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Monkey King: Hero Is Back

From PCGamingWiki, the wiki about fixing PC games
Monkey King: Hero Is Back
Monkey King: Hero Is Back cover
Developers
HexaDrive
Publishers
Oasis Games
Engines
Unreal Engine 4[1]
Release dates
Windows October 17, 2019
Reception
OpenCritic 59
IGDB 57
Taxonomy
Monetization DLC
Monkey King: Hero Is Back on IGDB
Monkey King: Hero Is Back on MobyGames

General information

Steam Community Discussions

Key points

No graphics settings aside from resolution and brightness/gamma settings.

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Essential improvements

Delete files
  • Go to <path-to-game>\Nirvana\Content\Movies.
  • Delete or rename these files:
  1. logo_movie.mp4
  2. logo_movie_THQ.mp4
  3. logo_movie_WIN.mp4

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Nirvana\Saved\SaveGames\NirvanaConfig.sav
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/967240/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\Nirvana\Saved\SaveGames\SaveGameSlotName.sav
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/967240/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
[2]

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
[3]
Ultra-widescreen
Restricted to a pillarboxed 16:9 aspect ratio, uses Vert- FOV Scaling, and ignores config files. A custom Cheat Engine table and Gamesave modification allows removing pillarboxing, changing the Field of View, and changing the resolution to work with Ultra-widescreen resolutions.
4K Ultra HD
Ignores config files, and the maximum resolution officially supported is 1920x1080. A Gamesave modification allows changing the resolution above 1920x1080.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
[4]
Anti-aliasing (AA)
Uses Temporal AA.[5]
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
[6][7]
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Input settings
Input settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Limited to Stereo audio.[12]
Subtitles
Closed captions
Mute on focus lost
[13]
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Mistakenly labeled on Steam as portuguese.
Russian
Spanish

Issues fixed

Game starts up in Chinese

Change game language in menu[14][15]
  1. Select second option in menu (or third, if you have a saved game) to go to the Settings menu.
  2. Navigate to the fifth option in the Settings menu.
  3. Select your desired language.

API

Technical specs Supported Notes
Direct3D 11 [16]
Shader Model support 5 [17]
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Wwise [18]

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) i3-3220 INTEL or AMD Equivalent
System memory (RAM) 8 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GTX 660/GTX 1050
AMD Radeon HD 7770
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/967240/ in addition to or instead of this directory. The app ID (967240) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Ptolemy on 2019-10-19
  2. Verified by User:Ptolemy on 2019-10-19
  3. Verified by User:KingKrouch on 2019-10-19
  4. Verified by User:KingKrouch on 2019-10-28
    In-game anisotropic filtering value is 8x, due to the game having UE4's texture scalability setting locked to 3 (High) by default. Checked this value by looking at the game's config files, and by using a command console injector.
  5. Verified by User:KingKrouch on 2019-10-19
  6. New DLC & Major Update - last accessed on 2019-11-19
  7. Verified by User:Ptolemy on 2019-11-19
  8. Verified by User:Ptolemy on 2019-10-28
  9. Verified by User:Ptolemy on 2019-10-29
  10. Verified by User:Ptolemy on 2019-10-19
    Tested with an wired Xbox One controller.
  11. Verified by User:Ptolemy on 2019-10-29
  12. Verified by User:Ptolemy on 2019-10-19
    Tested with Special K.
  13. Verified by User:Ptolemy on 2019-10-19
  14. Verified by User:Ptolemy on 2019-10-20
  15. Solutions for Lanauge Issue - Steam Discussions - last accessed on 2019-10-29
  16. Verified by User:Ptolemy on 2019-10-19
  17. Verified by User:Ptolemy on 2019-10-19
  18. Verified by User:Ptolemy on 2019-10-19
    Referenced in Engine.ini.