Difference between revisions of "User:Markie/List of Nvidia HBAO+ compatibility flags"
From PCGamingWiki, the wiki about fixing PC games
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{{ii}} See [[Glossary:Ambient occlusion (AO)|the AO glossary page]] for more information on ambient occlusion methods. | {{ii}} See [[Glossary:Ambient occlusion (AO)|the AO glossary page]] for more information on ambient occlusion methods. | ||
{{ii}} See [[Nvidia Profile Inspector|the NVI page]] for instructions on how to apply the flags. | {{ii}} See [[Nvidia Profile Inspector|the NVI page]] for instructions on how to apply the flags. | ||
− | {{ii}} See [https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-124#post-5479443 this post] for instructions on hex editing flags in Windows 10 | + | {{ii}} See [https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-124#post-5479443 this post] for instructions on hex editing flags in Windows 10. |
{{mm}} [https://docs.google.com/spreadsheets/d/1sq0vgFlerS-YT093TS2jEpx6xjZP7X1x1BcAs7EHXYY Original Google Sheet document] | {{mm}} [https://docs.google.com/spreadsheets/d/1sq0vgFlerS-YT093TS2jEpx6xjZP7X1x1BcAs7EHXYY Original Google Sheet document] | ||
{{mm}} [https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/ Original forum thread] | {{mm}} [https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/ Original forum thread] | ||
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|- | |- | ||
! style="width:20%" | Game | ! style="width:20%" | Game | ||
− | ! style="width:10%" | | + | ! style="width:10%" | Flags |
! style="width:50%" | Notes | ! style="width:50%" | Notes | ||
! style="width:20%" | References | ! style="width:20%" | References | ||
|- | |- | ||
− | | [[A Tribute To Donkey Kong Country]] || 0x00000010</br>0x0000002F</br>0x00000030 || Disable the built-in AO. in the "UDKEngine.ini" located in "C:\UDK\A Tribute To DKC\UDKGame\Config" You also NEED to rename "UDK.exe" to something else to add it to a new profile for Inspector || https://forums.guru3d.com/showpost.php?p=4984227&postcount=2670 | + | | [[A Tribute To Donkey Kong Country]] || 0x00000010</br>0x0000002F</br>0x00000030 || Disable the built-in AO. in the "UDKEngine.ini" located in "C:\UDK\A Tribute To DKC\UDKGame\Config" You also NEED to rename "UDK.exe" to something else to add it to a new profile for Nvidia Profile Inspector. || https://forums.guru3d.com/showpost.php?p=4984227&postcount=2670 |
|- | |- | ||
| [[Aarklash: Legacy]] || 0x00000017</br>0x00000033 (strong) || || https://forums.guru3d.com/showpost.php?p=4949588&postcount=1080 | | [[Aarklash: Legacy]] || 0x00000017</br>0x00000033 (strong) || || https://forums.guru3d.com/showpost.php?p=4949588&postcount=1080 | ||
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| [[Assassin's Creed Rogue]] || 0x00140000 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5031462&postcount=1517 | | [[Assassin's Creed Rogue]] || 0x00140000 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5031462&postcount=1517 | ||
|- | |- | ||
− | | [[Assassin's Creed: Liberation HD]] || 0x00060000 || Disable the built-in AO in | + | | [[Assassin's Creed: Liberation HD]] || 0x00060000 || Disable the built-in AO in INI file. "SSAO=0" || https://forums.guru3d.com/showpost.php?p=4896582&postcount=767 |
|- | |- | ||
| [[Banished]] || 0x00000002 || DX9 only. Shadow Resolution must be set to "High" to avoid major shimmering while rotating the camera. || https://forums.guru3d.com/showpost.php?p=4940627&postcount=986 | | [[Banished]] || 0x00000002 || DX9 only. Shadow Resolution must be set to "High" to avoid major shimmering while rotating the camera. || https://forums.guru3d.com/showpost.php?p=4940627&postcount=986 | ||
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| [[Betrayer]] || 0x00000030 || Effect is more visible when Black/White/Red color filter is disabled. || https://forums.guru3d.com/showpost.php?p=4950140&postcount=1110 | | [[Betrayer]] || 0x00000030 || Effect is more visible when Black/White/Red color filter is disabled. || https://forums.guru3d.com/showpost.php?p=4950140&postcount=1110 | ||
|- | |- | ||
− | | [[Binary Domain]] || 0x00000018 || Disable the built-in AO. | + | | [[Binary Domain]] || 0x00000018 || Disable the built-in AO. Only a few select resolutions work, like 720p, 1080p, 1440p, 1152p, and 1800p. || https://forums.guru3d.com/showpost.php?p=4892223&postcount=703 |
|- | |- | ||
| [[BioShock]] || 0x00000023 (DX9)</br>0x0000002D (DX9)</br>0x00140000 (DX10) || 23 might not work with HUD enabled in some scenes. 2D flickers or bleeds occasionally. DX10 is incompatible with SGSSAA. || https://forums.guru3d.com/showpost.php?p=5004436&postcount=1408</br>https://forums.guru3d.com/showpost.php?p=5114874&postcount=1722 | | [[BioShock]] || 0x00000023 (DX9)</br>0x0000002D (DX9)</br>0x00140000 (DX10) || 23 might not work with HUD enabled in some scenes. 2D flickers or bleeds occasionally. DX10 is incompatible with SGSSAA. || https://forums.guru3d.com/showpost.php?p=5004436&postcount=1408</br>https://forums.guru3d.com/showpost.php?p=5114874&postcount=1722 | ||
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| [[BioShock 2]] || 0x0002002D || DX9 only. || https://forums.guru3d.com/showpost.php?p=4799483&postcount=271 | | [[BioShock 2]] || 0x0002002D || DX9 only. || https://forums.guru3d.com/showpost.php?p=4799483&postcount=271 | ||
|- | |- | ||
− | | [[BioShock Remastered]] || 0x00020000 (modified) || Modified flag fixes bleeding and increases strength. | + | | [[BioShock Remastered]] || 0x00020000 (modified) || Modified flag fixes bleeding and increases strength. Might only work on Windows 7. || https://forums.guru3d.com/showpost.php?p=5335712&postcount=2314 |
