Metro: Last Light Redux

From PCGamingWiki, the wiki about fixing PC games
Metro: Last Light Redux
Metro: Last Light Redux cover
Developers
4A Games
Publishers
Deep Silver
Engines
4A Engine
Release dates
Windows August 26, 2014
Linux December 11, 2014
OS X April 14, 2015[1]
Metro
Metro 2033 2010
Metro: Last Light 2013
Metro 2033 Redux 2014
Metro: Last Light Redux 2014

General information

Unofficial Metro Wiki
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Amazon.com
GamersGate
Gamesplanet
GameStop
Green Man Gaming
GOG.com
Humble Store DRM-free version only available for Windows.
Mac App Store
Steam
Uplay (US/Canada) Only available as part of Redux Bundle
All Linux versions require Steam DRM.

Essential improvements[edit]

Skip intro videos[edit]

Delete contents of legal.ogv[citation needed]
  1. Go to the installation folder.
  2. Open legal.ogv with a text editor.
  3. Delete its contents and save the file.

Notes

Simply deleting or renaming legal.ogv will make the game crash immediately to the desktop without any error messages.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\4A Games\Metro Last Light\user.cfg
%LOCALAPPDATA%\4A Games\Metro Last Light\<user-id>\user.cfg
macOS (OS X)
Linux <path-to-game>/<user-id>/user.cfg
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\4A Games\Metro Last Light\
macOS (OS X)
Linux <path-to-game>/<user-id>/

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud
Steam cloud doesn't seem to sync between Windows and Linux editions. Manual sync works however. Just copy the files from the local Windows folder to the linux folder (see tables above).

Video settings[edit]

General settings.
General settings.
Graphics settings.
Graphics settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
May need to use Borderless fullscreen windowed for some resolutions.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Default is 50° vertical. See Field of view (FOV).
Windowed
See Windowed.
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
0.5x - 4x SSAA (0.5x decreases quality and increases frame rate by upscaling from half the screen resolution). Also features FXAA controlled by the Quality setting.
Vertical sync (Vsync)
60 FPS
120+ FPS
In-game Vsync caps the refresh rate at 60 Hz.

Field of view (FOV)[edit]

This game uses vertical FOV. See FOV Calculator for help.
Edit user.cfg[citation needed]
  1. Go to the configuration file location.
  2. Open user.cfg
  3. Change r_base_fov from the default 50.625 to the desired value (up to 90).

Notes

Increasing the FOV will reveal unfinished player model.

Windowed[edit]

Edit user.cfg[citation needed]
  1. Go to the configuration file(s) location.
  2. Open user.cfg.
  3. Change r_fullscreen on to r_fullscreen off.

Notes

A bottom portion of the image may appear distorted if the resolution is too high.[2] See Borderless fullscreen windowed to fix.

Borderless fullscreen windowed[edit]

Set borderless fullscreen[citation needed]
  1. Go to the configuration file(s) location.
  2. Open user.cfg.
  3. Change r_fullscreen on to r_fullscreen off.
  4. Download Special K.
  5. Copy SpecialK64.dll to the installation folder.
  6. Rename SpecialK64.dll to dxgi.dll.
  7. Start the game and exit.
  8. Open dxgi.ini in the installation folder.
  9. Set Borderless=true and Fullscreen=true under [Window.System].
  10. Set OverrideRes=0x0 to the resolution of your screen (e.g. OverrideRes=1920x1080).
  11. Start the game and set the resolution to something else.
  12. Set the resolution back to your screen resolution.

Post-processing[edit]

Toggle post-process effects[citation needed]
  1. Download Metro: Last Light Redux 3D Vision Fix.
  2. Extract the contents to the installation folder.
  3. Start the game.

Notes

Press F3 to toggle depth of field (off by default).
Press F4 to toggle lens dirt light effects (on by default).
Press F5 to toggle bloom (on by default).
Press F6 to toggle HUD (on by default).

