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League of Legends

From PCGamingWiki, the wiki about fixing PC games
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Although this game has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
League of Legends
League of Legends cover
Developers
Riot Games
Release dates
Windows October 27, 2009
macOS (OS X) March 1, 2013
League of Legends guide at StrategyWiki
League of Legends at Wikipedia

Key points

Free to play

General information

Official Website
Official Support
Official Forums (North America)
Unofficial Wiki
Unofficial Subreddit

Availability[edit]

Source DRM Notes Keys OS
Retail Global version only.
Windows
Official website Global version.
Windows
macOS (OS X)
Publisher website China version.
Windows
Publisher website Southeast Asia version.
Windows
The Global version requires a region-bound League of Legends account.[1] Transfers between specific regions are available for purchase.[2]
The China version requires a QQ account.
The Southeast Asia version requires a Garena account.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\Config
macOS (OS X) <path-to-game>\Config
Linux (Proton) <Steam-folder>/steamapps/compatdata/20590/pfx/[Note 1]
All in-game settings[3] and keybindings[4] are account-bound and stored in the cloud.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game video settings.
In-game video settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+.[5][6]
4K Ultra HD
Available, but has issues.[7][8]
Field of view (FOV)
There are tools to alter your FOV but they are strictly against Riots ToS for third party applications. Riot does actively ban players for using these tools.[9]
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Uses FXAA.[10]
Vertical sync (Vsync)
60 FPS and 120+ FPS
25, 30, 60, 80, 120, 144, Uncapped FPS limiter. No refresh rate cap.
High dynamic range display (HDR)
Color blind mode
Deuteranopia (red-green colorblindness) only.[11]

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Supported languages will vary from region to region. See Riot Games' support article for details.
Use LVOC to bypass audio region restrictions.
Language UI Audio Sub Notes
English
North America, EU West, EU Nordic and East, Oceania
Brazilian Portuguese
Brazil
Simplified Chinese
China
Czech
EU Nordic and East
French
EU West
German
EU West
Greek
EU Nordic and East
Hungarian
EU Nordic and East
Italian
EU West
Japanese
Japan
Korean
South Korea
Polish
EU Nordic and East
Romanian
EU Nordic and East
Russian
Russia
Spanish
Spanish (Spain) for EU West.
Latin American Spanish
Spanish (Latin America) for Latin America(s).
Turkish
Turkey

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
Online play
10 Versus, Co-op
3v3, 5v5. Custom lobbies available for 1-10 players.
Special events may provide unique game modes and team sizes (1v1, 2v2, 6v6).

Connection types

Type Native Notes
Matchmaking
Ranked mode unlocked at level 30, with 20 (5v5) or 12 (3v3) champions unlocked.[12]
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Only available for tournaments. Uses a pre-generated code instead of an IP address.

Ports

Protocol Port(s) and/or port range(s)
TCP 80, 443, 2099, 5222-5223, 8088, 8393-8400
UDP 5000-5500, 8088
This game supports Universal Plug and Play (UPnP) for automatic port configuration.

Issues fixed[edit]

League of Legends Help Center[edit]

Expansive official knowledge base covering everything from client & patcher issues, to in-game or login issues, and much more.
Constantly sees updates on a daily basis as the official support team adds or maintains the support articles.
Troubleshoot the issue according to Riot Games Support's League of Legends Help Center[13]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9 Windows only.[14]
OpenGL 1.5 OS X only.[14]
Shader Model support 2
64-bit executable

Middleware[edit]

Middleware Notes
Audio Wwise

Tools[edit]

Hextech Repair Tool[edit]

Official automated troubleshooting tool able to fix issues related to corrupt game data, connection problems, and firewall issues.
Capable of automatically submitting a ticket to Riot Support if the tool wasn't able to fix the issue experienced.
Supports both Windows and OS X.

Lag Report[edit]

Official tool for testing the network connection to the game servers of a region.
Browser-based, no download or install required.
Provides a comparison report for ISPs in the user's location.
Supported regions: North America, EU-West, EU-Nordic East

Network Log Reader[edit]

Official tool for diagnosing network logs and find the cause of connection issues experienced during play.
Browser-based, no download or install required.