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| [[Black Mesa]] || 0x00000014</br>0x00000008 || || https://forums.guru3d.com/showpost.php?p=5314393&postcount=2268</br>https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-131#post-5769250 | | [[Black Mesa]] || 0x00000014</br>0x00000008 || || https://forums.guru3d.com/showpost.php?p=5314393&postcount=2268</br>https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-131#post-5769250 | ||
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| [[Blade Kitten]] || 0x00000024 || || https://forums.guru3d.com/showpost.php?p=4965843&postcount=1268 | | [[Blade Kitten]] || 0x00000024 || || https://forums.guru3d.com/showpost.php?p=4965843&postcount=1268 | ||
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− | | [[Blades of Time]] || 0x00000032 || Disable the built-in AO by setting "ssaoQuality:i=2" to "0" in "X:\Users\xxxxx\AppData\Local\BladesOfTime" folder you will find "settings.blk" saw no difference after changing that i think that the built-in AO doesn't work ." || https://forums.guru3d.com/showpost.php?p=4950119&postcount=1106 | + | | [[Blades of Time]] || 0x00000032 || Disable the built-in AO by setting "ssaoQuality:i=2" to "0" in "X:\Users\xxxxx\AppData\Local\BladesOfTime" folder you will find "settings.blk" saw no difference after changing that i think that the built-in AO doesn't work." || https://forums.guru3d.com/showpost.php?p=4950119&postcount=1106 |
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− | | [[Blood Knights]] || 0x0000002D || Disable the built-in AO by setting "General Detail" to the | + | | [[Blood Knights]] || 0x0000002D || Disable the built-in AO by setting "General Detail" to the second option. || https://forums.guru3d.com/showpost.php?p=4806376&postcount=324 |
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| [[Blood Omen 2: Legacy of Kain]] || 0x0000001C || || https://forums.guru3d.com/showpost.php?p=4950100&postcount=1104 | | [[Blood Omen 2: Legacy of Kain]] || 0x0000001C || || https://forums.guru3d.com/showpost.php?p=4950100&postcount=1104 | ||
|- | |- | ||
− | | [[Borderlands 2]]|| 0x00000021</br>0x00000021 (modified) || Disable the built-in AO. Flickers occasionally. Modified flag | + | | [[Borderlands 2]]|| 0x00000021</br>0x00000021 (modified) || Disable the built-in AO. Flickers occasionally. Modified flag might fix flickering. || https://forums.guru3d.com/showpost.php?p=5009362&postcount=1428</br>https://forums.guru3d.com/showpost.php?p=5210785&postcount=2030 |
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| [[Borderlands: The Pre-Sequel]] || 0x0000002F || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4940118&postcount=975 | | [[Borderlands: The Pre-Sequel]] || 0x0000002F || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4940118&postcount=975 | ||
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| [[Brothers: A Tale of Two Sons]] || 0x00000030 || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527&postcount=98 | | [[Brothers: A Tale of Two Sons]] || 0x00000030 || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527&postcount=98 | ||
|- | |- | ||
− | | [[Bulletstorm]] || 0x0000002F || Disable the built-in AO | + | | [[Bulletstorm]] || 0x0000002F || Disable the built-in AO by editing the encrypted CFG files. Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=4852368&postcount=597 |
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| [[Bully: Scholarship Edition]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=4896992&postcount=772 | | [[Bully: Scholarship Edition]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=4896992&postcount=772 | ||
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| [[Call of Duty 4: Modern Warfare]] || 0x00000028 || Use Quality mode. || https://forums.guru3d.com/showpost.php?p=4895537&postcount=757 | | [[Call of Duty 4: Modern Warfare]] || 0x00000028 || Use Quality mode. || https://forums.guru3d.com/showpost.php?p=4895537&postcount=757 | ||
|- | |- | ||
− | | [[Call of Duty: Black Ops]] || 0x00000028 || | + | | [[Call of Duty: Black Ops]] || 0x00000028 || Bleeds underwater. || https://forums.guru3d.com/showpost.php?p=4910220&postcount=855 |
|- | |- | ||
− | | [[Call of Duty: Modern Warfare 2]] || 0x00000028 || | + | | [[Call of Duty: Modern Warfare 2]] || 0x00000028 || Bleeds through smoke. || https://forums.guru3d.com/showpost.php?p=4898769&postcount=784 |
|- | |- | ||
| [[Call of Duty: Modern Warfare 3]] || 0x00000028 || Use it in addition to the built-in AO. || https://forums.guru3d.com/showpost.php?p=4902865&postcount=809 | | [[Call of Duty: Modern Warfare 3]] || 0x00000028 || Use it in addition to the built-in AO. || https://forums.guru3d.com/showpost.php?p=4902865&postcount=809 | ||
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| [[Chivalry: Medieval Warfare]] || 0x00000020 (subtle)</br>0x00000030 (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085 | | [[Chivalry: Medieval Warfare]] || 0x00000020 (subtle)</br>0x00000030 (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085 | ||
|- | |- | ||
− | | [[Colin McRae: DiRT]] || 0x0000000E || | + | | [[Colin McRae: DiRT]] || 0x0000000E || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10349121&postcount=99 |
|- | |- | ||
− | | [[Command & Conquer 3: Tiberium Wars]] || 0x0000001B || | + | | [[Command & Conquer 3: Tiberium Wars]] || 0x0000001B || Bleeds through fog. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133 |
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| [[Command & Conquer: Generals]] || 0x0000000F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 | | [[Command & Conquer: Generals]] || 0x0000000F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 | ||
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− | | [[Command & Conquer: Red Alert 3]] || 0x0000001B (subtle)</br>0x0000001F (strong) || | + | | [[Command & Conquer: Red Alert 3]] || 0x0000001B (subtle)</br>0x0000001F (strong) || Bleeds through fog. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133 |
|- | |- | ||
