Grand Theft Auto: Episodes from Liberty City

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Grand Theft Auto: Episodes from Liberty City
Grand Theft Auto: Episodes from Liberty City cover
Developers
Rockstar North
Windows Rockstar Toronto
Publishers
Rockstar Games
Engines
RAGE
Release dates
Windows April 13, 2010
Grand Theft Auto: Episodes from Liberty City guide at StrategyWiki
Grand Theft Auto: Episodes from Liberty City at Wikipedia
Grand Theft Auto
Grand Theft Auto 1997
Grand Theft Auto 2 1999
Grand Theft Auto III 2002
Grand Theft Auto: Vice City 2003
Grand Theft Auto: San Andreas 2005
Grand Theft Auto IV 2008
Grand Theft Auto: Episodes from Liberty City 2010
Grand Theft Auto V 2015

Key points

Shares many similarities with Grand Theft Auto IV in terms of its engine and performance.
Extensive modding community, along with Grand Theft Auto IV.
Ability to import your music for your own custom radio station.

General information

Rockstar Games's Official Grand Theft Auto site
Grand Theft Wiki
GTA Modding - A wiki hosting mod information for the GTA series.
GTAForums - Grand Theft Auto: Episodes from Liberty City Discussion
GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
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Requires online activation
Windows
Amazon.com
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Requires online activation
Windows
Gamesplanet
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Requires online activation
Windows
GameStop
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Requires online activation
Windows
Green Man Gaming
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Requires online activation
Windows
Steam
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Requires online activation
Windows
All versions require Games for Windows - LIVE and SecuROM DRM.
Online features require Rockstar Games Social Club.

Essential improvements[edit]

Patches[edit]

Patch 3 updates the game to the latest version (see Patch notes for changes). The Steam version is already patched. The previous version, Title Update 1.1.2.0 ("Patch 2"), is also available (may be required for some mods).

Recoil Fix[edit]

By default, recoil/bullet spread is only enabled when playing with a controller. This results in 100% accuracy when using a keyboard and mouse.
Not recommended to use in Multiplayer
Install the Bullet Spread/Recoil Fix script[1]
Requires an ASI Loader.
Requires Visual C++ Redistributable Packages for Visual Studio 2013.

ColAccel[edit]

Greatly reduces loading times
If editing .IMG archives you need to delete colCache.dat and let it get re-created
Requires an ASI Loader.

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Rockstar Games\GTA IV\Settings\SETTINGS_EFLC.CFG

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Rockstar Games\GTA IV\savegames\<user-id>\
%LOCALAPPDATA%\Microsoft\XLive must also be backed up as the save data is bound to the Games for Windows - LIVE profile.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game video settings.
In-game video settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Pressing V will change camera angle and field of view slightly.
Windowed
Launch the game with -windowed parameter.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
FXAA can be forced through the Nvidia Control Panel/AMD Control Center.
For SMAA download the SMAA injector and put contents of the d3d9 folder into <path-to-game>
Vertical sync (Vsync)
60 FPS
120+ FPS
No frame rate or refresh rate cap.[3]

Input settings[edit]

In-game key map settings.
In-game key map settings.
In-game keyboard/mouse settings.
In-game keyboard/mouse settings.
In-game gamepad settings.
In-game gamepad settings.
Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Supports XInput and DirectInput devices.
Full controller support
Controller remapping
Can only switch between pre-set layouts.
Controller sensitivity
Called Aim Sensitivity.
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio options Native Notes
Separate volume controls
SFX, Music.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Czech
Fan translation, Download
French
German
Italian
Japanese
Polish
Fan translation, Download
Russian
Spanish
Ukrainian
Fan translation, Download

Network[edit]

Social Club website stat tracking and leaderboards have been shut down. All other online features are unaffected.[4]
Online features require a Microsoft account (optional for offline play).

