User contributions
- 11:00, 7 February 2018 diff hist +13 Thief II: The Metal Age →Audio settings: A3D demo note. Quite unsure of version now.
- 00:01, 6 February 2018 (diff | hist) . . +823 . . N Broken compatibility internals on Talk:Windows
- 21:48, 5 February 2018 diff hist +158 Battlefield 1 →Audio settings: atmos support (not sure if I shouldn't copy paste the same info from star wars 2015 page)
- 19:46, 5 February 2018 diff hist +41 Star Wars Battlefront (2015) →Audio settings: Dolby guy on GDC2017-002 presentation called this atmos type this way. Not sure if this shouldn't be better mentioned in the good old EAX field. Also, I guess like "exclusivity" of sound is to be mentioned somewhere
- 16:33, 5 February 2018 diff hist +101 Mass Effect Technically, there is never a time when you aren't affected by Physx problem. Even when it works, you are a network driver reinstall away from breakage. Made key point (not sure if the 8.1+ problem shouldn't be considered [almost] "universal" too by now)
- 10:18, 5 February 2018 (diff | hist) . . +180 . . N Steam version is "unoptimized"? on Talk:Quantum Break
- 12:46, 30 January 2018 (diff | hist) . . +823 . . N Compatibility tips on Talk:AMD Catalyst Control Center
- 16:10, 26 January 2018 (diff | hist) . . +686 . . N "Update to Windows 8.1" ≠ "Windows 8.1 Update" on User talk:Garrett/Troubleshooting/Windows 8.1
- 15:28, 25 January 2018 diff hist +11 m Mass Effect →Availability: relevant proper paragraph
- 13:55, 25 January 2018 (diff | hist) . . +435 . . N TODO: safedisc on Talk:Max Payne
- 00:27, 24 January 2018 diff hist +47 Mass Effect →Game always asks for admin permissions (Windows 8.1 +): very very quite neater and precise description for the fix
- 00:22, 24 January 2018 diff hist +61 Mass Effect →Game always asks for admin permissions: Just freaking tried to install windows 8.0, with all updates one by one, to figure out when ever they introduced this stupidity. Hope "8.1 +" tag is fine. | Thanks Mairo and especially UCyborg for help.
- 22:45, 23 January 2018 (diff | hist) . . +368 . . Your Jedi Knight edits on User talk:Osprey
- 21:58, 22 January 2018 (diff | hist) . . +3,841 . . A link to the crack on Talk:Age of Mythology
- 16:39, 19 January 2018 (diff | hist) . . +606 . . "Software and removal" sounds odd on Talk:Digital rights management (DRM)
- 23:41, 14 January 2018 (diff | hist) . . +742 . . N [FUN] Find latest working version on XP on Talk:Payday 2
- 16:34, 14 January 2018 (diff | hist) . . +1,954 . . N "Software and removal" sounds odd on Talk:Digital rights management (DRM)
- 15:57, 14 January 2018 diff hist +578 Digital rights management (DRM) →Software and removal: there's really nothing of legal nature going on in uninstalling of drm. GFWL notes. Added lots of commenting to CNs
- 16:53, 13 January 2018 (diff | hist) . . +324 . . N DirectInput or Xinput? on Glossary talk:Controller
- 22:56, 8 January 2018 diff hist +1,036 Store:Steam →Other information: added steam games "rollback" instructions and relative steam console | should we have standalone steamcmd instructions?
