User contributions
- 16:53, 8 April 2024 diff hist +199 Cycling Manager 3 current
- 14:30, 8 April 2024 diff hist +7 Inquisitor →API current
- 14:28, 8 April 2024 diff hist -3 Inquisitor →API
- 13:24, 8 April 2024 diff hist +1 Championship Manager 4 →API: No sign of d3d or even ddraw current
- 12:27, 8 April 2024 diff hist +10 Downtown Run
- 20:33, 7 April 2024 diff hist +72 Frogger Beyond →Video
- 19:17, 7 April 2024 diff hist +20 Jurassic Park: Operation Genesis →Video current
- 12:53, 7 April 2024 diff hist -153 Konami Collector's Series: Castlevania & Contra →Availability: Removing until proven otherwise current
- 00:30, 7 April 2024 diff hist +60 Harbinger →API current
- 00:05, 7 April 2024 diff hist +64 Atari: 80 Classic Games in One! →API current
- 23:31, 6 April 2024 diff hist +76 Apocalyptica current
- 22:34, 6 April 2024 diff hist +15 Airport Tycoon 2 current
- 18:12, 6 April 2024 diff hist +250 User:Eddman
- 17:44, 6 April 2024 diff hist +13 Bob the Builder: Bob's Castle Adventure →Availability current
- 17:43, 6 April 2024 diff hist +120 Bob the Builder: Bob's Castle Adventure →API
- 17:40, 6 April 2024 diff hist +26 Bob the Builder: Bob's Castle Adventure →API
- 16:09, 6 April 2024 diff hist +5 m Shogo: Mobile Armor Division →API
- 16:09, 6 April 2024 diff hist +21 Shogo: Mobile Armor Division →API
- 14:04, 6 April 2024 diff hist -15 User:Eddman
- 14:02, 6 April 2024 diff hist -132 User:Eddman
- 13:29, 6 April 2024 diff hist -51 User:Eddman
- 13:22, 6 April 2024 diff hist +1 m User:Eddman
- 13:20, 6 April 2024 diff hist +21 m User:Eddman
- 13:17, 6 April 2024 diff hist +3 m User:Eddman
- 13:15, 6 April 2024 diff hist +2,719 User:Eddman
- 12:30, 6 April 2024 diff hist +131 User:Eddman
- 12:23, 6 April 2024 diff hist +139 User:Eddman
- 12:16, 6 April 2024 diff hist +1,645 User:Eddman
- 01:39, 6 April 2024 diff hist -211 User:Eddman
- 01:33, 6 April 2024 diff hist +262 DgVoodoo 2 →DirectX 1-7
- 01:28, 6 April 2024 diff hist +42 User:Eddman
- 01:24, 6 April 2024 diff hist +8 m User:Eddman
- 01:23, 6 April 2024 diff hist -25 m User:Eddman
- 01:21, 6 April 2024 diff hist +2 m User:Eddman
- 01:20, 6 April 2024 diff hist +472 User:Eddman
- 01:12, 6 April 2024 diff hist -85 User:Eddman
- 00:38, 6 April 2024 diff hist -510 User:Eddman
- 00:26, 6 April 2024 diff hist -1 m User:Eddman
- 00:20, 6 April 2024 diff hist +76 User:Eddman
- 23:39, 5 April 2024 diff hist -361 User:Eddman
- 23:05, 5 April 2024 diff hist +497 User:Eddman
- 19:58, 5 April 2024 diff hist -883 User:Eddman
- 19:54, 5 April 2024 diff hist +158 User:Eddman
- 19:51, 5 April 2024 diff hist +1 m User:Eddman
- 19:46, 5 April 2024 diff hist +24 User:Eddman
- 19:45, 5 April 2024 diff hist +16 User:Eddman
- 19:44, 5 April 2024 diff hist +327 User:Eddman
- 19:42, 5 April 2024 diff hist +665 User:Eddman
- 19:14, 5 April 2024 diff hist +96 User:Eddman
- 19:12, 5 April 2024 diff hist -1 User:Eddman
- 19:11, 5 April 2024 diff hist +263 User:Eddman
- 19:05, 5 April 2024 diff hist +2 User:Eddman
- 19:04, 5 April 2024 diff hist 0 User:Eddman
- 19:01, 5 April 2024 diff hist +167 User:Eddman
- 18:54, 5 April 2024 diff hist -2 User:Eddman
- 18:42, 5 April 2024 diff hist +250 User:Eddman
- 18:28, 5 April 2024 diff hist +14 User:Eddman
- 18:26, 5 April 2024 diff hist -12 User:Eddman
- 18:25, 5 April 2024 diff hist +74 User:Eddman
- 18:24, 5 April 2024 diff hist +3,798 N User:Eddman Created page with "===Determine the Direct3D/DirectDraw version for older games=== This section is only applicable for DirectDraw and Direct3D 7 or older. For newer render APIs, use a tool such..."
