Difference between revisions of "User:Keith/Sandbox"
From PCGamingWiki, the wiki about fixing PC games
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# [[Sonic Forces]]{{note|note=Game doesn't like Special K/3Dmigoto likely due to Denuvo being present in the executable}} | # [[Sonic Forces]]{{note|note=Game doesn't like Special K/3Dmigoto likely due to Denuvo being present in the executable}} | ||
# [[The Sims 2]]{{note|note=dgVoodoo can be [https://www.youtube.com/watch?v=2dCr_gCfN0U applied to the game], but forcing a resolution/refresh rate through dgVoodoo breaks the game}} | # [[The Sims 2]]{{note|note=dgVoodoo can be [https://www.youtube.com/watch?v=2dCr_gCfN0U applied to the game], but forcing a resolution/refresh rate through dgVoodoo breaks the game}} | ||
− | # [[Resident Evil: Revelations 2]] | + | # [[Resident Evil: Revelations 2#Refresh rate stuck at 60 or resets to 60|Resident Evil: Revelations 2]] |
{{References}} | {{References}} | ||
<references group="Note"/> | <references group="Note"/> |
Revision as of 17:29, 28 May 2021
Useful tools for forcing custom refresh rates
Program | Notes |
---|---|
3Dmigoto | Supports DirectX 11 |
D3Dx by Chiri | Supports DirectX 9 |
Special K | Supports DirectX 9 and DirectX 11 |
dgVoodoo 2 | Supports DirectX 2 - DirectX 9 |
Template
===Game uses incorrect refresh rate=== {{--}} The game may default to the lowest supported refresh rate of the monitor. {{Fixbox|description=Override refresh rate with Special K|ref=<ref>{{Refcheck|user=Keith|date=|comment=}}</ref>|fix= # Download the latest release of [https://discourse.differentk.fyi Special K]. # Copy <code>SpecialKXX.dll</code> to the game folder, and rename it to <code>XX.dll</code>. # Run the game once, and close it to allow the configuration file of Special K to be created. # Open <code>XX.ini</code>, and change <code>RefreshRate=-1.0</code> to desired hertz (e.g. <code>RefreshRate=120</code>). }} {{Fixbox|description=Override refresh rate with 3Dmigoto|ref=<ref>{{Refcheck|user=Keith|date=|comment=}}</ref>|fix= # Download the latest release of [https://github.com/bo3b/3Dmigoto/releases 3Dmigoto]. # Open <code>XX</code> and copy the files to <code>{{p|game}}</code>. # Open <code>d3dx.ini</code>. # Change <code>;refresh_rate=60</code> to desired hertz, and remove the semicolon (e.g. <code>refresh_rate=120</code>). # Change <code>hunting=1</code> to <code>;hunting=1</code> by adding a semicolon. }}
Games that run at the wrong refresh rate
Unconfirmed
- Mace Griffin: Bounty Hunter
- Planet Zoo
- Wolfenstein II: The New Colossus (uses Vulkan; try NVCP tweak)
- Wolfenstein: Youngblood (uses Vulkan; try NVCP tweak)
- Wolfenstein: Cyberpilot (uses Vulkan; try NVCP tweak)
- Zombie Army 4: Dead War
Unfixable
- Alone in the Dark: The New Nightmare - OpenGL
- Cloudbuilt - OpenGL
- Dragon's Lair 3D: Return to the Lair - OpenGL
- Rooms: The Main Building
- Silver Grapple - OpenGL
- Sonic Forces[Note 2]
- The Sims 2[Note 3]
- Resident Evil: Revelations 2
Notes
- ↑ Trine 2 and Trine 3 have broken "Automatic" refresh rate, so you have to specify the real one in the launcher.
- ↑ Game doesn't like Special K/3Dmigoto likely due to Denuvo being present in the executable
- ↑ dgVoodoo can be applied to the game, but forcing a resolution/refresh rate through dgVoodoo breaks the game