Game
|
Flags
|
Notes
|
References
|
A Tribute To Donkey Kong Country |
0x00000010 0x0000002F 0x00000030 |
Rename UDK.exe to something different and add it to a new profile in Nvidia Profile Inspector. Disable the built-in AO in UDKEngine.ini located in C:\UDK\A Tribute To DKC\UDKGame\Config . |
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-132#post-4984227
|
Aarklash: Legacy |
0x00000017 0x00000033 (strong) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949588
|
Alan Wake |
0x00000006 |
Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4816167
|
Alan Wake's American Nightmare |
0x00000006 |
Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4816167
|
Alice: Madness Returns |
0x0000001C |
|
https://extreme.pcgameshardware.de/threads/sammelthread-hbao-kompatibilitaetsbits.328894/#post-6414787
|
Alien Breed: Impact |
0x0000002F |
Disable the built-in AO by setting Ambient occlusion=False in AlienBreedEp1Engine.ini . |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4804265
|
Alien Breed 2: Assault |
0x0000002F |
Disable the built-in AO by setting Ambient occlusion=False in AlienBreedEp2Engine.ini . |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4804265
|
Alien Breed 3: Descent |
0x0000002F |
Disable the built-in AO by setting Ambient occlusion=False in AlienBreedEp3Engine.ini . |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4804265
|
Alien Rage |
0x00000020 |
Disable the built-in AO in AFEARENGINE.ini located in C:\Users\username\Documents\My Games\Alien Rage\Single Player\Config . |
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-132#post-4983291
|
Aliens: Colonial Marines |
0x00000021 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10187423&postcount=77
|
Alpha Prime |
0x00000019 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950248
|
Alpha Protocol |
0x0000002F |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-32#post-4860482
|
American McGee's Scrapland |
0x00000034 |
|
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-163#post-5211590
|
Antichamber |
0x0000002F |
Rename UDK.exe to something different and add it to a new profile in Nvidia Profile Inspector. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-68#post-4979970
|
Assassin's Creed |
0x00060019 |
16:9 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4899348
|
Assassin's Creed II |
0x00000019 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4899348
|
Assassin's Creed Brotherhood |
0x00000019 |
Disable the built-in AO by setting "SHADOW QUALITY" to 4 in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4900075
|
Assassin's Creed Revelations |
0x00000019 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4899348
|
Assassin's Creed: Liberation HD |
0x00060000 |
Disable the built-in AO by setting SSAO=0 . |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896582
|
Assassin's Creed Rogue |
0x00140000 |
Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5031462
|
Banished |
0x00000002 |
DX9 only. Set "Shadow Resolution" to high in-game to avoid shimmering during camera movement. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4940627
|
Batman: Arkham Asylum |
0x00000030 |
Disable the built-in AO in the launcher. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6014538
|
Batman: Arkham City |
0x00000030 |
DX9 only. Disable the built-in AO in the launcher. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5719259
|
Batman Arkham Origins Blackgate |
0x00000005 0x00000031 0x00000017 (strong) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-11#post-4793399
|
Battlefield 1942 |
0x0000000F |
Bleeds in some areas and flickers occasionally. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10635621&postcount=134
|
Betrayer |
0x00000030 |
More visible when the black/white/red color filter is disabled. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950140
|
Binary Domain |
0x00000018 |
16:9 only. Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-36#post-4892223
|
BioShock |
0x0000002D (DX9) 0x00140000 (DX10) |
2D bleeds in some areas and flickers occasionally. 00 is incompatible with SGSSAA. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-71#post-5004436 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-86#post-5114874
|
BioShock 2 |
0x0000002D |
DX9 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-14#post-4799483
|
BioShock Remastered |
0x00020000 (modified) |
Modified flag increases strength and fixes bleeding. Might only work on Windows 7. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-116#post-5335712
|
Black Mesa |
0x00000014 0x00000008 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-113#post-5314393 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-131#post-5769250
|
Blade Kitten |
