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Cryostasis

From PCGamingWiki, the wiki about fixing PC games
Cryostasis
Cryostasis cover
Developers
Action Forms
Publishers
Steam 1C Company
North America Aspyr Media
Europe 505 Games
Japan Zoo Corporation
Engines
AtmosFear 4
Release dates
Windows February 27, 2009
Cryostasis guide at StrategyWiki
Cryostasis at Wikipedia

Key points

Supports Hardware PhysX and allows for additional PhysX effects on Nvidia cards.
Badly optimized and has numerous problems with performance, even on systems with specs way above recommended ones.[1]
Poor implementation of Shader Model 4.0. It's recommended to use Shader Model 2.0 or 3.0 instead.[2]

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM disc check[3] or StarForce 5 DRM.
Windows
Some retail versions can be played without needing the CD, once the initial DRM initialization is completed.[citation needed]

Essential improvements[edit]

Skip intro videos[edit]

Edit init.cfg[4]
  1. Go to <path-to-game>\Data\Scripts\
  2. Open init.cfg with a text editor.
  3. Change r.showlogos 1 to r.showlogos 0
  4. Save the changes.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\config.cfg
Linux (Proton) <Steam-folder>/steamapps/compatdata/7850/pfx/[Note 1]

Save game data location[edit]

System Location
Windows <path-to-game>\Data\Save\
Linux (Proton) <Steam-folder>/steamapps/compatdata/7850/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

General settings.
General settings.
Graphics option Option WSGF Notes
Widescreen resolution
Natively supports 16:9 and 16:10 resolutions such as 1920x1080 and 1680x1050.
Multi-monitor
If needed change @r.aspectratio = 1.600000 to the desired aspect ratio in config.cfg
Ultra-widescreen
If needed change @r.aspectratio = 1.600000 to the desired aspect ratio in config.cfg
4K Ultra HD
Field of view (FOV)
Default FOV is 80°. See Field of view (FOV).
Windowed
Borderless only. See Windowed.
Borderless fullscreen windowed
Enable Windowed and select the desktop resolution in-game.
Anisotropic filtering (AF)
Toggle On/Off
Anti-aliasing (AA)
Toggle On/Off
Vertical sync (Vsync)
60 FPS and 120+ FPS
No frame rate or refresh rate cap.[5]

Field of view (FOV)[edit]

Edit config files[4]
  1. Open these files with a text editor:
  2. Find the first instance of r.fov 80 and change 80 to the desired FOV in all three files.
  3. Save the changes.

Notes

Changing FOV can be tested in the console by modifying the r.fov cvar.
The distance of the player camera can also be changed.

Windowed[edit]

Edit init.cfg[citation needed]
  1. Go to <path-to-game>\Data\Scripts\
  2. Open init.cfg with a text editor.
  3. Change r.windowed 0 to r.windowed 1
  4. Save the changes.

Notes

Only works if using Shader Model 2.0 or 3.0 in-game.
The window is locked to the top-left corner of the screen.

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Single volume slider
Surround sound
Up to 7.1 output[6]
Subtitles
Located under "Game" settings
Closed captions
Mute on focus lost
EAX support
EAX 5.0.

Localizations

Language UI Audio Sub Notes
English
Russian

Issues fixed[edit]

Noclip bug[edit]

A common problem that is encountered after saving in certain places and then reloading from that save point is the player will suddenly start clipping through walls and be unable to progress normally.
Use console commands[citation needed]
  1. Open the console with ~.
  2. Type in d.noclip=0 and press Enter.
  3. Type in d.fly=1 and press Enter.

"The program cannot start because PhysXLoader.dll is missing from your computer" error at launch[edit]

It provides no error message if launched from Steam. This error only appears on direct launch.
Install PhysX[7]
  1. Install the NVIDIA PhysX System Software.
  2. If the problem persists set the Windows XP (Service Pack 3) Windows Compatibility Mode for cryostasis.exe.

"Cryostasis Termination" error on startup[edit]

On startup, the game crashes directly to an error message stating "Effect::Load() failed. screen_00.fxo File not found".
Change Shader version in config file[citation needed]
  1. Go to the installation folder.
  2. Open config.cfg in a text editor such as Notepad++.
  3. Change @r.shadermodel = 3 to @r.shadermodel = 4.

Other information[edit]

API[edit]

Technical specs Supported Notes
Shader Model support 2, 3, 4
64-bit executable

Enable the console[edit]

Edit init.cfg[4]
  1. Go to <path-to-game>\Data\Scripts\
  2. Open init.cfg with a text editor.
  3. Change d.consoleh = 0 to d.consoleh = 1
  4. Save the changes.

Notes

Console is opened with ~ in-game.

Change camera distance[edit]

Edit autoexec.cfg[4]
  1. Go to the installation folder.
  2. Open autoexec.cfg with a text editor.
  3. Add c.camdist # where # represents the distance of the player camera (default is 0).
  4. Save the changes.

Notes

Changing camera distance can be tested in the console by modifying the c.camdist cvar.

Middleware[edit]

Middleware Notes
Physics PhysX

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP3 Vista SP1
Processor (CPU) Intel Dual Core 2.0 GHz
AMD Athlon 4000+
Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 5200+
System memory (RAM) 1 GB (XP) / 2 GB (Vista) 2 GB
Hard disk drive (HDD) 6.5 GB
Video card (GPU) Nvidia GeForce 7600
AMD Radeon X1900
Nvidia GeForce 8800 GT
AMD Radeon HD 3870

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/7850/ in addition to or instead of this directory. The app ID (7850) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References