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Difference between revisions of "User:Markie/List of Nvidia HBAO+ compatibility flags"

From PCGamingWiki, the wiki about fixing PC games
 
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! style="width:20%" | References
 
! style="width:20%" | References
 
|-
 
|-
| [[A Tribute To Donkey Kong Country]] || 0x00000010</br>0x0000002F</br>0x00000030 || Disable the built-in AO in {{file|UDKEngine.ini}} located in {{folder|C:\UDK\A Tribute To DKC\UDKGame\Config}}. Rename {{file|UDK.exe}} to something else to add it to a new profile in Nvidia Profile Inspector. || https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-132#post-4984227
+
| [[A Tribute To Donkey Kong Country]] || 0x00000010<br>0x0000002F<br>0x00000030 || Rename {{file|UDK.exe}} to something else to add it to a new profile in Nvidia Profile Inspector. Disable the built-in AO in {{file|UDKEngine.ini}} located in {{folder|C:\UDK\A Tribute To DKC\UDKGame\Config}}. || https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-132#post-4984227
 
|-
 
|-
| [[Aarklash: Legacy]] || 0x00000017</br>0x00000033 (strong) ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949588
+
| [[Aarklash: Legacy]] || 0x00000017<br>0x00000033 (strong) ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949588
 
|-
 
|-
 
| [[Alan Wake]] || 0x00000006 || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4816167
 
| [[Alan Wake]] || 0x00000006 || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4816167
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| [[Alice: Madness Returns]] || 0x0000001C ||  || https://extreme.pcgameshardware.de/threads/sammelthread-hbao-kompatibilitaetsbits.328894/#post-6414787
 
| [[Alice: Madness Returns]] || 0x0000001C ||  || https://extreme.pcgameshardware.de/threads/sammelthread-hbao-kompatibilitaetsbits.328894/#post-6414787
 
|-
 
|-
| [[Alien Breed: Impact]] || 0x0000002F || Disable the built-in AO by edit the {{file|AlienBreedEp1Engine.ini}} and set "Ambient occlusion=False". || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4804265
+
| [[Alien Breed: Impact]] || 0x0000002F || Disable the built-in AO by seting <code>Ambient occlusion=False</code> in {{file|AlienBreedEp1Engine.ini}}. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4804265
 
|-
 
|-
| [[Alien Breed 2: Assault]] || 0x0000002F || Disable the built-in AO by edit the {{file|AlienBreedEp2Engine.ini}} and set "Ambient occlusion=False". || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4804265
+
| [[Alien Breed 2: Assault]] || 0x0000002F || Disable the built-in AO by seting <code>Ambient occlusion=False</code> in {{file|AlienBreedEp2Engine.ini}}. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4804265
 
|-
 
|-
| [[Alien Breed 3: Descent]] || 0x0000002F || Disable the built-in AO by edit the {{file|AlienBreedEp3Engine.ini}} and set "Ambient occlusion=False". || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4804265
+
| [[Alien Breed 3: Descent]] || 0x0000002F || Disable the built-in AO by seting <code>Ambient occlusion=False</code> in {{file|AlienBreedEp3Engine.ini}}. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4804265
 
|-
 
|-
| [[Alien Rage]] || 0x00000020 || Disable the built-in AO. via {{file|AFEARENGINE.ini}} in {{folder|Documents/My Games/Alien Rage/Single Player/Config}} || https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-132#post-4983291
+
| [[Alien Rage]] || 0x00000020 || Disable the built-in AO in {{file|AFEARENGINE.ini}} located in {{folder|Documents\My Games\Alien Rage\Single Player\Config}}. || https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-132#post-4983291
 
|-
 
|-
 
| [[Aliens: Colonial Marines]] || 0x00000021 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10187423&postcount=77
 
| [[Aliens: Colonial Marines]] || 0x00000021 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10187423&postcount=77
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| [[American McGee's Scrapland]] || 0x00000034 ||  || https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-163#post-5211590
 
| [[American McGee's Scrapland]] || 0x00000034 ||  || https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-163#post-5211590
 
|-
 
|-
| [[Antichamber]] || 0x0000002F || Need to rename {{file|UDK.exe}} to something else so you can add it to a profile! || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-68#post-4979970
+
| [[Antichamber]] || 0x0000002F || Rename {{file|UDK.exe}} to something else to add it to a new profile in Nvidia Profile Inspector. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-68#post-4979970
 
|-
 
|-
 
| [[Assassin's Creed]] || 0x00060019 || 16:9 only. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4899348
 
| [[Assassin's Creed]] || 0x00060019 || 16:9 only. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4899348
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| [[Assassin's Creed Rogue]] || 0x00140000 || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5031462
 
| [[Assassin's Creed Rogue]] || 0x00140000 || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5031462
 
|-
 
|-
| [[Assassin's Creed: Liberation HD]] || 0x00060000 || Disable the built-in AO in INI file. "SSAO=0" || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896582
+
| [[Assassin's Creed: Liberation HD]] || 0x00060000 || Disable the built-in AO by setting <code>SSAO=0</code>. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896582
 
|-
 
|-
| [[Banished]] || 0x00000002 || DX9 only. Shadow Resolution must be set to "High" to avoid major shimmering while rotating the camera. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4940627
+
| [[Banished]] || 0x00000002 || DX9 only. Set shadow resolution to high to avoid shimmering during camera movement. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4940627
 
|-
 
|-
| [[Batman Arkham Origins Blackgate]] || 0x00000005</br>0x00000031</br>0x00000017 (strong) ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-11#post-4793399
+
| [[Batman Arkham Origins Blackgate]] || 0x00000005<br>0x00000031<br>0x00000017 (strong) ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-11#post-4793399
 
|-
 
|-
 
| [[Batman: Arkham Asylum]] || 0x00000030 || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6014538
 
| [[Batman: Arkham Asylum]] || 0x00000030 || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6014538
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| [[Batman: Arkham City]] || 0x00000030 || DX9 only. Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5719259
 
| [[Batman: Arkham City]] || 0x00000030 || DX9 only. Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5719259
 
|-
 
|-
| [[Battlefield 1942]]|| 0x0000000F || Flickers occasionally and bleeds through distant fog. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10635621&postcount=134
+
| [[Battlefield 1942]] || 0x0000000F || Bleeds in some areas and flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10635621&postcount=134
 
|-
 
|-
| [[Betrayer]] || 0x00000030 || Effect is more visible when Black/White/Red color filter is disabled. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950140
+
| [[Betrayer]] || 0x00000030 || Effect is more visible when black/white/red color filter is disabled. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950140
 
|-
 
|-
| [[Binary Domain]] || 0x00000018 || Disable the built-in AO. Only a few select resolutions work, like 720p, 1080p, 1440p, 1152p, and 1800p. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-36#post-4892223
+
| [[Binary Domain]] || 0x00000018 || 16:9 only. Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-36#post-4892223
 
|-
 
|-
| [[BioShock]] || 0x0000002D (DX9)</br>0x00140000 (DX10) || DX9 flickers or bleeds occasionally. DX10 is incompatible with SGSSAA. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-71#post-5004436</br>https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-86#post-5114874
+
| [[BioShock]] || 0x0000002D (DX9)<br>0x00140000 (DX10) || 2D bleeds in some areas and flickers occasionally. 00 is Incompatible with SGSSAA. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-71#post-5004436<br>https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-86#post-5114874
 
|-
 
|-
| [[BioShock 2]] || 0x0000002D || DX9 only. ||https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-14#post-4799483
+
| [[BioShock 2]] || 0x0000002D || DX9 only. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-14#post-4799483
 
|-
 
|-
 
| [[BioShock Remastered]] || 0x00020000 (modified) || Modified flag increases strength and fixes bleeding. Might only work on Windows 7. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-116#post-5335712
 
| [[BioShock Remastered]] || 0x00020000 (modified) || Modified flag increases strength and fixes bleeding. Might only work on Windows 7. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-116#post-5335712
 
|-
 
|-
| [[Black Mesa]] || 0x00000014</br>0x00000008 ||  || https://forums.guru3d.com/showpost.php?p=5314393&postcount=2268</br>https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-131#post-5769250
+
| [[Black Mesa]] || 0x00000014<br>0x00000008 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-113#post-5314393<br>https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-131#post-5769250
 
|-
 
|-
 
| [[Blade Kitten]] || 0x00000024 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-64#post-4965843
 
| [[Blade Kitten]] || 0x00000024 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-64#post-4965843
 
|-
 
|-
| [[Blades of Time]] || 0x00000032 || Disable the built-in AO by setting "ssaoQuality:i=2" to "0" in {{folder|X:\Users\xxxxx\AppData\Local\BladesOfTime}} you will find "settings.blk" saw no difference after changing that i think that the built-in AO doesn't work." || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950119
+
| [[Blades of Time]] || 0x00000032 || Disable the built-in AO by setting <code>ssaoQuality:i=0</code> in {{file|settings.blk}} located in {{folder|C:\Users\username\AppData\Local\BladesOfTime}}. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950119
 
|-
 
|-
| [[Blood Knights]] || 0x0000002D || Disable the built-in AO by setting "General Detail" to the second option. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-17#post-4806376
+
| [[Blood Knights]] || 0x0000002D || Disable the built-in AO by setting general detail to the second option. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-17#post-4806376
 
|-
 
|-
 
| [[Blood Omen 2: Legacy of Kain]] || 0x0000001C ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950100
 
| [[Blood Omen 2: Legacy of Kain]] || 0x0000001C ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950100
 
|-
 
|-
| [[Borderlands 2]]|| 0x00000021</br>0x00000021 (modified) || Disable the built-in AO. Flickers occasionally. Modified flag might fix flickering. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-72#post-5009362</br>https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-102#post-5210785
+
| [[Borderlands 2]] || 0x00000021<br>0x00000021 (modified) || Disable the built-in AO. Flickers occasionally. Modified flag might fix flickering. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-72#post-5009362<br>https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-102#post-5210785
 
|-
 
|-
 
| [[Borderlands: The Pre-Sequel]] || 0x0000002F || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940118
 
| [[Borderlands: The Pre-Sequel]] || 0x0000002F || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940118
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| [[Brothers: A Tale of Two Sons]] || 0x00000030 || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527&postcount=98
 
| [[Brothers: A Tale of Two Sons]] || 0x00000030 || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527&postcount=98
 
|-
 
|-
| [[Bulletstorm]] || 0x0000002F || Disable the built-in AO by editing the encrypted CFG files. Bleeds occasionally. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-30#post-4852368
+
| [[Bulletstorm]] || 0x0000002F || Disable the built-in AO in the encrypted CFG files. Bleeds in some areas. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-30#post-4852368
 
|-
 
|-
 
| [[Bully: Scholarship Edition]] || 0x00000003 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896992
 
| [[Bully: Scholarship Edition]] || 0x00000003 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896992
 
|-
 
|-
| [[Call of Duty 2]] || 0x00000005 || Bleeds against white backgrounds in Russian campaign. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-38#post-4895494
+
| [[Call of Duty 2]] || 0x00000005 || Bleeds in some areas. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-38#post-4895494
 
|-
 
|-
 
| [[Call of Duty 4: Modern Warfare]] || 0x00000028 || Use Quality mode. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-38#post-4895537
 
| [[Call of Duty 4: Modern Warfare]] || 0x00000028 || Use Quality mode. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-38#post-4895537
 
|-
 
|-
| [[Call of Duty: Black Ops]] || 0x00000028 || Bleeds underwater. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-43#post-4910220
+
| [[Call of Duty: Black Ops]] || 0x00000028 || Bleeds in some areas. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-43#post-4910220
 
|-
 
|-
| [[Call of Duty: Modern Warfare 2]] || 0x00000028 || Bleeds through smoke. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4898769
+
| [[Call of Duty: Modern Warfare 2]] || 0x00000028 || Bleeds in some areas. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4898769
 
|-
 
|-
 
| [[Call of Duty: Modern Warfare 3]] || 0x00000028 || Use in combination with the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-41#post-4902865
 
| [[Call of Duty: Modern Warfare 3]] || 0x00000028 || Use in combination with the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-41#post-4902865
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| [[Call of Juarez: Gunslinger]] || 0x00000019 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-11#post-4793911
 
| [[Call of Juarez: Gunslinger]] || 0x00000019 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-11#post-4793911
 
|-
 
|-
| [[Castle of Illusion]] || 0x00000010 || Disable the built-in AO via "Post Process=off" || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-57#post-4952278
+
| [[Castle of Illusion]] || 0x00000010 || Disable the built-in AO by setting post process to off. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-57#post-4952278
 
|-
 
|-
 
| [[Castlevania: Lords of Shadow]] || 0x00000002 || Turns off occasionally. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-45#post-4924788
 
| [[Castlevania: Lords of Shadow]] || 0x00000002 || Turns off occasionally. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-45#post-4924788
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| [[Castlevania: Lords of Shadow - Mirror of Fate HD]] || 0x00000002 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-58#post-4952919
 
| [[Castlevania: Lords of Shadow - Mirror of Fate HD]] || 0x00000002 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-58#post-4952919
 
|-
 
|-
| [[Chivalry: Medieval Warfare]] || 0x00000020 (subtle)</br>0x00000030 (strong) ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085
+
| [[Chivalry: Medieval Warfare]] || 0x00000020 (subtle)<br>0x00000030 (strong) ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085
 
|-
 
|-
 
| [[Colin McRae: DiRT]] || 0x0000000E || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10349121&postcount=99
 
| [[Colin McRae: DiRT]] || 0x0000000E || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10349121&postcount=99
 
|-
 
|-
| [[Command & Conquer 3: Tiberium Wars]] || 0x0000001B || Bleeds through fog. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
+
| [[Command & Conquer 3: Tiberium Wars]] || 0x0000001B || Bleeds in some areas. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
 
