Featured article.

Batman: Arkham Knight

From PCGamingWiki, the wiki about fixing PC games
Batman: Arkham Knight
Batman: Arkham Knight cover
Rocksteady Studios
Windows Iron Galaxy Studios[1]
A Matter of Family Warner Bros. Games Montreal
Warner Bros. Interactive Entertainment
Unreal Engine 3
Release dates
Windows June 23, 2015[2]
Batman: Arkham Knight guide at StrategyWiki
Batman: Arkham Knight at Wikipedia
Batman: Arkham
Subseries of Batman
Batman: Arkham Asylum 2009
Batman: Arkham City 2011
Batman: Arkham Origins 2013
Batman: Arkham Origins Blackgate 2014
Batman: Arkham Knight 2015
Batman: Arkham VR 2017

Key points

Released in a poor state, the PC port was pulled from stores on June 24, 2015, reworked and re-released on October 28, 2015.[3]
Despite post-launch efforts, reports still indicate the game to have many problems with bugs and general optimization.[4][5]

General information

Steam Community Discussions


All versions require Steam and Denuvo Anti-Tamper DRM.[Note 1]

Downloadable content (DLC) and expansions

Name Notes
Season Pass
A Matter of Family
Harley Quinn Story Pack
Red Hood Story Pack
Prototype Batmobile Skin
Batman Classic TV Series Batmobile Pack
1st Appearance Batman Skin
Batman: Noel Skin
Bat-Family Skin Pack
1989 Movie Batmobile Pack
Crime Fighter Challenge Pack #1
Crime Fighter Challenge Pack #2
Crime Fighter Challenge Pack #3
Crime Fighter Challenge Pack #4
Crime Fighter Challenge Pack #5
GCPD Lockdown
2008 Tumbler Batmobile Pack
Catwoman's Revenge
Robin and Batmobile Skins Pack
WayneTech Track Pack
A Flip of a Coin
1970s Batman Themed Batmobile Skin
2008 Movie Batman Skin
Riddler Themed Batmobile Skin
Original Arkham Batmobile
Rocksteady Themed Batmobile Skin
Season of Infamy: Most Wanted Expansion
Adam West skin, '60s-themed Bat-tank, and Scarecrow Nightmare Challenges are PlayStation 4 exclusives.

Essential improvements[edit]

Skip intro videos[edit]

Use the -nologo parameter[7]

Tweak Guide[edit]

Steam user Kaldaien has compiled a comprehensive configuration guide for Arkham Knight. Users have reported improved performance, texture streaming and graphics quality.

Performance increase on SLI systems[edit]

Because Batman: Arkham Knight heavily uses Nvidia PhysX, you can get a considerable framerate improvement by disabling SLI in the Nvidia control panel and assigning your second GPU to be dedicated to PhysX. The game does not support SLI anyway, so at least with this tweak you can get a sort of 'semi-SLI' mode going. This should increase the framerate by around 25%, similar to a SLI profile with poor scaling.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\BMGame\Config\[Note 2]
Linux (Proton) <Steam-folder>/steamapps/compatdata/208650/pfx/[Note 3]

Save game data location[edit]

System Location
Windows <path-to-game>\BMGame\SaveData\[Note 2]
Steam <Steam-folder>\userdata\<user-id>\208650\
Linux (Proton) <Steam-folder>/steamapps/compatdata/208650/pfx/[Note 3]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game graphics settings.
In-game graphics settings.
In-game general settings.
In-game general settings.
Graphics feature State WSGF Notes
Widescreen resolution
Works with some issues (see the WSGF entry).
Works with some issues (see the WSGF entry).
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Has SMAA in options, but reduces images clarity. See Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS
120+ FPS
Choice of FPS cap: 30, 60, 90. See High frame rate.