Input settings[edit]

Mouse settings.
Mouse settings.
Keyboard rebinding.
Keyboard rebinding.
Controller settings.
Controller settings.
Controller first preset, three presets available.
Controller first preset, three presets available.
Keyboard and mouse Native Notes
Remapping
Mouse acceleration
No acceleration.
Mouse sensitivity
Sensitivity can be changed, but horizontal sensitivity is always much higher than vertical sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput only.
Full controller support
Controller remapping
Three presets.
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
Master, Music.
Surround sound
Autodetection without setting. 7.1 audio supported.
Subtitles
Conversations only; speech outside of conversation has no subtitles.[3]
Closed captions
Mute on focus lost

Localizations

Language UI Audio CC Notes
English
Czech
Dutch
French
German
Italian
Polish
Russian
Spanish
Ukrainian

VR support[edit]

3D modes Native Notes
Native 3D
Nvidia 3D Vision
Excellent. Some effects render incorrectly. Use Helix Mod: Metro: Last Light Redux for better 3D support.
TriDef 3D
Excellent. Rare 2D effects.
iZ3D

Issues fixed[edit]

Run the game at screen refresh rate[edit]

In-game Vsync caps the refresh rate at 60 Hz in fullscreen mode.
Set desktop refresh rate[citation needed]
  1. Download Special K.
  2. Copy SpecialK64.dll to the installation folder.
  3. Rename SpecialK64.dll to dxgi.dll.
  4. Start the game and exit.
  5. Open dxgi.ini in the installation folder.
  6. Change RefreshRate=-1 to RefreshRate=0 under [Render.FrameRate].

Game menu/world doesn't load properly[edit]

Metro: LL Redux sometimes has problems with multiple monitor setups, even if the game is only running on one of them.[citation needed]
Unplug all monitors except for one[citation needed]

The monitors have to be unplugged, simply disabling them doesn't fix the issue.[citation needed]

No sound under Linux[edit]

This issue seems to sometimes occur when using PulseAudio
Add extra launch options[citation needed]

Use the command line arguments SDL_AUDIODRIVER=alsa %command%

If this option enables sound but causes sound suttering or performance drops, try the following:
Fix performance issues after adding extra launch options[citation needed]
  1. Create a .asoundrc file in your user's home directory
  2. Put this into your .asoundrc:
pcm.!default { 
      type hw
       card 0
       device 0
}
ctl.!default {
       type hw
       card 0
       device 0  
}
3. Save the changes

Notes

Where the digits for card and device need to replaced with the values for the soundcard you are actually using. You can find these values by running aplay -l. So for an output like this:
 $ aplay -l
 **** List of PLAYBACK Hardware Devices ****
 card 0: PCH [HDA Intel PCH], device 0: ALC892 Analog [ALC892 Analog]
  Subdevices: 0/1
  Subdevice #0: subdevice #0
You would use card 0 and device 0.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
OpenGL 4.x Only for OS X and Linux.
64-bit executable
Unknown for OS X and Linux.

Middleware[edit]

Middleware Notes
Physics PhysX

System requirements[edit]

A 64-bit system is a requirement.
Windows
Minimum Recommended
Operating system (OS) Vista 7, 8
Processor (CPU) 2.2 GHz Dual Core Quad Core
3.0 GHz Dual Core
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 10 GB 10 GB
Video card (GPU) Nvidia GeForce 8800 GT
Nvidia GeForce GTS 250
512 MB of VRAM
DirectX 10 compatible
Shader model 4 support
Nvidia GeForce GTX 480
DirectX 11 compatible
OS X
Minimum
Operating system (OS) 10.9.5
Processor (CPU) Intel Core i5 3.2 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) AMD Radeon HD 7950
Nvidia GeForce GTX 750M
1 GB of VRAM
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04/14.04, SteamOS
Processor (CPU) Intel Core i5 2.7 GHz
AMD equivalent
Intel Core i7 2.5 GHz
System memory (RAM) 4 GB 8 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 460
ATI Radeon 5850
2 GB of VRAM
OpenGL 4 compatible
Nvidia GeForce GTX 680
AMD Radeon 7870
2 GB of VRAM
OpenGL 4 compatible
Due to OpenGL 4, Intel video cards no longer supported

References

  1. News - Midweek Madness - Metro Redux series, 50% Off, Now Available for Mac
  2. Windowed graphics glitch
  3. Did they add more subtitles to 2033? :: Metro 2033 Redux General Discussions