- 15:57, 5 April 2024 diff hist -30 The Wheel of Time →API: No need to list the interface.
- 15:56, 5 April 2024 diff hist -50 Dr. Brain: Action Reaction →API
- 15:55, 5 April 2024 diff hist -21 Adventure Pinball: Forgotten Island →API
- 15:54, 5 April 2024 diff hist -54 TNN Outdoors Pro Hunter →API: Don't list internal interfaces. It'll just confuse people. Also mention the DDraw it for the software mode
- 15:52, 5 April 2024 diff hist -70 Adventure Pinball: Forgotten Island →API
- 13:48, 5 April 2024 diff hist +181 Kiss: Psycho Circus: The Nightmare Child →Official
- 13:17, 5 April 2024 diff hist +179 Kiss: Psycho Circus: The Nightmare Child →Wrong colors and squished startup videos and menus: Much simpler solution. Windows compatibility fixes detect exe files based on their names.
- 03:33, 5 April 2024 diff hist -15 Blood II: The Chosen →API: No internal interface names
- 03:29, 5 April 2024 diff hist -20 Elite Forces: WWII - Normandy →API: No need to mention internal interface names. That'd cause more confusion.
- 01:51, 5 April 2024 diff hist -104 The Operative: No One Lives Forever →API: Redundant
- 01:30, 5 April 2024 diff hist +126 The Operative: No One Lives Forever →Availability
- 00:50, 5 April 2024 diff hist 0 TNN Outdoors Pro Hunter 2 →API: There is no DDraw 4. If you see DirectDraw4 traces in logs, that means version 6.
- 00:42, 5 April 2024 diff hist +10 Bikini Beach: Stunt Racer current
- 00:39, 5 April 2024 diff hist +13 Bikini Beach: Stunt Racer →Video
- 00:29, 5 April 2024 diff hist +118 Bikini Beach: Stunt Racer →API
- 00:27, 5 April 2024 diff hist +62 Bikini Beach: Stunt Racer →Availability
- 23:55, 4 April 2024 (diff | hist) . . +48 . . N Regarding your Battlefield 4 and Hardline API edits on User talk:Mr. obsolete 341
- 23:18, 4 April 2024 diff hist -79 Vietnam 2: Special Assignment →API
- 23:16, 4 April 2024 diff hist -81 Arthur's Quest: Battle for the Kingdom →API
- 23:12, 4 April 2024 diff hist -79 Legends of Might and Magic →API
- 23:08, 4 April 2024 diff hist -79 Atlantis: The Lost Empire – Trial by Fire →API
- 22:43, 4 April 2024 diff hist +1 Kiss: Psycho Circus: The Nightmare Child →System requirements: There's a DX7.0a installer on the disc.