0x00000024 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-64#post-4965843
|
Blades of Time |
0x00000032 |
Disable the built-in AO by setting ssaoQuality:i=0 in settings.blk located in C:\Users\username\AppData\Local\BladesOfTime . |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950119
|
Blood Knights |
0x0000002D |
Disable the built-in AO by setting "General Detail Level" to the second option in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-17#post-4806376
|
Blood Omen 2: Legacy of Kain |
0x0000001C |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950100
|
Borderlands 2 |
0x00000021 (modified) |
Disable the built-in AO in-game. Flickers occasionally. Modified flag might fix flickering. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-72#post-5009362 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-102#post-5210785
|
Borderlands: The Pre-Sequel |
0x0000002F |
Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940118
|
Bound by Flame |
0x00000027 |
Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-21#post-4815269
|
Brothers in Arms: Hell's Highway |
0x00000010 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9412652&postcount=3000
|
Brothers: A Tale of Two Sons |
0x00000030 |
Flickers occasionally. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527&postcount=98
|
Bulletstorm |
0x0000002F |
Disable the built-in AO in the encrypted CFG files. Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-30#post-4852368
|
Bully: Scholarship Edition |
0x00000003 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896992
|
Call of Duty 2 |
0x00000005 |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-38#post-4895494
|
Call of Duty 4: Modern Warfare |
0x00000028 |
Use Quality mode. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-38#post-4895537
|
Call of Duty: World at War |
0x00000028 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-42#post-4905562
|
Call of Duty: Modern Warfare 2 |
0x00000028 |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4898769
|
Call of Duty: Black Ops |
0x00000028 |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-43#post-4910220
|
Call of Duty: Modern Warfare 3 |
0x00000028 |
Use in combination with the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-41#post-4902865
|
Call of Juarez: Gunslinger |
0x00000019 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-11#post-4793911
|
Castle of Illusion |
0x00000010 |
Disable "Post Process" in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-57#post-4952278
|
Castlevania: Lords of Shadow |
0x00000002 |
Turns off occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-45#post-4924788
|
Castlevania: Lords of Shadow - Mirror of Fate HD |
0x00000002 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-58#post-4952919
|
Castlevania: Lords of Shadow (Ultimate Edition) |
0x0000000E |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-115#post-5333888
|
Chivalry: Medieval Warfare |
0x00000020 (subtle) 0x00000030 (strong) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085
|
Colin McRae: DiRT |
0x0000000E |
Flickers occasionally. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10349121&postcount=99
|
Command & Conquer: Generals |
0x0000000F |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
|
Command & Conquer 3: Tiberium Wars |
0x0000001B |
Bleeds in some areas. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
|
Command & Conquer: Red Alert 3 |
0x0000001B (subtle) 0x0000001F (strong) |
Bleeds in some areas. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
|
Company of Heroes |
0x0002002C |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10414299&postcount=103
|
Condemned: Criminal Origins |
0x0000002D |
Disable "Volumetric Lights" in-game. Flickers occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-58#post-4954751
|
Crossout |
0x00160030 |
Add Crossout-D3D9.exe located in Crossout\bin\win32 and Crossout.exe located in Crossout\bin\win64 to the profile in Nvidia Profile Inspector. Toggle between the 32-bit DX9 and 64-bit DX11 clients via the game launcher. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-123#post-5442630
|
Crysis |
0x0000000D |
DX9 only. Disable the built-in AO or dial it down and use in combination. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910
|
Crysis Warhead |
0x0000000D |
DX9 only. Disable the built-in AO or dial it down and use in combination. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910
|
Dark Souls: Prepare to Die Edition |
0x00000032 (subtle) 0x00000018 (modified) 0x00000031 |
Set the display resolution in-game the same as the render resolution in the DSFix tool to use with it. Modified flag fixes AO turning on and off while playing online. |
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-113#post-4907817 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-104#post-5222672
