Conarium

From PCGamingWiki, the wiki about fixing PC games
Conarium
Conarium cover
Developers
Zoetrope Interactive
Publishers
Iceberg Interactive
Engines
Unreal Engine 4
Release dates
Windows June 6, 2017
macOS (OS X) February 5, 2018[1]
Linux February 5, 2018[1]
Conarium on Wikipedia

General information

Official website
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (see notes)
DRM-free when launched directly from executable.
Windows
GamersGate
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Windows
macOS (OS X)
Linux
Gamesplanet
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Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Green Man Gaming
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Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Downloadable content (DLC) and expansions

Name Notes
Soundtrack
Windows

Essential improvements[edit]

Skip intro videos[edit]

Delete or rename movie files[2]
  1. Go to <path-to-game>\Conarium\Content\Movies\.
  2. Delete or rename Iceberg_Logo.mp4, UE4_Logo.mp4, and zoetrope_logo.mp4.

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Conarium\Saved\Config\WindowsNoEditor\
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Conarium\Saved\SaveGames\
macOS (OS X)
Linux

Save game cloud syncing[edit]

Video settings[edit]

In-game video settings
In-game video settings

Field of view (FOV)[edit]

Change FOV[4]
  1. Go to <path-to-game>\Conarium\Content\Local\.
  2. Open common.txt.
  3. Find <gfx/fov> and change 80 to the desired value.
Change FOV scaling to Hor+[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Notes

This solution dramatically increases the FOV. Only recommended for multi-monitor set-ups or for those who want an extremely high FOV.
Journal does not scale correctly, text remains readable however.

Anisotropic filtering (AF)[edit]

Set AF sample rate manually[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[SystemSettings]
r.MaxAnisotropy=16

Chromatic aberration[edit]

Disable chromatic aberration[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[SystemSettings]
r.SceneColorFringeQuality=0

Input settings[edit]

In-game controller remapping
In-game controller remapping
In-game keyboard remapping
In-game keyboard remapping
Keyboard and mouse State Notes
Remapping
Backslash cannot be bound. Arrow keys cannot be bound, but function as movement keys by default.
Mouse acceleration
Negative mouse acceleration.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
D-Pad cannot be bound.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Tracked motion controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

In-game sound settings
In-game sound settings
Audio feature State Notes
Separate volume controls
Master, Ambient, Effects, Music, Dialogue
Surround sound
7.0[6]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Brazilian Portuguese
Russian
Spanish
Turkish

VR support[edit]

3D modes Native Notes
Native 3D
Nvidia 3D Vision
See Helix Mod: Conarium (DX11).
vorpX
G3D, Z3D, DirectVR
Officially supported game, see official vorpx game list.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware[edit]

Middleware Notes
Physics PhysX

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-4160 3.60 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) Nvidia GeForce GTX 480/570/670
ATI Radeon HD 5870/5850
DirectX 11 compatible
A 64-bit system is required.

References

  1. 1.0 1.1 https://steamcommunity.com/games/313780/announcements/detail/1675771900757464665
  2. Verified by User:Baronsmoki on 2019-09-12
  3. Verified by User:Aemony on 2019-09-12
    Might need to be re-verified later down the line.
  4. Steam Community :: Guide :: Custom FOV in one simple step
  5. 5.0 5.1 5.2 Verified by User:Waschbär on 2017-11-12
  6. Verified by User:Baronsmoki on 2019-09-12
    Tested with Special K.