|-
 
|-
 
| [[Command & Conquer: Generals]] || 0x0000000F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
 
| [[Command & Conquer: Generals]] || 0x0000000F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
 
|-
 
|-
| [[Command & Conquer: Red Alert 3]] || 0x0000001B (subtle)</br>0x0000001F (strong) || Bleeds through fog. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
+
| [[Command & Conquer: Red Alert 3]] || 0x0000001B (subtle)<br>0x0000001F (strong) || Bleeds in some areas. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
 
|-
 
|-
 
| [[Company of Heroes]] || 0x0002002C ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10414299&postcount=103
 
| [[Company of Heroes]] || 0x0002002C ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10414299&postcount=103
 
|-
 
|-
| [[Condemned: Criminal Origins]] || 0x0000002D || Disable Volumetric Lights. Flickers occasionally in cutscenes. || https://forums.guru3d.com/showpost.php?p=4954751&postcount=1158
+
| [[Condemned: Criminal Origins]] || 0x0000002D || Disable volumetric lights. Flickers occasionally. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-58#post-4954751
 
|-
 
|-
| [[Crossout]] || 0x00160030 || Make sure to add {{file|Crossout-D3D9.exe}} in {{folder|Crossout\bin\win32}} and {{file|Crossout.exe}} in {{folder|Crossout\bin\win64}} to the profile - they are not present by default in 382.53 driver. You can toggle between 32-bit DX9 and 64-bit DX11 client via the game launcher. || https://forums.guru3d.com/showpost.php?p=5442630&postcount=2462
+
| [[Crossout]] || 0x00160030 || Add {{file|Crossout-D3D9.exe}} located in {{folder|Crossout\bin\win32}} and {{file|Crossout.exe}} located in {{folder|Crossout\bin\win64}} to the profile in Nvidia Profile Inspector. Toggle between the 32-bit DX9 and 64-bit DX11 clients via the game launcher. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-123#post-5442630
 
|-
 
|-
| [[Crysis]] || 0x0000000D || DX9 only. Disable or dial down the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910
+
| [[Crysis]] || 0x0000000D || DX9 only. Disable the built-in AO or dial it down and use in combination. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910
 
|-
 
|-
| [[Crysis Warhead]] || 0x0000000D || DX9 only. Disable or dial down the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910
+
| [[Crysis Warhead]] || 0x0000000D || DX9 only. Disable the built-in AO or dial it down and use in combination. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910
 
|-
 
|-
| [[Dark Souls II]] || 0x0000002D (DX9)</br>0x00000033 (DX9)</br>0x00060000 (DX11) || Disable the built-in AO. DX9 flickers occasionally. DX11 is 16:9 only. || https://forums.guru3d.com/showpost.php?p=4907817&postcount=2298</br>https://forums.guru3d.com/showpost.php?p=5044410&postcount=1560
+
| [[Dark Souls II]] || 0x0000002D (DX9)<br>0x00000033 (DX9)<br>0x00060000 (DX11) || Disable the built-in AO. 2D and 33 flicker occasionally. 00 is 16:9 only. || https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-113#post-4907817<br>https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-78#post-5044410
 
|-
 
|-
 
| [[Dark Souls Remastered]] || 0x00140000 (modified) ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862
 
| [[Dark Souls Remastered]] || 0x00140000 (modified) ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862
 
|-
 
|-
| [[Dark Souls: Prepare to Die Edition]] || 0x00000032 (subtle)</br>0x00000018</br>0x00000031 || Works with DSFix, render resolution must be same as display resolution set in "PC Settings", see the reference post for more info || https://forums.guru3d.com/showpost.php?p=4907817&postcount=2298
+
| [[Dark Souls: Prepare to Die Edition]] || 0x00000032 (subtle)<br>0x00000018 (modified)<br>0x00000031 || To use with DSFix set the same render resolution in it as the display resolution in-game. Modified flag fixes AO turning on and off while playing online. || https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-113#post-4907817<br>https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-104#post-5222672
|-
 
| [[Dark Souls: Prepare to Die Edition]] || 0x00000018 (modified) || Modified flag fixes AO turning on and off while playing online. || https://forums.guru3d.com/showpost.php?p=5222672&postcount=2081
 
 
|-
 
|-
 
| [[Dark Void]] || 0x00000024 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220
 
| [[Dark Void]] || 0x00000024 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220
Line 153: Line 151:
 
| [[DayZ]] || 0x00000013 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168724&postcount=5703
 
| [[DayZ]] || 0x00000013 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168724&postcount=5703
 
|-
 
|-
| [[Dead Island]] || 0x00000018</br>0x00000028 || Disable the built-in AO with DIH tool. || https://forums.guru3d.com/showpost.php?p=5114473&postcount=1721
+
| [[Dead Island]] || 0x00000018<br>0x00000028 || Disable the built-in AO with DIH. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-86#post-5114473
 
|-
 
|-
| [[Dead Island Riptide]] || 0x00000017 || Disable the built-in AO with DIH tool. || https://forums.guru3d.com/showpost.php?p=4949314&postcount=1073
+
| [[Dead Island Riptide]] || 0x00000017 || Disable the built-in AO with DIH. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949314
 
|-
 
|-
| [[Dead Rising]] || 0x000C0000 (modified) || Requires modification. || https://forums.guru3d.com/showpost.php?p=5338475&postcount=2330
+
| [[Dead Rising]] || 0x000C0000 (modified) || Requires modification. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-117#post-5338475
 
|-
 
|-
| [[Dead Rising 2: Off the Record]] || 0x00000023 (subtle)</br>0x0000002D (stronger) ||  ||
+
| [[Dead Rising 2: Off the Record]] || 0x00000023 (subtle)<br>0x0000002D (stronger) ||  ||
 
|-
 
|-
| [[Dead Rising 3]] || 0x00060000 || Disable the built-in AO. Needs more testing. || https://forums.guru3d.com/showpost.php?p=4913148&postcount=867
+
| [[Dead Rising 3]] || 0x00060000 || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-44#post-4913148
 
|-
 
|-
 
| [[Dead Space]] || 0x0000000F || Use Performance mode. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702
 
| [[Dead Space]] || 0x0000000F || Use Performance mode. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702
 
|-
 
|-
| [[Deadpool]] || 0x00000002 (balanced)</br>0x00000030 (strongest) ||  || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423160
+
| [[Deadpool]] || 0x00000002 (balanced)<br>0x00000030 (strongest) ||  || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423160
 
|-
 
|-
| [[Dear Esther]] || 0x00000009 ||  || https://forums.guru3d.com/showpost.php?p=4877628&postcount=675
+
| [[Dear Esther]] || 0x00000009 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-34#post-4877628
 
|-
 
|-
| [[Dementium II HD]] || 0x00000003 ||  || https://forums.guru3d.com/showpost.php?p=4949803&postcount=1095
+
| [[Dementium II HD]] || 0x00000003 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-55#post-4949803
 
|-
 
|-
| [[Demonicon]] || 0x00000013</br>0x00000027 (subtle)</br>0x00000030 (stronger) || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5007296&postcount=1420
+
| [[Demonicon]] || 0x00000013<br>0x00000027 (subtle)<br>0x00000030 (stronger) || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-71#post-5007296
 
|-
 
|-
| [[Deus Ex: Human Revolution - Director's Cut]] || 0x0000002F (modified) || DX9 only. Disable the built-in AO. Requires modification. || https://forums.guru3d.com/showpost.php?p=5181240&postcount=1877
+
| [[Deus Ex: Human Revolution - Director's Cut]] || 0x0000002F (modified) || DX9 only. Disable the built-in AO. Requires modification. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-94#post-5181240
 
|-
 
|-
| [[Deus Ex: Invisible War]] || 0x00000003 || In order to use the flag first add {{file|dx2main.exe}} to the Nvidia Profile Inspector profile then navigate to root directory "\Deus Ex Invisible War\System" and open {{file|Default.ini}} once inside move to "[Flesh]" section and change the values of both variables "DynVPScale" and "DynVPMinRotationRate" to "100" save and make it read-only just to make sure this tweak will remove flickering/angling issues present on the flag. || https://forums.guru3d.com/showpost.php?p=5163244&postcount=1821
+
| [[Deus Ex: Invisible War]] || 0x00000003 || Add {{file|dx2main.exe}} to the profile in Nvidia Profile Inspector. Set <code>DynVPScale</code> and <code>DynVPMinRotationRate</code> to <code>100</code> in {{file|Default.ini}} located in {{folder|\Deus Ex Invisible War\System}} and make the file read-only to avoid flickering at certain camera angles. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-91#post-5163244
 
|-
 
|-
| [[Deus Ex: The Fall]] || 0x00000003 ||  || https://forums.guru3d.com/showpost.php?p=5014022&postcount=1463
+
| [[Deus Ex: The Fall]] || 0x00000003 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-73#post-5014022
 
|-
 
|-
| [[Devil May Cry 3: Special Edition]] || 0x0000000E ||  || https://forums.guru3d.com/showpost.php?p=4940556&postcount=984
+
| [[Devil May Cry 3: Special Edition]] || 0x0000000E ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4940556
 
|-
 
|-
| [[Devil May Cry 4]] || 0x00000037 || DX9 only. || https://forums.guru3d.com/showpost.php?p=5312844&postcount=2267
+
| [[Devil May Cry 4]] || 0x00000037 || DX9 only. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-113#post-5312844
 
|-
 
|-
| [[Diablo III]] || 0x0000002A ||  || https://forums.guru3d.com/showpost.php?p=4801335&postcount=291
+
| [[Diablo III]] || 0x0000002A ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-15#post-4801335
 
|-
 
|-
| [[Dino D-Day]] || 0x00000006 ||  || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
+
| [[Dino D-Day]] || 0x00000006 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
 
|-
 
|-
| [[Dirty Bomb]] || 0x00000020 || Game might have SSAO when Post Processing is on, disable if present. Flickers occasionally. ||
+
| [[Dirty Bomb]] || 0x00000020 || Might require disabling post processing if it includes built-in AO. Flickers occasionally. ||
 
|-
 
|-
| [[Dishonored]] || 0x0000002F ||  || https://forums.guru3d.com/showpost.php?p=4776813&postcount=26
+
| [[Dishonored]] || 0x0000002F ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-2#post-4776813
 
|-
 
|-
| [[Divinity II: Developer's Cut]] || 0x00000018 ||  || https://forums.guru3d.com/showpost.php?p=4776813&postcount=26
+
| [[Divinity II: Developer's Cut]] || 0x00000018 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-2#post-4776813
 
|-
 
|-
| [[DmC: Devil May Cry]] || 0x00000020 || Flickers occasionally in cutscenes. || https://forums.guru3d.com/showpost.php?p=4872621&postcount=658
+
| [[DmC: Devil May Cry]] || 0x00000020 || Flickers occasionally. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4872621
 
|-
 
|-
| [[Dragon Ball Xenoverse]] || 0x00000035 ||  || https://forums.guru3d.com/showpost.php?p=5021161&postcount=1477
+
| [[Dragon Ball Xenoverse]] || 0x00000035 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-74#post-5021161
 
|-
 
|-
 
| [[Dragon Ball Xenoverse 2]] || 0x00120000 || 16:9 only. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5740168
 
| [[Dragon Ball Xenoverse 2]] || 0x00120000 || 16:9 only. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5740168
 
|-
 
|-
| [[Duke Nukem Forever]] || 0x0000001F || Disable Post/special effects. Might have some artifacts. || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415069
+
| [[Duke Nukem Forever]] || 0x0000001F || Disable post/special effects. Might bleed in some areas or flicker occasionally. || https://extreme.pcgameshardware.de/threads/sammelthread-hbao-kompatibilitaetsbits.328894/#post6415069
 
|-
 
|-
| [[Dungeon Siege 2]] || 0x0000002F ||  || https://forums.guru3d.com/showpost.php?p=5186817&postcount=1918
+
| [[Dungeon Siege 2]] || 0x0000002F ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-96#post-5186817
 
|-
 
|-
| [[Enclave]] || 0x0000001F || Bleeds through water. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10644812&postcount=135
+
| [[Enclave]] || 0x0000001F || Bleeds in some areas. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10644812&postcount=135
 
|-
 
|-
| [[Enslaved: Odyssey to the West]] || 0x0000002F ||  || https://forums.guru3d.com/showpost.php?p=5129268&postcount=1743
+
| [[Enslaved: Odyssey to the West]] || 0x0000002F ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-87#post-5129268
 
|-
 
|-
| [[F.E.A.R.]] || 0x0000001B (subtle)</br>0x00000008 (strong) || 1B bleeds occasionally. 08 bleeds more through glass and smoke. || https://forums.guru3d.com/showpost.php?p=4959801&postcount=1224
+
| [[F.E.A.R.]] || 0x0000001B (subtle)<br>0x00000008 (strong) || 1B bleeds in some areas. 08 bleeds more. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-62#post-4959801
 
|-
 
|-
| [[Fable Anniversary]] || 0x00000021 || Disable the built-in AO. by changing "AmbientOcclusion=True" to "AmbientOcclusion=False" in {{file|WellingtonSystemSettings.ini}} you can find it at {{folder|Documents\My Games\UnrealEngine3\WellingtonGame\Config}}. || https://forums.guru3d.com/showpost.php?p=4912715&postcount=866
+
| [[Fable Anniversary]] || 0x00000021 || Disable the built-in AO by setting <code>AmbientOcclusion=False</code> in {{file|WellingtonSystemSettings.ini}} located in {{folder|Documents\My Games\UnrealEngine3\WellingtonGame\Config}}. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-44#post-4912715
 