| [[Company of Heroes]] || 0x0002002C || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10414299&postcount=103 | | [[Company of Heroes]] || 0x0002002C || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10414299&postcount=103 | ||
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| [[Dark Souls Remastered]] || 0x00140000 (modified) || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862 | | [[Dark Souls Remastered]] || 0x00140000 (modified) || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862 | ||
|- | |- | ||
− | | [[Dark Souls: Prepare to Die Edition]] || 0x00000032 (subtle)</br>0x00000018</br>0x00000031 || Works with DSFix render resolution must be same as display resolution set in "PC Settings" | + | | [[Dark Souls: Prepare to Die Edition]] || 0x00000032 (subtle)</br>0x00000018</br>0x00000031 || Works with DSFix, render resolution must be same as display resolution set in "PC Settings", see the reference post for more info || https://forums.guru3d.com/showpost.php?p=4907817&postcount=2298 |
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| [[Dark Souls: Prepare to Die Edition]] || 0x00000018 (modified) || Modified flag fixes AO turning on and off while playing online. || https://forums.guru3d.com/showpost.php?p=5222672&postcount=2081 | | [[Dark Souls: Prepare to Die Edition]] || 0x00000018 (modified) || Modified flag fixes AO turning on and off while playing online. || https://forums.guru3d.com/showpost.php?p=5222672&postcount=2081 | ||
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| [[Dead Space]] || 0x0000000F || Use Performance mode. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702 | | [[Dead Space]] || 0x0000000F || Use Performance mode. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702 | ||
|- | |- | ||
− | | [[Deadpool]] || 0x00000002 (balanced)</br>0x00000030 (strongest) || | + | | [[Deadpool]] || 0x00000002 (balanced)</br>0x00000030 (strongest) || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423160 |
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| [[Dear Esther]] || 0x00000009 || || https://forums.guru3d.com/showpost.php?p=4877628&postcount=675 | | [[Dear Esther]] || 0x00000009 || || https://forums.guru3d.com/showpost.php?p=4877628&postcount=675 | ||
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| [[Deus Ex: Human Revolution - Director's Cut]] || 0x0000002F (modified) || DX9 only. Disable the built-in AO. Requires modification. || https://forums.guru3d.com/showpost.php?p=5181240&postcount=1877 | | [[Deus Ex: Human Revolution - Director's Cut]] || 0x0000002F (modified) || DX9 only. Disable the built-in AO. Requires modification. || https://forums.guru3d.com/showpost.php?p=5181240&postcount=1877 | ||
|- | |- | ||
− | | [[Deus Ex: Invisible War]] || 0x00000003 || In order to use the flag first add "dx2main.exe" to | + | | [[Deus Ex: Invisible War]] || 0x00000003 || In order to use the flag first add "dx2main.exe" to the Nvidia Profile Inspector profile then navigate to root directory "\Deus Ex Invisible War\System" and open "Default.ini" once inside move to "[Flesh]" section and change the values of both variables "DynVPScale" and "DynVPMinRotationRate" to "100" save and make it read-only just to make sure this tweak will remove flickering/angling issues present on the flag. || https://forums.guru3d.com/showpost.php?p=5163244&postcount=1821 |
|- | |- | ||
| [[Deus Ex: The Fall]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=5014022&postcount=1463 | | [[Deus Ex: The Fall]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=5014022&postcount=1463 | ||
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| [[Devil May Cry 4]] || 0x00000037 || DX9 only. || https://forums.guru3d.com/showpost.php?p=5312844&postcount=2267 | | [[Devil May Cry 4]] || 0x00000037 || DX9 only. || https://forums.guru3d.com/showpost.php?p=5312844&postcount=2267 | ||
|- | |- | ||
− | | [[Diablo III]] || 0x0000002A || | + | | [[Diablo III]] || 0x0000002A || || https://forums.guru3d.com/showpost.php?p=4801335&postcount=291 |
|- | |- | ||
| [[Dino D-Day]] || 0x00000006 || || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | | [[Dino D-Day]] || 0x00000006 || || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | ||
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| [[Dragon Ball Xenoverse 2]] || 0x00120000 || 16:9 only. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5740168 | | [[Dragon Ball Xenoverse 2]] || 0x00120000 || 16:9 only. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5740168 | ||
|- | |- | ||
− | | [[Duke Nukem Forever]] || 0x0000001F || Disable Post/special effects | + | | [[Duke Nukem Forever]] || 0x0000001F || Disable Post/special effects. Might have some artifacts. || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415069 |
|- | |- | ||
| [[Dungeon Siege 2]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=5186817&postcount=1918 | | [[Dungeon Siege 2]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=5186817&postcount=1918 | ||
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| [[Enslaved: Odyssey to the West]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=5129268&postcount=1743 | | [[Enslaved: Odyssey to the West]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=5129268&postcount=1743 | ||
|- | |- | ||
− | | [[F.E.A.R.]] || 0x0000001B (subtle)</br>0x00000008 (strong) || | + | | [[F.E.A.R.]] || 0x0000001B (subtle)</br>0x00000008 (strong) || 1B bleeds occasionally. 08 bleeds more through glass and smoke. || https://forums.guru3d.com/showpost.php?p=4959801&postcount=1224 |
|- | |- | ||
| [[Fable Anniversary]] || 0x00000021 || Disable the built-in AO. by changing "AmbientOcclusion=True" to "AmbientOcclusion=False" in WellingtonSystemSettings.ini" you can find it at "Documents\My Games\UnrealEngine3\WellingtonGame\Config". || https://forums.guru3d.com/showpost.php?p=4912715&postcount=866 | | [[Fable Anniversary]] || 0x00000021 || Disable the built-in AO. by changing "AmbientOcclusion=True" to "AmbientOcclusion=False" in WellingtonSystemSettings.ini" you can find it at "Documents\My Games\UnrealEngine3\WellingtonGame\Config". || https://forums.guru3d.com/showpost.php?p=4912715&postcount=866 | ||
