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Nina: Agent Chronicles

From PCGamingWiki, the wiki about fixing PC games
Nina: Agent Chronicles
Nina: Agent Chronicles cover
Developers
Detalion
Publishers
Europe Lemon Interactive
North America ValuSoft
Digital CI Games
Engines
Lithtech Talon
Release dates
Windows August 19, 2002
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Puzzle, Shooter
Art styles Realistic
Themes Contemporary, Middle East
Nina: Agent Chronicles on HowLongToBeat
Nina: Agent Chronicles on IGDB
Nina: Agent Chronicles on MobyGames

Nina: Agent Chronicles is a singleplayer first-person action, FPS, puzzle and shooter game.

It's also known as Codename: Nina - Global Terrorism Strike Force in North America.

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
GamersGate
DRM-free after installation (requires an internet connection during installation)
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\autoexec.cfg[Note 1]

Save game data location

System Location
Windows <path-to-game>\Save\[Note 1]

Video

Video Settings.
Video Settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Follow the Instructions for other aspect ratios section of the FOV fix to change the horizontal FOV.
Windowed
Run the game with +windowed 1 commandline argument.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Some game-breaking bugs related to physics and engine timing might appear during gameplay, and so it's recommended to cap the game at 60 FPS.
High dynamic range display (HDR)

Widescreen resolution

Edit config file[1]
  1. Open <path-to-game>/autoexec.cfg.
  2. Find the lines SCREENWIDTH and GameScreenWidth, and set to the desired value, e.g. 1920.
  3. Find the lines SCREENHEIGHT and GameScreenHeight, and set to the desired value, e.g. 1080.
  4. Save the file.

Notes

Non-4:3 resolutions are stretched by default. For an unstretched Hor+ image, use the FOV fix.
For resolution heights greater than 2048 or resolution widths greater than 1536, use a DirectX wrapper like dgVoodoo 2.
HUD and menus are pixel-based.

Input

Control Settings.
Control Settings.
Keyboard Settings.
Keyboard Settings.

Audio

Audio Settings.
Audio Settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Only non-English versions are subtitled.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Italian
Polish

Issues fixed

Mouse's Y-axis moving in a wavelike pattern

Set the mouse's polling rate to 125 Hz.

Corrupted sky

Use dgVoodoo 2.

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 98, 2000, ME, XP
Processor (CPU) Pentium III 600MHZ
System memory (RAM)
Hard disk drive (HDD) 500 MB
Video card (GPU) DirectX 8.1 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Demon272481 on 2023-03-31