Game Log Reader[edit]

Official tool for diagnosing game logs and find the cause of frame rate issues or game crashes experienced during play.
Browser-based, no download or install required.

LVOC - LoL VO Changer[edit]

Tool for changing in-game audio to another language.
Works even for languages otherwise limited to certain regions.
Supports both Windows and OS X.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP3[15]) Vista, 7, 8.1, 10
Processor (CPU) 2.0 GHz 3.0 GHz
System memory (RAM) 1 GB (XP)
2 GB (Vista and newer)
2 GB (XP)
4 GB (Vista and newer)
Hard disk drive (HDD) 8 GB 12 GB
Video card (GPU) DirectX 9.0c compatible
Shader model 2.0 support
Nvidia GeForce 8800
AMD Radeon HD 5670
512 MB of VRAM
Other Screen resolutions up to 1920x1200
Official system requirements
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8.5
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 5 GB 10 GB
Video card (GPU) Nvidia GeForce 8600M GT
ATI Radeon HD 2600
Nvidia GeForce GT 330M
ATI Radeon HD 4670
Other Screen resolutions up to 1920x1200
Official system requirements

Notes

  1. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/20590/ in addition to or instead of this directory. The app ID (20590) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Separate Servers - Riot Games Support - last accessed on 2017-10-01
    "An account created for a particular server will not be able to log into the website or the version of client made for the other servers."
  2. Account Transfer FAQ - Riot Games Support - last accessed on 2017-10-01
  3. Patch 5.22 notes - League of Legends - last accessed on 2017-10-01
    "All in-game settings [...] are now saved server-side per account, rather than on individual computers."
  4. Hotkeys (Keybindings) FAQ - Riot Games Support - last accessed on 2017-10-01
    "they are account-bound and saved on our servers"
  5. TIL if you play League on a bigger monitor, it doesn't stretch the game, it just adds more vision - League of Legends Subreddit - last accessed on 2017-09-29
  6. League Of Legends 21:9 Review - YouTube - last accessed on 2017-09-29
  7. League in 4k is unplayable, here is why - League of Legends Subreddit - last accessed on 2017-09-29
  8. LoL in 4K Resolution? - League of Legends NA Forums - last accessed on 2017-09-29
  9. https://support.riotgames.com/hc/en-us/articles/225266848-Third-Party-Applications
  10. A Trip Down The LoL Graphics Pipeline - Riot Games Engineering - last accessed on 2017-10-02
    "For League, we use the Fast Approximate Anti-Aliasing (FXAA) algorithm."
  11. Colorblind Mode - Riot Games Support - last accessed on 2017-09-29
    "We have implemented a mode for players that are affected by deuteranopia (red-green colorblindness) so they can better distinguish between friendly and enemy health bars as well as spell effects during gameplay."
  12. Unlocking Game Modes - Riot Games Support - last accessed on 2017-12-30
    "Ranked Solo/Duo and Ranked Flex queues for 5v5 Summoner's Rift will open at level 30 and when you acquire at least 20 champions. Ranked Flex 3v3 Twisted Treeline will open at level 30, once you acquire at least 12 champions."
  13. Verified by User:Aemony on 2017-09-30
  14. 14.0 14.1 A Trip Down The LoL Graphics Pipeline - Riot Games Engineering - last accessed on 2017-09-29
    "There are over ten million games per month played on Windows XP, so to maintain backwards compatibility we have to support DirectX 9 and can only use the features it provides. We use a comparable featureset from OpenGL 1.5 on OS X machines as well"
  15. Dropping Support for Windows XP Service Pack 2 - Riot Games Support - last accessed on 2017-09-30
    "Service Pack 2 is no longer compatible with the latest security protocols. This isn’t a change to League itself, but a required security update to the connection between players and our servers. The only versions of Windows compatible with the latest protocols are XP Service Pack 3 and above for 32-bit, and Vista and above for 64-bit."