- 22:34, 4 April 2024 diff hist -34 Kiss: Psycho Circus: The Nightmare Child →API
- 22:13, 4 April 2024 diff hist -1 Knights of Honor →API: This game doesn't load any D3D or DDraw dll files current
- 20:17, 4 April 2024 diff hist -3 25 to Life Undo revision 1469049 by Daviunic (talk) The readme is irrelevant. Also there are mentions of d3d8to9 on the page. current Tag: Undo
- 19:21, 4 April 2024 diff hist +140 Inquisitor Clarified the API usage
- 18:03, 4 April 2024 diff hist +7 m Alcatraz: Prison Escape →Network
- 17:30, 4 April 2024 diff hist +1 Western Outlaw: Wanted Dead or Alive →API
- 17:30, 4 April 2024 diff hist +3 Vietnam: Black Ops →API
- 17:29, 4 April 2024 diff hist +3 Sanity: Aiken's Artifact →API
- 17:29, 4 April 2024 diff hist -78 Nina: Agent Chronicles →API
- 17:28, 4 April 2024 diff hist +3 Mini Golf Master 2 →API
- 17:28, 4 April 2024 diff hist -78 Might and Magic IX →API
- 17:27, 4 April 2024 diff hist +3 March! Offworld Recon →API
- 17:27, 4 April 2024 diff hist -78 Kiss: Psycho Circus: The Nightmare Child →API
- 17:26, 4 April 2024 diff hist +3 Elite Forces: WWII - Normandy →API
- 17:25, 4 April 2024 diff hist +3 Elite Forces: WWII - Iwo Jima →API
- 17:25, 4 April 2024 diff hist +3 Elite Forces: Navy SEALs - Weapons of Mass Destruction →API
- 17:24, 4 April 2024 diff hist +3 Elite Forces: Navy SEALs →API
- 17:24, 4 April 2024 diff hist -78 CTU: Marine Sharpshooter →API
- 17:23, 4 April 2024 diff hist -34 Aliens versus Predator 2 →API
- 17:21, 4 April 2024 diff hist +3 Alcatraz: Prison Escape →API
- 17:07, 4 April 2024 diff hist -61 Battlefield Hardline →API: D3D11 support for Vista is irrelevant to the game itself.
- 17:03, 4 April 2024 diff hist +71 Battlefield Hardline →API
- 11:37, 4 April 2024 (diff | hist) . . +304 . . Regarding API edits on User talk:Hoogovens
- 04:38, 4 April 2024 diff hist +1 Crisis Team: Ambulance Driver →API
- 04:36, 4 April 2024 diff hist +1 Atlantis: The Lost Empire – Trial by Fire →API
- 04:35, 4 April 2024 diff hist +1 Vietnam 2: Special Assignment →API
- 04:33, 4 April 2024 diff hist +1 Global Operations →API
- 04:31, 4 April 2024 diff hist +1 Legends of Might and Magic →API
- 00:03, 4 April 2024 (diff | hist) . . 0 . . Regarding API edits on User talk:Hoogovens
- 23:56, 3 April 2024 (diff | hist) . . +57 . . Regarding API edits on User talk:Hoogovens
- 23:29, 3 April 2024 (diff | hist) . . +5 . . Regarding API edits on User talk:Hoogovens
- 23:28, 3 April 2024 (diff | hist) . . +97 . . Regarding API edits on User talk:Hoogovens
- 23:21, 3 April 2024 (diff | hist) . . +331 . . Regarding API edits on User talk:Hoogovens
- 22:58, 3 April 2024 (diff | hist) . . +189 . . Regarding API edits on User talk:Hoogovens
- 22:24, 3 April 2024 (diff | hist) . . +25 . . Regarding API edits on User talk:Hoogovens
- 22:23, 3 April 2024 (diff | hist) . . +199 . . N Regarding API edits on User talk:Hoogovens
- 19:00, 3 April 2024 (diff | hist) . . +47 . . DRM on Talk:Konami Collector's Series: Castlevania & Contra
- 18:56, 3 April 2024 diff hist -3 Max Payne 2: The Fall of Max Payne →API: The previous edit was false. The game never loads d3d9.dll
- 01:42, 3 April 2024 (diff | hist) . . +48 . . DRM on Talk:Konami Collector's Series: Castlevania & Contra