|-
 
|-
| [[Fable III]] || 0x00000031 || Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5014134&postcount=1464
+
| [[Fable III]] || 0x00000031 || Bleeds in some areas. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-74#post-5014134
 
|-
 
|-
 
| [[Fallout 3]] || 0x00000005 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10157672&postcount=5668
 
| [[Fallout 3]] || 0x00000005 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10157672&postcount=5668
Line 217: Line 215:
 
| [[Fallout New Vegas]] || 0x00000005 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10158868&postcount=5672
 
| [[Fallout New Vegas]] || 0x00000005 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10158868&postcount=5672
 
|-
 
|-
| [[Far Cry 2]] || 0x00000031 (subtle)</br>0x0000002D (strong) ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667&postcount=5604
+
| [[Far Cry 2]] || 0x00000031 (subtle)<br>0x0000002D (strong) ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667&postcount=5604
 
|-
 
|-
| [[Far Cry 3]] || 0x00000019 (DX9) (subtle)</br>0x0000001F (DX9) (strong)</br>0x00090000 (DX11) (modified) || DX9: Has issues with the in-game camera and flickers or bleeds occasionally, only other alternative is SSAOLevel="6" which has a lot of issues of it's own, the more you downsample with SSAO6 though the better it looks, game needs to be run in DX9 mode either via the in-game options or editing your {{file|Gamerprofile.xml}}, and setting the value of "UseD3D11="0". Disable the built-in AO via setting the value of SSAOLevel="0" Make sure to set the XML file to "Read-Only" in Windows. DX11: Game needs to be run in DX11 mode either via the in-game options or editing your {{file|Gamerprofile.xml}} And setting the value of UseD3D11="1". Disable the built-in AO via setting the value of SSAOLevel="0". Make sure to set the XML file to "Read-Only" in Windows. Modified flag fixes flickering. || https://forums.guru3d.com/showpost.php?p=4873613&postcount=662</br>https://forums.guru3d.com/showpost.php?p=5193418&postcount=1963
+
| [[Far Cry 3]] || 0x00000019 (DX9) (subtle)<br>0x0000001F (DX9) (strong)<br>0x00090000 (DX11) (modified) || Disable the built-in AO by setting <code>SSAOLevel="0"</code> in {{file|Gamerprofile.xml}} and making the file read-only. DX9 bleeds in some areas and flickers occasionally. DX11 has flickering fixed with the modified flag. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-34#post-4873613<br>https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-98#post-5193418
 
|-
 
|-
| [[FIFA 15]] || 0x00020000 || || https://forums.guru3d.com/showpost.php?p=4949320&postcount=1074
+
| [[Far Cry 3 Blood Dragon]] || 0x00000019 (DX9) (subtle)<br>0x0000001F (DX9) (strong)<br>0x00090000 (DX11) (modified) || Disable the built-in AO by setting <code>SSAOLevel="0"</code> in {{file|Gamerprofile.xml}} and making the file read-only. DX9 bleeds in some areas and flickers occasionally. DX11 has flickering fixed with the modified flag. ||
 
|-
 
|-
| [[Final Fantasy XIV: A Realm Reborn]] || 0x0000001F || DX9 only. Disable the built-in AO. Set "Transparent Lighting Quality" to "Normal". Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=4820548&postcount=452
+
| [[FIFA 15]] || 0x00020000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949320
 
|-
 
|-
| [[Final Fantasy XIV: A Realm Reborn]] || 0x0000102B || DX9 only. Use Quality mode. Disable the built-in AO. HDR must be enabled. AO might not work properly upon restarting the game without reseting the PC between play sessions. Might not work on Windows 8.1. || https://forums.guru3d.com/showpost.php?p=4859937&postcount=623
+
| [[Final Fantasy XIV: A Realm Reborn]] || 0x0000001F<br>0x0000102B || DX9 only. Use Quality mode. Disable the built-in AO. Set transparent lighting quality to normal. Enable HDR. Bleeds in some areas. AO might not work properly upon restarting the game without reseting the PC between play sessions. Might not work on Windows 8.1. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-23#post-4820548<br>https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-32#post-4859937
 
|-
 
|-
| [[Firewatch]] || 0x00140000 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5231035&postcount=2118
+
| [[Firewatch]] || 0x00140000 || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-106#post-5231035
 
|-
 
|-
| [[Flashback]] || 0x00000010 (subtle)</br>0x00000024 (strong)</br>0x00000030 (strongest) ||  || https://forums.guru3d.com/showpost.php?p=4818751&postcount=2058
+
| [[Flashback]] || 0x00000010 (subtle)<br>0x00000024 (strong)<br>0x00000030 (strongest) ||  || https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-101#post-4818751
 
|-
 
|-
 
| [[FlatOut 2]] || 0x0000001F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10596874
 
| [[FlatOut 2]] || 0x0000001F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10596874
Line 235: Line 233:
 
| [[Garry's Mod]] || 0x00000009 || Use Performance mode. Flickers occasionally. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693
 
| [[Garry's Mod]] || 0x00000009 || Use Performance mode. Flickers occasionally. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693
 
|-
 
|-
| [[Gauntlet]] || 0x00140000 ||  || https://forums.guru3d.com/showpost.php?p=4930757&postcount=910
+
| [[Gauntlet]] || 0x00140000 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-46#post-4930757
 
|-
 
|-
 
| [[Ghostbusters: The Video Game]] || 0x0000002B ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10141710&postcount=5632
 
| [[Ghostbusters: The Video Game]] || 0x0000002B ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10141710&postcount=5632
Line 243: Line 241:
 
| [[Grand Theft Auto Vice City]] || 0x00000010 || Flickers occasionally. Incompatible with MSAA. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
 
| [[Grand Theft Auto Vice City]] || 0x00000010 || Flickers occasionally. Incompatible with MSAA. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
 
|-
 
|-
| [[Grand Theft Auto: San Andreas]] || 0x00000010 || Bleeds when flying. Fix available in reference post. || https://forums.guru3d.com/showpost.php?p=4935886&postcount=948
+
| [[Grand Theft Auto: San Andreas]] || 0x00000010 || Bleeds in some areas. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-48#post-4935886
 
|-
 
|-
| [[Guild Wars 2]] || 0x0000002E || Flickers occasionally. || https://forums.guru3d.com/showpost.php?p=4924784&postcount=890
+
| [[Guild Wars 2]] || 0x0000002E || Flickers occasionally. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-45#post-4924784
 
|-
 
|-
| [[Half-Life 2]] || 0x0000002C || Bleeds when zooming in with the crossbow and a few other occasions. || https://forums.guru3d.com/showpost.php?p=5033321&postcount=1519
+
| [[Half-Life 2]] || 0x0000002C || Bleeds in some areas and flickers occasionally. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5033321
 
|-
 
|-
| [[Half-Life 2: Episode One]] || 0x0000002C || Bleeds when zooming in with the crossbow and a few other occasions. || https://forums.guru3d.com/showpost.php?p=5033321&postcount=1519
+
| [[Half-Life 2: Episode One]] || 0x0000002C || Bleeds in some areas and flickers occasionally. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5033321
 
|-
 
|-
| [[Half-Life 2: Episode Two]] || 0x0000002C || Bleeds when zooming in with the crossbow and a few other occasions. || https://forums.guru3d.com/showpost.php?p=5033321&postcount=1519
+
| [[Half-Life 2: Episode Two]] || 0x0000002C || Bleeds in some areas and flickers occasionally. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5033321
 
|-
 
|-
| [[Half-Life 2: Lost Coast]] || 0x0000002C || Bleeds when zooming in with the crossbow and a few other occasions. || https://forums.guru3d.com/showpost.php?p=5033321&postcount=1519
+
| [[Half-Life 2: Lost Coast]] || 0x0000002C || Bleeds in some areas and flickers occasionally. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5033321
 
|-
 
|-
| [[Halo: Combat Evolved]] || 0x0000002D || Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=4820630&postcount=454
+
| [[Halo: Combat Evolved]] || 0x0000002D || Bleeds in some areas. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-23#post-4820630
 
|-
 
|-
| [[Halo: Spartan Assault]] || 0x00110000 ||  || https://forums.guru3d.com/showpost.php?p=4806371&postcount=323
+
| [[Halo: Spartan Assault]] || 0x00110000 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-17#post-4806371
 
|-
 
|-
 
| [[Hard Reset]] || 0x00000029 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064252&postcount=5373
 
| [[Hard Reset]] || 0x00000029 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064252&postcount=5373
 
|-
 
|-
| [[Heavy Bullets]] || 0x00000031 ||  || https://forums.guru3d.com/showpost.php?p=4950129&postcount=1108
+
| [[Heavy Bullets]] || 0x00000031 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950129
 
|-
 
|-
| [[Hitman: Blood Money]] || 0x00000004 ||  || https://forums.guru3d.com/showpost.php?p=5009676&postcount=1432
+
| [[Hitman: Blood Money]] || 0x00000004 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-72#post-5009676
 
|-
 
|-
 
| [[Homefront]] || 0x00000030 || DX9 only. Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239782&postcount=5893
 
| [[Homefront]] || 0x00000030 || DX9 only. Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239782&postcount=5893
 
|-
 
|-
| [[How to Survive]] || 0x00000017 || Flickers occasionally with foliage. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692&postcount=5374
+
| [[How to Survive]] || 0x00000017 || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692&postcount=5374
 
|-
 
|-
| [[How to Survive 2]] || 0x000D0000</br>0x00020000 (stronger) ||  || https://forums.guru3d.com/showpost.php?p=5327067&postcount=2282
+
| [[How to Survive 2]] || 0x000D0000<br>0x00020000 (stronger) ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-114#post-5327067
 
|-
 
|-
| [[Hunted: The Demon's Forge]] || 0x0000002F || DX9 only. || https://forums.guru3d.com/showpost.php?p=5363465&postcount=2371
+
| [[Hunted: The Demon's Forge]] || 0x0000002F || DX9 only. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-119#post-5363465
 
|-
 
|-
 
| [[Insurgency]] || 0x0000002C ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281&postcount=6295
 
| [[Insurgency]] || 0x0000002C ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281&postcount=6295
 
|-
 
|-
| [[Inversion]] || 0x00000031 || Disable the built-in AO. Bleeds through distant objects. ||
+
| [[Inversion]] || 0x00000031 || Disable the built-in AO. Bleeds in some areas. ||
 
|-
 
|-
| [[James Cameron's Avatar: The Game]] || 0x00000031</br>0x0000002D (stronger)</br>0x00060000 (DX10) || DX9 bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=4940403&postcount=981
+
| [[James Cameron's Avatar: The Game]] || 0x00000031<br>0x0000002D (stronger)<br>0x00060000 (DX10) || DX9 bleeds in some areas. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940403
 
|-
 
|-
| [[Killer Is Dead]] || 0x00000024 ||  || https://forums.guru3d.com/showpost.php?p=4824241&postcount=468
+
| [[Killer Is Dead]] || 0x00000024 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-24#post-4824241
 
|-
 
|-
| [[Kingdoms of Amalur: Reckoning]] || 0x00000030 (strong) ||  || https://forums.guru3d.com/showpost.php?p=4778912&postcount=44
+
| [[Kingdoms of Amalur: Reckoning]] || 0x00000030 (strong) ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-3#post-4778912
 
|-
 
|-
 
| [[Lara Croft and the Guardian of Light]] || 0x00000026 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10468206&postcount=6198
 
| [[Lara Croft and the Guardian of Light]] || 0x00000026 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10468206&postcount=6198
Line 291: Line 289:
 
| [[Left 4 Dead]] || 0x00000014 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693
 
| [[Left 4 Dead]] || 0x00000014 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693
 
|-
 
|-
| [[Left 4 Dead 2]] || 0x00000014 ||  || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
+
| [[Left 4 Dead 2]] || 0x00000014 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|-
 
| [[Legacy of Kain: Defiance]] || 0x0000002C ||  || https://forums.guru3d.com/showpost.php?p=4949760&postcount=1081
 
 
|-
 
|-
| [[Lego Marvel Super Heroes]] || 0x0000001C ||  || https://forums.guru3d.com/showpost.php?p=4854306&postcount=616
+
| [[Legacy of Kain: Defiance]] || 0x0000002C ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949760
 
|-
 
|-
| [[Lili: Child of Geos]] || 0x0000002F (subtle)</br>0x00000030 (strong) || Disable the built-in AO by setting "AmbientOcclusion=False" in {{file|MazeSystemSettings}} in {{folder|My Games\UnrealEngine3-MazeGame\MazeGame\Config}} || https://forums.guru3d.com/showpost.php?p=4946540&postcount=1055
+
| [[Lego Marvel Super Heroes]] || 0x0000001C || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-31#post-4854306
 
|-
 
|-
| [[Lost Planet 3]] || 0x0000002F || Flickers or bleeds occasionally through fog effects in some interiors." || https://forums.guru3d.com/showpost.php?p=4860482&postcount=625
+
| [[Lili: Child of Geos]] || 0x0000002F (subtle)<br>0x00000030 (strong) || Disable the built-in AO by setting <code>AmbientOcclusion=False</code> in {{file|MazeSystemSettings}} located in {{folder|My Games\UnrealEngine3-MazeGame\MazeGame\Config}}. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-53#post-4946540
 
|-
 
|-
| [[Lovely Planet]] || 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4950158&postcount=1111
+
| [[Lost Planet 3]] || 0x0000002F || Bleeds in some areas and flickers occasionally. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-32#post-4860482
 
|-
 
|-
| [[Mafia II]] || 0x00000032 (subtle)</br>0x00000031 (stronger) || Disable the built-in AO. 31 flickers occasionally. || https://forums.guru3d.com/showpost.php?p=4841678&postcount=557
+
| [[Lovely Planet]] || 0x00000031 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950158
 
