Difference between revisions of "Grand Theft Auto: San Andreas 10 Year Anniversary"
(Fix release date) |
(Migrated stuff from my page) |
||
Line 95: | Line 95: | ||
{{Game data/saves|Microsoft Store|{{p|localappdata}}\Packages\RockstarGames.GrandTheftAutoSanAndreas_3t068xe29zjvp\LocalState}} | {{Game data/saves|Microsoft Store|{{p|localappdata}}\Packages\RockstarGames.GrandTheftAutoSanAndreas_3t068xe29zjvp\LocalState}} | ||
}} | }} | ||
+ | {{ii}} 2 savegame slots can be stored on [[Rockstar Games Social Club]] cloud. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
Line 142: | Line 143: | ||
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
− | |vsync = | + | |vsync = always on |
|vsync notes = | |vsync notes = | ||
|60 fps = false | |60 fps = false | ||
Line 325: | Line 326: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 371: | Line 372: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 8.1 |
|minCPU = | |minCPU = | ||
|minCPU2 = | |minCPU2 = | ||
− | |minRAM = | + | |minRAM = 2 GB |
− | |minHD = | + | |minHD = 1.9 GB |
|minGPU = | |minGPU = | ||
|minGPU2 = | |minGPU2 = | ||
Line 381: | Line 382: | ||
|minDX = | |minDX = | ||
− | |recOS = | + | |recOS = 10 |
|recCPU = | |recCPU = | ||
|recCPU2 = | |recCPU2 = |
Revision as of 07:21, 24 April 2024
This page is for the 2014 Microsoft Store re-release. For the original 2005 PC release, see Grand Theft Auto: San Andreas. For the remaster, see Grand Theft Auto: San Andreas – The Definitive Edition.
Developers | |
---|---|
Rockstar North | |
War Drum Studios[1] | |
Publishers | |
Rockstar Games | |
Japan | Capcom |
Russia | 1C-SoftClub |
Engines | |
RenderWare | |
Release dates | |
Windows | February 13, 2014 |
Reception | |
Metacritic | 93 |
IGDB | 93 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Open world, Gambling/casino, Shooter, TPS |
Vehicles | Automobile, Bicycle, Bus, Flight, Helicopter, Hovercraft, Motorcycle, Off-roading, Street racing, Tank, Train, Transport, Truck |
Art styles | Realistic |
Themes | Contemporary, North America |
Series | Grand Theft Auto |
This is a re-release of Grand Theft Auto: San Andreas for the Microsoft Store. Unlike the 2005 PC release, this one is based on the mobile 10 Year Anniversary release.
This release has been delisted from the Microsoft Store in favor of The Definitive Edition in 2021.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store (unavailable) |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Microsoft Store | %LOCALAPPDATA%\Packages\RockstarGames.GrandTheftAutoSanAndreas_3t068xe29zjvp\LocalState |
- 2 savegame slots can be stored on Rockstar Games Social Club cloud.
Save game cloud syncing
System | Native | Notes |
---|
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Exclusive fullscreen not available. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | There is an option to disable Frame Limiter, but it still seems to lock itself to 30 FPS.[citation needed] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | X and Y axis sensitivity are configurable separately. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | X and Y axis sensitivity are configurable separately. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate sliders for SFX and Radio. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Japanese | ||||
Russian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | ||
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1.9 GB |
References
- ↑ Grand Theft Auto: San Andreas – War Drum Studios - last accessed on 2016-5-14