|
Dark Souls II |
0x0000002D (DX9) 0x00000033 (DX9) 0x00060000 (DX11) |
Disable the built-in AO in-game. 2D and 33 flicker occasionally. 00 is 16:9 only. |
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-113#post-4907817 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-78#post-5044410
|
Dark Souls Remastered |
0x00140000 (modified) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862
|
Dark Void |
0x00000024 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220
|
Darksiders II: Deathinitive Edition |
0x0000002A |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10086910&postcount=1323
|
DayZ |
0x00000013 |
Disable the built-in AO in-game. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168724&postcount=5703
|
Dead Island |
0x00000018 0x00000028 |
Disable the built-in AO with the DIH tool. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-86#post-5114473
|
Dead Island Riptide |
0x00000017 |
Disable the built-in AO with the DIH tool. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949314
|
Dead Rising |
0x000C0000 (modified) |
Requires modification. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-117#post-5338475
|
Dead Rising 2: Off the Record |
0x00000023 (subtle) 0x0000002D (stronger) |
|
|
Dead Rising 3 |
0x00060000 |
Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-44#post-4913148
|
Dead Space |
0x0000000F |
Use Performance mode. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702
|
Dead Space 2 |
0x00000026 |
Set "light quality" to normal in-game to avoid lighting bleeding in some areas. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702
|
Deadpool |
0x00000002 (balanced) 0x00000030 (strongest) |
|
https://extreme.pcgameshardware.de/threads/sammelthread-hbao-kompatibilitaetsbits.328894/#post-6423160
|
Dear Esther |
0x00000009 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-34#post-4877628
|
Dementium II HD |
0x00000003 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-55#post-4949803
|
Demonicon |
0x00000013 0x00000027 (subtle) 0x00000030 (stronger) |
Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-71#post-5007296
|
Deus Ex: Invisible War |
0x00000003 |
Add dx2main.exe to the profile in Nvidia Profile Inspector. Set DynVPScale=100 and DynVPMinRotationRate=100 in Default.ini located in Deus Ex Invisible War\System and make the file read-only to avoid flickering at certain angles. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-91#post-5163244
|
Deus Ex: Human Revolution - Director's Cut |
0x0000002F (modified) |
DX9 only. Disable the built-in AO in-game. Requires modification. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-94#post-5181240
|
Deus Ex: The Fall |
0x00000003 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-73#post-5014022
|
Devil May Cry 3: Special Edition |
0x0000000E |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4940556
|
Devil May Cry 4 |
0x00000037 |
DX9 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-113#post-5312844
|
DmC: Devil May Cry |
0x00000020 |
Flickers occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4872621
|
Diablo III |
0x0000002A |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-15#post-4801335
|
Dino D-Day |
0x00000006 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Dirty Bomb |
0x00000020 |
Might require disabling post processing if it includes built-in AO. Flickers occasionally. |
|
Dishonored |
0x0000002F |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-2#post-4776813
|
Divinity II: Developer's Cut |
0x00000018 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-2#post-4776813
|
Dragon Ball Xenoverse |
0x00000035 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-74#post-5021161
|
Dragon Ball Xenoverse 2 |
0x00120000 |
16:9 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5740168
|
Duke Nukem Forever |
0x0000001F |
Disable "POST SPECIAL EFFECTS" in-game. Might bleed in some areas or flicker occasionally. |
https://extreme.pcgameshardware.de/threads/sammelthread-hbao-kompatibilitaetsbits.328894/#post-6415069
|
Dungeon Siege 2 |
0x0000002F |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-96#post-5186817
|
Enclave |
0x0000001F |
Bleeds in some areas. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10644812&postcount=135
|
Enslaved: Odyssey to the West |
0x0000002F |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-87#post-5129268
|
F.E.A.R. |
0x0000001B (subtle) 0x00000008 (strong) |
1B bleeds in some areas. 08 bleeds more. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-62#post-4959801
|
Fable III |
0x00000031 |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-74#post-5014134
|
Fable Anniversary |
0x00000021 |