|-
 
|-
| [[Manhunt]] || 0x00000010 || User used Widescreen fix with this might play a role. Bleeds through HUD and lens flares. Flickers during executions. I wonder if some of this could be fixed with editing the flag || https://forums.guru3d.com/showpost.php?p=5254280&postcount=2178
+
| [[Mafia II]] || 0x00000032 (subtle)<br>0x00000031 (stronger) || Disable the built-in AO. 31 flickers occasionally. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-28#post-4841678
 
|-
 
|-
| [[Manhunt 2]] || 0x0000002C || || https://forums.guru3d.com/showpost.php?p=4930202&postcount=905
+
| [[Manhunt]] || 0x00000010 || Bleeds in some areas and flickers occasionally. Might require Widescreen fix. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-109#post-5254280
 
|-
 
|-
| [[Mars War Logs]] || 0x00000027 ||  || https://forums.guru3d.com/showpost.php?p=5240261&postcount=2144
+
| [[Manhunt 2]] || 0x0000002C ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-46#post-4930202
 
|-
 
|-
| [[Mars War Logs]] || 0x00000027 (modified) || Modified flag increases strenght. || https://forums.guru3d.com/showpost.php?p=5240261&postcount=2144
+
| [[Mars War Logs]] || 0x00000027 (modified) || Modified flag increases strenght. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-107#post-5240261
 
|-
 
|-
 
| [[Mass Effect]] || 0x0000002F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10132541&postcount=5593
 
| [[Mass Effect]] || 0x0000002F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10132541&postcount=5593
 
|-
 
|-
| [[Mass Effect 2]] || 0x0000002F (subtle)</br>0x00000020 (strong) ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10113997&postcount=5491
+
| [[Mass Effect 2]] || 0x0000002F (subtle)<br>0x00000020 (strong) ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10113997&postcount=5491
 
|-
 
|-
| [[Mass Effect 3]] || 0x00000020 ||  || https://forums.guru3d.com/showpost.php?p=4795599&postcount=236
+
| [[Mass Effect 3]] || 0x00000020 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-12#post-4795599
 
|-
 
|-
| [[Max Payne 2: The Fall of Max Payne]] || 0x0000001F || Use thirteenag Widescreen Fix to fix flickering. Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5060690&postcount=1639
+
| [[Max Payne 2: The Fall of Max Payne]] || 0x0000001F || Bleeds in some areas. Thirteenag's fidescreen fix fixes flickering. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-82#post-5060690
 
|-
 
|-
 
| [[Metal Gear Rising: Revengeance]] || 0x0000001F || Main campaign only, glitchy in VR mode. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980&postcount=5380
 
| [[Metal Gear Rising: Revengeance]] || 0x0000001F || Main campaign only, glitchy in VR mode. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980&postcount=5380
 
|-
 
|-
| [[Metal Gear Solid V: Ground Zeroes]] || 0x00180000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-132#post-5904201
+
| [[Metal Gear Solid V: Ground Zeroes]] || 0x00180000 || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-132#post-5904201
 
|-
 
|-
| [[Metal Gear Solid V: The Phantom Pain]] || 0x00180000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-132#post-5904201
+
| [[Metal Gear Solid V: The Phantom Pain]] || 0x00180000 || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-132#post-5904201
 
|-
 
|-
 
| [[Metal Gear Survive]] || 0x00180000 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-126#post-5523978
 
| [[Metal Gear Survive]] || 0x00180000 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-126#post-5523978
 
|-
 
|-
| [[Metro 2033 Redux]] || 0x00070000 || Incompatible with SSAA. || https://forums.guru3d.com/showpost.php?p=4940089&postcount=973
+
| [[Metro 2033 Redux]] || 0x00070000 || Incompatible with SSAA. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940089
 
|-
 
|-
| [[Metro: Last Light Redux]] || 0x00070000 || Incompatible with SSAA. || https://forums.guru3d.com/showpost.php?p=4940089&postcount=973
+
| [[Metro: Last Light Redux]] || 0x00070000 || Incompatible with SSAA. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940089
 
|-
 
|-
| [[Mirror's Edge]] || 0x00000002 (subtle)</br>0x00000030 (strong) ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10320690&postcount=93
+
| [[Mirror's Edge]] || 0x00000002 (subtle)<br>0x00000030 (strong) ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10320690&postcount=93
 
|-
 
|-
| [[Mortal Kombat Komplete Edition]] || 0x00000002 ||  || https://forums.guru3d.com/showpost.php?p=4781147&postcount=56
+
| [[Mortal Kombat Komplete Edition]] || 0x00000002 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-3#post-4781147
 
|-
 
|-
| [[Murdered: Soul Suspect]] || 0x00000021 || Need to set "-DX9" in launch options || https://forums.guru3d.com/showpost.php?p=4834126&postcount=516
+
| [[Murdered: Soul Suspect]] || 0x00000021 || DX9 only. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-26#post-4834126
 
|-
 
|-
| [[NaissanceE]] || 0x00000030 || Disable the built-in AO. by editing Steam\SteamApps\common\NaissanceE\UDKGame\Config\{{file|UDKEngine.ini}} || https://forums.guru3d.com/showpost.php?p=4949078&postcount=1070
+
| [[NaissanceE]] || 0x00000030 || Disable the built-in AO in {{file|UDKEngine.ini}} located in {{folder|Steam\SteamApps\common\NaissanceE\UDKGame\Config}}. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949078
 
|-
 
|-
| [[Need for Speed Underground 2]] || 0x00000029 ||  || https://forums.guru3d.com/showpost.php?p=4937652&postcount=957
+
| [[Need for Speed Underground 2]] || 0x00000029 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-48#post-4937652
 
|-
 
|-
| [[Need for Speed: Most Wanted]] || 0x0000002E ||  || https://forums.guru3d.com/showpost.php?p=4938573&postcount=962
+
| [[Need for Speed: Most Wanted]] || 0x0000002E ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-48#post-4938573
 
|-
 
|-
| [[Ninja Blade]] || 0x00000018 ||  || https://forums.guru3d.com/showpost.php?p=4986237&postcount=2683
+
| [[Ninja Blade]] || 0x00000018 ||  || https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-133#post-4986237
 
|-
 
|-
| [[No One Lives Forever 2]] || 0x00000010 || Bleeds occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
+
| [[No One Lives Forever 2]] || 0x00000010 || Bleeds in some areas. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
 
|-
 
|-
| [[Oddworld: New 'n' Tasty!]] || 0x00000023 || Use Performance mode. || https://forums.guru3d.com/showpost.php?p=5022724&postcount=1488
+
| [[Oddworld: New 'n' Tasty!]] || 0x00000023 || Use Performance mode. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-75#post-5022724
 
|-
 
|-
 
| [[Orcs Must Die! 2]] || 0x00000026 ||  || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415079
 
| [[Orcs Must Die! 2]] || 0x00000026 ||  || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415079
 
|-
 
|-
| [[Outlast]] || 0x00000010</br>0x00000025 (stronger) || 10 flickers occasionally. Incompatible with SGSSAA. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205893&postcount=5811
+
| [[Outlast]] || 0x0000002F || Incompatible with SGSSAA at 16:9 resolutions other than 1600x900 and its multiples or 1920x1080 and its multiples. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220
 
|-
 
|-
| [[Painkiller]] || 0x00000270 ||  || https://forums.guru3d.com/showpost.php?p=5151041&postcount=1761
+
| [[Painkiller]] || 0x00000270 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-88#post-5151041
 
|-
 
|-
| [[Painkiller: Hell & Damnation]] || 0x0000002F || Disable the built-in AO in {{file|DefaultCompat.ini}} in {{folder|steamapps\common\Painkiller Hell & Damnation\PKHDGame\Config}} Set "AppCompatBucket4 & 5" to say "AmbientOcclusion=False" || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10244712&postcount=5904
+
| [[Painkiller: Hell & Damnation]] || 0x0000002F || Disable the built-in AO by setting <code>AmbientOcclusion=False</code> in {{file|DefaultCompat.ini}} located in {{folder|steamapps\common\Painkiller Hell & Damnation\PKHDGame\Config}}. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10244712&postcount=5904
 
|-
 
|-
 
| [[Paladins]] || 0x00160000 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5715106
 
| [[Paladins]] || 0x00160000 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5715106
 
|-
 
|-
| [[Path of Exile]] || 0x000F0011 ||  || https://forums.guru3d.com/showpost.php?p=5394849&postcount=2415
+
| [[Path of Exile]] || 0x000F0011 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-121#post-5394849
 
|-
 
|-
 
| [[Payday 2]] || 0x00000004 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10151086&postcount=5652
 
| [[Payday 2]] || 0x00000004 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10151086&postcount=5652
 
|-
 
|-
| [[Phantasy Star Online 2]] || 0x00000034 || Has a minor darkening effect under abnormal conditions outside of gameplay. Might not work with new shaders from 4.0 update. Might need to set "ShaderLevel=1" in CFG file. || https://forums.guru3d.com/showpost.php?p=4930823&postcount=915
+
| [[Phantasy Star Online 2]] || 0x00000034 || Might require setting <code>ShaderLevel=1</code>. Might not work with new shaders from update 4.0. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-46#post-4930823
 
|-
 
|-
| [[Pinball FX2]] || 0x00000035 ||  || https://forums.guru3d.com/showpost.php?p=4928881&postcount=901
+
| [[Pinball FX2]] || 0x00000035 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-45#post-4928881
 
|-
 
|-
 
| [[Portal]] || 0x00000014 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10602274&postcount=130
 
| [[Portal]] || 0x00000014 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10602274&postcount=130
Line 373: Line 369:
 
| [[Portal 2]] || 0x00000014 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253514&postcount=5911
 
| [[Portal 2]] || 0x00000014 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253514&postcount=5911
 
|-
 
|-
| [[Postal 2]] || 0x0000003F ||  || https://forums.guru3d.com/showpost.php?p=5009448&postcount=1429
+
| [[Postal 2]] || 0x0000003F ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-72#post-5009448
 
|-
 
|-
| [[Prince of Persia: The Forgotten Sands]] || 0x00000031 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4869736&postcount=649
+
| [[Prince of Persia: The Forgotten Sands]] || 0x00000031 || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4869736
 
|-
 
|-
| [[Prince of Persia: The Sands of Time]] || 0x00000031 ||  || https://forums.guru3d.com/showpost.php?p=4869736&postcount=649
+
| [[Prince of Persia: The Sands of Time]] || 0x00000031 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4869736
 
|-
 
|-
 
| [[Prince of Persia: The Two Thrones]] || 0x0000001F || Use Performance mode. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-125#post-5491260
 
| [[Prince of Persia: The Two Thrones]] || 0x0000001F || Use Performance mode. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-125#post-5491260
 
|-
 
|-
| [[Prince of Persia: Warrior Within]] || 0x00000018 ||  || https://forums.guru3d.com/showpost.php?p=4870201&postcount=652
+
| [[Prince of Persia: Warrior Within]] || 0x00000018 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4870201
 
|-
 
|-
 
| [[Psychonauts]] || 0x0000001F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10608237&postcount=132
 
| [[Psychonauts]] || 0x0000001F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10608237&postcount=132
 
|-
 
|-
| [[Race the Sun]] || 0x00000019 ||  || https://forums.guru3d.com/showpost.php?p=4950106&postcount=1105
+
| [[Race the Sun]] || 0x00000019 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950106
 
|-
 
|-
 
| [[Red Orchestra 2]]/[[Rising Storm]] || 0x00000002 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
 
| [[Red Orchestra 2]]/[[Rising Storm]] || 0x00000002 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
 
|-
 
|-
| [[Remember Me]] || 0x0000002F (subtle)</br>0x00000020 (strong) || See the reference post. || https://forums.guru3d.com/showpost.php?p=4846477&postcount=570
+
| [[Remember Me]] || 0x0000002F (subtle)<br>0x00000020 (strong) || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-29#post-4846477
 
|-
 
|-
| [[Resident Evil 5]] || 0x000C0003 || GFWL version. HDR in {{file|config.ini}} must be set to "HDR=LOW" for DX10 and "HDR=HIGH" for DX9. Bleeds through the skybox at the very beginning of chapter 1. DX9 doesn't apply to cutscenes. || https://forums.guru3d.com/showpost.php?p=4822266&postcount=462
+
| [[Resident Evil 5]] (GFWL version) || 0x000C0003 || Set <code>HDR=LOW</code> for DX10 and <code>HDR=HIGH</code> for DX9 in {{file|config.ini}}. Doesn't apply to cutscenes. Bleeds in some areas. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-24#post-4822266
 
|-
 
|-
| [[Resident Evil 5]] || 0x0000001A || Steamworks version. HDR in {{file|config.ini}} must be set to "HDR=HIGH". Bleeds through the skybox at the very beginning of chapter 1. Doesn't apply to cutscenes. || https://forums.guru3d.com/showpost.php?p=5044967&postcount=1564
+
| [[Resident Evil 5]] (Steamworks version) || 0x0000001A || Set <code>HDR=High</code> in {{file|config.ini}}. Doesn't apply to cutscenes. Bleeds in some areas. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-79#post-5044967
 
|-
 
|-
| [[Resident Evil 6]] || 0x00000013 (modified) || Doesn't apply to cutscenes. || https://forums.guru3d.com/showpost.php?p=5186318&postcount=1910
+
| [[Resident Evil 6]] || 0x00000013 (modified) || Doesn't apply to cutscenes. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-96#post-5186318
 
|-
 
|-
 
| [[Resident Evil: Revelations]] || 0x00000026 (modified) || Requires modification. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-127#post-5534625
 
| [[Resident Evil: Revelations]] || 0x00000026 (modified) || Requires modification. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-127#post-5534625
Line 401: Line 397:
 
