Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Need for Speed (2016)

From PCGamingWiki, the wiki about fixing PC games

For the original 1995 game, see The Need for Speed.

Need for Speed
Need for Speed cover
Developers
Ghost Games
Publishers
Electronic Arts
Retail (Russia) 1C-SoftClub
Engines
Frostbite 3
Release dates
Windows March 15, 2016
Reception
Metacritic 68
OpenCritic 65
IGDB 62
Taxonomy
Monetization One-time game purchase, DLC, Subscription gaming service
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Racing, Open world
Vehicles Automobile, Street racing
Art styles Realistic
Themes Contemporary, North America
Series Need for Speed
Need for Speed (2016) on HowLongToBeat
Need for Speed (2016) on IGDB
Need for Speed (2016) on MobyGames
Need for Speed (2016) on Wikipedia
The Need for Speed 1994
Need for Speed II 1997
Need for Speed: Hot Pursuit (series)
Need for Speed: High Stakes 1999
Need for Speed: Porsche Unleashed 2000
Need for Speed: Underground (series)
Need for Speed: Most Wanted (series)
Need for Speed: Carbon 2006
Need for Speed: ProStreet 2007
Need for Speed: Undercover 2008
Need for Speed: Shift (series)
Need for Speed: World 2010
Need for Speed: The Run 2011
Need for Speed Rivals 2013
Need for Speed (2016) 2016
Need for Speed Payback 2017
Need for Speed: Edge 2017
Need for Speed Heat 2019
Need for Speed Unbound 2022

Warnings

This game requires a constant internet connection for all game modes.

Need for Speed is a singleplayer and multiplayer racing game developed by Ghost Games and published by Electronic Arts. It is the twenty-second entry [Note 1] in the Need for Speed series.

The game's story revolves around the unnamed player character and a small ragtag group of racers waiting to be noticed by any of the game's five icons. Unlike most games in the series, it requires constant internet connection for all of its game modes, and it cannot be paused regardless of the mode. Additional contents were added through mandatory game updates instead of DLC and microtransaction.[1]

It was released worldwide on March 15, 2016

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Origin
Always online (requires a constant internet connection to play)
Windows
Epic Games Store
DRM details are not known
Deluxe Edition.
Windows
Microsoft Store
Microsoft Store
Origin
Always online (requires a constant internet connection to play)
Deluxe Edition. Included exclusively with Xbox Game Pass for PC as part of its version of EA Play.
Windows
Origin
Origin
Always online (requires a constant internet connection to play)
Deluxe Edition included with EA Play.
Manual link for EA App purchase.
Windows
Steam
Icon overlay.png
Origin
Always online (requires a constant internet connection to play)
Deluxe Edition. Included with EA Play (Steam).
Windows
All versions require Origin DRM, Denuvo Anti-Tamper DRM and a constant internet connection for all game modes.[2][3][4]

Version differences

Deluxe Edition includes the Styling Pack, Performance Pack, Tricked-out starter Car, Exclusive wraps, Unique Identifying Sticker, VIP Icon, and Lifetime discount on all items using in-game currency.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via EA Play.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Need for Speed\settings\
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1262540/pfx/[Note 2]
All save game data is stored online on EA's servers.

Save game cloud syncing

System Native Notes
Epic Games Launcher
Origin
Progress are stored in the game's server.
Steam Cloud
Progress are stored in the game's server.
Xbox Cloud
Progress are stored in the game's server.

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Use NFS16 Cinematic Tools (also allows daytime).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA, TAA. Aliasing can be reduced by increasing the render resolution.
Vertical sync (Vsync)
60 FPS and 120+ FPS
200 Fps Cap
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Increase render resolution

Add launch option[5]

Use the -Render.ResolutionScale 1.5 command line argument.

Notes

This doubles the render resolution without affecting the display resolution. Can be further tweaked up to 2.0

Post-processing

This mod removes the fog, rain on lens, chromatic aberration, vignette, and other filmic effects.
Use NoFogNoFilmicEffectsNoRainLens[6]
Disable film grain[citation needed]
  1. Go to %USERPROFILE%\Documents\Need for Speed\settings\
  2. Open PROFILEOPTIONS_profile with a text editor.
  3. Change GstRender.FilmGrain 1 to GstRender.FilmGrain 0.
  4. Save the file.

Input

In-game input settings, keyboard.
In-game input settings, keyboard.
In-game input settings, gamepad.
In-game input settings, gamepad.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music, Effects and Cop Voice, Pursuit Music, Playlist Music can turned on/off
Surround sound
Optional "Stereo mixdown"
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
French
German
Italian
Japanese
Polish
Copies bought in Poland are region locked to Polish and Russian alone. Choosing any other languages is impossible.[7]
Brazilian Portuguese
Russian
Region locked if bought in Russia via Origin, meaning that other languages than Russian and Polish in game settings will be inaccessible.[8]
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
1-8 1 player in Single player mode. Progress are stored in the game's server.
8 players in Versus mode

Connection types

Type Native Notes
Matchmaking
Dedicated
Developer-hosted

Issues fixed

Map chunks fail to load on time / falling through the ground

Many gamers still report this to be an unsolved issue[9]
This issue is related to content streaming from hard drive and is likely to occur on slower hard drives.
The issue may be avoided by allowing the game to use more RAM.[10]
Close unused programs (e.g. your web browser)
Install the game on SSD[11]
Disable ShadowPlay (if using Nvidia)[11]
Enable Windows 7 compatibility mode for the <path-to-game>/NFS16.exe file.[11]
Disable Windows DVR (if using Windows 10)[11]
(for HDD) Install the game on D: (if pagefile is on C: by default; otherwise - in reverse)[11]

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Interface Qt

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-4130
System memory (RAM) 6 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce GTX 750 Ti
AMD Radeon HD 7850
2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. following the mobile-exclusive Need for Speed: No Limits.
  2. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1262540/ in addition to or instead of this directory. The app ID (1262540) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Need for Speed FAQ (Archived) - last accessed on December 1, 2023
  2. "The PC version of this Software uses Origin Online Activation and Sony DADC Austria AG’s Denuvo content protection technology". Need for Speed EULA.
  3. [1]
  4. Need for Speed on Twitter: "@DeanRheims NFS will require an online connection, but the benefits are nice. More variety and a more rewarding experience with friends." - last accessed on 9 June 2023
  5. Re: Anti Aliasing for PC Version! - Answer HQ - last accessed on May 2023
  6. This mod for Need for Speed removes its annoying chromatic aberration and vignette effects | DSOGaming | The Dark Side Of Gaming
  7. Verified by User:Suicide machine on 2021-09-04
    Copy bought on Origin itself. May apply to keys as well, based on experiences from Battlefield: Hardline and Need for Speed Payback.
  8. Verified by User:Hargabt on 2023-01-22
    I own the game in Origin and other languages except Russian and Polish are absent Origin copies. This should not apply to Steam version, based on my experience of having a copy of NFS Heat on Steam and all languages on it being available.
  9. /r/NeedForSpeed - Falling through the map - last accessed on May 2023
  10. [2]
  11. 11.0 11.1 11.2 11.3 11.4 PC Issue - Map doesn't load in time