Disable the built-in AO by setting AmbientOcclusion=False in WellingtonSystemSettings.ini located in C:\Users\username\Documents\My Games\UnrealEngine3\WellingtonGame\Config . |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-44#post-4912715
|
Fallout 3 |
0x00000005 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10157672&postcount=5668
|
Fallout New Vegas |
0x00000005 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10158868&postcount=5672
|
Far Cry 2 |
0x00000031 (subtle) 0x0000002D (strong) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667&postcount=5604
|
Far Cry 3 |
0x00000019 (DX9) (subtle) 0x0000001F (DX9) (strong) 0x00090000 (DX11) (modified) |
Disable the built-in AO by setting SSAOLevel="0" in Gamerprofile.xml located in C:\Users\username\Documents\My Games\Far Cry 3 and making the file read-only. DX9 bleeds in some areas and flickers occasionally. DX11 has flickering fixed with the modified flag. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-34#post-4873613 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-98#post-5193418
|
Far Cry 3 Blood Dragon |
0x00000019 (DX9) (subtle) 0x0000001F (DX9) (strong) 0x00090000 (DX11) (modified) |
Disable the built-in AO by setting SSAOLevel="0" in Gamerprofile.xml located in C:\Users\username\Documents\My Games\Far Cry 3 Blood Dragon and making the file read-only. DX9 bleeds in some areas and flickers occasionally. DX11 has flickering fixed with the modified flag. |
|
FIFA 15 |
0x00020000 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949320
|
Firewatch |
0x00140000 |
Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-106#post-5231035
|
Flashback |
0x00000010 (subtle) 0x00000024 (strong) 0x00000030 (strongest) |
|
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-101#post-4818751
|
FlatOut 2 |
0x0000001F |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10596874
|
Garry's Mod |
0x00000009 |
Use Performance mode. Flickers occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693
|
Gauntlet |
0x00140000 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-46#post-4930757
|
Ghostbusters: The Video Game |
0x0000002B |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10141710&postcount=5632
|
Gothic 3 |
0x00000009 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9307916&postcount=326
|
Grand Theft Auto Vice City |
0x00000010 |
Flickers occasionally. Incompatible with MSAA. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
|
Grand Theft Auto: San Andreas |
0x00000010 |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-48#post-4935886
|
Guild Wars 2 |
0x0000002E |
Flickers occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-45#post-4924784
|
Half-Life 2 |
0x0000002C |
Bleeds in some areas and flickers occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5033321
|
Half-Life 2: Episode One |
0x0000002C |
Bleeds in some areas and flickers occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5033321
|
Half-Life 2: Episode Two |
0x0000002C |
Bleeds in some areas and flickers occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5033321
|
Half-Life 2: Lost Coast |
0x0000002C |
Bleeds in some areas and flickers occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5033321
|
Halo: Combat Evolved |
0x0000002D |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-23#post-4820630
|
Halo: Spartan Assault |
0x00110000 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-17#post-4806371
|
Hard Reset |
0x00000029 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064252&postcount=5373
|
Heavy Bullets |
0x00000031 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950129
|
Hitman: Blood Money |
0x00000004 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-72#post-5009676
|
Homefront |
0x00000030 |
DX9 only. Disable the built-in AO in-game. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239782&postcount=5893
|
How to Survive |
0x00000017 |
Flickers occasionally. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692&postcount=5374
|
How to Survive 2 |
0x000D0000 0x00020000 (stronger) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-114#post-5327067
|
Hunted: The Demon's Forge |
0x0000002F |
DX9 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-119#post-5363465
|
Insurgency |
0x0000002C |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281&postcount=6295
|
Inversion |
0x00000031 |
Disable the built-in AO in-game. Bleeds in some areas. |
|
James Cameron's Avatar: The Game |
0x00000031 0x0000002D (stronger) 0x00060000 (DX10) |
DX9 bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940403
|
Killer Is Dead |
0x00000024 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-24#post-4824241
|
Kingdoms of Amalur: Reckoning |
0x00000030 (strong) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-3#post-4778912
|