| [[Rise of the Argonauts]] || 0x00000030 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205374&postcount=5804
 
| [[Rise of the Argonauts]] || 0x00000030 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205374&postcount=5804
 
|-
 
|-
| [[Rise of the Triad]] || 0x0000002F ||  || https://forums.guru3d.com/showpost.php?p=4826027&postcount=475
+
| [[Rise of the Triad]] || 0x0000002F ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-24#post-4826027
 
|-
 
|-
| [[Risen]] || 0x0000002B || Disable the built-in AO by editing {{file|defaultconfig.xml}} in {{folder|Risen\data\ini}}" has some issues with certain lighting, see the reference post. || https://forums.guru3d.com/showpost.php?p=4781567&postcount=73
+
| [[Risen]] || 0x0000002B || Disable the built-in AO in {{file|defaultconfig.xml}} located in {{folder|Risen\data\ini}}. Has issues with certain lighting conditions. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-4#post-4781567
 
|-
 
|-
| [[Risen 2]] || 0x00000009 (subtle)</br>0x00000019 (strong)</br>0x0000002D (strongest) || Disable the built-in AO by editing {{file|ConfigDefault.xml}} in {{folder|Risen 2\data\ini\}} ScreenSpaceAmbientOcclusion="false" (Change all instances to "false") || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75
+
| [[Risen 2]] || 0x00000009 (subtle)<br>0x00000019 (strong)<br>0x0000002D (strongest) || Disable the built-in AO by setting <code>ScreenSpaceAmbientOcclusion="false"</code> in {{file|ConfigDefault.xml}} located in {{folder|Risen 2\data\ini}}. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75
 
|-
 
|-
 
| [[Rising Storm 2: Vietnam]] || 0x00000030 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
 
| [[Rising Storm 2: Vietnam]] || 0x00000030 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
 
|-
 
|-
| [[RoboBlitz]] || 0x00000002</br>0x0000002F</br>0x00000026 || 02 is 16:10 only. || https://forums.guru3d.com/showpost.php?p=4815776&postcount=2024
+
| [[RoboBlitz]] || 0x00000002<br>0x0000002F<br>0x00000026 || 02 is 16:10 only. || https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-100#post-4815776
 
|-
 
|-
| [[Rock of Ages]] || 0x00000030 || Disable the built-in AO via "Post Process Occlusion". || https://forums.guru3d.com/showpost.php?p=4783600&postcount=107
+
| [[Rock of Ages]] || 0x00000030 || Disable post process occlusion. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-6#post-4783600
 
|-
 
|-
| [[Rocket League]] || 0x0000002F || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5121665&postcount=1729
+
| [[Rocket League]] || 0x0000002F || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-87#post-5121665
 
|-
 
|-
| [[RollerCoaster Tycoon 3]] || 0x00000007 ||  || https://forums.guru3d.com/showpost.php?p=4882549&postcount=688
+
| [[RollerCoaster Tycoon 3]] || 0x00000007 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-35#post-4882549
 
|-
 
|-
| [[Running with Rifles]] || 0x00000032 (subtle)</br>0x00000034 (strong)</br>0x00000023 (strongest) ||  || https://forums.guru3d.com/showpost.php?p=5043734&postcount=1555
+
| [[Running with Rifles]] || 0x00000032 (subtle)<br>0x00000034 (strong)<br>0x00000023 (strongest) ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-78#post-5043734
 
|-
 
|-
| [[S.T.A.L.K.E.R.: Shadow of Chernobyl]] || 0x00000029 || Disable the built-in AO if using C2009 by opening {{folder|gamedata\shaders\r2\}} in {file|SkyGRAPHICS_options.cfg}} and putting two forward slashes in front of "#define SSAO". Works with Autumn Aurora mod. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78
+
| [[S.T.A.L.K.E.R.: Shadow of Chernobyl]] || 0x00000029 || Disable the built-in AO if using C2009 by setting <code>//#define SSAO</code> in {file|SkyGRAPHICS_options.cfg}} located in {{folder|gamedata\shaders\r2}}. Works with Autumn Aurora mod. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78
 
|-
 
|-
 
| [[Saints Row 2]] || 0x00000003 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10028504&postcount=5263
 
| [[Saints Row 2]] || 0x00000003 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10028504&postcount=5263
Line 425: Line 421:
 
| [[Sanctum]] || 0x00000030 ||  || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122
 
| [[Sanctum]] || 0x00000030 ||  || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122
 
|-
 
|-
| [[Serious Sam 2]] || 0x0000001F ||  || https://forums.guru3d.com/showpost.php?p=5222936&postcount=2083
+
| [[Serious Sam 2]] || 0x0000001F ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-104#post-5222936
 
|-
 
|-
| [[Shadow Warrior (2013)]] || 0x00000500 (DX9)</br>0x00110000 (DX11) || Disable the built-in AO. DX9 requires selecting Windows XP version in the Steam Play menu. DX11 with 65 FOV flickers occasionally, 90 FOV fixes it. || https://forums.guru3d.com/showpost.php?p=5149932&postcount=1756</br>https://forums.guru3d.com/showpost.php?p=5163026&aostcount=1818
+
| [[Shadow Warrior (2013)]] || 0x00000500 (DX9)<br>0x00110000 (DX11) || Disable the built-in AO. DX9 requires selecting Windows XP version in the Steam Play menu. DX11 has flickering fixed with 90 FOV. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-88#post-5149932<br>https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-91#post-5163026
 
|-
 
|-
| [[Shelter]] || 0x0000002D ||  || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
+
| [[Shelter]] || 0x0000002D ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
 
|-
 
|-
 
| [[Shift 2 Unleashed]] || 0x0000001E ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239716&postcount=5892
 
| [[Shift 2 Unleashed]] || 0x0000001E ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239716&postcount=5892
 
|-
 
|-
| [[Silent Hill: Homecoming]] || 0x0000001A ||  || https://forums.guru3d.com/showpost.php?p=4903599&postcount=814
+
| [[Silent Hill: Homecoming]] || 0x0000001A ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-41#post-4903599
 
|-
 
|-
 
| [[Singularity]] || 0x00000020 ||  || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912
 
| [[Singularity]] || 0x00000020 ||  || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912
 
|-
 
|-
| [[Sniper Ghost Warrior]] || 0x00000004 || Disable the built-in AO. "Varlist_Occlusion.scr" Scale = 0 || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10039547&postcount=5277
+
| [[Sniper Ghost Warrior]] || 0x00000004 || Disable the built-in AO by setting <code>Scale = 0</code> in {{file|Varlist_Occlusion.scr}}. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10039547&postcount=5277
 
|-
 
|-
| [[Sol Survivor]] || 0x0000002E</br>0x00000003 ||  || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
+
| [[Sol Survivor]] || 0x0000002E<br>0x00000003 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
 
|-
 
|-
| [[Sonic & All-Stars Racing Transformed]] || 0x0000000E || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4805954&postcount=318
+
| [[Sonic & All-Stars Racing Transformed]] || 0x0000000E || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4805954
 
|-
 
|-
| [[Sonic & Sega All-Stars Racing]] || 0x00000002 (subtle)</br>0x0000000E (strong) ||  || https://forums.guru3d.com/showpost.php?p=4785487&postcount=133
+
| [[Sonic & Sega All-Stars Racing]] || 0x00000002 (subtle)<br>0x0000000E (strong) ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-7#post-4785487
 
|-
 
|-
| [[Sonic Adventure 2]] || 0x00000012 (subtle)</br>0x00000013 (strong) ||  || https://forums.guru3d.com/showpost.php?p=4803250&postcount=309
+
| [[Sonic Adventure 2]] || 0x00000012 (subtle)<br>0x00000013 (strong) ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4803250
 
|-
 
|-
| [[Sonic Adventure DX]] || 0x00000024 (subtle)</br>0x0000002F (stronger) || 2003 Retail version with mods. 16:9 only. Bleeds occasionally. IMPORTANT&gt;FOLLOW INSTRUCTIONS IN POST &gt;&gt;&gt; || https://forums.guru3d.com/showpost.php?p=4965250&postcount=1260
+
| [[Sonic Adventure DX]] (2003 Retail version with mods) || 0x00000024 (subtle)<br>0x0000002F (stronger) || 16:9 only. Bleeds in some areas. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-63#post-4965250
 
|-
 
|-
| [[Sonic Adventure DX]] || 0x0000002F || Steam version. 4:3 only. || https://forums.guru3d.com/showthread.php?p=4966408#post4966408
+
| [[Sonic Adventure DX]] (Steam version) || 0x0000002F || 4:3 only. || https://forums.guru3d.com/showthread.php?p=4966408#post4966408
 
|-
 
|-
| [[Sonic Generations]] || 0x00000026 ||  || https://forums.guru3d.com/showpost.php?p=4965263&postcount=1261
+
| [[Sonic Generations]] || 0x00000026 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-63#post-4965263
 
|-
 
|-
| [[Sonic Lost World]] || 0x00000026 || DOF must be enabled. || https://imgur.com/a/NJQZf
+
| [[Sonic Lost World]] || 0x00000026 || Enable DOF. || https://imgur.com/a/NJQZf
 
|-
 
|-
| [[Spec Ops: The Line]] || 0x0000002F || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4786212&postcount=137
+
| [[Spec Ops: The Line]] || 0x0000002F || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-7#post-4786212
 
|-
 
|-
 
| [[Spintires]] || 0x00000004 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906
 
| [[Spintires]] || 0x00000004 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906
Line 461: Line 457:
 
| [[Star Wars: Battlefront II]] || 0x0000001F || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
 
| [[Star Wars: Battlefront II]] || 0x0000001F || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
 
|-
 
|-
| [[Star Wars: Empire at War]] || 0x00000032 ||  || https://forums.guru3d.com/showpost.php?p=5240262&postcount=2145
+
| [[Star Wars: Empire at War]] || 0x00000032 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-107#post-5240262
 
|-
 
|-
| [[StarCraft II]] || 0x00000027 || Disable the built-in AO. Not very noticeable in cutscenes. || https://forums.guru3d.com/showpost.php?p=4896689&postcount=770
+
| [[StarCraft II]] || 0x00000027 || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896689
 
|-
 
|-
| [[Stranglehold]] || 0x00000030 ||  || https://forums.guru3d.com/showpost.php?p=5381828&postcount=2387
+
| [[Stranglehold]] || 0x00000030 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-119#post-5381828
 
|-
 
|-
| [[Street Fighter IV]] || 0x0000002D ||  || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
+
| [[Street Fighter IV]] || 0x0000002D ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
 
|-
 
|-
| [[Street Fighter X Tekken]] || 0x00000012 ||  || https://forums.guru3d.com/showpost.php?p=4794919&postcount=229
+
| [[Street Fighter X Tekken]] || 0x00000012 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-12#post-4794919
 
|-
 
|-
| [[Strider]] || 0x00090000 || Disable or use in combination with the built-in AO. || https://forums.guru3d.com/showpost.php?p=4822284&postcount=463
+
| [[Strider]] || 0x00090000 || Disable the built-in AO or use in combination. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-24#post-4822284
 
|-
 
|-
| [[Supreme Commander 2]] || 0x0000001A || Doesn't show up in screenshots unless Print Screen then paste into a photoprogram || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
+
| [[Supreme Commander 2]] || 0x0000001A || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
 
|-
 
|-
| [[Surgeon Simulator 2013]] || 0x00000017 || disable in-game POST FX || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281
+
| [[Surgeon Simulator 2013]] || 0x00000017 || Disable post fx. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281
 
|-
 
|-
| [[Syndicate]] || 0x00000003 || Might have issues with some resolutions. Might cause issues in Windows 10. || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
+
| [[Syndicate]] || 0x00000003 || Might have issues with some resolutions. Might have issues on Windows 10. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
 
|-
 
|-
 
| [[Takedown: Red Sabre]] || 0x0000002F ||  ||
 
| [[Takedown: Red Sabre]] || 0x0000002F ||  ||
 
|-
 
|-
| [[Tales of Zestiria]] || 0x0000002F (modified) ||  || https://forums.guru3d.com/showpost.php?p=5200444&postcount=1982
+
| [[Tales of Zestiria]] || 0x0000002F (modified) ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-99#post-5200444
 
|-
 
|-
 
| [[Team Fortress 2]] || 0x00000009 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693
 
| [[Team Fortress 2]] || 0x00000009 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693
 
|-
 
|-
| [[Test Drive Unlimited]] || 0x00000006 ||  || https://forums.guru3d.com/showpost.php?p=4955395&postcount=1176
+
| [[Test Drive Unlimited]] || 0x00000006 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-59#post-4955395
|-
 
| [[Test Drive Unlimited 2]] || 0x00000023 || Doesn't apply in cockpit view or cutscenes. || https://forums.guru3d.com/showpost.php?p=4955333&postcount=1173
 
|-
 
| [[Test Drive: Ferrari Racing Legends]] || 0x00000031 ||  || https://forums.guru3d.com/showpost.php?p=4955192&postcount=1165
 
 
|-
 
|-
| [[The Bureau: XCOM Declassified]] || 0x0000002F || DX9 only. Disable the built-in AO. Incompatible with SGSSAA. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10275978&postcount=89
+
| [[Test Drive Unlimited 2]] || 0x00000023 || Doesn't apply to cockpit view or cutscenes. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-59#post-4955333
 
|-
 
|-
| [[The Cursed Crusade]] || 0x0000000C</br>0x00000019 (stronger) || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4950215&postcount=1112
+
| [[Test Drive: Ferrari Racing Legends]] || 0x00000031 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-59#post-4955192
 