|- | |- | ||
− | | [[Fable III]] || 0x00000031 || | + | | [[Fable III]] || 0x00000031 || Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5014134&postcount=1464 |
|- | |- | ||
| [[Fallout 3]] || 0x00000005 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10157672&postcount=5668 | | [[Fallout 3]] || 0x00000005 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10157672&postcount=5668 | ||
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| [[Far Cry 2]] || 0x00000031 (subtle)</br>0x0000002D (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667&postcount=5604 | | [[Far Cry 2]] || 0x00000031 (subtle)</br>0x0000002D (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667&postcount=5604 | ||
|- | |- | ||
− | | [[Far Cry 3]] || 0x00000019 (DX9) (subtle)</br>0x0000001F (DX9) (strong)</br>0x00090000 (DX11) (modified) || DX9: Has issues with in-game camera and flickers or bleeds occasionally, only other alternative is SSAOLevel="6" which has a lot of issues of it's own, the more you downsample with SSAO6 though the better it looks, game needs to be run in DX9 mode either via the in-game options or editing your "Gamerprofile.xml", and setting the value of "UseD3D11="0". Disable the built-in AO via setting the value of SSAOLevel="0" Make sure to set the | + | | [[Far Cry 3]] || 0x00000019 (DX9) (subtle)</br>0x0000001F (DX9) (strong)</br>0x00090000 (DX11) (modified) || DX9: Has issues with the in-game camera and flickers or bleeds occasionally, only other alternative is SSAOLevel="6" which has a lot of issues of it's own, the more you downsample with SSAO6 though the better it looks, game needs to be run in DX9 mode either via the in-game options or editing your "Gamerprofile.xml", and setting the value of "UseD3D11="0". Disable the built-in AO via setting the value of SSAOLevel="0" Make sure to set the XML file to "Read-Only" in Windows. DX11: Game needs to be run in DX11 mode either via the in-game options or editing your "Gamerprofile.xml" And setting the value of UseD3D11="1". Disable the built-in AO via setting the value of SSAOLevel="0". Make sure to set the XML file to "Read-Only" in Windows. Modified flag fixes flickering. || https://forums.guru3d.com/showpost.php?p=4873613&postcount=662</br>https://forums.guru3d.com/showpost.php?p=5193418&postcount=1963 |
|- | |- | ||
| [[FIFA 15]] || 0x00020000 || || https://forums.guru3d.com/showpost.php?p=4949320&postcount=1074 | | [[FIFA 15]] || 0x00020000 || || https://forums.guru3d.com/showpost.php?p=4949320&postcount=1074 | ||
|- | |- | ||
− | | [[Final Fantasy XIV: A Realm Reborn]] || 0x0000001F || DX9 only. Disable the built-in AO. Set "Transparent Lighting Quality" to "Normal | + | | [[Final Fantasy XIV: A Realm Reborn]] || 0x0000001F || DX9 only. Disable the built-in AO. Set "Transparent Lighting Quality" to "Normal". Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=4820548&postcount=452 |
|- | |- | ||
− | | [[Final Fantasy XIV: A Realm Reborn]] || 0x0000102B || DX9 only. Use Quality mode. Disable the built-in AO. HDR must be enabled. | + | | [[Final Fantasy XIV: A Realm Reborn]] || 0x0000102B || DX9 only. Use Quality mode. Disable the built-in AO. HDR must be enabled. AO might not work properly upon restarting the game without reseting the PC between play sessions. Might not work on Windows 8.1. || https://forums.guru3d.com/showpost.php?p=4859937&postcount=623 |
|- | |- | ||
| [[Firewatch]] || 0x00140000 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5231035&postcount=2118 | | [[Firewatch]] || 0x00140000 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5231035&postcount=2118 | ||
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| [[FlatOut 2]] || 0x0000001F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10596874 | | [[FlatOut 2]] || 0x0000001F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10596874 | ||
|- | |- | ||
− | | [[Gauntlet]] || 0x00140000 || | + | | [[Gauntlet]] || 0x00140000 || || https://forums.guru3d.com/showpost.php?p=4930757&postcount=910 |
|- | |- | ||
| [[Ghostbusters: The Video Game]] || 0x0000002B || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10141710&postcount=5632 | | [[Ghostbusters: The Video Game]] || 0x0000002B || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10141710&postcount=5632 | ||
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| [[Grand Theft Auto Vice City]] || 0x00000010 || Flickers occasionally. Incompatible with MSAA. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 | | [[Grand Theft Auto Vice City]] || 0x00000010 || Flickers occasionally. Incompatible with MSAA. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 | ||
|- | |- | ||
− | | [[Grand Theft Auto: San Andreas]] || 0x00000010 || Bleeds when flying. | + | | [[Grand Theft Auto: San Andreas]] || 0x00000010 || Bleeds when flying. Fix available in reference post. || https://forums.guru3d.com/showpost.php?p=4935886&postcount=948 |
|- | |- | ||
− | | [[Guild Wars 2]] || 0x0000002E || | + | | [[Guild Wars 2]] || 0x0000002E || Flickers occasionally. || https://forums.guru3d.com/showpost.php?p=4924784&postcount=890 |
|- | |- | ||
− | | [[Half-Life 2]]/[[Half-Life 2: Episode One]]/[[Half-Life 2: Episode Two]]/[[Half-Life 2: Lost Coast]]/[[Half-Life 2: Update]] || 0x0000002C || | + | | [[Half-Life 2]]/[[Half-Life 2: Episode One]]/[[Half-Life 2: Episode Two]]/[[Half-Life 2: Lost Coast]]/[[Half-Life 2: Update]] || 0x0000002C || Bleeds when zooming in with the crossbow and a few other occasions. || https://forums.guru3d.com/showpost.php?p=5033321&postcount=1519 |
|- | |- | ||
− | | [[Halo: Combat Evolved]] || 0x0000002D || | + | | [[Halo: Combat Evolved]] || 0x0000002D || Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=4820630&postcount=454 |
|- | |- | ||