Lara Croft and the Guardian of Light |
0x00000026 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10468206&postcount=6198
|
Lara Croft and the Temple of Osiris |
0x00130000 |
Disable the built-in AO in-game. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10489318&postcount=122
|
League of Legends |
0x0000002D |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5836582
|
Left 4 Dead |
0x00000014 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693
|
Left 4 Dead 2 |
0x00000014 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Legacy of Kain: Defiance |
0x0000002C |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949760
|
Lego Marvel Super Heroes |
0x0000001C |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-31#post-4854306
|
Lili: Child of Geos |
0x0000002F (subtle) 0x00000030 (strong) |
Disable the built-in AO by setting AmbientOcclusion=False in MazeSystemSettings located in C:\Users\username\Documents\My Games\UnrealEngine3-MazeGame\MazeGame\Config . |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-53#post-4946540
|
Lost Planet 3 |
0x0000002F |
Bleeds in some areas and flickers occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-32#post-4860482
|
Lovely Planet |
0x00000031 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950158
|
Mafia II |
0x00000032 (subtle) 0x00000031 (stronger) |
Disable the built-in AO in-game. 31 flickers occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-28#post-4841678
|
Manhunt |
0x00000010 |
Bleeds in some areas and flickers occasionally. Might require a widescreen fix. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-109#post-5254280
|
Manhunt 2 |
0x0000002C |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-46#post-4930202
|
Mars War Logs |
0x00000027 (modified) |
Modified flag increases strenght. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-107#post-5240261
|
Mass Effect |
0x0000002F |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10132541&postcount=5593
|
Mass Effect 2 |
0x0000002F (subtle) 0x00000020 (strong) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10113997&postcount=5491
|
Mass Effect 3 |
0x00000020 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-12#post-4795599
|
Metal Gear Rising: Revengeance |
0x0000001F |
Main campaign only, glitchy in VR missions. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980&postcount=5380
|
Metal Gear Solid V: Ground Zeroes |
0x00180000 |
Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-132#post-5904201
|
Metal Gear Solid V: The Phantom Pain |
0x00180000 |
Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-132#post-5904201
|
Metal Gear Survive |
0x00180000 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-126#post-5523978
|
Metro 2033 Redux |
0x00070000 |
Incompatible with SSAA. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940089
|
Metro: Last Light Redux |
0x00070000 |
Incompatible with SSAA. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940089
|
Mirror's Edge |
0x00000002 (subtle) 0x00000030 (strong) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10320690&postcount=93
|
Mortal Kombat Komplete Edition |
0x00000002 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-3#post-4781147
|
Murdered: Soul Suspect |
0x00000021 |
DX9 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-26#post-4834126
|
NaissanceE |
0x00000030 |
Disable the built-in AO in UDKEngine.ini located in NaissanceE\UDKGame\Config . |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949078
|
Need for Speed Underground 2 |
0x00000029 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-48#post-4937652
|
Need for Speed: Most Wanted |
0x0000002E |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-48#post-4938573
|
Ninja Blade |
0x00000018 |
|
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-133#post-4986237
|
No One Lives Forever 2 |
0x00000010 |
Bleeds in some areas. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
|
Oddworld: New 'n' Tasty! |
0x00000023 |
Use Performance mode. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-75#post-5022724
|
Orcs Must Die! 2 |
0x00000026 |
|
https://extreme.pcgameshardware.de/threads/sammelthread-hbao-kompatibilitaetsbits.328894/#post-6415079
|
Outlast |
0x0000002F |
Incompatible with SGSSAA at 16:9 resolutions other than 1600x900 and multiples of it or 1920x1080 and multiples of it. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220
|
Painkiller |
0x00000270 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-88#post-5151041
|
Painkiller: Hell & Damnation |
0x0000002F |
Disable the built-in AO by setting AmbientOcclusion=False in DefaultCompat.ini located in Painkiller Hell & Damnation\PKHDGame\Config . |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10244712&postcount=5904
|
Paladins |
