Difference between revisions of "List of Direct3D 10 games"
m (converted away from Project-based page to regular list page) |
|||
(24 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{:Category:Graphics API}} |
− | + | ||
− | {{ | + | This page lists games which renders using '''Direct3D 10''', the 3D rendering API of the corresponding ''DirectX'' suite of the same number. ''Direct3D 10'' is available as part of ''Windows Vista'' or newer. |
+ | |||
+ | Because of the rarity of Direct3D 10, this page also includes a list of D3D10 exclusive titles, where no other DirectX render API is available. | ||
+ | |||
+ | # [[#Games that are exclusively D3D10|Games that are exclusively D3D10]] | ||
+ | # [[#All games that supports D3D10|All games that supports D3D10]] | ||
+ | |||
+ | Note however that these lists may be inaccurate as some games may be included because they require DirectX 10 compatible hardware as a minimum, however that kind of system requirement typically refers to the '''10_0''' ''hardware feature level'' of '''Direct3D 11''' and not that it uses the Direct3D 10 API for rendering. This applies to [[Engine:Unity|Unity]], [[Engine:Unreal Engine 4|Unreal Engine 4]] and [[Engine:Construct_2|Chromium based Engine like Construct 2]]{{note|Chromium uses ANGLE to translate GLES to DX, but ANGLE never supports DX10 as a backend.}}, neither of which have had native D3D10 support when made widely available.<ref>{{Refcheck|user=Aemony|date=2024-06-08|comment=I corrected this mistake on over 70 articles just now for Unity games, and [https://github.com/folgerwang/UnrealEngine/blob/324683ce78dc07f6bcea067e13fa1200dbf90ed0/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11Device.cpp#L66-L84 even the first public release of Unreal Engine 4 (v4.0.1)] only ever used D3D11 with the 10_0 hardware feature level when running in its "DirectX 10 mode".}}</ref> | ||
+ | |||
+ | |||
+ | '''Editing instructions:''' | ||
{{ii}} This list is generated automatically. To add or update entries simply edit the individual pages. | {{ii}} This list is generated automatically. To add or update entries simply edit the individual pages. | ||
+ | {{mm}} Add or update the <code><nowiki>|direct3d versions = </nowiki></code> parameter in [[PCGamingWiki:Editing_guide/Other_information#API_table|the API table]]. | ||
+ | {{mm}} References goes into the <code><nowiki>|direct3d notes = </nowiki></code> parameter in [[PCGamingWiki:Editing_guide/Other_information#API_table|the API table]]. | ||
− | + | <br style="clear: both"/> | |
− | {{# | + | ==Games that are exclusively D3D10== |
− | | | + | |
− | | | + | '''Total number of D3D10 exclusive games:''' |
− | | | + | {{ii}} {{#cargo_query: |
− | | | + | tables=API |
− | | | + | |fields=COUNT(*) |
− | |limit= | + | |group by=_pageNamespace |
− | | | + | |where=Direct3D_versions HOLDS LIKE '10%' |
− | | | + | AND API.Direct3D_versions HOLDS NOT LIKE '12%' |
+ | AND API.Direct3D_versions HOLDS NOT LIKE '11%' | ||
+ | AND API.Direct3D_versions HOLDS NOT LIKE '9%' | ||
+ | AND API.Direct3D_versions HOLDS NOT LIKE '8%' | ||
+ | AND API.Direct3D_versions HOLDS NOT LIKE '7%' | ||
+ | AND API.OpenGL_versions HOLDS NOT LIKE '%' | ||
+ | AND Vulkan_versions HOLDS NOT LIKE '%' | ||
+ | |format=text | ||
+ | }} games. | ||
+ | {{#cargo_query: | ||
+ | tables=Infobox_game,API | ||
+ | |join on=Infobox_game._pageName=API._pageName | ||
+ | |where=Direct3D_versions HOLDS LIKE '10%' | ||
+ | AND API.Direct3D_versions HOLDS NOT LIKE '12%' | ||
+ | AND API.Direct3D_versions HOLDS NOT LIKE '11%' | ||
+ | AND API.Direct3D_versions HOLDS NOT LIKE '9%' | ||
+ | AND API.Direct3D_versions HOLDS NOT LIKE '8%' | ||
+ | AND API.Direct3D_versions HOLDS NOT LIKE '7%' | ||
+ | AND API.OpenGL_versions HOLDS NOT LIKE '%' | ||
+ | AND Vulkan_versions HOLDS NOT LIKE '%' | ||
+ | |fields=Infobox_game._pageName,Infobox_game.Developers,Infobox_game.Publishers,Infobox_game.Engines,API.Direct3D_versions=Versions,Infobox_game.Released,Infobox_game.Available_on | ||
+ | |format=template | ||
+ | |named args=yes | ||
+ | |limit=1500 | ||
+ | |intro={{Game list/intro w version}} | ||
