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XCOM: Enemy Unknown

From PCGamingWiki, the wiki about fixing PC games
XCOM: Enemy Unknown
XCOM: Enemy Unknown cover
Developers
Firaxis Games
macOS (OS X) Feral Interactive
Linux Feral Interactive
Publishers
2K Games
OS X, Linux Feral Interactive
Engines
Unreal Engine 3
Release dates
Windows October 9, 2012
macOS (OS X) June 27, 2013
Linux June 19, 2014
XCOM: Enemy Unknown at Wikipedia
X-COM
X-COM: UFO Defense 1994
X-COM: Terror from the Deep 1995
X-COM: Apocalypse 1997
X-COM: Interceptor 1998
X-COM: Email games 1999
X-COM: Enforcer 2001
XCOM: Enemy Unknown 2012
The Bureau: XCOM Declassified 2013
XCOM 2 2016

This page is for the reboot. For the original game, see X-COM: UFO Defense.

Key points

The game suffers from an abundance of bugs. Some bugs were game-breaking as of 2012.[1]

General information

PC Report - XCOM: Enemy Unknown on Linux
UFOpaedia - Wiki for the series
Official Forum - not PC-specific
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
macOS (OS X)
Linux
Developer website
Icon overlay.png
Complete Edition. Elite Edition also available.
macOS (OS X)
Linux
Amazon.com
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Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Complete Edition
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Complete Pack
Windows
Humble Store
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Complete Edition
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
Elite Edition
macOS (OS X)
Steam
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Steam CEG 1.1.0.2100
Windows
macOS (OS X)
Linux

Version differences[edit]

GOG.com version is single-player only.
Complete Pack and Complete Edition include all the DLC.
Elite Edition for OS X includes the two DLC packs, but not the Enemy Within expansion.

Downloadable content (DLC) and expansions

Name Notes
Elite Soldier Pack Pre-order bonus, also available for separate purchase.
Windows
macOS (OS X)
Linux
Slingshot Pack
Windows
macOS (OS X)
Linux
XCOM: Enemy Within
Windows
macOS (OS X)
Linux

Essential improvements[edit]

Skip intro videos[edit]

Use the -nostartupmovies command line argument[2]

Turn off multiplayer chat[edit]

Turn off multiplayer voice chat[3]
  1. Go to the configuration file(s) location.
  2. Open XComEngine.ini or DefaultEngine.ini.
  3. Find the [VoIP] section
  4. Change the value of bHasVoiceEnabled to false

Enable armor tint options[edit]

Enable armor tints[4]
  1. Go to the configuration files location.
  2. Open XComGame.ini or DefaultGame.ini.
  3. Add the following lines at the end
[XComStrategyGame.XGCustomizeUI]
bArmorDecoAvailable=true
bArmorTintAvailable=true

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\XCOM - Enemy Unknown\XComGame\Config\
%USERPROFILE%\Documents\My Games\XCOM - Enemy Within\XComGame\Config\
macOS (OS X) ~/Library/Application Support/Feral Interactive/XCOM Enemy Unknown/
Linux $XDG_DATA_HOME/feral-interactive/XCOM/WritableFiles/
This game follows the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\XCOM - Enemy Unknown\XComGame\SaveData\
%USERPROFILE%\Documents\My Games\XCOM - Enemy Within\XComGame\SaveData\
macOS (OS X) ~/Library/Application Support/Feral Interactive/XCOM Enemy Unknown/
Linux $XDG_DATA_HOME/feral-interactive/XCOM/savedata/
Having too many savegames can cause slowdowns, which can be fixed by regularly purging savegames.
Savegames will start appearing in the wrong order once there are more than or around 100 savegames.
If savegames are not showing when starting the game in Linux after playing it in Windows, go to the savegames location in Linux and change the name of the folder SaveData to savedata.

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Display settings.
Display settings.
Video settings.
Video settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry to fix the game rendering upside-down.[5]
Ultra-widescreen
Mouse position is off the further it gets from the center of the screen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Includes "Borderless Window" display mode.
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA, cannot be disabled. Lowest setting is "Low".
Vertical sync (Vsync)
60 FPS and 120+ FPS
No frame rate or refresh rate cap.[6]
Color blind mode
Game's color scheme is inherently friendly (no dedicated mode).[7]

Input settings[edit]

Input settings.
Input settings.
Keyboard and mouse, touch Native Notes
Remapping
Can bind two key combinations for each function.
Mouse acceleration
Some in-game functions cause mouse to accelerate wildly (e.g., any area-of-effect ability).
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
Requires Enemy Within DLC.[8] Must be first enabled in options.
Controller
Controller support
Full controller support
Must be first enabled in options. KB/M is disabled while controller is enabled.
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Connection modes unknown
Tracked motion controllers
Generic/other controllers
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
KB/M is disabled while controller is enabled.

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
Surround sound
With surround sound enabled certain sounds such as dialogue audio cannot be heard.[9]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Russian
Spanish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
LAN play
2 Versus
Online play
2 Versus

Connection types

VR support[edit]

3D modes Native GG3D Notes
Nvidia 3D Vision
Use Helix Mod to improve 3D support.
TriDef 3D

Issues fixed[edit]

Save game slowdowns[edit]

Having a lot of savegames might cause the game to momentarily freeze while loading the "Save Game" screen.
Delete unnecessary save games[10]

Windows[edit]

Game appears to run in slow motion[edit]

Using Gigabyte's OC Guru overclocking tool can cause the game to appear to run in slow motion, then jump forward in time every few seconds.
Close the OC Guru overlay[11]
  1. In the taskbar, right click on the Gigabyte OC Guru and click Close.
  2. You may need to click show hidden icons to see the icon.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
Shader Model support 3
64-bit executable

Middleware[edit]

Middleware Notes
Physics PhysX 2.8.4.6
Interface Scaleform
Cutscenes Bink Video 1.99a
Multiplayer Steamworks

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Vista 7
Processor (CPU) 2.0 GHz Dual Core AMD Athlon X2 2.7 GHz
Intel Core 2 Duo 2.4 GHz
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) ATI Radeon HD 2600 XT
Nvidia GeForce 8600 GT
ATI Radeon HD 3000 series
Nvidia GeForce 9000 series
Windows XP is not supported, but the game can be made to run on it using this guide.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8.5 10.9.5
Processor (CPU) Intel Core 2 Duo 2.0 GHz Intel Core 2 Duo 2.4 GHz
System memory (RAM) 4 GB 8 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) ATI Radeon HD 4000 Series
Nvidia GeForce 9000 Series
256 MB of VRAM
512 GB of VRAM
The following cards require 8 GB of RAM: Nvidia GeForce 320M, Nvidia GeForce 9400 and Intel HD3000.
The OS X version is not supported on these graphics cards: ATI Radeon X1xxx series, ATI Radeon HD2xxx series, Intel GMA series, Nvidia GeForce 7xxx series, Nvidia GeForce 8xxx series.
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.04 64-bit
Processor (CPU) 2.0 GHz 3.0 GHz
System memory (RAM) 4 GB 8 GB
Hard disk drive (HDD) 16 GB
Video card (GPU) AMD Radeon HD 6000 Series
Nvidia GeForce GTX 600 Series
Intel Iris Pro Graphics
512 MB of VRAM
Nvidia GeForce GTX 700 Series
1 GB of VRAM

References