- 23:50, 2 April 2024 diff hist +175 Konami Collector's Series: Castlevania & Contra Added DRM, vsync and API related info
- 23:11, 2 April 2024 (diff | hist) . . +228 . . N DRM on Talk:Konami Collector's Series: Castlevania & Contra
- 22:01, 2 April 2024 diff hist +60 Ring II: Twilight of the Gods Checked the game myself. SystemInformer and dgvoodoo show it's D3D7. It has a locked vsync. There is a cap of 64 FPS with vsync either on or off. current
- 21:27, 2 April 2024 diff hist +126 Dino Island current
- 21:09, 2 April 2024 diff hist +199 Crisis Team: Ambulance Driver →High FPS issues
- 20:40, 2 April 2024 diff hist +1 Earth & Beyond null edit current
- 17:42, 2 April 2024 diff hist +1 m Lego Creator: Harry Potter →Graphical issues on newer versions of Windows
- 17:40, 2 April 2024 diff hist +3 m DgVoodoo 2
- 17:38, 2 April 2024 diff hist +108 DgVoodoo 2 It's more user friendly to copy dgVoodooCpl.exe and dgVoodoo.conf into the game folder, with less room for configuration errors.
- 17:09, 2 April 2024 diff hist -63 Lego Creator: Harry Potter →Graphical issues on newer versions of Windows
- 10:24, 2 April 2024 diff hist +135 Rune →API
- 21:29, 1 April 2024 diff hist +319 Last Bronx current
- 21:15, 1 April 2024 diff hist +134 Last Bronx →Video
- 21:03, 1 April 2024 diff hist +4 Last Bronx →API
- 20:53, 1 April 2024 diff hist -40 Last Bronx →Video
- 20:41, 1 April 2024 diff hist +13 Last Bronx →Availability
- 22:25, 31 March 2024 diff hist +74 Pilot Down: Behind Enemy Lines →Video current
- 22:07, 31 March 2024 diff hist +17 Prisoner of War: World War II →Video: Given the odd framerate, it's helpful to have it noted.
- 22:01, 31 March 2024 diff hist 0 m Company:Wide Games Eddmanx moved page Wide Games to Company:Wide Games without leaving a redirect current
- 21:46, 31 March 2024 diff hist +31 N Company:Wide Games Redirected page to Company:Zoë Mode Tag: New redirect
- 21:07, 31 March 2024 diff hist +26 m Glossary:Vertical sync (Vsync) →Vendor agnostic solution current
- 21:05, 31 March 2024 diff hist -2 Pilot Down: Behind Enemy Lines →Video
- 21:05, 31 March 2024 diff hist 0 m Pilot Down: Behind Enemy Lines →Unofficial Tgames Patch
- 21:03, 31 March 2024 diff hist +440 Pilot Down: Behind Enemy Lines →Other Resolutions
- 12:01, 31 March 2024 diff hist +13 Pilot Down: Behind Enemy Lines →Availability
- 11:57, 31 March 2024 diff hist +1 Prisoner of War: World War II →Video
- 11:55, 31 March 2024 diff hist -17 m Pilot Down: Behind Enemy Lines →Video
- 11:46, 31 March 2024 diff hist +23 Pilot Down: Behind Enemy Lines
- 11:40, 31 March 2024 diff hist -19 Prisoner of War: World War II →Frame rate (FPS)
- 11:37, 31 March 2024 diff hist -11 Prisoner of War: World War II →Unofficial Patches (2024)
- 20:42, 15 March 2024 (diff | hist) . . +57 . . Crashes on Talk:Lucky Luke: Western Fever
- 11:35, 14 March 2024 (diff | hist) . . +67 . . Crashes on Talk:Lucky Luke: Western Fever
- 17:33, 13 March 2024 diff hist -92 Daikoukai Jidai III: Costa de Sol →API current
- 17:18, 13 March 2024 diff hist -14 Lego Creator: Harry Potter →Graphical issues on newer versions of Windows
