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Enclave

From PCGamingWiki, the wiki about fixing PC games
Enclave
Enclave cover
Developers
Starbreeze Studios
Publishers
Retail (North America) Vivendi Universal
Retail (Europe) Atari
Retail (Russia) Akella
Digital TopWare Interactive
Engines
Starbreeze Engine[1]
Release dates
Windows March 10, 2003
macOS (OS X) November 15, 2013[2]
Linux (Wine) October 21, 2016[3]
Reception
Metacritic 71
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres RPG
Themes Fantasy
Enclave on HowLongToBeat
Enclave on IGDB
Enclave on MobyGames
Enclave on Wikipedia

Enclave is a singleplayer third-person RPG game.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 4 DRM. German copies use SafeDisc v3 DRM[Note 1].
Windows
GamersGate
DRM-free after installation (requires an internet connection during installation)
Windows
GOG.com
DRM-free
Windows
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
ZOOM Platform
DRM-free
Windows
Linux
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
A demo is available from GamePressure.

Version differences

Languages vary between services but content is otherwise identical (Gold Edition, Gold Edition 2012, etc. are just branding).[6]

Essential improvements

Peixoto's patch

Forced resolution allows high resolution without shrinking the HUD. Ssuper sampling anti aliasing is also possible

Skip intro videos

Use replacement files

Apply the Enclave intro skip.

Increase quality of shadows

Use replacement files
  1. Open <path-to-game>\environment.cfg with a text editor.
  2. Change parameters XR_PORTALTEXTURESIZE and XR_SHADOWDECALTEXTURESIZE to maximum value 2048.

Notes

Values higher than 2048 are decreased to 2048 after game start.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\environment.cfg[Note 2]
<path-to-game>\options.cfg[Note 2]
<path-to-game>\Config.mpp[Note 2]
macOS (OS X)
Linux
environment.cfg contains video settings.
options.cfg contains general and input settings.
Config.mpp contains other input settings.
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\Sbz1\Save[Note 2]
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Locked at 95°.
Windowed
800x600 only. Use dgVoodoo 2.
Borderless fullscreen windowed
Use dgVoodoo 2.
Anisotropic filtering (AF)
1x to 16x.
Anti-aliasing (AA)
Use dgVoodoo 2.
Vertical sync (Vsync)
Use d3d8to9 on Windows 10 for Vsync to work[citation needed]
60 FPS
120+ FPS
Has some side effects: animations do not function properly, and the character can drown too quickly in underwater sections. Enable v-sync and set refresh rate to 60 Hz to fix.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Controller support

Use preset Xpadder profile[7]

Use the Enclave Xpadder Profile.

Use custom controller binds[7]
  1. Go to the installation folder.
  2. Open Config.mpp with a text editor.
  3. Replace the controller binds at the top with the following:

    void main()
    {
       // -------------------------------------------------------------------
       // Xbox 360 Controller
       // -------------------------------------------------------------------

       // "bind"
       // "bind2"
       // "bindrep"

       // "joy0_axis00" (A Button)
       // "joy0_axis01" (B Button)
       // "joy0_axis02" (X Button)
       // "joy0_axis03" (Y Button)

       // "joy0_axis04" (Left Shoulder Button)
       // "joy0_axis05" (Right Shoulder Button)

       // "joy0_axis06" (Back Button)
       // "joy0_axis07" (Start Button)

       // "joy0_axis08" (Left Stick click)
       // "joy0_axis09" (Right Stick click)

       // "joy0_axis0c" (Left Stick)
       // "joy0_axis0d" (Right Stick)
       // "joy0_axis0e" (Triggers)
       // "joy0_axis0f" (DPad)

       bindrep "joy0_axis0c", "moveright arg1 / 128.0; moveforward (-arg0) / 128.0"; //Move with Left Stick
       bindrep "joy0_axis0d", "lookvelocity0 arg1*0.2, arg0*0.04"; //Look with Right Stick (modify arg1 and arg0 to change horizontal and vertical sensitivity)
       bind2 "joy0_axis08", "press crouch", "release crouch"; //Crouch by pressing Left Stick
       bind2 "joy0_axis09", "moveup 1; press jump", "moveup 0; release jump"; //Jump by pressing Right Stick
       bind2 "joy0_axis00", "moveup 1; press jump", "moveup 0; release jump"; //Jump by pressing A Button

       bindrep "joy0_axis0e", "int a0 = arg0/255.0; if(a0) { press attack } else { release attack }"; //Attack by pressing either Trigger
       bind2 "joy0_axis04", "press attack2", "release attack2"; //Second attack or use item by pressing Left Shoulder Button
       bind2 "joy0_axis01", "press attack2", "release attack2"; //Second attack or use item by pressing B Button