|-
 
|-
| [[The Elder Scrolls IV: Oblivion]] || 0x00000011</br>0x00000005 (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81
+
| [[The Bureau: XCOM Declassified]] || 0x0000002F || DX9 only. Disable the built-in AO. Incompatible with SGSSAA at 16:9 resolutions other than 1600x900 and its multiples or 1920x1080 and its multiples. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10275978&postcount=89
 
|-
 
|-
| [[The Elder Scrolls V: Skyrim]] || 0x00000032 || || https://forums.guru3d.com/showpost.php?p=4965160&postcount=1258
+
| [[The Cursed Crusade]] || 0x0000000C<br>0x00000019 (stronger) || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950215
 
|-
 
|-
| [[The Elder Scrolls V: Skyrim]] || 0x0000032B || Windows 7 only. || https://forums.guru3d.com/showpost.php?p=5153403&postcount=1775
+
| [[The Elder Scrolls IV: Oblivion]] || 0x00000011<br>0x00000005 (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81
 
|-
 
|-
| [[The Elder Scrolls V: Skyrim]] || 0x00000029 (modified) || || https://forums.guru3d.com/showpost.php?p=5184643&postcount=1905
+
| [[The Elder Scrolls V: Skyrim]] || 0x00000032<br>0x0000032B<br>0x00000029 (modified) || 2B is Windows 7 only. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-63#post-4965160<br>https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-89#post-5153403<br>https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-95#post-5184643
 
|-
 
|-
| [[The Evil Within]] || 0x00110000 || Disable or use in combination with the built-in AO. || https://forums.guru3d.com/showpost.php?p=4943123&postcount=1022
+
| [[The Evil Within]] || 0x00110000 || Disable the built-in AO or use in combination. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-51#post-4943123
 
|-
 
|-
| [[The Legend of Korra]] || 0x00000035 ||  || https://forums.guru3d.com/showpost.php?p=4943927&postcount=1033
+
| [[The Legend of Korra]] || 0x00000035 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-52#post-4943927
 
|-
 
|-
| [[The Lord of the Rings: The Battle for Middle-earth]] || 0x00000003 || To use the flag select "Most EA Strategy Games" profile on Nvidia Profile Inspector to work with game executable {{file|game.dat}} or see the reference post for additional information. || https://forums.guru3d.com/showpost.php?p=4944608&postcount=1043
+
| [[The Lord of the Rings: The Battle for Middle-earth]] || 0x00000003 || Add {{file|game.dat}} to the "Most EA Strategy Games" profile in Nvidia Profile Inspector. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-52#post-4944608
 
|-
 
|-
| [[The Lord of the Rings: War in the North]] || 0x00000018 ||  || https://forums.guru3d.com/showpost.php?p=4941029&postcount=997
+
| [[The Lord of the Rings: War in the North]] || 0x00000018 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4941029
 
|-
 
|-
| [[The Stanley Parable]] || 0x0000002C ||  || https://forums.guru3d.com/showpost.php?p=5437039&postcount=2459
+
| [[The Stanley Parable]] || 0x0000002C ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-123#post-5437039
 
|-
 
|-
 
| [[The Suffering]] || 0x00000014 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5712488
 
| [[The Suffering]] || 0x00000014 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5712488
 
|-
 
|-
| [[The Witcher 2]] || 0x00000033 || Disable the built-in AO with "AllowSSAO=0". 16:9 only. Incompatible with UberSampling. || https://forums.guru3d.com/showpost.php?p=4896198&postcount=764
+
| [[The Witcher 2]] || 0x00000033 || Disable the built-in AO by setting <code>AllowSSAO=0</code>. 16:9 only. Incompatible with UberSampling. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896198
 
|-
 
|-
 
| [[The Witcher: Enhanced Edition Director's Cut]] || 0x0000002D ||  ||
 
| [[The Witcher: Enhanced Edition Director's Cut]] || 0x0000002D ||  ||
 
|-
 
|-
| [[The Wolf Among Us]] || 0x00000010 || Bleeds in the main menu. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183&postcount=88
+
| [[The Wolf Among Us]] || 0x00000010 || Bleeds in some areas. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183&postcount=88
 
|-
 
|-
| [[Thief: Deadly Shadows]] || 0x0000001E || Needs the "Sneaky Mod" in order to work. Link to mod in reference post. Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5013826&postcount=1460
+
| [[Thief: Deadly Shadows]] || 0x0000001E || Bleeds in some areas. Requires the "Sneaky Mod" in order to work. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-73#post-5013826
 
|-
 
|-
| [[TimeShift]] || 0x0000002D ||  || https://forums.guru3d.com/showpost.php?p=5216585&postcount=2045
+
| [[TimeShift]] || 0x0000002D ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-102#post-5216585
 
|-
 
|-
| [[Titan Quest]] || 0x00000003 ||  || https://forums.guru3d.com/showpost.php?p=4791707&postcount=193
+
| [[Titan Quest]] || 0x00000003 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-10#post-4791707
 
|-
 
|-
| [[Tom Clancy's Ghost Recon Advanced Warfighter 2]] || 0x00000004 || Might also work for G.R.A.W. 1 || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9359472&postcount=2658
+
| [[Tom Clancy's Ghost Recon Advanced Warfighter 2]] || 0x00000004 || Might also work in the first game. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9359472&postcount=2658
 
|-
 
|-
 
| [[Tom Clancy's Rainbow Six: Vegas 2]] || 0x00000002 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10047180&postcount=5316
 
| [[Tom Clancy's Rainbow Six: Vegas 2]] || 0x00000002 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10047180&postcount=5316
Line 533: Line 525:
 
| [[Tomb Raider (2013)]] || 0x00000026 || DX9 only. Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714&postcount=137
 
| [[Tomb Raider (2013)]] || 0x00000026 || DX9 only. Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714&postcount=137
 
|-
 
|-
| [[Tomb Raider Anniversary]] || 0x00000009 || Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5443937&postcount=2463
+
| [[Tomb Raider Anniversary]] || 0x00000009 || Bleeds in some areas. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-123#post-5443937
 
|-
 
|-
| [[Tomb Raider Legend]] || 0x00000009 || Bleeds through waterfalls. || https://forums.guru3d.com/showpost.php?p=5230128&postcount=2113
+
| [[Tomb Raider Legend]] || 0x00000009 || Bleeds in some areas. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-106#post-5230128
 
|-
 
|-
| [[Tomb Raider Underworld]] || 0x00000026 || Might require disabling Full Screen Effects. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10156355&postcount=5666
+
| [[Tomb Raider Underworld]] || 0x00000026 || Might require disabling full screen effects. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10156355&postcount=5666
 
|-
 
|-
| [[Tony Hawk's Underground]] || 0x00000016 ||  || https://forums.guru3d.com/showpost.php?p=4930202&postcount=905
+
| [[Tony Hawk's Underground]] || 0x00000016 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-46#post-4930202
 
|-
 
|-
| [[Torchlight]] || 0x00000011</br>0x00000003 (stronger) || both are the optimum flags of all in the driver || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
+
| [[Torchlight]] || 0x00000011<br>0x00000003 (stronger) || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
 
|-
 
|-
| [[Torchlight II]] || 0x00000011 (subtle)</br>0x0000001C (strong) || Doesn't apply to title screen, character creation screen, or sub-menus like the inventory, also happens to AA. ||
+
| [[Torchlight II]] || 0x00000011 (subtle)<br>0x0000001C (strong) || Doesn't apply to title screen, character creation screen, or sub-menus like the inventory, also happens to AA. ||
 
|-
 
|-
 
| [[Toxikk]] || 0x0000002F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785
 
| [[Toxikk]] || 0x0000002F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785
 
|-
 
|-
| [[Transformers: Rise of the Dark Spark]] || 0x00000002 ||  || https://forums.guru3d.com/showpost.php?p=4861474&postcount=641
+
| [[Transformers: Rise of the Dark Spark]] || 0x00000002 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-32#post-4861474
 
|-
 
|-
 
| [[Transformers: War for Cybertron]] || 0x00000002 ||  || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101
 
| [[Transformers: War for Cybertron]] || 0x00000002 ||  || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101
 
|-
 
|-
| [[Tribes: Ascend]] || 0x0000002F ||  Disable the built-in AO by setting "AmbientOcclusion=False" in the [SystemSettings] section of {{file|tribes.ini}}." found in your {{folder|My Documents\My Games\Tribes Ascend\TribesGame\Config}} folder. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10276214&postcount=90
+
| [[Tribes: Ascend]] || 0x0000002F ||  Disable the built-in AO by setting <code>AmbientOcclusion=False</code> in {{file|tribes.ini}} located in {{folder|Documents\My Games\Tribes Ascend\TribesGame\Config}}. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10276214&postcount=90
 
|-
 
|-
| [[Tropico 3]] || 0x00000012 ||  || https://forums.guru3d.com/showpost.php?p=4940937&postcount=996
+
| [[Tropico 3]] || 0x00000012 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4940937
 
|-
 
|-
| [[Two Worlds]] || 0x00000013 || Bleeds through the UI. ||
+
| [[Two Worlds]] || 0x00000013 || Bleeds in some areas. ||
 
|-
 
|-
 
| [[Unreal Tournament III]] || 0x00000030 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10114548&postcount=5494
 
| [[Unreal Tournament III]] || 0x00000030 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10114548&postcount=5494
Line 561: Line 553:
 
| [[Urban Trial Freestyle]] || 0x00000037 ||  ||
 
| [[Urban Trial Freestyle]] || 0x00000037 ||  ||
 
|-
 
|-
| [[Valkyria Chronicles]] || 0x00000032 || 16:9 only. There are some minor slowdowns on some maps when moving between character view and map view || https://forums.guru3d.com/showpost.php?p=4958579&postcount=1217
+
| [[Valkyria Chronicles]] || 0x00000032 || 16:9 only. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-61#post-4958579
 
|-
 
|-
| [[Vanquish]] || 0x0000001F || Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5436225&postcount=2454
+
| [[Vanquish]] || 0x0000001F || Bleeds in some areas. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-123#post-5436225
 
|-
 
|-
| [[Velvet Assassin]] || 0x00000028 ||  || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
+
| [[Velvet Assassin]] || 0x00000028 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
 
|-
 
|-
 
| [[Verdun]] || 0x00000019 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881
 
| [[Verdun]] || 0x00000019 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881
 
|-
 
|-
| [[Viking: Battle for Asgard]] || 0x00000029 || Disable the built-in AO by altering shaders, see the reference post for instructions. Sorry it is long. Read the whole thing until it gets to the part about replacing shaders || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777&postcount=5415
+
| [[Viking: Battle for Asgard]] || 0x00000029 || Disable the built-in AO by altering shaders. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777&postcount=5415
 
|-
 
|-
| [[Warcraft III]] || 0x0000002F || Bleeds through fog. || https://forums.guru3d.com/showpost.php?p=4938510&postcount=961
+
| [[Warcraft III]] || 0x0000002F || Bleeds in some areas. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-48#post-4938510
 
|-
 
|-
 
| [[Warhammer 40,000: Dawn of War II]] || 0x0000002E ||  ||
 
| [[Warhammer 40,000: Dawn of War II]] || 0x0000002E ||  ||
 
|-
 
|-
| [[Warhammer 40,000: Space Marine]] || 0x00000003</br>0x00000023 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10080069&postcount=5397
+
| [[Warhammer 40,000: Space Marine]] || 0x00000003<br>0x00000023 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10080069&postcount=5397
 
|-
 
|-
| [[World in Conflict]] || 0x00000032</br>0x00000004 (stronger) ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480
+
| [[World in Conflict]] || 0x00000032<br>0x00000004 (stronger) ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480
 
|-
 
|-
| [[World of Tanks]] || 0x00000031 || Disable "Flora density" to prevent occasional flickering. || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6435782
+
| [[World of Tanks]] || 0x00000031 || Disable flora density to avoid occasional flickering. || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6435782
 
|-
 
|-
| [[XCOM 2]] || 0x00130000 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5228953&postcount=2104
+
| [[XCOM 2]] || 0x00130000 || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-105#post-5228953
 
|-
 
|-
 
| [[XCOM: Enemy Unknown]] || 0x00000020 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10450873&postcount=117
 
| [[XCOM: Enemy Unknown]] || 0x00000020 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10450873&postcount=117
Line 591: Line 583:
 
| [[Ys: The Oath in Felghana]] || 0x0000002A ||  ||
 
| [[Ys: The Oath in Felghana]] || 0x0000002A ||  ||
 
|-
 
|-
| [[Zeno Clash]] || 0x0000000A (subtle)</br>0x0000002D (stronger) ||  ||
+
| [[Zeno Clash]] || 0x0000000A (subtle)<br>0x0000002D (stronger) ||  ||
 
|-
 
|-
| [[Zeno Clash II]] || 0x00000030 ||  || https://forums.guru3d.com/showpost.php?p=4801460&postcount=293
+
| [[Zeno Clash II]] || 0x00000030 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-15#post-4801460
 
