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Redneck Kentucky and the Next Generation Chickens

From PCGamingWiki, the wiki about fixing PC games
Redneck Kentucky and the Next Generation Chickens
Redneck Kentucky and the Next Generation Chickens cover
Developers
City Interactive
Publishers
City Interactive
Engines
Unreal Engine 2
Release dates
Windows February 2, 2007
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Comedy
Series Chickenator
Redneck Kentucky and the Next Generation Chickens on HowLongToBeat
Redneck Kentucky and the Next Generation Chickens on IGDB
Redneck Kentucky and the Next Generation Chickens on MobyGames
Chickenator
The Chickenator 2003
Redneck Kentucky and the Next Generation Chickens 2007

Redneck Kentucky and the Next Generation Chickens is a singleplayer first-person action, FPS and shooter game in the Chickenator series.

General information

Official site - retrieved with Wayback machine from March 10, 2007.
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
Steam
Icon overlay.png
Windows
GamersGate
DRM-free after installation (requires an internet connection during installation)
Windows

Demo/free trial

A demo is available here.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Essential improvements

Skip intro videos

Instructions[1]
  1. Go to <path-to-game>\Movies\.
  2. Delete or rename Intro.mpg and PoweredBy.mpg.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>/System/*.ini[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/837040/pfx/[Note 2]
Kury.ini contains general settings.
User.ini contains camera FOV, mouse, keyboard/controller bindings and other settings.

Save game data location

System Location
Windows <path-to-game>/Saves/[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/837040/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Widescreen resolution

Edit ini file[2]
  1. Open <path-to-game>\System\Kury.ini.
  2. Go to the [WinDrv.WindowsClient] section.
  3. Set FullscreenViewportX and FullscreenViewportY to the desired resolution.

Notes

Vert-; Increase FOV to compensate, see Field of view (FOV).
HUD and menus are stretched.
Use the Widescreen Fix[3]

Notes

Both weapon and camera FOVs are fixed.
HUD and menus are stretched.

Field of view (FOV)

Edit ini file[4]
  1. Open <path-to-game>\System\User.ini.
  2. Search for the line 36 and change the line to:
    Aliases[27]=(Command="fov 106",Alias=SetFOV)
  3. Add SetFOV in front of one of the keyboard letters that says <Keyname>=.
  4. While in-game press the key to activate the new FOV.

Notes

Weapon FOV stays the same.

Anisotropic filtering (AF)

Edit ini file[5]
  1. Open <path-to-game>\System\Kury.ini.
  2. Go to the [D3D9Drv.D3D9RenderDevice], [D3DDrv.D3DRenderDevice] or [OpenGLDrv.OpenGLRenderDevice] sections, depending on your chosen renderer.
  3. Change LevelOfAnisotropy=1 to the desired value.

Vertical sync (Vsync)

Edit ini file[6]
  1. Open <path-to-game>\System\Kury.ini.
  2. Go to the [D3D9Drv.D3D9RenderDevice], [D3DDrv.D3DRenderDevice] or [OpenGLDrv.OpenGLRenderDevice] sections, depending on your chosen renderer.
  3. Change UseVSync=False to UseVSync=True.

Anti-aliasing (AA)

Edit ini file (MSAA)[7]
  1. Open <path-to-game>\System\Kury.ini.
  2. Go to the [OpenGLDrv.OpenGLRenderDevice] section.
  3. Set MultisampleSamples=0 to the desired value.
Use dgVoodoo2 for the other renderers.

Input

Mouse acceleration

Edit ini file[8]
  1. Launch the game at least once then close it.
  2. Open <path-to-game>\System\User.ini.
  3. Add the line MouseAccelThreshold= in [Engine.PlayerInput] section, and set it to 0.

Mouse sensitivity

Edit ini file[9]
  1. Open <path-to-game>\System\User.ini.
  2. Add a [Engine.PlayerInput] section at the bottom of the file.
  3. Add the line MouseSensitivity= and configure the value as desired (max is undefined).

Jerky/Uneven mouse movement

Edit ini file[10]
  1. Launch the game at least once then close it.
  2. Open <path-to-game>\System\User.ini.
  3. Add a [Engine.PlayerInput] section at the bottom of the file.
  4. Add the following lines below it:
  5. MouseX=Count bXAxis | Axis aMouseX Speed=0.1
    MouseY=Count bYAxis | Axis aMouseY Speed=0.1
    MouseSmoothingMode=1
    MouseSamplingTime=0.001
    MouseSensitivity=50.0000
    
    • 0.008 for 125Hz polling rate
    • 0.004 for 250Hz polling rate
    • 0.002 for 500Hz polling rate
    • 0.001 for 1000Hz polling rate
  6. Change the line MouseSensitivity= to more or less, if needed to adjust.

Notes

Opening the control settings in-game to adjust mouse sensitivity will reset the value to 10 or below, making aiming way too slow.

Audio

Audio feature State Notes
Separate volume controls
Music, Effects.
Surround sound
Up to 7.0 output with DirectSound3D restoration software or OpenAL. See Surround sound.
Subtitles
Gameplay dialogues are subtitled, but not inside menus.
Closed captions
Mute on focus lost
EAX support
EAX 3.
Royalty free audio

Surround sound

By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[11]
  1. Launch the game at least once then close it.
  2. Open <path-to-game>\System\Kury.ini.
  3. Set Use3DSound=True and UseDefaultDriver=False, and save.

Localizations

Language UI Audio Sub Notes
English
German
Polish
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 8, 9
OpenGL 1.4
Software renderer
Shader Model support 1.4
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OpenAL

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium D 2.66 GHz, AMD Athlon 64 3500+
System memory (RAM) 2 GB
Hard disk drive (HDD) 300 MB
Video card (GPU) Nvidia GeForce (6800/7600-7950/8600-8800/9600-9800/GTX 260-280)
AMD Radeon (X1650-1950/HD2400-2900/3650-3870/4650-4870)
DirectX 9.0c compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/837040/ in addition to or instead of this directory. The app ID (837040) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:aaronth07 on 2017-9-05
  2. Verified by User:AlphaYellow on 2023-06-07
  3. Verified by User:AlphaYellow on 2023-07-15
  4. Verified by User:AlphaYellow on 2023-06-07
  5. Verified by User:AlphaYellow on 2023-06-07
  6. Verified by User:AlphaYellow on 2023-06-07
  7. Verified by User:AlphaYellow on 2023-06-07
  8. Verified by User:AlphaYellow on 2023-06-07
  9. Verified by User:AlphaYellow on 2023-06-07
  10. Verified by User:AlphaYellow on 2023-06-07
  11. Verified by User:AlphaYellow on 2023-06-07