Portal

From PCGamingWiki, the wiki about fixing PC games
Portal
Portal cover
Developers
Valve Corporation
Engines
Source
Release dates
Windows October 9, 2007
macOS (OS X) May 12, 2010
Linux May 2, 2013
Portal guide at StrategyWiki
Portal at Wikipedia
Portal
Subseries of Half-Life
Portal 2007
Portal 2 2011
Portal 2 Sixense Perceptual Pack 2013
Portal Stories (series)
The Lab 2016
Bridge Constructor Portal 2017
Moondust 2018

General information

Official Valve Portal Site
Unofficial Portal Wiki
Portal Section of the Half-Life Wikia
GitHub Issue Tracker for Portal and other Source-based games
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (see notes)
DRM-free when launched directly from the executable with -game portal command line argument.[citation needed]
Portal Bundle also available.
Windows
macOS (OS X)
Linux
All versions require Steam DRM.
Soundtrack is available for free with purchase here.

Downloadable content (DLC) and expansions

Name Notes
Soundtrack Available for free.
Windows
Linux
macOS (OS X)
Still Alive Originally an Xbox 360 exclusive, ported to PC by modders in 2017. Available for free.
Windows
Linux
macOS (OS X)

Essential improvements[edit]

Skip intro videos[edit]

Use -novid command line argument[citation needed]

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file(s) location[edit]

System Location
Steam <path-to-game>/portal/cfg/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Steam <path-to-game>/portal/save/

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Approx. 1 GB available.
Settings will sync too, except graphics settings.

Video settings[edit]

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
75-90° FOV. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Set launch options to -windowed -noborder
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
Up to 8x MSAA and up to 16x QCSAA.
Vertical sync (Vsync)
Double and triple buffered.
60 FPS and 120+ FPS
No frame rate or refresh rate cap.[1]
High dynamic range display (HDR)
Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering.

Field of view (FOV)[edit]

Borderless fullscreen windowed[edit]

-window -noborder[citation needed]
  1. Find Portal in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -window -noborder
  6. Press OK
  7. Launch the game

Input settings[edit]

In-game key map settings.
In-game key map settings.
In-game mouse/gamepad settings.
In-game mouse/gamepad settings.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio options Native Notes
Separate volume controls
Over-all game volume and separate music slider.
Surround sound
7.1, 5.1 surround sound, 4 speaker surround
Subtitles
Closed captions
Mute on focus lost
"Silence the audio while the game window is in the background" check box

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Czech
Danish
Dutch
Finnish
French
German
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Romanian
Russian
Spanish
Swedish
Thai
Turkish

VR support[edit]

Headsets Native Notes
HTC Vive
This game might be playable with the Revive Compatibility Layer (compatibility list).
Oculus Rift
See Oculus Rift.
OSVR
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer (compatibility list).
Devices Native Notes
Tracked motion controllers
Traditional controller Partial support See Input settings for details.
Keyboard/Mouse

Oculus Rift[edit]

Enable Oculus Rift support[2]
  1. Find Portal in your Steam Library
  2. Right-click and select Properties
  3. Choose Set Launch Options...
  4. Add -vr and press OK.
  5. Close the window and relaunch the game

Issues fixed[edit]

Black and purple textures and giant red models[edit]

See Missing models or textures.

Game crashes when going through a portal (Windows)[edit]

Run the game in DirectX 9 or higher[citation needed]
If the game is running on a version below DirectX 9 it will likely crash when entering a portal.

I can't see my crosshair[edit]

cl_drawcrosshair 1[citation needed]
  1. Open the console in game (Default key is ~)
  2. Input cl_drawcrosshair 1 to show your crosshair. Similarly, you can use cl_drawcrosshair 0 to hide it.
You may need to enable the console in the settings

Portals are rendered incorrectly[edit]

Run the game in DirectX 9 or higher[citation needed]

The game may have defaulted to DirectX 8, causing portals to be rendered without effects. Add -dxlevel 90 to the game's launch options to run the game in DirectX 9, then remove it after running the game once or your in-game video options will keep resetting back to the defaults.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 6, 7, 8, 8.1, 9
OpenGL 2.1 OS X and Linux only.
Shader Model support 2, 3
64-bit executable
OS X and Linux only.[citation needed]

Middleware[edit]

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System
Cutscenes Bink Video Used for startup videos and in-game movies.

Console commands[edit]

Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed]
  1. Launch the game
  2. From the main menu select Options
  3. Select the Keyboard tab
  4. Click the Advanced button
  5. Check the box next to Enable developer console (~).
  6. Click Apply

Notes

Some commands may first require you enabling sv_cheats. You can do so with sv_cheats 1.
Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server.
Users without a US keyboard could experience some problems.

Launch options[edit]

View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed]
  1. Find the game in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input your selected launch options and separate each command with a space
  6. Press OK
  7. Launch the game

Mute the radios from the Portal 2 ARG (Transmission Received)[edit]

Before Portal 2 was announced, Valve ran an ARG that cryptically hinted at a sequel through an update in Portal. The update added a radio to find every single level, and carrying them all to the end to be vaporized caused them to emit shrieking noises. These noises could be decoded into pictures that seemed to hint at Portal 2, which was later confirmed. Since the ARG serves no purpose anymore, the audio that these radios play to alert you to their presence may be distracting. To mute these radios and achieve a near-vanilla Portal experience, follow these steps.

Mute the Radios[citation needed]
  1. Go to <path-to-game>\portal\
  2. Create a folder named custom and open it
  3. Create a folder named mute radios inside the custom folder and open it
  4. Create a folder named sound inside the mute radios folder and open it
  5. Create a folder named ambient inside the sound folder and open it
  6. Create a folder named music inside the ambient folder and open it
  7. Find a replacement .wav file such as this empty one from wc3c.net and copy it into the music folder
  8. Rename the .wav file to looping_radio_mix.wav
  9. Launch the game.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) Intel Pentium 4 1.7 GHz
AMD Athlon XP 1700+
Intel Pentium 4 3.0 GHz
AMD Athlon XP 3000+
System memory (RAM) 512 MB 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 8500
128 MB of VRAM
DirectX 8.1 compatible
Nvidia GeForce 7900
ATI Radeon X1900
256 MB of VRAM
DirectX 9 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.5.8
Processor (CPU)
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8 series
ATI Radeon X1600
Intel HD Graphics 3000

References