| [[Halo: Spartan Assault]] || 0x00110000 || || https://forums.guru3d.com/showpost.php?p=4806371&postcount=323 | | [[Halo: Spartan Assault]] || 0x00110000 || || https://forums.guru3d.com/showpost.php?p=4806371&postcount=323 | ||
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| [[Homefront]] || 0x00000030 || DX9 only. Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239782&postcount=5893 | | [[Homefront]] || 0x00000030 || DX9 only. Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239782&postcount=5893 | ||
|- | |- | ||
− | | [[How to Survive]] || 0x00000017 || Flickers occasionally with foliage. | + | | [[How to Survive]] || 0x00000017 || Flickers occasionally with foliage. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692&postcount=5374 |
|- | |- | ||
| [[How to Survive 2]] || 0x000D0000</br>0x00020000 (stronger) || || https://forums.guru3d.com/showpost.php?p=5327067&postcount=2282 | | [[How to Survive 2]] || 0x000D0000</br>0x00020000 (stronger) || || https://forums.guru3d.com/showpost.php?p=5327067&postcount=2282 | ||
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| [[Insurgency]] || 0x0000002C || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281&postcount=6295 | | [[Insurgency]] || 0x0000002C || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281&postcount=6295 | ||
|- | |- | ||
− | | [[Inversion]] || 0x00000031 || Disable the built-in AO. | + | | [[Inversion]] || 0x00000031 || Disable the built-in AO. Bleeds through distant objects. || |
|- | |- | ||
− | | [[James Cameron's Avatar: The Game]] || 0x00000031</br>0x0000002D (stronger)</br>0x00060000 (DX10) || DX9 bleeds | + | | [[James Cameron's Avatar: The Game]] || 0x00000031</br>0x0000002D (stronger)</br>0x00060000 (DX10) || DX9 bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=4940403&postcount=981 |
|- | |- | ||
| [[Killer Is Dead]] || 0x00000024 || || https://forums.guru3d.com/showpost.php?p=4824241&postcount=468 | | [[Killer Is Dead]] || 0x00000024 || || https://forums.guru3d.com/showpost.php?p=4824241&postcount=468 | ||
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| [[Lili: Child of Geos]] || 0x0000002F (subtle)</br>0x00000030 (strong) || Disable the built-in AO by setting "AmbientOcclusion=False" in "MazeSystemSettings" in "My Games\UnrealEngine3-MazeGame\MazeGame\Config" || https://forums.guru3d.com/showpost.php?p=4946540&postcount=1055 | | [[Lili: Child of Geos]] || 0x0000002F (subtle)</br>0x00000030 (strong) || Disable the built-in AO by setting "AmbientOcclusion=False" in "MazeSystemSettings" in "My Games\UnrealEngine3-MazeGame\MazeGame\Config" || https://forums.guru3d.com/showpost.php?p=4946540&postcount=1055 | ||
|- | |- | ||
− | | [[Lost Planet 3]] || 0x0000002F || | + | | [[Lost Planet 3]] || 0x0000002F || Flickers or bleeds occasionally through fog effects in some interiors." || https://forums.guru3d.com/showpost.php?p=4860482&postcount=625 |
|- | |- | ||
| [[Lovely Planet]] || 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4950158&postcount=1111 | | [[Lovely Planet]] || 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4950158&postcount=1111 | ||
|- | |- | ||
− | | [[Mafia II]] || 0x00000032 (subtle)</br>0x00000031 (stronger) || Disable the built-in AO. 31 flickers occasionally || https://forums.guru3d.com/showpost.php?p=4841678&postcount=557 | + | | [[Mafia II]] || 0x00000032 (subtle)</br>0x00000031 (stronger) || Disable the built-in AO. 31 flickers occasionally. || https://forums.guru3d.com/showpost.php?p=4841678&postcount=557 |
|- | |- | ||
− | | [[Manhunt]] || 0x00000010 || User used Widescreen fix with this might play a role. Bleeds through | + | | [[Manhunt]] || 0x00000010 || User used Widescreen fix with this might play a role. Bleeds through HUD and lens flares. Flickers during executions. I wonder if some of this could be fixed with editing the flag || https://forums.guru3d.com/showpost.php?p=5254280&postcount=2178 |
|- | |- | ||
| [[Manhunt 2]] || 0x0000002C || || https://forums.guru3d.com/showpost.php?p=4930202&postcount=905 | | [[Manhunt 2]] || 0x0000002C || || https://forums.guru3d.com/showpost.php?p=4930202&postcount=905 | ||
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| [[Mass Effect 3]] || 0x00000020 || || https://forums.guru3d.com/showpost.php?p=4795599&postcount=236 | | [[Mass Effect 3]] || 0x00000020 || || https://forums.guru3d.com/showpost.php?p=4795599&postcount=236 | ||
|- | |- | ||
− | | [[Max Payne 2: The Fall of Max Payne]] || 0x0000001F || Use thirteenag Widescreen Fix to fix flickering | + | | [[Max Payne 2: The Fall of Max Payne]] || 0x0000001F || Use thirteenag Widescreen Fix to fix flickering. Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5060690&postcount=1639 |
|- | |- | ||
− | | [[Metal Gear Rising: Revengeance]] || 0x0000001F || | + | | [[Metal Gear Rising: Revengeance]] || 0x0000001F || Main campaign only, glitchy in VR mode. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980&postcount=5380 |
|- | |- | ||
| [[Metal Gear Solid V: Ground Zeroes]]/[[Metal Gear Solid V: The Phantom Pain]] || 0x00180000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-132#post-5904201 | | [[Metal Gear Solid V: Ground Zeroes]]/[[Metal Gear Solid V: The Phantom Pain]] || 0x00180000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-132#post-5904201 | ||
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| [[Ninja Blade]] || 0x00000018 || || https://forums.guru3d.com/showpost.php?p=4986237&postcount=2683 | | [[Ninja Blade]] || 0x00000018 || || https://forums.guru3d.com/showpost.php?p=4986237&postcount=2683 | ||
|- | |- | ||
− | | [[No One Lives Forever 2]] || 0x00000010 || | + | | [[No One Lives Forever 2]] || 0x00000010 || Bleeds occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 |
|- | |- | ||
| [[Oddworld: New 'n' Tasty!]] || 0x00000023 || Use Performance mode. || https://forums.guru3d.com/showpost.php?p=5022724&postcount=1488 | | [[Oddworld: New 'n' Tasty!]] || 0x00000023 || Use Performance mode. || https://forums.guru3d.com/showpost.php?p=5022724&postcount=1488 | ||