       bind "joy0_axis0f", "int a0 = arg0/255.0; if(a0) { cmd nextitem } int a1 = arg1/255.1; if(a1) { cmd nextweapon }"; //Horizontal DPad changes item, vertical DPad changes weapon
       //bind "joy0_axis04", "cmd prevweapon"; //Previous weapon by pressing Left Shoulder Button
       //bind "joy0_axis05", "cmd nextweapon"; //Next weapon by pressing Right Shoulder Button
       bind "joy0_axis02", "cyclecameramode 0, 1"; //Switch between third and first person by pressing X Button
       bind "joy0_axis03", "activateitem \"0x106\""; //Use potion by pressing Y Button

       bind "joy0_axis07", "releaseall; cl_opengamemenu"; //Open menu with Start Button
    }
  1. Open Options.cfg and modify or add the line CONFIG=Config.mpp.

Notes

There may be issues with certain controllers (e.g. triggers and the D-pad on an Xbox 360 controller will not function as individual buttons, and the controller will not work for navigating the game menus).

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Sound and Music.
Surround sound
Up to 7.0 output with DirectSound3D restoration software.[8]
Subtitles
All speech and cutscenes including speech outside of conversations.
Closed captions
Mute on focus lost
EAX support
DirectSound3D. Turn on 3D Sound in options.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
For the Steam version, add BINK_SOUNDTRACK=2 to environment.cfg
German
For the Steam version, add BINK_SOUNDTRACK=3 to environment.cfg
Italian
For the Steam version, add BINK_SOUNDTRACK=4 to environment.cfg
Russian
Retail and GOG.com release. For the Steam version, see this guide.
Spanish
For the Steam version, add BINK_SOUNDTRACK=5 to environment.cfg
Ukrainian
Fan translation; see guide.

VR support

3D modes State Notes
vorpX
G3D
User created profile, requires dgVoodoo2 v2.55.4, see profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum.

Issues fixed

Game always runs windowed (Windows 8)

On Windows 8 the game may ignore resolution choices, always running in windowed mode. Windows 7 compatibility mode fixes this.
Run the game in compatibility mode for Windows 7[citation needed]

Issues with mouse movement, drinking potions, and movement stutter

Use 125 Hz mouse polling rate[citation needed]

Setting the mouse polling rate to 125 Hz may alleviate various issues with mouse movement affecting gameplay. If the mouse does not have adjustable polling rate and problems still occur, using a different/older mouse may work.

Overexposed light effect when using torch

Use dgVoodoo[9]
  1. Download dgVoodoo 2.
  2. Extract dgVoodooCpl.exe and the contents of the MS\x86 subfolder to <path-to-game>.
  3. Run dgVoodooCpl.exe.
  4. Click on "Add" and choose the installation folder.
  5. Go to the DirectX tab.
  6. Disable "dgVoodoo Watermark" and click OK.

High FPS issues

Limit the frame rate to 60 FPS[citation needed]

Linux version doesn't run

The Linux version available on Steam is actually the Windows version with a Wine wrapper, which tends to be less effective than simply using Steam's built-in compatibility tool.
Run the Windows version with Proton

In the Compatibility tab of the game's Properties window in Steam, enable the "Force the use of a specific Steam Play compatibility tool" option and select a Proton version — preferably 5.13-6 or older (see color depth issue) — from the drop-down list.

Reduced color depth (Proton/Linux)

Color banding may occur with Proton 6.3-8 or newer.
Use Proton 5.13-6 or older

In the Compatibility tab of the game's Properties window in Steam, enable the "Force the use of a specific Steam Play compatibility tool" option and select Proton 5.13-6 or older from the drop-down list.

Wizard armor bug

Use [https://steamcommunity.com/app/253980/discussions/0/626329820834834982/ community fix

Other information

API

Technical specs Supported Notes
Direct3D 8.1
OpenGL 3 Can be set in <path-to-game>\environment.cfg but is not recommended by the developer.
Shader Model support 1.1
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
The macOS version available on Steam is just the Windows version bundled with Wine.
Linux
The Linux version available on Steam is just the Windows version bundled with Wine.

Middleware

Middleware Notes
Audio DirectSound3D
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 600 MHz
System memory (RAM) 192 MB
Hard disk drive (HDD) 2.5 GB
Video card (GPU) Nvidia GeForce 1
ATI Radeon
MATROX Parhelia
16 MB of VRAM
DirectX 8.1 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) Snow Leopard
Processor (CPU) Intel Mac 2.GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) Shader model 2.0 support
Linux
Minimum Recommended
Operating system (OS) Ubuntu 16.04 LTS or SteamOS
Processor (CPU) Intel single-core CPU
AMD single-core CPU
System memory (RAM) 512 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) 128 MB of VRAM
Unsupported video cards that work with some issues: Nvidia TNT2, Kyro I, Kyro II


Notes

  1. SafeDisc retail DRM does not work on Windows 10[4] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[5]
  2. 2.0 2.1 2.2 2.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References