Field of view (FOV)[edit]

Add hotkeys[citation needed]
  1. Edit <path-to-game>\BMGame\Config\BmInput.ini
  2. Select all lines that start with "Bindings" in the [Engine.PlayerInput] section.
  3. Copy and paste it into the [BmGame.RPlayerInput] section.
  4. Under the section [BmGame.RPlayerInput], add the following lines:
Bindings=(Name="NumPadOne",Command="FOV 86")
Bindings=(Name="NumPadTwo",Command="FOV 90")
Bindings=(Name="NumPadThree",Command="FOV 95")
Bindings=(Name="NumPadFour",Command="FOV 100")
Bindings=(Name="NumPadFive",Command="FOV 105")
Bindings=(Name="NumPadSix",Command="FOV 110")
Bindings=(Name="NumPadSeven",Command="FOV 115")
Bindings=(Name="NumPadEight",Command="FOV 120")


Higher than default values can cause much FPS drop during situations where the camera zooms out.
Adjusting the FOV in any way with hotkeys breaks the first person Zoom In function on the right thumbstick, causing it to zoom in much less then before, making some riddles unsolvable without reloading the last checkpoint and resetting FOV entirely
Convert game to Hor+
Game is Vert- by default.
  1. Open BmEngine.ini and change "AspectRatioAxisConstraint=AspectRatio_MaintainXFOV" to "AspectRatioAxisConstraint=AspectRatio_MaintainYFOV"


May cause the map and some cutscenes to look weird.
This tweak also makes the game use vertical measurement. For people who play games where the max allowed FOV is 120, you want to use hotkey values of 90 instead of 120. If you like 110 or 100, then 80 and 70 respectively.

Anti-aliasing (AA)[edit]

Game's implemented solution uses a temporal filter which reduces clarity of textures and can disorientate some users. This injected form is crisper and gives much smoother edges
SMAA via SweetFX[citation needed]
  1. Download custom SweetFX
  2. Extract archive contents to <path-to-game>\Binaries\Win64\ and replace DLL's with ones from "x64" folder
SMAA via ReShade[citation needed]
Only use if the method above causes crashes
  1. Download custom ReShade
  2. Extract archive contents to <path-to-game>\Binaries\Win64

High frame rate[edit]

Change value in config file[citation needed]
  1. Edit <path-to-game>\BmGame\Config\BmSystemSettings.ini.
  2. Change MaxFPS=60.000000 to have the FPS cap you want.
  3. Save your changes and close the file.

Input settings[edit]

In-game keyboard bindings.
In-game keyboard bindings.
In-game XBox bindings.
In-game XBox bindings.
In-game DualShock 4 bindings.
In-game DualShock 4 bindings.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio feature State Notes
Separate volume controls
Surround sound
Closed captions
Mute on focus lost


Language UI Audio Sub Notes
Fan translation
Brazilian Portuguese
Includes localization for Spain and Latin America, but it depends on Windows Language preferences (for Latin America, Windows language must be on Español (México), for Spain must be on any configuration of Spanish).
Latin American Spanish

VR support[edit]

Issues fixed[edit]

Slow start up[edit]

Add a Windows Defender exclusion[citation needed]
  1. Go to Windows Security (use search to find it), Virus & thread protection (shield icon) and scroll down until you find Virus & threat protection settings click on Manage settings.
  2. Scroll down until you find Exclusions and click Add or remove exclusions.
  3. Click Add an exclusion and add the game folder <path-to-game>.

Other information[edit]


Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes


Middleware Notes
Physics PhysX
Audio Wwise
Interface Scaleform

Hide HUD[edit]

Add hotkeys[citation needed]
  1. Edit <path-to-game>\BMGame\Config\BmInput.ini
  2. Select all lines that start with "Bindings" in the [Engine.PlayerInput] section.
  3. Copy and paste it into the [BmGame.RPlayerInput] section.
  4. Under the section [BmGame.RPlayerInput], add the following line:

System requirements[edit]

Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core i5-750 2.67 GHz
AMD Phenom II X4 965 3.4 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 45 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7870
2 GB of VRAM
DirectX 11 compatible
Other Broadband Internet Connection required to activate and for some online features
A 64-bit system is required.
For ultra setting the publisher lists an Nvidia GeForce GTX 980 and 4 GB of VRAM as the minimum requirement.[9]
The recommended requirements are only for 30FPS, not 60+ as most would expect.


  1. Primary support page for Denuvo Anti-Tamper offline activation. Secondary support page which can be used in case of troubles with the primary one.[6]
  2. 2.0 2.1 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/208650/ in addition to or instead of this directory. The app ID (208650) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.