- 17:02, 13 March 2024 diff hist +151 Lego Creator: Harry Potter →API
- 14:42, 13 March 2024 diff hist -2 m Kreed
- 22:40, 12 March 2024 (diff | hist) . . +18 . . Crashes on Talk:Lucky Luke: Western Fever
- 22:28, 12 March 2024 (diff | hist) . . +212 . . Crashes on Talk:Lucky Luke: Western Fever
- 20:57, 12 March 2024 (diff | hist) . . -1 . . Crashes on Talk:Lucky Luke: Western Fever
- 20:55, 12 March 2024 (diff | hist) . . +1 . . Crashes on Talk:Lucky Luke: Western Fever
- 20:55, 12 March 2024 (diff | hist) . . +443 . . Crashes on Talk:Lucky Luke: Western Fever
- 22:10, 11 March 2024 diff hist +66 A.I.M. 2: Clan Wars →API current
- 19:41, 11 March 2024 (diff | hist) . . +48 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 19:38, 11 March 2024 (diff | hist) . . +72 . . Crashes on Talk:Lucky Luke: Western Fever
- 19:32, 11 March 2024 (diff | hist) . . +1 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 19:31, 11 March 2024 (diff | hist) . . +4 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 19:31, 11 March 2024 (diff | hist) . . +165 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 19:23, 11 March 2024 (diff | hist) . . +1 . . Lucky Luke Western Fever API version on User talk:Eddmanx
- 19:15, 11 March 2024 (diff | hist) . . +120 . . N Crashes on Talk:Lucky Luke: Western Fever
- 19:12, 11 March 2024 diff hist +7 A.I.M. 2: Clan Wars →API
- 19:08, 11 March 2024 diff hist -8 m Lucky Luke: Western Fever →Game runs too fast/audio ends early during cutscenes
- 19:06, 11 March 2024 diff hist -449 Lucky Luke: Western Fever No need to mess with the refresh rate, which might be problematic with some displays. Just cap the framerate.
- 18:23, 11 March 2024 diff hist -353 A.I.M. 2: Clan Wars →API
- 18:20, 11 March 2024 (diff | hist) . . +2 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 18:20, 11 March 2024 (diff | hist) . . +485 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 17:20, 11 March 2024 (diff | hist) . . -1 . . Lucky Luke Western Fever API version on User talk:Eddmanx
- 17:20, 11 March 2024 (diff | hist) . . +161 . . Lucky Luke Western Fever API version on User talk:Eddmanx
- 16:56, 11 March 2024 (diff | hist) . . +39 . . Lucky Luke Western Fever API version on User talk:Eddmanx
- 16:53, 11 March 2024 (diff | hist) . . +5 . . Lucky Luke Western Fever API version on User talk:Eddmanx
- 16:52, 11 March 2024 (diff | hist) . . +213 . . Lucky Luke Western Fever API version on User talk:Eddmanx
- 16:49, 11 March 2024 (diff | hist) . . +680 . . Lucky Luke Western Fever API version on User talk:Eddmanx
- 16:20, 11 March 2024 (diff | hist) . . +11 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 16:14, 11 March 2024 (diff | hist) . . -1 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 16:13, 11 March 2024 (diff | hist) . . +960 . . DirectX 7 and wrappers on Talk:A.I.M. 2: Clan Wars
- 23:29, 18 February 2024 diff hist +91 MechWarrior 2: 31st Century Combat →Other information
- 14:25, 25 December 2023 diff hist -39 m Amnesia: The Dark Descent
- 13:39, 25 December 2023 diff hist -3 Hitman: Codename 47 →Availability
- 16:33, 7 November 2023 diff hist -39 Pirates of the Caribbean: At World's End →Availability: This part is not really needed.