|-
 
|-
 
|}
 
|}

Latest revision as of 16:15, 30 April 2024

This is a list of HBAO+ compatibility flags for Nvidia cards that can be applied to games by using Nvidia Profile Inspector.
See the AO glossary page for more information on ambient occlusion methods.
See the NPI page for instructions on how to apply the flags.
See this post for instructions on hex editing flags in Windows 10.
Original Google Sheet document
Original forum thread
Game Flags Notes References
A Tribute To Donkey Kong Country 0x00000010
0x0000002F
0x00000030
Rename UDK.exe to something else to add it to a new profile in Nvidia Profile Inspector. Disable the built-in AO in UDKEngine.ini located in C:\UDK\A Tribute To DKC\UDKGame\Config. https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-132#post-4984227
Aarklash: Legacy 0x00000017
0x00000033 (strong)
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949588
Alan Wake 0x00000006 Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4816167
Alan Wake's American Nightmare 0x00000006 Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4816167
Alice: Madness Returns 0x0000001C https://extreme.pcgameshardware.de/threads/sammelthread-hbao-kompatibilitaetsbits.328894/#post-6414787
Alien Breed: Impact 0x0000002F Disable the built-in AO by seting Ambient occlusion=False in AlienBreedEp1Engine.ini. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4804265
Alien Breed 2: Assault 0x0000002F Disable the built-in AO by seting Ambient occlusion=False in AlienBreedEp2Engine.ini. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4804265
Alien Breed 3: Descent 0x0000002F Disable the built-in AO by seting Ambient occlusion=False in AlienBreedEp3Engine.ini. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4804265
Alien Rage 0x00000020 Disable the built-in AO in AFEARENGINE.ini located in Documents\My Games\Alien Rage\Single Player\Config. https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-132#post-4983291
Aliens: Colonial Marines 0x00000021 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10187423&postcount=77
Alpha Prime 0x00000019 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950248
Alpha Protocol 0x0000002F https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-32#post-4860482
American McGee's Scrapland 0x00000034 https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-163#post-5211590
Antichamber 0x0000002F Rename UDK.exe to something else to add it to a new profile in Nvidia Profile Inspector. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-68#post-4979970
Assassin's Creed 0x00060019 16:9 only. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4899348
Assassin's Creed Brotherhood 0x00000019 Disable the built-in AO by setting shadows to 4 instead of 5. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4900075
Assassin's Creed II 0x00000019 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4899348
Assassin's Creed Revelations 0x00000019 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4899348
Assassin's Creed Rogue 0x00140000 Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5031462
Assassin's Creed: Liberation HD 0x00060000 Disable the built-in AO by setting SSAO=0. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896582
Banished 0x00000002 DX9 only. Set shadow resolution to high to avoid shimmering during camera movement. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4940627
Batman Arkham Origins Blackgate 0x00000005
0x00000031
0x00000017 (strong)
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-11#post-4793399
Batman: Arkham Asylum 0x00000030 Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6014538
Batman: Arkham City 0x00000030 DX9 only. Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5719259
Battlefield 1942 0x0000000F Bleeds in some areas and flickers occasionally. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10635621&postcount=134
Betrayer 0x00000030 Effect is more visible when black/white/red color filter is disabled. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950140
Binary Domain 0x00000018 16:9 only. Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-36#post-4892223
BioShock 0x0000002D (DX9)
0x00140000 (DX10)
2D bleeds in some areas and flickers occasionally. 00 is Incompatible with SGSSAA. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-71#post-5004436
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-86#post-5114874
BioShock 2 0x0000002D DX9 only. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-14#post-4799483
BioShock Remastered 0x00020000 (modified) Modified flag increases strength and fixes bleeding. Might only work on Windows 7. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-116#post-5335712
Black Mesa 0x00000014
0x00000008
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-113#post-5314393
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-131#post-5769250
Blade Kitten 0x00000024 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-64#post-4965843
Blades of Time 0x00000032 Disable the built-in AO by setting ssaoQuality:i=0 in settings.blk located in C:\Users\username\AppData\Local\BladesOfTime. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950119
Blood Knights 0x0000002D Disable the built-in AO by setting general detail to the second option. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-17#post-4806376
Blood Omen 2: Legacy of Kain 0x0000001C https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950100
Borderlands 2 0x00000021
0x00000021 (modified)
Disable the built-in AO. Flickers occasionally. Modified flag might fix flickering. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-72#post-5009362
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-102#post-5210785
Borderlands: The Pre-Sequel 0x0000002F Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940118
Bound by Flame 0x00000027 Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-21#post-4815269
Brothers in Arms: Hell's Highway 0x00000010 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9412652&postcount=3000
Brothers: A Tale of Two Sons 0x00000030 Flickers occasionally. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527&postcount=98
Bulletstorm 0x0000002F Disable the built-in AO in the encrypted CFG files. Bleeds in some areas. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-30#post-4852368
Bully: Scholarship Edition 0x00000003 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896992
Call of Duty 2 0x00000005 Bleeds in some areas. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-38#post-4895494
Call of Duty 4: Modern Warfare 0x00000028 Use Quality mode. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-38#post-4895537
Call of Duty: Black Ops 0x00000028 Bleeds in some areas. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-43#post-4910220
Call of Duty: Modern Warfare 2 0x00000028 Bleeds in some areas. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4898769
Call of Duty: Modern Warfare 3 0x00000028 Use in combination with the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-41#post-4902865
Call of Duty: World at War 0x00000028 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-42#post-4905562
Call of Juarez: Gunslinger 0x00000019 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-11#post-4793911
Castle of Illusion 0x00000010 Disable the built-in AO by setting post process to off. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-57#post-4952278
Castlevania: Lords of Shadow 0x00000002 Turns off occasionally. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-45#post-4924788
Castlevania: Lords of Shadow (Ultimate Edition) 0x0000000E https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-115#post-5333888
Castlevania: Lords of Shadow - Mirror of Fate HD 0x00000002 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-58#post-4952919
Chivalry: Medieval Warfare 0x00000020 (subtle)
0x00000030 (strong)
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085
Colin McRae: DiRT 0x0000000E Flickers occasionally. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10349121&postcount=99
Command & Conquer 3: Tiberium Wars 0x0000001B Bleeds in some areas. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
Command & Conquer: Generals 0x0000000F https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
Command & Conquer: Red Alert 3 0x0000001B (subtle)
0x0000001F (strong)
Bleeds in some areas. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
Company of Heroes 0x0002002C https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10414299&postcount=103
Condemned: Criminal Origins 0x0000002D Disable volumetric lights. Flickers occasionally. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-58#post-4954751
Crossout 0x00160030 Add Crossout-D3D9.exe located in Crossout\bin\win32 and Crossout.exe located in Crossout\bin\win64 to the profile in Nvidia Profile Inspector. Toggle between the 32-bit DX9 and 64-bit DX11 clients via the game launcher. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-123#post-5442630
Crysis 0x0000000D DX9 only. Disable the built-in AO or dial it down and use in combination. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910
Crysis Warhead 0x0000000D DX9 only. Disable the built-in AO or dial it down and use in combination. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910
Dark Souls II 0x0000002D (DX9)
0x00000033 (DX9)
0x00060000 (DX11)
Disable the built-in AO. 2D and 33 flicker occasionally. 00 is 16:9 only. https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-113#post-4907817
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-78#post-5044410
Dark Souls Remastered 0x00140000 (modified) https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862
Dark Souls: Prepare to Die Edition 0x00000032 (subtle)
0x00000018 (modified)
0x00000031
To use with DSFix set the same render resolution in it as the display resolution in-game. Modified flag fixes AO turning on and off while playing online. https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-113#post-4907817
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-104#post-5222672
Dark Void 0x00000024 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220
Darksiders II: Deathinitive Edition 0x0000002A https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10086910&postcount=1323
DayZ 0x00000013 Disable the built-in AO. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168724&postcount=5703
Dead Island 0x00000018
0x00000028
Disable the built-in AO with DIH. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-86#post-5114473
Dead Island Riptide 0x00000017 Disable the built-in AO with DIH. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949314
Dead Rising 0x000C0000 (modified) Requires modification. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-117#post-5338475
Dead Rising 2: Off the Record 0x00000023 (subtle)
0x0000002D (stronger)
Dead Rising 3 0x00060000 Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-44#post-4913148
Dead Space 0x0000000F Use Performance mode. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702
Deadpool 0x00000002 (balanced)
0x00000030 (strongest)
https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423160
Dear Esther 0x00000009 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-34#post-4877628
Dementium II HD 0x00000003 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-55#post-4949803
Demonicon 0x00000013
0x00000027 (subtle)
0x00000030 (stronger)
Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-71#post-5007296
Deus Ex: Human Revolution - Director's Cut 0x0000002F (modified) DX9 only. Disable the built-in AO. Requires modification. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-94#post-5181240
Deus Ex: Invisible War 0x00000003 Add dx2main.exe to the profile in Nvidia Profile Inspector. Set DynVPScale and DynVPMinRotationRate to 100 in Default.ini located in \Deus Ex Invisible War\System and make the file read-only to avoid flickering at certain camera angles. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-91#post-5163244
Deus Ex: The Fall 0x00000003 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-73#post-5014022
Devil May Cry 3: Special Edition 0x0000000E https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4940556
Devil May Cry 4 0x00000037 DX9 only. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-113#post-5312844
Diablo III 0x0000002A https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-15#post-4801335
Dino D-Day 0x00000006 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
Dirty Bomb 0x00000020 Might require disabling post processing if it includes built-in AO. Flickers occasionally.
Dishonored 0x0000002F https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-2#post-4776813
Divinity II: Developer's Cut 0x00000018 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-2#post-4776813
DmC: Devil May Cry 0x00000020 Flickers occasionally. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4872621
Dragon Ball Xenoverse 0x00000035 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-74#post-5021161
Dragon Ball Xenoverse 2 0x00120000 16:9 only. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5740168
Duke Nukem Forever 0x0000001F Disable post/special effects. Might bleed in some areas or flicker occasionally. https://extreme.pcgameshardware.de/threads/sammelthread-hbao-kompatibilitaetsbits.328894/#post6415069
Dungeon Siege 2 0x0000002F https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-96#post-5186817
Enclave 0x0000001F Bleeds in some areas. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10644812&postcount=135
Enslaved: Odyssey to the West 0x0000002F https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-87#post-5129268
F.E.A.R. 0x0000001B (subtle)
0x00000008 (strong)
1B bleeds in some areas. 08 bleeds more. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-62#post-4959801
Fable Anniversary 0x00000021 Disable the built-in AO by setting AmbientOcclusion=False in WellingtonSystemSettings.ini located in Documents\My Games\UnrealEngine3\WellingtonGame\Config. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-44#post-4912715
Fable III 0x00000031 Bleeds in some areas. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-74#post-5014134
Fallout 3 0x00000005 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10157672&postcount=5668
Fallout New Vegas 0x00000005 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10158868&postcount=5672
Far Cry 2 0x00000031 (subtle)
0x0000002D (strong)
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667&postcount=5604
Far Cry 3 0x00000019 (DX9) (subtle)
0x0000001F (DX9) (strong)
0x00090000 (DX11) (modified)
Disable the built-in AO by setting SSAOLevel="0" in Gamerprofile.xml and making the file read-only. DX9 bleeds in some areas and flickers occasionally. DX11 has flickering fixed with the modified flag. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-34#post-4873613
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-98#post-5193418
Far Cry 3 Blood Dragon 0x00000019 (DX9) (subtle)
0x0000001F (DX9) (strong)
0x00090000 (DX11) (modified)
Disable the built-in AO by setting SSAOLevel="0" in Gamerprofile.xml and making the file read-only. DX9 bleeds in some areas and flickers occasionally. DX11 has flickering fixed with the modified flag.
FIFA 15 0x00020000 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949320
Final Fantasy XIV: A Realm Reborn 0x0000001F
0x0000102B
DX9 only. Use Quality mode. Disable the built-in AO. Set transparent lighting quality to normal. Enable HDR. Bleeds in some areas. AO might not work properly upon restarting the game without reseting the PC between play sessions. Might not work on Windows 8.1. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-23#post-4820548
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-32#post-4859937
Firewatch 0x00140000 Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-106#post-5231035
Flashback 0x00000010 (subtle)
0x00000024 (strong)
0x00000030 (strongest)
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-101#post-4818751
FlatOut 2 0x0000001F https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10596874
Garry's Mod 0x00000009 Use Performance mode. Flickers occasionally. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693
Gauntlet 0x00140000 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-46#post-4930757
Ghostbusters: The Video Game 0x0000002B https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10141710&postcount=5632
Gothic 3 0x00000009 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9307916&postcount=326
Grand Theft Auto Vice City 0x00000010 Flickers occasionally. Incompatible with MSAA. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
Grand Theft Auto: San Andreas 0x00000010 Bleeds in some areas. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-48#post-4935886
Guild Wars 2 0x0000002E Flickers occasionally. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-45#post-4924784
Half-Life 2 0x0000002C Bleeds in some areas and flickers occasionally. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5033321
Half-Life 2: Episode One 0x0000002C Bleeds in some areas and flickers occasionally. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5033321
Half-Life 2: Episode Two 0x0000002C Bleeds in some areas and flickers occasionally. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5033321
Half-Life 2: Lost Coast 0x0000002C Bleeds in some areas and flickers occasionally. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5033321
Halo: Combat Evolved 0x0000002D Bleeds in some areas. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-23#post-4820630
Halo: Spartan Assault 0x00110000 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-17#post-4806371
Hard Reset 0x00000029 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064252&postcount=5373
Heavy Bullets 0x00000031 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950129
Hitman: Blood Money 0x00000004 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-72#post-5009676
Homefront 0x00000030 DX9 only. Disable the built-in AO. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239782&postcount=5893
How to Survive 0x00000017 Flickers occasionally. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692&postcount=5374
How to Survive 2 0x000D0000
0x00020000 (stronger)
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-114#post-5327067
Hunted: The Demon's Forge 0x0000002F DX9 only. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-119#post-5363465
Insurgency 0x0000002C https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281&postcount=6295
Inversion 0x00000031 Disable the built-in AO. Bleeds in some areas.
James Cameron's Avatar: The Game 0x00000031
0x0000002D (stronger)
0x00060000 (DX10)
DX9 bleeds in some areas. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940403
