Mad Max

From PCGamingWiki, the wiki about fixing PC games
Mad Max
Mad Max cover
Developers
Avalanche Studios
macOS (OS X) Feral Interactive[1]
Linux Feral Interactive[1]
Publishers
Warner Bros. Interactive Entertainment
OS X, Linux Feral Interactive[1]
Engines
Avalanche Engine 3.0
Release dates
Windows September 1, 2015
macOS (OS X) October 20, 2016[1]
Linux October 20, 2016[1]
Mad Max at Wikipedia

General information

Official Website
Official Wiki
Steam Community Discussions

Availability[edit]

Downloadable content (DLC) and expansions

Name Notes
Circa Blades
Windows
macOS (OS X)
Linux
Pentacal GulpCut
Windows
macOS (OS X)
Linux
Rockmaw Brawla
Windows
macOS (OS X)
Linux
Stampeedy Knokshok
Windows
macOS (OS X)
Linux
The Ripper
Windows
macOS (OS X)
Linux
ThirstCutter
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\settings.ini
macOS (OS X)
Linux $XDG_DATA_HOME/feral-interactive/Mad Max/
Origin %USERPROFILE%\Documents\WB Games\Mad Max\Saves\Settings.sav
Steam %USERPROFILE%\Documents\WB Games\Mad Max\Backup Saves\Settings.sav
This game follows the XDG Base Directory Specification on Linux.
Configuration are stored separately in the Settings.ini and Settings.sav files.

Save game data location[edit]

System Location
macOS (OS X)
Linux $XDG_DATA_HOME/feral-interactive/Mad Max/
Origin %USERPROFILE%\Documents\WB Games\Mad Max\Saves\GameSave**.sav
Steam %USERPROFILE%\Documents\WB Games\Mad Max\Backup Saves\GameSave**.sav
10 autosave slots available. Active autosave slot can be changed at any time during gameplay.

Save game cloud syncing[edit]

System Native Notes
Origin
Steam Cloud
Steam Cloud files are secondary and only updated on changes.
<Steam-folder>/userdata/<user-id>/234140/remote/Gamesave**.sav

Video settings[edit]

In-game graphics settings.
In-game graphics settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
In-game anti-aliasing may cause visual issues.[4]
Ultra-widescreen
Cutscenes, menus and loading screens are 16:9.[4] Backgrounds are 21:9.
4K Ultra HD
Field of view (FOV)
It is possible to change Field of View in "Video Mode", and you can play with it enabled. But you will not be able to use binoculars or sniper zoom.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA
Vertical sync (Vsync)
60 FPS and 120+ FPS

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Separate sliders for Music, SFX, Dialog, Cinematics
Surround sound
5.1, 7.1
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Polish
Brazilian Portuguese
Russian
Spanish

VR support[edit]

3D modes Native Notes
Nvidia 3D Vision
See Helix Mod: Mad Max.

Issues fixed[edit]

Color corruption[edit]

Color corruption may occur if a program other than Windows manages the systems color profile (e.g. f.lux) and the game is run in fullscreen.
Workaround for color corruption[citation needed]
  • Play the game in windowed or borderless fullscreen mode.

Serious stuttering on Linux[edit]

WBPlay has issues with Linux 4.9+, causing serious stuttering in Mad Max and Middle-earth: Shadow of Mordor. Feral is aware of the problem and looking for a fix.
Workaround for Linux 4.9+[citation needed]
  • Play the game with Steam in offline mode. This prevents a connection to WBPlay and stops the stuttering.

Stuttering when auto-saving[edit]

Every time the game auto-saves (which is very often), the game hiccups. This happens when the save gets written to the Steam save data location.
Workaround for auto-save stuttering[citation needed]
  • Prevent the game from saving to the Steam save data location. Go into Properties of the 'remote' folder, open the Security tab and deny write access for all groups/user names. Auto-saves will continue to go to your Documents folder.

Game won't run in Steam Native mode (Linux)[edit]

The Feral Launcher requires libidn version 1.33 in order to work outside Steam Runtime mode, check if the Linux distribution has it in their repository, normally it would include the version number or a compat highlight, sometimes even both (Such as libidn-133-compat in ArchLinux's/ArchLinux based distro's AUR). If it is not present, it is possible to compile one from GNU's page, which also includes the instruction manual and commands that can be copied & pasted. Bear in mind that you should use sudo command when you wish to install the compiled library.

A much safer option is to use the LD_PRELOAD environment variable in Launch options if you fear that it may replace the recent version of libidn, after you have compiled but not installed it.

LD_PRELOAD=<path-to-libidn.so.11> %command%

Alternatively you can create a symlink of libidn.so.12 as libidn.so.11 using

 ln -s /usr/lib/libidn.so.12 /usr/lib/libidn.so.11

as superuser/root if the package is not present.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Vulkan 1.0 In BETA. Password to access the beta branch is livelongandprosper.[5] Linux only.
Shader Model support 5.0
64-bit executable

Middleware[edit]

Middleware Notes
Physics Havok
Audio FMOD
Cutscenes Bink Video
Multiplayer Hydra

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Vista 7, 8, 8.1
Processor (CPU) Intel Core i5-650 3.2 GHz
AMD Phenom II X4 965 3.4 GHz
Intel Core i7-3770 3.4 GHz
AMD FX-8350 4.0 GHz
System memory (RAM) 6 GB 8 GB
Hard disk drive (HDD) 32 GB
Video card (GPU) Nvidia GeForce GTX 660 Ti
AMD Radeon HD 7870
2 GB of VRAM
DirectX 11 compatible
Nvidia GeForce GTX 760
AMD Radeon HD 7970
3 GB of VRAM
DirectX 11 compatible
32-bit systems are not supported.[6]
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.11.6
Processor (CPU) Intel 3.2 GHz Intel 3.6 GHz
System memory (RAM) 8 GB 16 GB
Hard disk drive (HDD) 35 GB
Video card (GPU) 2 GB of VRAM 4 GB of VRAM
Linux
Minimum Recommended
Operating system (OS) Ubuntu 16.04, SteamOS 2.0
Processor (CPU) Intel Core i5 3.4 GHz
AMD FX 8350
Intel Core i7 3.6 GHz
System memory (RAM) 8 GB 16 GB
Hard disk drive (HDD) 35 GB
Video card (GPU) Nvidia GeForce GTX 660Ti
2 GB of VRAM
Nvidia GeForce GTX 970
4 GB of VRAM
Nvidia graphics cards require driver version 367.35 or newer.
AMD and Intel graphics cards are not officially supported.

Notes

  1. Primary support page for Denuvo Anti-Tamper offline activation. Secondary support page which can be used in case of troubles with the primary one.[3]

References

  1. 1.0 1.1 1.2 1.3 1.4 Feral Interactive on Twitter - last accessed on 2016-10-05
    "On October 20th, enter the outlandish post-apocalyptic world of Mad Max on Mac and Linux."
  2. Reddit - /r/CrackWatch - Mad.Max.Road.Warrior-PLAZA - last accessed on 2018-05-01
    "As the game got added to Origin, it longer contains Denuvo."
  3. Verified by User:Aemony on 2018-07-13
    Confirmed myself by removing the offline token file and blocking access to revalidate.wbgames.com. This triggered the typical Denuvo offline activation prompt. Different from other protected Steam titles is that the offline token is stored in the \Steam\userdata\<user-id>\234140\dbdata file.
  4. 4.0 4.1 View topic - MAD MAX 21:9 Support Broken | WSGF
  5. The Magnum Opus advances — join the public Beta for Mad Max powered by Vulkan
  6. Find out if your PC can run Mad Max | EGMNOW