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Lego Batman: The Videogame

From PCGamingWiki, the wiki about fixing PC games
Lego Batman: The Videogame
Lego Batman: The Videogame cover
Developers
Traveller's Tales
macOS (OS X) Robosoft Technologies[1]
Publishers
Warner Bros. Interactive Entertainment
OS X Feral Interactive
Release dates
Windows September 23, 2008
macOS (OS X) April 9, 2009
Lego Batman: The Videogame guide at StrategyWiki
Lego Batman: The Videogame at Wikipedia
Lego Batman
Subseries of Batman
Subseries of Lego
Lego Batman: The Videogame 2008
Lego Batman 2: DC Super Heroes 2012
Lego Batman 3: Beyond Gotham 2014
Lego DC Super-Villains 2018

General information

Official Website
Brickipedia - Game page on LEGO Wiki
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Warner Bros. Interactive Entertainment\LEGO Batman
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/21000/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Warner Bros. Interactive Entertainment\LEGO Batman\Saved Games
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/21000/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Origin
Steam Cloud

Video settings[edit]

General settings.
General settings.
Video settings.
Video settings.
Video Effects settings.
Video Effects settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Perfectly working in 21:9 setups, however pre-rendered cutscenes are stretched.
4K Ultra HD
Field of view (FOV)
Uses fixed perspectives.
Windowed
Use the -windowed parameter.
Borderless fullscreen windowed
Use Borderless Gaming while in windowed mode.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Edge FSAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
See Run the game at screen refresh rate.
High dynamic range display (HDR)
Color blind mode

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
Spanish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play

Issues fixed[edit]

Vehicles not working[edit]

Vehicles become unresponsive and won't move or work correctly.
Enable Vsync[2]

Enable Vertical Sync in-game.

Cap framerate at 60 FPS or lower[3]

Run the game at screen refresh rate[edit]

Fullscreen mode defaults to 60 Hz for some resolutions, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed]
  1. Install Special K by following the Special K Unofficial Guide. Manual local installation is recommended.
  2. Start the game once and close it to allow the configuration file of Special K to be created.
  3. Open <path-to-game>\d3d9.ini or %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\LEGOBatman.exe\SpecialK.ini depending on the installation method you used.
  4. Change RefreshRate=-1 to RefreshRate=0 under [Render.FrameRate].
This may cause issues with vehicles.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP Vista
Processor (CPU) Intel Pentium 4 1.5 GHz
AMD Athlon XP 1500+
Intel Pentium 4 3.0 GHz
AMD Athlon 64 4000+
System memory (RAM) 256 MB (XP)
512 MB (Vista)
Hard disk drive (HDD) 4.2 GB
Video card (GPU) 128 MB of VRAM
DirectX 9.0c compatible
Shader model 2.0 support
512 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.5.8 10.7
Processor (CPU) Intel 1.4 GHz Intel 2.2 GHz
System memory (RAM) 512 MB 1 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) 128 MB of VRAM 256 MB of VRAM

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/21000/ in addition to or instead of this directory. The app ID (21000) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References