- 15:12, 6 January 2018 (diff | hist) . . +472 . . About the quality of this PC port on Talk:Grand Theft Auto V
- 23:09, 5 January 2018 (diff | hist) . . +1,472 . . Your Jedi Knight edits on User talk:Osprey
- 00:10, 4 January 2018 (diff | hist) . . +188 . . N No multichannel audio on Talk:Wine
- 17:55, 3 January 2018 (diff | hist) . . +205 . . N DirectInput excludes XInput? on Talk:Rayman Legends
- 14:55, 24 December 2017 (diff | hist) . . +161 . . Controller remapping: button action limits on Talk:Halo: Combat Evolved
- 17:38, 20 December 2017 (diff | hist) . . +1,185 . . N Drives freezing on Glossary talk:Solid-State Drive
- 22:46, 14 December 2017 (diff | hist) . . +78 . . Frame Rate Target Control via Radeon Settings on Glossary talk:Frame rate (FPS)
- 13:41, 12 December 2017 (diff | hist) . . +71 . . PS3 videos on PC on Talk:Final Fantasy XIII
- 17:57, 6 December 2017 (diff | hist) . . +361 . . N Explaining on Glossary talk:High dynamic range (HDR)
- 09:04, 6 December 2017 diff hist -180 Grand Theft Auto: Vice City Undo revision 350365 by TheFreeman (talk) →Video settings: Wtf? Physics issues are *what* HFR false is for
- 13:38, 3 December 2017 (diff | hist) . . +529 . . N VRR requirements on Glossary talk:Vertical sync (Vsync)
- 12:32, 3 December 2017 diff hist -35 Mass Effect Undo revision 402296 by Mirh (talk) .... Can't believe it was seemingly just about hkcu instead of hklm - thanks jackfuste for enlightening me
- 15:16, 1 December 2017 diff hist +1,103 Star Ocean: The Last Hope 4K & Full HD Remaster added sample rate crash issue, other sources
- 13:38, 1 December 2017 diff hist +1 Sword Art Online: Hollow Realization →Sound distortion at sample rates higher than 44100khz: khz --> hz
- 13:37, 1 December 2017 diff hist +1 Tales of Zestiria →Sound distortion at Sample Rates higher than 44100khz: somebody doesn't know what prefixes actually mean
- 13:29, 1 December 2017 diff hist +36 Sword Art Online: Hollow Realization Wikipedia. Also.. Somebody should write an info point for failures on FAT32 drives or something, given I read the game as a >50GB assets file
- 13:23, 1 December 2017 diff hist +879 Sword Art Online: Hollow Realization sample rate issue
- 13:15, 1 December 2017 diff hist +217 Star Ocean: The Last Hope 4K & Full HD Remaster →Video settings: technical source for borderless and hfr (not sure about the actual symptoms for this though)
- 19:26, 25 November 2017 diff hist 0 Mass Effect moved "always ask for permissions" from fixed to unresolved (given it seemingly isn't working) | also reported to be a thing on 8.1
- 15:50, 20 November 2017 diff hist +289 Endless Space 2 audio files have .wem extension, so.. | Mono and .net are quite mentioned here and there then. Interface?
- 17:15, 17 November 2017 (diff | hist) . . +81 . . N "Extended" OS support on Talk:NVIDIA Control Panel
- 15:00, 12 November 2017 (diff | hist) . . +213 . . N Other tools? on Glossary talk:Vertical sync (Vsync)
- 14:32, 9 November 2017 (diff | hist) . . +116 . . Can the game run at above 60 FPS? on Talk:Sonic Forces
- 14:02, 7 November 2017 (diff | hist) . . +505 . . N Problems list on Talk:NVIDIA Control Panel
- 22:00, 4 November 2017 diff hist +370 Digital rights management (DRM) →Denuvo Anti-Tamper: Made a point about all the dumb rumors (rather than just overwordy ssd description). Used that reddit discussion as source for performance, because the point of dispute is simply whether screw-ups blame lie on games or denuvo devs
- 20:07, 4 November 2017 diff hist +488 Digital rights management (DRM) →Denuvo Anti-Tamper: I would even gladly do away with the "necessarily" downtoner, but with all the denuvo versions (and vitriolic communities) around there, it's better to play on the safe side
- 10:54, 3 November 2017 (diff | hist) . . +529 . . N Disabling desktop composition on User talk:Garrett/Troubleshooting/Windows 8.1
- 17:40, 30 October 2017 (diff | hist) . . +397 . . N Registry settings on Talk:AMD Catalyst Control Center
- 15:51, 28 October 2017 (diff | hist) . . +472 . . N Mods and stuff on Talk:Need for Speed: Most Wanted
- 12:29, 10 October 2017 diff hist +262 The Evil Within →API: I call WGL_NV_DX_interop2 over this
- 17:10, 5 October 2017 diff hist +104 Troubleshooting guide/Hardware problems →GPU: seems like you can also memest gpu - Pity you cannot exclude broken modules tho?