- 10:53, 4 November 2023 diff hist -19 m Hitman: Codename 47 →Video
- 10:53, 4 November 2023 diff hist -19 m Hitman 2: Silent Assassin →Video
- 10:53, 4 November 2023 diff hist -19 m Hitman: Contracts →Video
- 10:52, 4 November 2023 diff hist -5 m Metal Gear Solid: Integral →Video
- 12:51, 28 October 2023 diff hist -5 Hitman 2: Silent Assassin →Version differences
- 12:33, 28 October 2023 diff hist +28 Hitman 2: Silent Assassin →Availability
- 20:43, 27 October 2023 diff hist -6 Evacuation →API: Source engine only uses d3d9.dll.
- 18:36, 27 October 2023 diff hist 0 m Glossary:Vertical sync (Vsync) →Vendor agnostic solution: It supports ddraw1 too.
- 15:16, 27 October 2023 diff hist +180 Glossary:Frame rate (FPS) →Driver-provided solutions: Added a note regarding driver side capping for d3d8 on windows 10 and later.
- 14:55, 27 October 2023 diff hist 0 m Tom Clancy's Splinter Cell →Availability
- 14:54, 27 October 2023 diff hist -31 Metal Gear Solid: Integral →MGSILauncher: bullets are automatically detected if place at the start of the line.
- 11:02, 27 October 2023 diff hist +95 Tom Clancy's Splinter Cell: Pandora Tomorrow →Availability
- 20:39, 26 October 2023 diff hist -3 m FAR: Changing Tides →Availability current
- 17:19, 26 October 2023 diff hist -6 Tom Clancy's Splinter Cell →Availability
- 17:18, 26 October 2023 diff hist +118 Tom Clancy's Splinter Cell →Availability: Added DRM-free releases
- 16:45, 26 October 2023 diff hist -467 Tom Clancy's Splinter Cell →Broken shadows: The latest version of dgvoodoo works. Moved it to the top since it's the better solution.
- 08:51, 26 October 2023 diff hist +64 Glossary:Display wrapper current
- 08:43, 26 October 2023 diff hist -6 Glossary:Display wrapper →Direct3D wrappers: Reordered based on prominence.
- 08:36, 26 October 2023 diff hist 0 m Glossary:Display wrapper →3dfx / Glide wrappers
- 08:35, 26 October 2023 diff hist -3 Glossary:Display wrapper →DirectDraw wrappers: Reordered based on prominence.
- 20:37, 25 October 2023 diff hist +123 The Mystery of the Druids →Availability: Added the retail release
- 20:10, 25 October 2023 diff hist +32 Metal Gear Solid: Integral →Video: Checked with RTSS.
- 19:53, 25 October 2023 diff hist -91 m Metal Gear Solid: Integral →MGSILauncher
- 19:19, 25 October 2023 diff hist 0 m Metal Gear Solid: Integral →Combining the Widescreen fix with dgVoodoo 2
- 19:16, 25 October 2023 diff hist +39 Metal Gear Solid: Integral →Video
- 19:08, 25 October 2023 diff hist -71 Metal Gear Solid: Integral →Combining the Widescreen fix with dgVoodoo 2
- 19:06, 25 October 2023 diff hist +11 m Metal Gear Solid: Integral →Restore original pixelated font
- 19:02, 25 October 2023 diff hist -547 Metal Gear Solid: Integral →Widescreen resolution & black bar removal: Rewrite with a new fix package.
- 18:03, 25 October 2023 diff hist +8 Metal Gear Solid: Integral →No Hardware Acceleration on Windows 10 / Graphics issues with GeForce/Radeon GPUs
- 17:53, 25 October 2023 diff hist +12 m Metal Gear Solid: Integral
- 17:51, 25 October 2023 diff hist +78 Metal Gear Solid: Integral →"Software rendering mode" error
- 17:48, 25 October 2023 diff hist +77 Metal Gear Solid: Integral →Captions flicker/make the game slower in Hardware mode
- 17:37, 25 October 2023 diff hist +57 Metal Gear Solid: Integral →Game crashes on "Game Over" screen when using software rendering
- 17:16, 24 October 2023 diff hist +47 Hitman: Contracts →Vsync doesn't work on Windows 10
- 17:16, 24 October 2023 diff hist +47 Hitman 2: Silent Assassin →Vsync doesn't work on Windows 10
- 16:53, 24 October 2023 diff hist +805 Hitman: Contracts →Video: A workaround for the small UI size.
