Ori and the Blind Forest: Definitive Edition

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Ori and the Blind Forest: Definitive Edition
Ori and the Blind Forest: Definitive Edition cover
Moon Studios
Microsoft Studios
Unity 5[Note 1]
Release dates
Windows April 27, 2016
Ori and the Blind Forest: Definitive Edition at Wikipedia
Ori and the Blind Forest
Ori and the Blind Forest 2015
Ori and the Blind Forest: Definitive Edition 2016
Ori and the Will of the Wisps TBA

This page is for the Definitive Edition. For the original release, see Ori and the Blind Forest.

Key points

Microsoft Store version features Cross-save with Xbox One version.
Original release included for free on Steam.[2]
21:9 supported natively.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions


Source DRM Notes Keys OS
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Standard Edition or Limited Edition.[3]
Green Man Gaming
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Microsoft Store
Microsoft Store
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Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Ori and the Blind Forest DE\
Microsoft Store
Linux (Proton) <Steam-folder>/steamapps/compatdata/387290/pfx/[Note 2]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Ori and the Blind Forest DE\
Microsoft Store
Linux (Proton) <Steam-folder>/steamapps/compatdata/387290/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud
Xbox Cloud
Synced with Xbox One version

Video settings[edit]

General settings.
General settings.
Graphics option Option WSGF Notes
Widescreen resolution
16:10 is letterboxed.
See the WSGF entry.
4K Ultra HD
Field of view (FOV)
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See Vertical sync (Vsync).
60 FPS and 120+ FPS
Enabling the in-game Vsync removes the 60 FPS cap, but will result in a slight audio/video desynchronization throughout the game.
Animations and/or cutscenes will still be locked to 60-30 FPS.

Vertical sync (Vsync)[edit]

The game doesn't support exclusive fullscreen, only borderless windowed.
Driver forced Vsync has no effect on the game.
Ensure a smooth, stutter free experience
  1. Disable driver-forced Vsync.
  2. Enable Vsync in-game.
  3. Run the monitor at 60 Hz.


Only downside will be the usual Vysnc added input lag.

Input settings[edit]

Keyboard settings.
Keyboard settings.
Controller buttons.
Controller buttons.


Modify key/button binding file[4]
  1. Go to the configuration file(s) location.
  2. Open KeyRebindings.txt if you want to modify keyboard bindings and ControllerButtonRemaps.txt for controller.
  3. Change Activate X rebinding: false from the top of the file into true.
  4. Make desired changes and save the file.


Neither controller axis nor D-pad can be rebound, resulting in a lesser experience with some controllers.
More details are included at the bottom of the file.
Premade controller configurations:
Dualshock 4
Activate DirectInput Button Rebinding: True
A: 2
B: 3
X: 1
Y: 4
LShoulder: 5
RShoulder: 6
Select: 9
Start: 10
LStick: 11
RStick: 12
LTrigger: 7
RTrigger: 8

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Sound, effects and music
Surround sound
Up to 5.0 output.[5]
Closed captions
Mute on focus lost


Language UI Audio Sub Notes
Brazilian Portuguese

VR support[edit]

3D modes Native Notes
Nvidia 3D Vision
Use Helix Mod: Ori and the Blind Forest (DX11).
Devices Native Notes
Tobii Eye Tracking

Other information[edit]


Technical specs Supported Notes
64-bit executable

System requirements[edit]

Minimum Recommended
Operating system (OS) 7
Processor (CPU) AMD Athlon 64 X2 5600+ @ 2.8 GHz
Intel Core 2 Duo E4500 @ 2.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 11 GB
Video card (GPU) AMD Radeon HD 6570
Nvidia GeForce GT 240
1 GB of VRAM
DirectX 9.0c compatible
Microsoft Store version only works with Windows 10.


  1. Unity engine build: 5.3.2f1[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/387290/ in addition to or instead of this directory. The app ID (387290) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.