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Firewatch

From PCGamingWiki, the wiki about fixing PC games
Firewatch
Firewatch cover
Developers
Campo Santo
Publishers
Panic
Engines
Former Unity 5[Note 1]
Unity 2017[Note 2]
Release dates
Windows February 9, 2016
macOS (OS X) February 9, 2016
Linux February 9, 2016
Reception
Metacritic 81
OpenCritic 80
IGDB 79
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time, Relaxed
Perspectives First-person
Controls Direct control
Genres Adventure, Exploration
Art styles Cartoon, Cel-shaded
Themes North America
Firewatch on HowLongToBeat
Firewatch on IGDB
Firewatch on MobyGames
Firewatch on Wikipedia

Firewatch is a singleplayer first-person adventure and exploration game.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Microsoft Store
DRM-free after installation through Microsoft Store client (notes may include more details)
Xbox Play Anywhere. Included with Xbox Game Pass for PC Does not require an Xbox Live log-in.[4]
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions Game does not contain any microtransactions.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\CampoSanto\Firewatch\
Microsoft Store
macOS (OS X) $HOME/Library/Application Support/unity.CampoSanto.Firewatch/
Linux $XDG_CONFIG_HOME/unity3d/CampoSanto/Firewatch/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\CampoSanto\Firewatch\saves\
Microsoft Store %LOCALAPPDATA%\Packages\CampoSanto.Firewatch_1traspxf3h47a\SystemAppData\wgs\
macOS (OS X) $HOME/Library/Application Support/unity.CampoSanto.Firewatch/saves/
Linux $XDG_CONFIG_HOME/unity3d/CampoSanto/Firewatch/saves/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Linux Steam cloud saves are stored at $HOME/.config/unity3d/CampoSanto/Firewatch, but the game actually uses $XDG_CONFIG_HOME/unity3d/CampoSanto/Firewatch.
Xbox Cloud

Video

Ingame graphics settings.
Ingame graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Default is 55° vertical; use the Firewatch FOV Changer.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Enabled by default; there is no way to toggle it in-game.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Enable Fullscreen mode

Game is in borderless fullscreen by default.
Exclusive fullscreen is required for G-Sync or FreeSync and DSR/VSR.[citation needed]
Use the -window-mode exclusive parameter
Possible improvement to performance by launching the game in Windows 7 compatibility mode.

Input

Audio

Ingame audio settings.
Ingame audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Game pauses on focus lost. The main menu does not mute.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Czech
Fan translation. Available to download.
French
German
Hungarian
Fan translation. Available to download.
Italian
Fan translation. Available to download.
Japanese
Korean
Fan translation. Available to download.
Polish
Fan translation. Available to download for Steam and GOG.
Brazilian Portuguese
Fan translation. Available to download.
Russian
Spanish
Turkish
Fan translation. Available to download.

VR support

3D modes State Notes
Nvidia 3D Vision
See Helix Mod: Firewatch.
vorpX
G3D, Z3D, DirectVR
Officially supported game, see official vorpx game list.
Headsets
SteamVR
Use Two Forks VR Mod.
Oculus VR (LibOVR)
Use Two Forks VR Mod.
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR.
Devices
Tracked motion controllers
Use Two Forks VR Mod.
See Input for details.
Traditional controller
See Input for details.
Keyboard/Mouse

Issues fixed

GOG Galaxy achievements are not unlocking

Install Microsoft Visual C++ Redistributable 2012 and Microsoft Visual C++ Redistributable 2013
  • Achievements that should have been awarded will not be awarded until the task is completed again.

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio Wwise

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core i3 2.00 GHz
AMD equivalent
System memory (RAM) 6 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 450
1 GB of VRAM
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.8+
Processor (CPU) 2011 or newer Intel Core i5
System memory (RAM) 6 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Dedicated graphics card required. No Mac Mini model is officially supported at this time.
1 GB of VRAM
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS)
Processor (CPU) Intel Core i3 2.00 GHz
AMD equivalent
System memory (RAM) 6 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 450
1 GB of VRAM
A 64-bit operating system is required.


Notes

  1. Unity engine build: 5.6.5p1[1][2]
  2. Unity engine build: 2017.4.40f1[3]

References

  1. Steam Community :: Group Announcements :: Firewatch - last accessed on 2016-11-07
  2. Verified by User:Vetle on 2018-05-11
  3. Verified by User:Fds29 on 2021-12-16
    Seen in the output_log.txt file.
  4. Verified by User:Mmachinecodev on 2022-04-29