0x00160000 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5715106
|
Path of Exile |
0x000F0011 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-121#post-5394849
|
Payday 2 |
0x00000004 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10151086&postcount=5652
|
Pinball FX2 |
0x00000035 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-45#post-4928881
|
Portal |
0x00000014 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10602274&postcount=130
|
Portal 2 |
0x00000014 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253514&postcount=5911
|
Postal 2 |
0x0000003F |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-72#post-5009448
|
Prince of Persia: The Sands of Time |
0x00000031 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4869736
|
Prince of Persia: Warrior Within |
0x00000018 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4870201
|
Prince of Persia: The Two Thrones |
0x0000001F |
Use Performance mode. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-125#post-5491260
|
Prince of Persia: The Forgotten Sands |
0x00000031 |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4869736
|
Psychonauts |
0x0000001F |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10608237&postcount=132
|
Race the Sun |
0x00000019 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950106
|
Red Orchestra 2/Rising Storm |
0x00000002 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
|
Remember Me |
0x0000002F (subtle) 0x00000020 (strong) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-29#post-4846477
|
Resident Evil 5 (GFWL version) |
0x000C0003 |
Set HDR=LOW for DX10 and HDR=HIGH for DX9 in config.ini located in C:\Users\username\Documents\CAPCOM\RESIDENT EVIL 5 . Doesn't apply to cutscenes. Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-24#post-4822266
|
Resident Evil 5 (Steamworks version) |
0x0000001A |
Set HDR=HIGH in config.ini located in C:\Users\username\Documents\CAPCOM\RESIDENT EVIL 5 . Doesn't apply to cutscenes. Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-79#post-5044967
|
Resident Evil: Revelations |
0x00000026 (modified) |
Requires modification. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-127#post-5534625
|
Resident Evil 6 |
0x00000013 (modified) |
Doesn't apply to cutscenes. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-96#post-5186318
|
Rise of the Argonauts |
0x00000030 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205374&postcount=5804
|
Rise of the Triad |
0x0000002F |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-24#post-4826027
|
Risen |
0x0000002B |
Disable the built-in AO in defaultconfig.xml located in Risen\data\ini . Has issues with certain lighting conditions. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-4#post-4781567
|
Risen 2 |
0x00000009 (subtle) 0x00000019 (strong) 0x0000002D (strongest) |
Disable the built-in AO by setting ScreenSpaceAmbientOcclusion="false" in ConfigDefault.xml located in Risen 2\data\ini . |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75
|
Rising Storm 2: Vietnam |
0x00000030 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
|
RoboBlitz |
0x00000002 0x0000002F 0x00000026 |
02 is 16:10 only. |
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-100#post-4815776
|
Rock of Ages |
0x00000030 |
Disable "Occlusion Post Process" in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-6#post-4783600
|
Rocket League |
0x0000002F |
Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-87#post-5121665
|
RollerCoaster Tycoon 3 |
0x00000007 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-35#post-4882549
|
Running with Rifles |
0x00000032 (subtle) 0x00000034 (strong) 0x00000023 (strongest) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-78#post-5043734
|
S.T.A.L.K.E.R.: Shadow of Chernobyl |
0x00000029 |
Disable the built-in AO if using the C2009 mod by setting //#define SSAO in SkyGRAPHICS_options.cfg located in Stalker - Shadow of Chernobyl\gamedata\shaders\r2 . Works with the Autumn Aurora mod. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78
|
Saints Row 2 |
0x00000003 |
Disable the built-in AO in-game. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10028504&postcount=5263
|
Sanctum |
0x00000030 |
|
https://extreme.pcgameshardware.de/threads/sammelthread-hbao-kompatibilitaetsbits.328894/#post-6423122
|
Serious Sam 2 |
0x0000001F |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-104#post-5222936
|
Shadow Warrior (2013) |
0x00000500 (DX9) 0x00110000 (DX11) |
Disable the built-in AO in-game. DX9 requires selecting Windows XP version in the Steam Play menu. DX11 has flickering fixed with 90 FOV. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-88#post-5149932 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-91#post-5163026
|