Multiplayer types

Type Native Players Notes
LAN play
32
Online play
32

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP (outbound) 53, 80, 3074
UDP (outbound) 53, 88, 3074

VR support[edit]

3D modes Native GG3D Notes
Nvidia 3D Vision
TriDef 3D
iZ3D

Issues fixed[edit]

Crashing[edit]

When starting the game, you may be notified that the file WMVCore.dll is missing. If you're running the game via Steam, this notification may not appear and the game will simply crash after prompting for Social Club login information. Install Windows Media Player to fix.

Game does not launch[edit]

Update LaunchEFLC.exe[5]
  1. Go to <path-to-game>\EFLC
  2. Rename LaunchEFLC.exe to LaunchEFLC.exe.old.
  3. Download the updated LaunchEFLC.exe file and extract the contents to <path-to-game>\EFLC
  4. Run LaunchEFLC.exe.

"SecuLauncher: Failed to start application [2000]" error[edit]

Game doesn't get past Social Club window[edit]

Reinstall Games for Windows Live[citation needed]

ATI Radeon Water Fix[edit]

There is a problem where the water loses its features and details after a while. To fix this issue do this:
Replace the water shaders[citation needed]
  1. Download the fixed shader: http://www.mediafire.com/?e0d69i8af8gz5l9
  2. Go to <path-to-game>\EFLC
  3. Go to common\shaders\win32_30_atidx10\ and rename waterTex.fxc to waterTex.fxc.org
  4. Place your downloaded waterTex.fxc in the same folder.
  5. Go to common\shaders\win32_30_low_ati\ and rename waterTex.fxc to waterTex.fxc.org
  6. Place your downloaded waterTex.fxc in the same folder.
  7. Play your game!

Notes

A lot of the fixes for Grand Theft Auto IV also work for Grand Theft Auto: Episodes from Liberty City, But not all of them. So check first.

Cannot Change the Graphics Settings[edit]

There are reports that certain video cards with more than 2 GB of video memory may be causing GTA IV to believe the system is under specification even though the computer is powerful enough to run the game with higher settings. A possible fix:
Increase available memory[7]
  1. Create a text file named commandline.txt in <path-to-game>\EFLC and put the following statement inside it:
-availablevidmem 2.0

2. If that doesn't work, try increasing the number to one of the following.

-availablevidmem 3.0
-availablevidmem 4.0
-availablevidmem 5.0
-availablevidmem 6.0

Notes

For the Steam version, use the -nomemrestrict -norestrictions parameters.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
64-bit executable

Middleware[edit]

Middleware Notes
Physics Euphoria, Bullet
Cutscenes Bink Video 1.9r

Modifications[edit]

It is strongly recommended to make a backup of any files modifications may replace or amend in the event of corruption.

XLiveLess[edit]

Built-in ASI loader
Remove Games for Windows - LIVE service.
Savefiles folder changes to: %USERPROFILE%\Documents\Rockstar Games\GTA IV\savegames\
Disable access to the multiplayer to prevent cheating.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP3, Vista SP1 Vista SP1
Processor (CPU) AMD Athlon X2 64 2.4 GHz
Intel Core 2 Duo 1.8 GHz
AMD Phenom X3 2.1 GHz
Intel Core 2 Quad 2.4 GHz
System memory (RAM) 1.5 GB 2.5 GB
Hard disk drive (HDD) 16 GB
Video card (GPU) ATI X1900
Nvidia GeForce 7900
256 MB of VRAM
DirectX 9.0c compatible
ATI Radeon 3870
Nvidia GeForce 8600
512 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) 5.1 Channel Audio Card

References

  1. Archived Requests, need ideas? - GTA III, VC & SA - GTAForums
  2. ColAccel - reduce loading time by 50%* - Scripts & Plugins - GTAForums
  3. New 120Hz Games Report
  4. Effect of GameSpy Closure on Past Rockstar Titles – Rockstar Support
  5. EFLC won't install, stuck on securom activation (Fixed) :: Steam Community Discussions
  6. SecuROM™ Support Website - Grand Theft Auto IV
  7. From Rockstar's Support page