Prey (2017)

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Prey
Prey cover
Developers
Arkane Studios
Publishers
Bethesda Softworks
Engines
CryEngine (4th generation)[1]
Release dates
Windows May 5, 2017
Prey (2017) at Wikipedia

This page is for the game released in 2017. For the game released in 2006, see Prey.

Key points

Offers very limited support for turning off unwanted UI elements.[2] See Prey Interface Customizer.

General information

Official Bethesda Forums
Bethesda Support Website
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
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Some copies may only include the Steam installer.
Windows
Amazon.com
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Windows
Bethesda.net
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Windows
GamersGate
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Windows
Green Man Gaming
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Windows
Humble Store
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Windows
Steam
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Windows
All versions require Steam and Denuvo Anti-Tamper DRM.

Downloadable content (DLC) and expansions

Name Notes
Mooncrash
Windows

Essential improvements[edit]

Skip intro videos[edit]

Use the skip intro videos option of Prey Interface Customizer
Manually remove/rename the intro videos[3]
  1. Go to <path-to-game>\GameSDK\Videos\.
  2. Delete or rename ArkaneLogoAnim_Redux_1080p2997_ST-16LUFS.bk2, Bethesda_logo_anim_white.bk2, LegalScreens.bk2, and Ryzen_Bumper.bk2.

Notes

Be careful; the names of other video files may contain spoilers.

Improve HUD/UI[edit]

Allows you to change the UI, HUD, notification sounds, disable motion blur, adjust image sharpening and add bindings for more actions.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Saved Games\Arkane Studios\Prey\
Linux (Proton) <Steam-folder>/steamapps/compatdata/480490/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Saved Games\Arkane Studios\Prey\SaveGames\
Linux (Proton) <Steam-folder>/steamapps/compatdata/480490/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Save files and key bindings.

Video settings[edit]

In-game basic video settings
In-game basic video settings
In-game basic video settings
In-game basic video settings
In-game gameplay settings
In-game gameplay settings
In-game interactive screens settings
In-game interactive screens settings
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
Use Flawless Widescreen.
Ultra-widescreen
HUD scales to sides of screen and menus appear to have no visible issues. Game is Vert-, increase FOV to compensate.
4K Ultra HD
Field of view (FOV)
Slider from 60° to 120° horizontal. Use Flawless Widescreen for values up to 150°. Use PRIC to adjust the weapon FOV or have a fixed FOV when sprinting.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Up to 16x
Anti-aliasing (AA)
SMAA, FXAA and Temporal SMAA 1TX & 2TX. Turning off AA disables object highlighting.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Capped at 144 FPS. See High frame rate.
Color blind mode

High frame rate[edit]

Custom FPS cap[4]
  1. Open the game and make a change to any video setting.
  2. Go to the configuration file(s) location.
  3. Open game.cfg.
  4. Change sys_MaxFPS = 144 to the desired FPS cap.
  5. Save the changes.

Notes

Changing the value to 0 caps the frame rate at 60 FPS
Alternatively, higher frame rates can also be achieved by turning on V-sync. This introduces some input lag, but the amount is very small at frame rates over 144.

Post-processing[edit]

Use Prey Interface Customizer[citation needed]
Can disable motion blur and change the image sharpening amount.
Disable motion blur[5]
  1. Go to <path-to-game>.
  2. Create a file called autoexec.cfg and open it with a text editor like Notepad.
  3. Add the line r_MotionBlur = 0 and save the file.

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Weapon wheel (middle mouse button) can't be remapped in-game. See Remapping for a workaround. Some minor commands (i.e. closing certain tutorials) are permanently bound to the default keys.
Mouse acceleration
Not present
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput has been reintroduced in the Blood Moon update.
Full controller support
Controller remapping
Remapping is available by enabling the game's official SIAPI implementation through the game's options menu.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Connection modes unknown
Tracked motion controllers
Generic/other controllers
Additional information
Button prompts
Steam and Nintendo Switch prompts are only available through enabling SIAPI.
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Steam Input
Steam Input API support
The Blood Moon update has added the option to disable SIAPI through the game's options menu to enable the game's Xinput.
Official controller preset(s)
Steam Controller button prompts

Remapping[edit]

Rebind weapon wheel manually in config file[6]
  1. Go to %USERPROFILE%\Saved Games\Arkane Studios\Prey\Profiles\default\
  2. Open actionmaps.xml with Notepad.
  3. Look for the line <actionmap name="player"> and paste the following code below it.
  <action name="enter_focusmode">
   <rebind device="keyboard" input="b" defaultInput="mouse3"/>
  </action>
  <action name="mouse_enter_focusmode">
   <rebind device="keyboard" input="b" defaultInput="mwheel_up"/>
  </action>
  <action name="mouse_enter_focusmode">
   <rebind device="keyboard" input="b" defaultInput="mwheel_down"/>
  </action>
In this example the weapon wheel is now remapped to B on your keyboard. This can be changed to your liking.

Audio settings[edit]

In-game audio settings
In-game audio settings
Audio options Native Notes
Separate volume controls
no master volume
Surround sound
Up to 7.1[7]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
French
German
Italian
Japanese
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

VR support[edit]

3D modes Native Notes
Nvidia 3D Vision
See Helix Mod: Prey 2017 (DX11).

Issues fixed[edit]

Controller not detected or other problems[edit]

Force XInput API using either of the below methods[8]
  • Use Prey Interface Customizer to force the game to use XInput.
  • Alternatively, if you don't want to use Interface Customizer and just want a lightweight fix for XB/PS controllers, use PreyXInputFix.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
64-bit executable

Middleware[edit]

Middleware Notes
Cutscenes Bink Video 2.7e

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7 8, 10
Processor (CPU) Intel Core i5-2400
AMD FX-8320
Intel Core i7-2600K
AMD FX-8350
System memory (RAM) 8 GB 16 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon 7850
2 GB of VRAM
Nvidia GeForce GTX 970
AMD Radeon R9 290
4 GB of VRAM
A 64-bit OS is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/480490/ in addition to or instead of this directory. The app ID (480490) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References