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Vanquish cover
Platinum Games
Windows Little Stone Software
Platinum Engine
Release dates
Windows May 25, 2017
Vanquish at Wikipedia

General information

Steam Community Discussions


Source DRM Notes Keys OS
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Humble Store
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All versions require Steam DRM.

Version differences[edit]

The Digital Deluxe Edition includes a sampler of the game's soundtrack, a digital artbook, some wallpapers, and avatars, which can be found in <path-to-game>\Extras. This version of the game was available only for pre-purchase.

Essential improvements[edit]

Skip intro videos[edit]

Skip intro videos[citation needed]
  1. Go to <path-to-game>\data\movie\.
  2. Open b_jp_0000.sfd, b_us_0000.sfd, and pg.sfd with a text editor.
  3. Delete all contents and save the files.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\Vanquish\

Save game data location[edit]

System Location
Windows <Steam-folder>\userdata\<user-id>\460810\remote\

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

General settings.
General settings.
Graphics settings.
Graphics settings.
Graphics option Option WSGF Notes
Widescreen resolution
See the WSGF entry.
See the WSGF entry.
See the WSGF entry.
4K Ultra HD
Field of view (FOV)
Use the -fov XX parameter with a number between 40-120 to change the FOV. The game was designed for an FOV of 80°, so errors may occur at other values.
Use the -window parameter to start in windowed mode.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
Edge 2x, 4x, 8x, or FXAA.
Vertical sync (Vsync)
Double buffering only. Force triple buffering externally.
60 FPS
120+ FPS
Game defaults the monitor's refresh rate to 60 Hz, higher refresh rates can be selected in the graphics menu.
High dynamic range display (HDR)
Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering.
Vanquish's GUI was made at 1280x720 resolution.[1]

Input settings[edit]

Input settings.
Input settings.
Keyboard and mouse Native Notes
Two keys per action.
Some quick-time events require the use of the default keys. I.E. the game will require you to mash E rather than whatever you re-assigned the "interact" command to.
Mouse acceleration
No way to turn it off.
Mouse sensitivity
Three separate options: Normal, Aiming and Zoom.
Mouse input in menus
Mouse Y-axis inversion
Controller support
XInput and DirectInput.
Full controller support
Controller remapping
Renders almost all DirectInput controls unuseable. Can choose between two button presets only.
Controller sensitivity
Three separate options: Normal, Aiming and Zoom.
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Music, Sound Effects and Voices.
Surround sound
Closed captions
Mute on focus lost


Language settings.
Language settings.
Language UI Audio Sub Notes

Issues unresolved[edit]

Infinite overheating loading if frame rate is lower than 30[edit]

A problem brought up by the last patch (1.03).[citation needed]

Issues fixed[edit]

Game defaults to an unsupported resolution[edit]

Start game in windowed mode[2]

Use the -window command line argument.

Stuttering when moving the mouse[edit]

Close MSI Afterburner[citation needed]

Motion blur cannot be disabled[edit]

Disable more of the motion blur effects[2]

Use the -extendedmotionbluroff command line argument with motion blur turned off in graphics settings.

Other information[edit]


Technical specs Supported Notes
Direct3D 9
64-bit executable

Command line parameters[edit]

See command line arguments on how to use the following options.[2]
Parameter Description
-extendedmotionbluroff Will disable more of the motion blur effects when Motion Blur is turned off in the graphics menu.
-unlockaspectratio Removes the borders on the top/bottom or left/right of the screen in non-16:9 aspect ratios. Please note that Vanquish was originally designed to a 16:9 aspect ratio only, and as such, certain UI elements will be distorted with the lock disabled.
-fov XX Use a number between 40-120 to change the field of view. The game was designed for an FOV of 80°, so errors may occur at other values.
-monitor X This will allow users to select which monitor to treat as the primary device, which will allow full screen exclusive to work on that display.
-audio X Force the game to use the selected device rather than the default device (may help players with audio device issues).
-window This will force the game to boot into windowed mode (should help if the game is defaulting to an unsupported resolution).
–fulltone Players should try this if they're having issues with the brightness rapidly changing (may very slightly impact performance).
–fastvisor For players experiencing slowdown in the visor cutscenes, may improve frame rate in these sections.

System requirements[edit]

Minimum Recommended
Operating system (OS) 7 8, 8.1, 10
Processor (CPU) Intel Core i3 2.9 GHz Intel Core i5 3.4 GHz
System memory (RAM) 4 GB 8 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce 460
AMD Radeon 5670
1 GB of VRAM
DirectX 9.0c compatible
Nvidia GeForce 660 Ti
AMD Radeon R9 270
2 GB of VRAM