirectX 11 compatible
A 64-bit operating system is required.
These recommended specs are for 1080p 60 FPS. Recommended specs for 4K 30 FPS are noted with (4K) and can be found here.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/742120/ in addition to or instead of this directory. The app ID (742120) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. DRAGON QUEST® XI: Echoes of an Elusive Age™ on Steam - last accessed on August 29, 2018
    "Incorporates 3rd-party DRM: Denuvo Antitamper"
  2. Verified by User:User on 2021-06-05
    Tested with Universal Unreal Unlocker 3.0.18 FMVs and many HUD elements will be forced to the left of the screen.
    Rendering HUD
  3. Verified by User:Fayaine on 2020-11-08
    Tested with the Unreal Engine Console Unlocker and using the correct command r.MaxAnisotropy.