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| [[Payday 2]] || 0x00000004 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10151086&postcount=5652 | | [[Payday 2]] || 0x00000004 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10151086&postcount=5652 | ||
|- | |- | ||
− | | [[Phantasy Star Online 2]] || 0x00000034 || | + | | [[Phantasy Star Online 2]] || 0x00000034 || Has a minor darkening effect under abnormal conditions outside of gameplay. Might not work with new shaders from 4.0 update. Might need to set "ShaderLevel=1" in CFG file. || https://forums.guru3d.com/showpost.php?p=4930823&postcount=915 |
|- | |- | ||
| [[Pinball FX2]] || 0x00000035 || || https://forums.guru3d.com/showpost.php?p=4928881&postcount=901 | | [[Pinball FX2]] || 0x00000035 || || https://forums.guru3d.com/showpost.php?p=4928881&postcount=901 | ||
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| [[Red Orchestra 2]]/[[Rising Storm]] || 0x00000002 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377 | | [[Red Orchestra 2]]/[[Rising Storm]] || 0x00000002 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377 | ||
|- | |- | ||
− | | [[Remember Me]] || 0x0000002F (subtle)</br>0x00000020 (strong) || | + | | [[Remember Me]] || 0x0000002F (subtle)</br>0x00000020 (strong) || See the reference post. || https://forums.guru3d.com/showpost.php?p=4846477&postcount=570 |
|- | |- | ||
− | | [[Resident Evil 5]] || 0x000C0003 || GFWL version. HDR in config.ini must be set to "HDR=LOW" for DX10 and "HDR=HIGH" for DX9. | + | | [[Resident Evil 5]] || 0x000C0003 || GFWL version. HDR in config.ini must be set to "HDR=LOW" for DX10 and "HDR=HIGH" for DX9. Bleeds through the skybox at the very beginning of chapter 1. DX9 doesn't apply to cutscenes. || https://forums.guru3d.com/showpost.php?p=4822266&postcount=462 |
|- | |- | ||
− | | [[Resident Evil 5]] || 0x0000001A || Steamworks version. Doesn't apply to cutscenes | + | | [[Resident Evil 5]] || 0x0000001A || Steamworks version. HDR in config.ini must be set to "HDR=HIGH". Bleeds through the skybox at the very beginning of chapter 1. Doesn't apply to cutscenes. || https://forums.guru3d.com/showpost.php?p=5044967&postcount=1564 |
|- | |- | ||
| [[Resident Evil 6]] || 0x00000013 (modified) || Doesn't apply to cutscenes. || https://forums.guru3d.com/showpost.php?p=5186318&postcount=1910 | | [[Resident Evil 6]] || 0x00000013 (modified) || Doesn't apply to cutscenes. || https://forums.guru3d.com/showpost.php?p=5186318&postcount=1910 | ||
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| [[Rise of the Triad]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=4826027&postcount=475 | | [[Rise of the Triad]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=4826027&postcount=475 | ||
|- | |- | ||
− | | [[Risen]] || 0x0000002B || Disable the built-in AO. by editing defaultconfig.xml in "Risen\data\ini\ConfigDefault.xml:" has some issues with certain lighting see reference || https://forums.guru3d.com/showpost.php?p=4781567&postcount=73 | + | | [[Risen]] || 0x0000002B || Disable the built-in AO. by editing defaultconfig.xml in "Risen\data\ini\ConfigDefault.xml:" has some issues with certain lighting, see the reference post. || https://forums.guru3d.com/showpost.php?p=4781567&postcount=73 |
|- | |- | ||
| [[Risen 2]] || 0x00000009 (subtle)</br>0x00000019 (strong)</br>0x0000002D (strongest) || Disable the built-in AO. by editing "Risen 2\data\ini\ConfigDefault.xml:" ScreenSpaceAmbientOcclusion="false" (Change all instances to "false") || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75 | | [[Risen 2]] || 0x00000009 (subtle)</br>0x00000019 (strong)</br>0x0000002D (strongest) || Disable the built-in AO. by editing "Risen 2\data\ini\ConfigDefault.xml:" ScreenSpaceAmbientOcclusion="false" (Change all instances to "false") || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75 | ||
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| [[Running with Rifles]] || 0x00000032 (subtle)</br>0x00000034 (strong)</br>0x00000023 (strongest) || || https://forums.guru3d.com/showpost.php?p=5043734&postcount=1555 | | [[Running with Rifles]] || 0x00000032 (subtle)</br>0x00000034 (strong)</br>0x00000023 (strongest) || || https://forums.guru3d.com/showpost.php?p=5043734&postcount=1555 | ||
|- | |- | ||
− | | [[S.T.A.L.K.E.R.: Shadow of Chernobyl]] || 0x00000029 || | + | | [[S.T.A.L.K.E.R.: Shadow of Chernobyl]] || 0x00000029 || Disable the built-in AO if using C2009 by opening "gamedata\shaders\r2\SkyGRAPHICS_options.cfg" and putting two forward slashes in front of "#define SSAO". Works with Autumn Aurora mod. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78 |
|- | |- | ||
| [[Saints Row 2]] || 0x00000003 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10028504&postcount=5263 | | [[Saints Row 2]] || 0x00000003 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10028504&postcount=5263 | ||
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| [[Sonic Adventure 2]] || 0x00000012 (subtle)</br>0x00000013 (strong) || || https://forums.guru3d.com/showpost.php?p=4803250&postcount=309 | | [[Sonic Adventure 2]] || 0x00000012 (subtle)</br>0x00000013 (strong) || || https://forums.guru3d.com/showpost.php?p=4803250&postcount=309 | ||
|- | |- | ||
− | | [[Sonic Adventure DX]] || 0x00000024 (subtle)</br>0x0000002F (stronger) || 2003 Retail version with mods. 16:9 only. | + | | [[Sonic Adventure DX]] || 0x00000024 (subtle)</br>0x0000002F (stronger) || 2003 Retail version with mods. 16:9 only. Bleeds occasionally. IMPORTANT>FOLLOW INSTRUCTIONS IN POST >>> || https://forums.guru3d.com/showpost.php?p=4965250&postcount=1260 |
|- | |- | ||
| [[Sonic Adventure DX]] || 0x0000002F || Steam version. 4:3 only. || https://forums.guru3d.com/showthread.php?p=4966408#post4966408 | | [[Sonic Adventure DX]] || 0x0000002F || Steam version. 4:3 only. || https://forums.guru3d.com/showthread.php?p=4966408#post4966408 | ||