Shelter |
0x0000002D |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Shift 2 Unleashed |
0x0000001E |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239716&postcount=5892
|
Silent Hill: Homecoming |
0x0000001A |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-41#post-4903599
|
Singularity |
0x00000020 |
|
https://extreme.pcgameshardware.de/threads/sammelthread-hbao-kompatibilitaetsbits.328894/#post-6422912
|
Sniper Ghost Warrior |
0x00000004 |
Disable the built-in AO by setting Scale = 0 in Varlist_Occlusion.scr . |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10039547&postcount=5277
|
Sol Survivor |
0x0000002E 0x00000003 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Sonic & Sega All-Stars Racing |
0x00000002 (subtle) 0x0000000E (strong) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-7#post-4785487
|
Sonic & All-Stars Racing Transformed |
0x0000000E |
Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4805954
|
Sonic Adventure 2 |
0x00000012 (subtle) 0x00000013 (strong) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4803250
|
Sonic Adventure DX (2003 Retail version with mods) |
0x00000024 (subtle) 0x0000002F (stronger) |
16:9 only. Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-63#post-4965250
|
Sonic Adventure DX (Steam version) |
0x0000002F |
4:3 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-64#post-4966408
|
Sonic Generations |
0x00000026 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-63#post-4965263
|
Sonic Lost World |
0x00000026 |
Enable "DoF" in-game. |
https://imgur.com/a/sonic-lost-world-no-dof-vs-dof-NJQZf
|
Spec Ops: The Line |
0x0000002F |
Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-7#post-4786212
|
Spintires |
0x00000004 |
Disable the built-in AO in-game. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906
|
Star Wars: Battlefront II |
0x0000001F |
Flickers occasionally. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
|
Star Wars: Empire at War |
0x00000032 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-107#post-5240262
|
StarCraft II |
0x00000027 |
Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896689
|
Stranglehold |
0x00000030 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-119#post-5381828
|
Street Fighter IV |
0x0000002D |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Street Fighter X Tekken |
0x00000012 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-12#post-4794919
|
Strider |
0x00090000 |
Disable the built-in AO or use in combination. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-24#post-4822284
|
Supreme Commander 2 |
0x0000001A |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Surgeon Simulator 2013 |
0x00000017 |
Disable the built-in AO in-game. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281
|
Syndicate |
0x00000003 |
Might have issues with some resolutions. Might have issues on Windows 10. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Takedown: Red Sabre |
0x0000002F |
|
|
Tales of Zestiria |
0x0000002F (modified) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-99#post-5200444
|
Team Fortress 2 |
0x00000009 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693
|
Test Drive Unlimited |
0x00000006 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-59#post-4955395
|
Test Drive Unlimited 2 |
0x00000023 |
Doesn't apply to cockpit view or cutscenes. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-59#post-4955333
|
Test Drive: Ferrari Racing Legends |
0x00000031 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-59#post-4955192
|
The Bureau: XCOM Declassified |
0x0000002F |
DX9 only. Disable the built-in AO in-game. Incompatible with SGSSAA at 16:9 resolutions other than 1600x900 and multiples of it or 1920x1080 and multiples of it. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10275978&postcount=89
|
The Cursed Crusade |
0x0000000C 0x00000019 (stronger) |
Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950215
|
The Elder Scrolls IV: Oblivion |
0x00000011 0x00000005 (strong) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81
|
The Elder Scrolls V: Skyrim |
0x00000032 0x0000032B 0x00000029 (modified) |
2B is Windows 7 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-63#post-4965160 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-89#post-5153403 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-95#post-5184643
|
The Evil Within |
0x00110000 |
Disable the built-in AO or use in combination. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-51#post-4943123
|
The Legend of Korra |
0x00000035 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-52#post-4943927
|
The Lord of the Rings: The Battle for Middle-earth |
0x00000003 |