- 16:48, 24 October 2023 diff hist +731 Hitman 2: Silent Assassin →Video: A workaround for the small UI size.
- 16:44, 24 October 2023 diff hist +734 Hitman: Codename 47 →Video: A workaround for the small UI size.
- 20:39, 23 October 2023 diff hist +233 Hitman: Contracts →Other information: OpenGL support is not official.
- 20:16, 23 October 2023 diff hist +252 Hitman 2: Silent Assassin →Other information: OpenGL is not official.
- 20:07, 23 October 2023 diff hist -76 Hitman: Codename 47 →Increase draw distance
- 17:21, 23 October 2023 diff hist +1 m Hitman 2: Silent Assassin →Error and/or crash after accessing the in-game graphics settings
- 17:20, 23 October 2023 diff hist +32 Hitman 2: Silent Assassin →Issues unresolved
- 17:15, 23 October 2023 diff hist -1 m Hitman 2: Silent Assassin →After accessing the in-game graphics settings, attempting to play a mission will throw and error message and/or crash the game{{Refcheck|user=Eddmanx|date=2023-10-23|comment=}}
- 17:14, 23 October 2023 diff hist +418 Hitman 2: Silent Assassin →Issues fixed
- 14:23, 23 October 2023 diff hist -1 m Hitman: Codename 47 →Combining the Widescreen fix with dgVoodoo 2
- 14:23, 23 October 2023 diff hist -1 m Hitman 2: Silent Assassin →Combining the Widescreen fix with dgVoodoo 2
- 14:23, 23 October 2023 diff hist -1 m Hitman: Contracts →Combining the Widescreen fix with dgVoodoo 2
- 14:20, 23 October 2023 diff hist +68 Hitman: Contracts →Combining the Widescreen fix with dgVoodoo 2
- 14:20, 23 October 2023 diff hist +68 Hitman 2: Silent Assassin →Combining the Widescreen fix with dgVoodoo 2
- 14:19, 23 October 2023 diff hist +67 Hitman: Codename 47 →Combining the Widescreen fix with dgVoodoo 2
- 14:04, 23 October 2023 diff hist +2 Hitman: Codename 47 →Combining the Widescreen fix with dgVoodoo 2: A better method that doesn't require file renaming.
- 14:01, 23 October 2023 diff hist -25 Hitman 2: Silent Assassin →Combining the Widescreen fix with dgVoodoo 2: A better method that doesn't require file renaming.
- 14:00, 23 October 2023 diff hist -25 Hitman: Contracts →Combining the Widescreen fix with dgVoodoo 2: A better method that doesn't require file renaming.
- 13:51, 23 October 2023 (diff | hist) . . +33 . . (Serious Sam 2 Vsync) Do not edit the article if you do not know about the topic on User talk:Vlad 54rus
- 13:31, 23 October 2023 (diff | hist) . . +43 . . (Serious Sam 2 Vsync) Do not edit the article if you do not know about the topic on User talk:Vlad 54rus
- 13:26, 23 October 2023 diff hist +14 Serious Sam 2 →Patches: Fixed the patch download link
- 12:21, 23 October 2023 (diff | hist) . . +40 . . (Serious Sam 2 Vsync) Do not edit the article if you do not know about the topic on User talk:Vlad 54rus
- 10:46, 23 October 2023 diff hist +268 Kane & Lynch 2: Dog Days →Audio: Restored Portuguese translation with a good link.
- 10:01, 23 October 2023 diff hist +35 Hitman: Contracts →Widescreen resolution
- 10:01, 23 October 2023 diff hist +35 Hitman 2: Silent Assassin →Widescreen resolution