Some users have encountered issues such as not being able to set their native resolution; the game resetting their chosen resolution to a lower one; or the game's maximum available resolution being lower than their monitor's native resolution. Such cases may be caused by the presence of multiple monitors attached to the computer, or attempting to play the game on an attached TV where larger resolutions may not be available. Possible solutions include unplugging any extra monitors or setting the multi-monitor display mode in Windows to "Computer Only".
Install Metro Mouse Fix.
Note: This bug and bug fix may not be limited to Nvidia cards. If you have an AMD chipset and are experiencing this bug, try the fix anyway.
This issue seems to occur when using PulseAudio
If this option enables sound but causes sound suttering or performance drops, try the following:
3. Save the changes
Where the digits for card and device need to replaced with the values for the soundcard you are actually using.
You can find these values by running aplay -l.
So for an output like this:
$ aplay -l
**** List of PLAYBACK Hardware Devices ****
card 0: PCH [HDA Intel PCH], device 0: ALC892 Analog [ALC892 Analog]
Subdevice #0: subdevice #0
You would use card 0 and device 0.
If both options above haven't helped you may want to try this:
Some audio drivers don't play well with Pulseaudio's Glitch-free Feature, e.g. Creative X-Fi cards.
To switch from newer schedule to older interrupt-based audio processing:
load-module module-udev-detect tsched=0