Add game.dat to the "Most EA Strategy Games" profile in Nvidia Profile Inspector. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-52#post-4944608
|
The Lord of the Rings: War in the North |
0x00000018 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4941029
|
The Stanley Parable |
0x0000002C |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-123#post-5437039
|
The Suffering |
0x00000014 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5712488
|
The Witcher: Enhanced Edition Director's Cut |
0x0000002D |
|
|
The Witcher 2 |
0x00000033 |
Disable the built-in AO by setting AllowSSAO=0 . 16:9 only. Incompatible with UberSampling. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896198
|
The Wolf Among Us |
0x00000010 |
Bleeds in some areas. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183&postcount=88
|
Thief: Deadly Shadows |
0x0000001E |
Bleeds in some areas. Requires the "Sneaky Mod" in order to work. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-73#post-5013826
|
TimeShift |
0x0000002D |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-102#post-5216585
|
Titan Quest |
0x00000003 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-10#post-4791707
|
Tom Clancy's Ghost Recon Advanced Warfighter 2 |
0x00000004 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9359472&postcount=2658
|
Tom Clancy's Rainbow Six: Vegas 2 |
0x00000002 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10047180&postcount=5316
|
Tomb Raider Legend |
0x00000009 |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-106#post-5230128
|
Tomb Raider Anniversary |
0x00000009 |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-123#post-5443937
|
Tomb Raider Underworld |
0x00000026 |
Might require disabling "fullscreen effects" in the launcher. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10156355&postcount=5666
|
Tomb Raider (2013) |
0x00000026 |
DX9 only. Disable the built-in AO in-game. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714&postcount=137
|
Tony Hawk's Underground |
0x00000016 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-46#post-4930202
|
Torchlight |
0x00000011 0x00000003 (stronger) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Torchlight II |
0x00000011 (subtle) 0x0000001C (strong) |
Doesn't apply to title screen, character creation screen, or sub-menus like the inventory, also happens to AA. |
|
Toxikk |
0x0000002F |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785
|
Transformers: War for Cybertron |
0x00000002 |
|
https://extreme.pcgameshardware.de/threads/sammelthread-hbao-kompatibilitaetsbits.328894/#post-6415101
|
Transformers: Rise of the Dark Spark |
0x00000002 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-32#post-4861474
|
Tribes: Ascend |
0x0000002F |
Disable the built-in AO by setting AmbientOcclusion=False in tribes.ini located in C:\Users\username\Documents\My Games\Tribes Ascend\TribesGame\Config . |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10276214&postcount=90
|
Tropico 3 |
0x00000012 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4940937
|
Two Worlds |
0x00000013 |
Bleeds in some areas. |
|
Unreal Tournament III |
0x00000030 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10114548&postcount=5494
|
Urban Trial Freestyle |
0x00000037 |
|
|
Valkyria Chronicles |
0x00000032 |
16:9 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-61#post-4958579
|
Vanquish |
0x0000001F |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-123#post-5436225
|
Velvet Assassin |
0x00000028 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Verdun |
0x00000019 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881
|
Viking: Battle for Asgard |
0x00000029 |
Disable the built-in AO by altering shader files. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777&postcount=5415
|
Warcraft III |
0x0000002F |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-48#post-4938510
|
Warhammer 40,000: Dawn of War II |
0x0000002E |
|
|
Warhammer 40,000: Space Marine |
0x00000003 0x00000023 |
Disable the built-in AO in-game. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10080069&postcount=5397
|
World in Conflict |
0x00000032 0x00000004 (stronger) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480
|
XCOM: Enemy Unknown |
0x00000020 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10450873&postcount=117
|
XCOM 2 |
0x00130000 |
Disable the built-in AO in-game. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-105#post-5228953
|
Xuan-Yuan Sword EX: The Gate of Firmament |
0x00000003 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5550604
|
Ys: The Oath in Felghana |
0x0000002A |
|
|
Ys Origin |
0x0000002A |
|
|
Zeno Clash |
0x0000000A (subtle) 0x0000002D (stronger) |
|
|
Zeno Clash II |
0x00000030 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-15#post-4801460
|