Killer Is Dead 0x00000024 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-24#post-4824241
Kingdoms of Amalur: Reckoning 0x00000030 (strong) https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-3#post-4778912
Lara Croft and the Guardian of Light 0x00000026 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10468206&postcount=6198
Lara Croft and the Temple of Osiris 0x00130000 Disable the built-in AO. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10489318&postcount=122
League of Legends 0x0000002D https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5836582
Left 4 Dead 0x00000014 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693
Left 4 Dead 2 0x00000014 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
Legacy of Kain: Defiance 0x0000002C https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949760
Lego Marvel Super Heroes 0x0000001C https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-31#post-4854306
Lili: Child of Geos 0x0000002F (subtle)
0x00000030 (strong)
Disable the built-in AO by setting AmbientOcclusion=False in MazeSystemSettings located in My Games\UnrealEngine3-MazeGame\MazeGame\Config. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-53#post-4946540
Lost Planet 3 0x0000002F Bleeds in some areas and flickers occasionally. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-32#post-4860482
Lovely Planet 0x00000031 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950158
Mafia II 0x00000032 (subtle)
0x00000031 (stronger)
Disable the built-in AO. 31 flickers occasionally. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-28#post-4841678
Manhunt 0x00000010 Bleeds in some areas and flickers occasionally. Might require Widescreen fix. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-109#post-5254280
Manhunt 2 0x0000002C https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-46#post-4930202
Mars War Logs 0x00000027 (modified) Modified flag increases strenght. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-107#post-5240261
Mass Effect 0x0000002F https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10132541&postcount=5593
Mass Effect 2 0x0000002F (subtle)
0x00000020 (strong)
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10113997&postcount=5491
Mass Effect 3 0x00000020 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-12#post-4795599
Max Payne 2: The Fall of Max Payne 0x0000001F Bleeds in some areas. Thirteenag's fidescreen fix fixes flickering. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-82#post-5060690
Metal Gear Rising: Revengeance 0x0000001F Main campaign only, glitchy in VR mode. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980&postcount=5380
Metal Gear Solid V: Ground Zeroes 0x00180000 Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-132#post-5904201
Metal Gear Solid V: The Phantom Pain 0x00180000 Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-132#post-5904201
Metal Gear Survive 0x00180000 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-126#post-5523978
Metro 2033 Redux 0x00070000 Incompatible with SSAA. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940089
Metro: Last Light Redux 0x00070000 Incompatible with SSAA. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940089
Mirror's Edge 0x00000002 (subtle)
0x00000030 (strong)
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10320690&postcount=93
Mortal Kombat Komplete Edition 0x00000002 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-3#post-4781147
Murdered: Soul Suspect 0x00000021 DX9 only. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-26#post-4834126
NaissanceE 0x00000030 Disable the built-in AO in UDKEngine.ini located in Steam\SteamApps\common\NaissanceE\UDKGame\Config. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949078
Need for Speed Underground 2 0x00000029 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-48#post-4937652
Need for Speed: Most Wanted 0x0000002E https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-48#post-4938573
Ninja Blade 0x00000018 https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-133#post-4986237
No One Lives Forever 2 0x00000010 Bleeds in some areas. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
Oddworld: New 'n' Tasty! 0x00000023 Use Performance mode. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-75#post-5022724
Orcs Must Die! 2 0x00000026 https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415079
Outlast 0x0000002F Incompatible with SGSSAA at 16:9 resolutions other than 1600x900 and its multiples or 1920x1080 and its multiples. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220
Painkiller 0x00000270 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-88#post-5151041
Painkiller: Hell & Damnation 0x0000002F Disable the built-in AO by setting AmbientOcclusion=False in DefaultCompat.ini located in steamapps\common\Painkiller Hell & Damnation\PKHDGame\Config. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10244712&postcount=5904
Paladins 0x00160000 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5715106
Path of Exile 0x000F0011 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-121#post-5394849
Payday 2 0x00000004 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10151086&postcount=5652
Phantasy Star Online 2 0x00000034 Might require setting ShaderLevel=1. Might not work with new shaders from update 4.0. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-46#post-4930823
Pinball FX2 0x00000035 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-45#post-4928881
Portal 0x00000014 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10602274&postcount=130
Portal 2 0x00000014 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253514&postcount=5911
Postal 2 0x0000003F https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-72#post-5009448
Prince of Persia: The Forgotten Sands 0x00000031 Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4869736
Prince of Persia: The Sands of Time 0x00000031 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4869736
Prince of Persia: The Two Thrones 0x0000001F Use Performance mode. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-125#post-5491260
Prince of Persia: Warrior Within 0x00000018 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4870201
Psychonauts 0x0000001F https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10608237&postcount=132
Race the Sun 0x00000019 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950106
Red Orchestra 2/Rising Storm 0x00000002 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
Remember Me 0x0000002F (subtle)
0x00000020 (strong)
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-29#post-4846477
Resident Evil 5 (GFWL version) 0x000C0003 Set HDR=LOW for DX10 and HDR=HIGH for DX9 in config.ini. Doesn't apply to cutscenes. Bleeds in some areas. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-24#post-4822266
Resident Evil 5 (Steamworks version) 0x0000001A Set HDR=High in config.ini. Doesn't apply to cutscenes. Bleeds in some areas. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-79#post-5044967
Resident Evil 6 0x00000013 (modified) Doesn't apply to cutscenes. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-96#post-5186318
Resident Evil: Revelations 0x00000026 (modified) Requires modification. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-127#post-5534625
Rise of the Argonauts 0x00000030 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205374&postcount=5804
Rise of the Triad 0x0000002F https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-24#post-4826027
Risen 0x0000002B Disable the built-in AO in defaultconfig.xml located in Risen\data\ini. Has issues with certain lighting conditions. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-4#post-4781567
Risen 2 0x00000009 (subtle)
0x00000019 (strong)
0x0000002D (strongest)
Disable the built-in AO by setting ScreenSpaceAmbientOcclusion="false" in ConfigDefault.xml located in Risen 2\data\ini. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75
Rising Storm 2: Vietnam 0x00000030 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
RoboBlitz 0x00000002
0x0000002F
0x00000026
02 is 16:10 only. https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-100#post-4815776
Rock of Ages 0x00000030 Disable post process occlusion. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-6#post-4783600
Rocket League 0x0000002F Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-87#post-5121665
RollerCoaster Tycoon 3 0x00000007 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-35#post-4882549
Running with Rifles 0x00000032 (subtle)
0x00000034 (strong)
0x00000023 (strongest)
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-78#post-5043734
S.T.A.L.K.E.R.: Shadow of Chernobyl 0x00000029 SkyGRAPHICS_options.cfg}} located in gamedata\shaders\r2. Works with Autumn Aurora mod. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78
Saints Row 2 0x00000003 Disable the built-in AO. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10028504&postcount=5263
Sanctum 0x00000030 https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122
Serious Sam 2 0x0000001F https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-104#post-5222936
Shadow Warrior (2013) 0x00000500 (DX9)
0x00110000 (DX11)
Disable the built-in AO. DX9 requires selecting Windows XP version in the Steam Play menu. DX11 has flickering fixed with 90 FOV. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-88#post-5149932
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-91#post-5163026
Shelter 0x0000002D https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
Shift 2 Unleashed 0x0000001E https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239716&postcount=5892
Silent Hill: Homecoming 0x0000001A https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-41#post-4903599
Singularity 0x00000020 https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912
Sniper Ghost Warrior 0x00000004 Disable the built-in AO by setting Scale = 0 in Varlist_Occlusion.scr. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10039547&postcount=5277
Sol Survivor 0x0000002E
0x00000003
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
Sonic & All-Stars Racing Transformed 0x0000000E Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4805954
Sonic & Sega All-Stars Racing 0x00000002 (subtle)
0x0000000E (strong)
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-7#post-4785487
Sonic Adventure 2 0x00000012 (subtle)
0x00000013 (strong)
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4803250
Sonic Adventure DX (2003 Retail version with mods) 0x00000024 (subtle)
0x0000002F (stronger)
16:9 only. Bleeds in some areas. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-63#post-4965250
Sonic Adventure DX (Steam version) 0x0000002F 4:3 only. https://forums.guru3d.com/showthread.php?p=4966408#post4966408
Sonic Generations 0x00000026 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-63#post-4965263
Sonic Lost World 0x00000026 Enable DOF. https://imgur.com/a/NJQZf
Spec Ops: The Line 0x0000002F Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-7#post-4786212
Spintires 0x00000004 Disable the built-in AO. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906
Star Wars: Battlefront II 0x0000001F Flickers occasionally. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
Star Wars: Empire at War 0x00000032 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-107#post-5240262
StarCraft II 0x00000027 Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896689
Stranglehold 0x00000030 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-119#post-5381828
Street Fighter IV 0x0000002D https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
Street Fighter X Tekken 0x00000012 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-12#post-4794919
Strider 0x00090000 Disable the built-in AO or use in combination. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-24#post-4822284
Supreme Commander 2 0x0000001A https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
Surgeon Simulator 2013 0x00000017 Disable post fx. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281
Syndicate 0x00000003 Might have issues with some resolutions. Might have issues on Windows 10. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
Takedown: Red Sabre 0x0000002F
Tales of Zestiria 0x0000002F (modified) https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-99#post-5200444
Team Fortress 2 0x00000009 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693
Test Drive Unlimited 0x00000006 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-59#post-4955395
Test Drive Unlimited 2 0x00000023 Doesn't apply to cockpit view or cutscenes. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-59#post-4955333
Test Drive: Ferrari Racing Legends 0x00000031 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-59#post-4955192
The Bureau: XCOM Declassified 0x0000002F DX9 only. Disable the built-in AO. Incompatible with SGSSAA at 16:9 resolutions other than 1600x900 and its multiples or 1920x1080 and its multiples. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10275978&postcount=89
The Cursed Crusade 0x0000000C
0x00000019 (stronger)
Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950215
The Elder Scrolls IV: Oblivion 0x00000011
0x00000005 (strong)
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81
The Elder Scrolls V: Skyrim 0x00000032
0x0000032B
0x00000029 (modified)
2B is Windows 7 only. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-63#post-4965160
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-89#post-5153403
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-95#post-5184643
The Evil Within 0x00110000 Disable the built-in AO or use in combination. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-51#post-4943123
The Legend of Korra 0x00000035 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-52#post-4943927
The Lord of the Rings: The Battle for Middle-earth 0x00000003 Add game.dat to the "Most EA Strategy Games" profile in Nvidia Profile Inspector. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-52#post-4944608
The Lord of the Rings: War in the North 0x00000018 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4941029
The Stanley Parable 0x0000002C https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-123#post-5437039
The Suffering 0x00000014 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5712488
The Witcher 2 0x00000033 Disable the built-in AO by setting AllowSSAO=0. 16:9 only. Incompatible with UberSampling. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896198
The Witcher: Enhanced Edition Director's Cut 0x0000002D
The Wolf Among Us 0x00000010 Bleeds in some areas. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183&postcount=88
Thief: Deadly Shadows 0x0000001E Bleeds in some areas. Requires the "Sneaky Mod" in order to work. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-73#post-5013826
TimeShift 0x0000002D https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-102#post-5216585
Titan Quest 0x00000003 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-10#post-4791707
Tom Clancy's Ghost Recon Advanced Warfighter 2 0x00000004 Might also work in the first game. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9359472&postcount=2658
Tom Clancy's Rainbow Six: Vegas 2 0x00000002 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10047180&postcount=5316
Tomb Raider (2013) 0x00000026 DX9 only. Disable the built-in AO. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714&postcount=137
Tomb Raider Anniversary 0x00000009 Bleeds in some areas. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-123#post-5443937
Tomb Raider Legend 0x00000009 Bleeds in some areas. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-106#post-5230128
Tomb Raider Underworld 0x00000026 Might require disabling full screen effects. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10156355&postcount=5666
Tony Hawk's Underground 0x00000016 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-46#post-4930202
Torchlight 0x00000011
0x00000003 (stronger)
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
Torchlight II 0x00000011 (subtle)
0x0000001C (strong)
Doesn't apply to title screen, character creation screen, or sub-menus like the inventory, also happens to AA.
Toxikk 0x0000002F https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785
Transformers: Rise of the Dark Spark 0x00000002 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-32#post-4861474
Transformers: War for Cybertron 0x00000002 https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101
Tribes: Ascend 0x0000002F Disable the built-in AO by setting AmbientOcclusion=False in tribes.ini located in Documents\My Games\Tribes Ascend\TribesGame\Config. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10276214&postcount=90
Tropico 3 0x00000012 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4940937
Two Worlds 0x00000013 Bleeds in some areas.
Unreal Tournament III 0x00000030 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10114548&postcount=5494
Urban Trial Freestyle 0x00000037
Valkyria Chronicles 0x00000032 16:9 only. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-61#post-4958579
Vanquish 0x0000001F Bleeds in some areas. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-123#post-5436225
Velvet Assassin 0x00000028 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
Verdun 0x00000019 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881
Viking: Battle for Asgard 0x00000029 Disable the built-in AO by altering shaders. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777&postcount=5415
Warcraft III 0x0000002F Bleeds in some areas. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-48#post-4938510
Warhammer 40,000: Dawn of War II 0x0000002E
Warhammer 40,000: Space Marine 0x00000003
0x00000023
Disable the built-in AO. https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10080069&postcount=5397
World in Conflict 0x00000032
0x00000004 (stronger)
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480
World of Tanks 0x00000031 Disable flora density to avoid occasional flickering. https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6435782
XCOM 2 0x00130000 Disable the built-in AO. https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-105#post-5228953
XCOM: Enemy Unknown 0x00000020 https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10450873&postcount=117
Xuan-Yuan Sword EX: The Gate of Firmament 0x00000003 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5550604
Ys Origin 0x0000002A
Ys: The Oath in Felghana 0x0000002A
Zeno Clash 0x0000000A (subtle)
0x0000002D (stronger)
Zeno Clash II 0x00000030 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-15#post-4801460


References