- 20:35, 4 October 2017 (diff | hist) . . +36 . . N Modded drivers on Talk:AMD Catalyst Control Center
- 19:49, 4 October 2017 (diff | hist) . . +446 . . Combine with FPS article? on Glossary talk:Refresh Rate (Hz)
- 16:15, 4 October 2017 (diff | hist) . . +1,976 . . N Nvidia's stranglehold on Talk:NVIDIA Control Panel
- 20:24, 1 October 2017 diff hist +304 Call of Duty: WWII →middleware: Also uses oodle2 compression, and.. Whatever xgamepad and controllermanager dlls are?
- 11:11, 25 September 2017 diff hist +5 Overwatch Undo revision 347966 by Blackbird (talk) I'm not sure what "bink video - 2" is supposed to refer to?
- 11:09, 25 September 2017 (diff | hist) . . +24 . . N Files structure on Talk:Overwatch
- 11:44, 24 September 2017 diff hist +526 Depth middlewares (i wonder which version physxdevice.dll 11.2.25.0 is)
- 15:39, 22 September 2017 diff hist +39 Nvidia Profile Inspector updated guru3d link
- 15:39, 22 September 2017 diff hist +35 Attack on Titan updated guru3d link
- 15:38, 22 September 2017 diff hist +35 Bayonetta updated guru3d link
- 14:34, 22 September 2017 diff hist +69 Glossary:Anti-aliasing (AA) updated guru3d links
- 14:32, 22 September 2017 diff hist +27 AMD Catalyst Control Center updated guru3d link
- 14:32, 22 September 2017 diff hist +16 Tom Clancy's Splinter Cell: Chaos Theory updated guru3d link
- 14:31, 22 September 2017 diff hist +31 Thief: Deadly Shadows updated guru3d link
- 14:31, 22 September 2017 diff hist +75 Castlevania: Lords of Shadow updated guru3d links
- 14:30, 22 September 2017 diff hist +75 Lost Planet 3 updated guru3d links
- 21:10, 17 September 2017 diff hist +344 Onward →Other information: middlewares.. From dll/plugins names (was unsure if audio was to be called steam's or phonon3d, but I read dev visited valve offices.. So I guess that's something?)
- 20:28, 17 September 2017 diff hist +14 Dead by Daylight →Middleware: apex
- 00:42, 14 September 2017 (diff | hist) . . +845 . . N Custom drivers on Glossary talk:Graphics card
- 23:10, 12 September 2017 diff hist +48 RAID: World War II capping, middleware versions
- 12:29, 12 September 2017 diff hist +261 Glossary:Frame rate (FPS) →Frame rate capping: Capping with VRR monitors - not really sure it applies outside of the AMD camp.. but still
- 19:39, 11 September 2017 diff hist +508 Test Drive Unlimited drm, mod forum, w10(?) fix
- 09:49, 11 September 2017 diff hist +441 The Elder Scrolls V: Skyrim →Other information: "Continue rendering in the background" fix copied from skyrim special edition article
- 01:44, 10 September 2017 diff hist +686 Digital rights management (DRM) →Software and removal: explicit securom mention on newer windows because hell this myth, safedisc notice (and note) about disabling, reference for denuvo claim (one of the neatest and more straightforward ever) and changed activation to simple ii, imo
- 13:17, 9 September 2017 (diff | hist) . . +600 . . N Dll queried blindly on Talk:Payday: The Heist
- 10:58, 9 September 2017 diff hist +562 Payday: The Heist Wwise (source: credits), reworded '1080p' fix to be more generic (tbh I could only test it on such situation, but it would be very strange if it happened only in that one case), crash on lobby tentative idea (too bad refcheck hasn't auto capitalization)
- 17:11, 8 September 2017 diff hist +10 The Elder Scrolls V: Skyrim Special Edition wine, bink
- 16:21, 7 September 2017 diff hist +175 Call of Duty: Infinite Warfare →Availability: Arxan. And this NFO-only(!) website is golden.