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| [[Sonic Lost World]] || 0x00000026 || DOF must be enabled. || https://imgur.com/a/NJQZf | | [[Sonic Lost World]] || 0x00000026 || DOF must be enabled. || https://imgur.com/a/NJQZf | ||
|- | |- | ||
− | | [[Spec Ops: The Line]] || 0x0000002F || Disable the built-in AO. | + | | [[Spec Ops: The Line]] || 0x0000002F || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4786212&postcount=137 |
|- | |- | ||
| [[Spintires]] || 0x00000004 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906 | | [[Spintires]] || 0x00000004 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906 | ||
|- | |- | ||
− | | [[Star Wars: Battlefront II]] || 0x0000001F || Flickers occasionally || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 | + | | [[Star Wars: Battlefront II]] || 0x0000001F || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 |
|- | |- | ||
| [[Star Wars: Empire at War]] || 0x00000032 || || https://forums.guru3d.com/showpost.php?p=5240262&postcount=2145 | | [[Star Wars: Empire at War]] || 0x00000032 || || https://forums.guru3d.com/showpost.php?p=5240262&postcount=2145 | ||
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| [[Stranglehold]] || 0x00000030 || || https://forums.guru3d.com/showpost.php?p=5381828&postcount=2387 | | [[Stranglehold]] || 0x00000030 || || https://forums.guru3d.com/showpost.php?p=5381828&postcount=2387 | ||
|- | |- | ||
− | | [[Street Fighter IV]] || 0x0000002D || | + | | [[Street Fighter IV]] || 0x0000002D || || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
| [[Street Fighter X Tekken]] || 0x00000012 || || https://forums.guru3d.com/showpost.php?p=4794919&postcount=229 | | [[Street Fighter X Tekken]] || 0x00000012 || || https://forums.guru3d.com/showpost.php?p=4794919&postcount=229 | ||
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| [[Surgeon Simulator 2013]] || 0x00000017 || disable in-game POST FX || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281 | | [[Surgeon Simulator 2013]] || 0x00000017 || disable in-game POST FX || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281 | ||
|- | |- | ||
− | | [[Syndicate]] || 0x00000003 || | + | | [[Syndicate]] || 0x00000003 || Might have issues with some resolutions. Might cause issues in Windows 10. || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
| [[Takedown: Red Sabre]] || 0x0000002F || || | | [[Takedown: Red Sabre]] || 0x0000002F || || | ||
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| [[Test Drive Unlimited]] || 0x00000006 || || https://forums.guru3d.com/showpost.php?p=4955395&postcount=1176 | | [[Test Drive Unlimited]] || 0x00000006 || || https://forums.guru3d.com/showpost.php?p=4955395&postcount=1176 | ||
|- | |- | ||
− | | [[Test Drive Unlimited 2]] || 0x00000023 || Doesn't apply in cockpit view | + | | [[Test Drive Unlimited 2]] || 0x00000023 || Doesn't apply in cockpit view or cutscenes. || https://forums.guru3d.com/showpost.php?p=4955333&postcount=1173 |
|- | |- | ||
| [[Test Drive: Ferrari Racing Legends]] || 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4955192&postcount=1165 | | [[Test Drive: Ferrari Racing Legends]] || 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4955192&postcount=1165 | ||
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| [[The Elder Scrolls V: Skyrim]] || 0x00000029 (modified) || || https://forums.guru3d.com/showpost.php?p=5184643&postcount=1905 | | [[The Elder Scrolls V: Skyrim]] || 0x00000029 (modified) || || https://forums.guru3d.com/showpost.php?p=5184643&postcount=1905 | ||
|- | |- | ||
− | | [[The Evil Within]] || 0x00110000 || | + | | [[The Evil Within]] || 0x00110000 || Disable or combine with the built-in AO. || https://forums.guru3d.com/showpost.php?p=4943123&postcount=1022 |
|- | |- | ||
| [[The Legend of Korra]] || 0x00000035 || || https://forums.guru3d.com/showpost.php?p=4943927&postcount=1033 | | [[The Legend of Korra]] || 0x00000035 || || https://forums.guru3d.com/showpost.php?p=4943927&postcount=1033 | ||
|- | |- | ||
− | | [[The Lord of the Rings: The Battle for Middle-earth]] || 0x00000003 || To use the flag select "Most EA Strategy Games" profile on Inspector to work with game executable (game.dat) or | + | | [[The Lord of the Rings: The Battle for Middle-earth]] || 0x00000003 || To use the flag select "Most EA Strategy Games" profile on Nvidia Profile Inspector to work with game executable (game.dat) or see the reference post for additional information. || https://forums.guru3d.com/showpost.php?p=4944608&postcount=1043 |
|- | |- | ||
| [[The Lord of the Rings: War in the North]] || 0x00000018 || || https://forums.guru3d.com/showpost.php?p=4941029&postcount=997 | | [[The Lord of the Rings: War in the North]] || 0x00000018 || || https://forums.guru3d.com/showpost.php?p=4941029&postcount=997 | ||
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| [[The Witcher: Enhanced Edition Director's Cut]] || 0x0000002D || || | | [[The Witcher: Enhanced Edition Director's Cut]] || 0x0000002D || || | ||
|- | |- | ||
− | | [[The Wolf Among Us]] || 0x00000010 || | + | | [[The Wolf Among Us]] || 0x00000010 || Bleeds in the main menu. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183&postcount=88 |
|- | |- | ||
− | | [[Thief: Deadly Shadows]] || 0x0000001E || Needs the "Sneaky Mod" in order to work | + | | [[Thief: Deadly Shadows]] || 0x0000001E || Needs the "Sneaky Mod" in order to work. Link to mod in reference post. Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5013826&postcount=1460 |
|- | |- | ||
| [[TimeShift]] || 0x0000002D || || https://forums.guru3d.com/showpost.php?p=5216585&postcount=2045 | | [[TimeShift]] || 0x0000002D || || https://forums.guru3d.com/showpost.php?p=5216585&postcount=2045 | ||
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| [[Titan Quest]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=4791707&postcount=193 | | [[Titan Quest]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=4791707&postcount=193 | ||
