Half-Life 2: Lost Coast

From PCGamingWiki, the wiki about fixing PC games
Half-Life 2: Lost Coast
Half-Life 2: Lost Coast cover
Developers
Valve Corporation
Engines
Source
Release dates
Windows October 27, 2005
macOS (OS X) May 9, 2013
Linux May 9, 2013
Half-Life 2: Lost Coast at Wikipedia
Half-Life
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Half-Life: Decay (unofficial port) 2008
Black Mesa TBA

General information

Unofficial Half-Life Wiki
GitHub Issue Tracker for Half-Life 2: Lost Coast and other Source-based games
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Steam
Icon overlay.png
Sold in bundles only.
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

Essential improvements[edit]

Skip intro videos[edit]

Use -novid command line argument[citation needed]

Game data[edit]

Configuration file(s) location[edit]

System Location
Steam <Steam-folder>/SteamApps/common/Half-Life 2/lostcoast/cfg/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Steam <Steam-folder>/SteamApps/common/Half-Life 2/lostcoast/save/

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Syncs save games and settings

Video settings[edit]

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.
Graphics option Option Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Interface scales poorly.
Field of view (FOV)
75-90° FOV. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
No frame rate or refresh rate cap.[1]
High dynamic range display (HDR)
Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering.

Field of view (FOV)[edit]

Borderless fullscreen windowed[edit]

-window -noborder[citation needed]
  1. Find Half-Life 2: Lost Coast in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -window -noborder
  6. Press OK
  7. Launch the game

Input settings[edit]

In-game key map settings.
In-game key map settings.
In-game mouse/gamepad settings.
In-game mouse/gamepad settings.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio options Native Notes
Separate volume controls
Over-all game volume and separate music slider.
Surround sound
7.1, 5.1 surround sound, 4 speaker surround.
Subtitles
Closed captions
Mute on focus lost
"Silence the audio while the game window is in the background" check box.

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Korean
Spanish
Russian

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
Online play
10 Use Synergy.

Connection types

VR support[edit]

3D modes Native Notes
Native 3D
Nvidia 3D Vision
TriDef 3D
iZ3D
Headsets Native Notes
HTC Vive
This game might be playable with the Revive Compatibility Layer (see compatibility list).
Oculus Rift
Available under Video Settings. See Oculus Rift for more information.
OSVR
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer (see compatibility list).
Devices Native Notes
Tracked motion controllers
Controller Partial support See Input settings for details.
Keyboard/Mouse

Oculus Rift[edit]

By default VR mode will run full screen, to switch back to a borderless windowed set the vr_force_windowed convar.

Issues fixed[edit]

Purple and black broken textures[edit]

A generic fix for this issue can be found on our Source engine page.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 8, 8.1, 9
OpenGL 2.1 OS X and Linux only.
Shader Model support 1.x, 2, 3
64-bit executable
OS X and Linux only.[citation needed]

Middleware[edit]

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System
Cutscenes Bink Video Used for startup videos and in-game movies.

Console commands[edit]

Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed]
  1. Launch the game
  2. From the main menu select Options
  3. Select the Keyboard tab
  4. Click the Advanced button
  5. Check the box next to Enable developer console (~)
  6. Click Apply

Notes

Press ~ to open the console.
Some commands may first require you enabling sv_cheats. You can do so with sv_cheats 1.
Users without a US keyboard could experience some problems.

Launch options[edit]

View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed]
  1. Find the game in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input your selected launch options and separate each command with a space
  6. Press OK
  7. Launch the game

System requirements[edit]

Windows
Minimum
Operating system (OS) XP
Processor (CPU) Intel Pentium IV 2.4 GHz
AMD Athlon XP 2800+
System memory (RAM) 1 GB
Hard disk drive (HDD)
Video card (GPU) DirectX 9 compatible

References

  1. New 120Hz Games Report