- 16:13, 7 September 2017 diff hist +174 Call of Duty: Black Ops III →Availability
- 16:04, 7 September 2017 diff hist +164 Grand Theft Auto V →Availability: Arxan. 2 minutes to find the information, 30 to find some remotely reliable no-piracy-linking way for an above-average trustworthiness reference
- 14:31, 7 September 2017 diff hist +162 Mafia III →Availability: arxan
- 12:41, 7 September 2017 diff hist +213 Friday the 13th: The Game →Availability: arxan
- 11:43, 3 September 2017 (diff | hist) . . +78 . . Performance is still crap after patch. Locking it to 30FPS W 1/2 Refresh stabalizes performance at least on Talk:Final Fantasy XIII
- 16:56, 24 August 2017 diff hist +108 Grand Theft Auto: San Andreas Changing timecyc is not optional. I'd have really wanted to link directly our hero the hero, but I felt like it was kind of unclear that way http://gtaforums.com/topic/750681-skygfx-ps2-and-xbox-graphics-for-pc/page-212#entry1069783963
- 16:22, 24 August 2017 (diff | hist) . . +561 . . N Blacklist and notes about tools/plugins on Talk:Grand Theft Auto: San Andreas
- 16:20, 24 August 2017 (diff | hist) . . +229 . . N Random resources on Talk:Grand Theft Auto: San Andreas
- 17:17, 14 August 2017 diff hist -9 m Glossary:Anti-aliasing (AA) →Multi-Frame Anti-Aliasing (MFAA): typo
- 17:17, 14 August 2017 diff hist +262 Glossary:Anti-aliasing (AA) →Multi-Frame Anti-Aliasing (MFAA): reported by Squall-Le on irc - found some remotely resembling kind of other source by googling a bit
- 09:57, 4 August 2017 (diff | hist) . . +341 . . No multichannel audio on Talk:Wine
- 11:52, 1 August 2017 diff hist 0 m LawBreakers →Middleware: typo
- 11:51, 1 August 2017 diff hist +318 LawBreakers →Other information: Middleware
- 11:32, 1 August 2017 (diff | hist) . . +19,108 . . N Understanding the cfg on Talk:Call of Duty: Infinite Warfare
- 11:23, 1 August 2017 (diff | hist) . . +1,102 . . N Dumping DVDs on Emulation talk:Wii
- 20:47, 28 July 2017 diff hist -2 m Call of Duty: Infinite Warfare →Skip intro videos: the periods look lame
- 20:46, 28 July 2017 diff hist +561 Call of Duty: Infinite Warfare That feeling when the game must have been so lame that you get more fixes than everybody else by just reaching the menu, than having the thing crash
- 17:11, 28 July 2017 (diff | hist) . . +65 . . Mods and stuff on Talk:Need for Speed: Underground
- 17:06, 28 July 2017 diff hist +102 m Need for Speed: Underground 2 →Disable regional lock: updated links
- 20:21, 27 July 2017 diff hist +22 Just Cause 3
- 14:09, 21 July 2017 diff hist -69 Windows →4-Gigabyte Tuning: NT/2000 info is nice "because you can", but -aside of *nobody* (especially noobs enough to have to read these pages) using them- realistically what hell of game that can run on those OSs could require the switch?