Difference between revisions of "List of games that support Auto HDR"
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Revision as of 04:23, 22 January 2024
See the glossary page for more information.
Windows 11's Auto HDR feature intelligently expand the color/brightness range of DirectX 10/11/12[1] games up to HDR by running a post-process pixel shader pass that "recovers" the color data that has been compressed by modern games' internal tone mappers using a machine learning algorithm. Games with natural/photo realistic lighting styles work well with the algorithm, but some non-photo realistic styles may yield undesirable results.[2]
Auto HDR uses both an explicit whitelist (e.g. Valorant) as well as swap buffer information to determine if a game is eligible for Auto HDR. The main requirement for a game is the use of a DXGI flip model for presentation — this is also why Windows 11's windowed optimizations are a requirement for Auto HDR as this extends the support to thousands of older DirectX 10 and DirectX 11 games that would otherwise not be supported by the feature.
Supported games
- Games needs to be launched at least once before Auto HDR is activated, and may need to be configured to run in a borderless window mode.
- In some otherwise unsupported titles, Auto HDR may be forced using the third-party autohdr_force tool.
- The below is an attempt to list all supported titles.
References
- ↑ Verified by User:Aemony on 2022-05-22
- Microsoft does not mention D3D10 support, but I have confirmed this with both Just Cause 2 and Renegade Ops, two D3D10 exclusive titles, as well as S.T.A.L.K.E.R.: Clear Sky in D3D10 mode.
- ↑ YouTube - What's New with High Dynamic Range in DirectX Games - Auto HDR for PC - last accessed on 2022-05-05