+ | |template=Game list/row w version | ||
+ | |outro=</table> | ||
+ | }} | ||
+ | |||
+ | ==All games that supports D3D10== | ||
+ | |||
+ | '''Total number of games:''' | ||
+ | {{ii}} {{#cargo_query: | ||
+ | tables=API | ||
+ | |fields=COUNT(*) | ||
+ | |group by=_pageNamespace | ||
+ | |where=Direct3D_versions HOLDS LIKE '10%' | ||
+ | |format=text | ||
+ | }} games. | ||
+ | {{#cargo_query: | ||
+ | tables=Infobox_game,API | ||
+ | |join on=Infobox_game._pageName=API._pageName | ||
+ | |where=API.Direct3D_versions HOLDS LIKE '10%' | ||
+ | |fields=Infobox_game._pageName,Infobox_game.Developers,Infobox_game.Publishers,Infobox_game.Engines,API.Direct3D_versions=Versions,Infobox_game.Released,Infobox_game.Available_on | ||
+ | |format=template | ||
+ | |named args=yes | ||
+ | |limit=1500 | ||
+ | |intro={{Game list/intro w version}} | ||
+ | |template=Game list/row w version | ||
+ | |outro=</table> | ||
}} | }} | ||
− | |||
[[Category:Lists]] | [[Category:Lists]] | ||
[[Category:Graphics API]] | [[Category:Graphics API]] | ||
+ | |||
+ | <references group="Note"/> |
Latest revision as of 08:29, 9 June 2024
Open source |
— List of Vulkan games |
— List of OpenGL games |
— List of Glide games |
Microsoft DirectX |
— List of Direct3D 12 games |
— List of Direct3D 11 games |
— List of Direct3D 10 games |
— List of Direct3D 9Ex games |
— List of Direct3D 9 games |
— List of Direct3D 8 games |
— List of Direct3D 2-7 games |
— List of DirectDraw games |
Miscellaneous |
— List of Metal games |
— List of Mantle games |
— List of WinG games |
This page lists games which renders using Direct3D 10, the 3D rendering API of the corresponding DirectX suite of the same number. Direct3D 10 is available as part of Windows Vista or newer.
Because of the rarity of Direct3D 10, this page also includes a list of D3D10 exclusive titles, where no other DirectX render API is available.
Note however that these lists may be inaccurate as some games may be included because they require DirectX 10 compatible hardware as a minimum, however that kind of system requirement typically refers to the 10_0 hardware feature level of Direct3D 11 and not that it uses the Direct3D 10 API for rendering. This applies to Unity, Unreal Engine 4 and Chromium based Engine like Construct 2[Note 1], neither of which have had native D3D10 support when made widely available.[1]
Editing instructions:
- This list is generated automatically. To add or update entries simply edit the individual pages.
- Add or update the
|direct3d versions =
parameter in the API table. - References goes into the
|direct3d notes =
parameter in the API table.
Games that are exclusively D3D10
Total number of D3D10 exclusive games:
- 9 games.
Game | Developer | Publisher | Engine | Versions | First release | Available on |
---|---|---|---|---|---|---|
Devil May Cry 4: Special Edition | Capcom, Access Games | Capcom | MT Framework | 10 | June 18, 2015 | |
Fast Beat Loop Racer GT | Safari Games, Saint-Fun International | UFO Interactive | 10 | May 17, 2018 | ||
Just Cause 2 | Avalanche Studios, General Arcade | Square Enix, Noviy Disk | Avalanche Engine 2.0 | 10 | March 23, 2010 | |
Mega Man X Legacy Collection | Capcom, Minakuchi Engineering, M2 | Capcom | MT Framework | 10 | July 24, 2018 | |
Mega Man X Legacy Collection 2 | Capcom, M2 | Capcom | MT Framework | 10 | July 24, 2018 | |
Oceanhorn: Monster of Uncharted Seas | Cornfox & Bros. | 10 | March 17, 2015 | |||
Renegade Ops | Avalanche Studios | Sega, 1C-SoftClub | Avalanche Engine 2.0 | 10 | October 27, 2011 | |
Shattered Horizon | Futuremark Games Studio | 3DMark Vantage | 10 | November 4, 2009 | ||
Warhammer 40,000: Kill Team | Nomad Games, THQ Digital Studios UK | Sega | 10 | May 22, 2014 |
All games that supports D3D10
Total number of games:
- 104 games.
- ↑ Chromium uses ANGLE to translate GLES to DX, but ANGLE never supports DX10 as a backend.
- ↑ Verified by User:Aemony on 2024-06-08
- I corrected this mistake on over 70 articles just now for Unity games, and even the first public release of Unreal Engine 4 (v4.0.1) only ever used D3D11 with the 10_0 hardware feature level when running in its "DirectX 10 mode".