|- | |- | ||
− | | [[Tom Clancy's Ghost Recon Advanced Warfighter 2]] || 0x00000004 || | + | | [[Tom Clancy's Ghost Recon Advanced Warfighter 2]] || 0x00000004 || Might also work for G.R.A.W. 1 || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9359472&postcount=2658 |
|- | |- | ||
| [[Tom Clancy's Rainbow Six: Vegas 2]] || 0x00000002 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10047180&postcount=5316 | | [[Tom Clancy's Rainbow Six: Vegas 2]] || 0x00000002 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10047180&postcount=5316 | ||
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| [[Tomb Raider (2013)]] || 0x00000026 || DX9 only. Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714&postcount=137 | | [[Tomb Raider (2013)]] || 0x00000026 || DX9 only. Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714&postcount=137 | ||
|- | |- | ||
− | | [[Tomb Raider Anniversary]] || 0x00000009 || | + | | [[Tomb Raider Anniversary]] || 0x00000009 || Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5443937&postcount=2463 |
|- | |- | ||
| [[Tomb Raider Legend]] || 0x00000009 || Bleeds through waterfalls. || https://forums.guru3d.com/showpost.php?p=5230128&postcount=2113 | | [[Tomb Raider Legend]] || 0x00000009 || Bleeds through waterfalls. || https://forums.guru3d.com/showpost.php?p=5230128&postcount=2113 | ||
|- | |- | ||
− | | [[Tomb Raider Underworld]] || 0x00000026 || | + | | [[Tomb Raider Underworld]] || 0x00000026 || Might require disabling Full Screen Effects. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10156355&postcount=5666 |
|- | |- | ||
| [[Tony Hawk's Underground]] || 0x00000016 || || https://forums.guru3d.com/showpost.php?p=4930202&postcount=905 | | [[Tony Hawk's Underground]] || 0x00000016 || || https://forums.guru3d.com/showpost.php?p=4930202&postcount=905 | ||
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| [[Torchlight]] || 0x00000011</br>0x00000003 (stronger) || both are the optimum flags of all in the driver || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | | [[Torchlight]] || 0x00000011</br>0x00000003 (stronger) || both are the optimum flags of all in the driver || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 | ||
|- | |- | ||
− | | [[Torchlight II]] || 0x00000011 (subtle)</br>0x0000001C (strong) || | + | | [[Torchlight II]] || 0x00000011 (subtle)</br>0x0000001C (strong) || Doesn't apply to title screen, character creation screen, or sub-menus like the inventory, also happens to AA. || |
|- | |- | ||
| [[Toxikk]] || 0x0000002F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785 | | [[Toxikk]] || 0x0000002F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785 | ||
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| [[Transformers: War for Cybertron]] || 0x00000002 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101 | | [[Transformers: War for Cybertron]] || 0x00000002 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101 | ||
|- | |- | ||
− | | [[Tribes: Ascend]] || 0x0000002F || | + | | [[Tribes: Ascend]] || 0x0000002F || Disable the built-in AO by setting "AmbientOcclusion=False" in the [SystemSettings] section of tribes.ini." found in your "\My Documents\My Games\Tribes Ascend\TribesGame\Config" folder. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10276214&postcount=90 |
|- | |- | ||
| [[Tropico 3]] || 0x00000012 || || https://forums.guru3d.com/showpost.php?p=4940937&postcount=996 | | [[Tropico 3]] || 0x00000012 || || https://forums.guru3d.com/showpost.php?p=4940937&postcount=996 | ||
|- | |- | ||
− | | [[Two Worlds]] || 0x00000013 || Bleeds through UI. | + | | [[Two Worlds]] || 0x00000013 || Bleeds through the UI. || |
|- | |- | ||
− | | [[Unreal Tournament III]] || 0x00000030 || | + | | [[Unreal Tournament III]] || 0x00000030 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10114548&postcount=5494 |
|- | |- | ||
| [[Urban Trial Freestyle]] || 0x00000037 || || | | [[Urban Trial Freestyle]] || 0x00000037 || || | ||
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| [[Verdun]] || 0x00000019 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881 | | [[Verdun]] || 0x00000019 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881 | ||
|- | |- | ||
− | | [[Viking: Battle for Asgard]] || 0x00000029 || Disable the built-in AO | + | | [[Viking: Battle for Asgard]] || 0x00000029 || Disable the built-in AO by altering shaders, see the reference post for instructions. Sorry it is long. Read the whole thing until it gets to the part about replacing shaders || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777&postcount=5415 |
|- | |- | ||
− | | [[Warcraft III]] || 0x0000002F || | + | | [[Warcraft III]] || 0x0000002F || Bleeds through fog. || https://forums.guru3d.com/showpost.php?p=4938510&postcount=961 |
|- | |- | ||
| [[Warhammer 40,000: Dawn of War II]] || 0x0000002E || || | | [[Warhammer 40,000: Dawn of War II]] || 0x0000002E || || | ||
|- | |- | ||
− | | [[Warhammer 40,000: Space Marine]] || 0x00000003</br>0x00000023 || | + | | [[Warhammer 40,000: Space Marine]] || 0x00000003</br>0x00000023 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10080069&postcount=5397 |
|- | |- | ||
| [[World in Conflict]] || 0x00000032</br>0x00000004 (stronger) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480 | | [[World in Conflict]] || 0x00000032</br>0x00000004 (stronger) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480 |
Revision as of 19:08, 18 February 2023
- This is a list of HBAO+ compatibility flags for Nvidia cards that can be applied to games by using Nvidia Profile Inspector.
- See the AO glossary page for more information on ambient occlusion methods.
- See the NVI page for instructions on how to apply the flags.
- See this post for instructions on hex editing flags in Windows 10.
- Original Google Sheet document
- Original forum thread