Final Fantasy XVI
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Developers | |
---|---|
Square Enix Creative Studio III | |
Square Enix | |
PlatinumGames | |
Publishers | |
Square Enix | |
Release dates | |
Windows | September 17, 2024 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, RPG |
Art styles | Realistic |
Themes | Fantasy, Medieval |
Series | Final Fantasy |
Final Fantasy XVI is a singleplayer action and RPG game primary developed by Square Enix Creative Studio III and published by Square Enix. It is the sixteenth main installment in the Final Fantasy series.
Originally released on PlayStation 5 on June 22, 2023, it was ported to PC and released on September 17, 2024.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Complete Edition also available. | |||
Green Man Gaming | Complete Edition also available. | |||
Humble Store | Complete Edition also available. | |||
Steam | Complete Edition also available. |
- All versions require Denuvo Anti-Tamper DRM.
Demo
- A demo is available on Steam and Epic Games Store.
Monetization
Type | Notes |
---|---|
DLC | Story DLC is available. |
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
DLC and expansion packs
Name | Notes | |
---|---|---|
Echoes of the Fallen | ||
The Rising Tide |
Essential improvements
Final Fantasy XVI Fix
- Fix that adds ultrawide/narrower support, uncaps frame rate in cutscenes, lets you adjust gameplay FOV and much more.
- General
- Adjust gameplay FOV, camera distance and camera horizontal position.
- JXL screenshot quality option and fixes hitching while taking screenshots.
- Allow the use of motion blur + frame generation.
- Disable depth of field.
- Enable background audio.
- Lock cursor to game window.
- Performance
- Disable 30 FPS cap in cutscenes/photo mode or set your own frame rate limit.
- Allow frame generation in cutscenes.
- Disable graphics debugger checks.
- Ultrawide/Narrower
- Remove pillarboxing/letterboxing.
- Fixed HUD scaling with configurable HUD size.
- Fixed FOV scaling at <16:9.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2515020/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2515020/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use FFXVIFix for <16:9. | ||
Multi-monitor | |||
Ultra-widescreen | Use FFXVIFix to fix HUD scaling and pillarboxing. | ||
4K Ultra HD | |||
Field of view (FOV) | Use FFXVIFix. | ||
Windowed | Use FFXVIFix for more resolutions, resizable window, and cursor lock. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Adjust in graphics driver settings (up to 16x) | ||
Anti-aliasing (AA) | TSCMAA, DLAA, FSR3 Native AA | ||
High-fidelity upscaling | DLSS 3.5, FSR 1.0, FSR 3.1, XeSS 1.3 Also supports DLSS 3 Frame Generation and AMD FSR 3 Frame Generation. Use FFXVIFix to allow frame generation in cutscenes and enable motion blur support. |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Use FFXVIFix to remove 30 FPS cap in cutscenes and photo mode. Adjustable frame rate limit with a maximum of 240 FPS. |
||
High dynamic range display (HDR) | No HDR specific brightness slider. Uses Windows HDR Calibration values. |
||
Ray tracing (RT) |
Disable depth of field
Use FFXVIFix |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Camera only. Mouse Sensitivity (Horizontal) and Mouse Sensitivity (Vertical) in the Camera Settings. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Camera only. Invert Mouse (Horizontal) and Invert Mouse (Vertical) in the Camera Settings. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | The game offers six pre-defined presets: Type A, Type B, Type C, Type D, Type E and Type F. The seventh preset, Custom, offer full mapping capability. | |
Controller sensitivity | Camera only. Camera Sensitivity (Horizontal) and Camera Sensitivity (Vertical) in the Camera Settings. | |
Controller Y-axis inversion | Camera only. Invert Horizontal and Invert Vertical in the Camera Settings. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense, DualSense Edge Also supports built-in speaker for sound effects, and has a separate volume control for it. |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | Adaptive Triggers under the Controller Setting menu. | |
DualSense haptic feedback support | Wired only | |
Connection modes | Wired |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | Game will use the first connected controller if more than 1 are connected. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Voice-over, Effects, and volume of Controller that has a speaker | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Use FFXVIFix to disable. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | [1] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Currently, a compatible AVX2 CPU like Intel Haswell or Ryzen 1000 is required to start |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10, 11 | |
Processor (CPU) | AMD Ryzen 5 1600 Intel Core i5-8400 |
AMD Ryzen 7 5700X Intel Core i7-10700 |
System memory (RAM) | 16 GB | |
Hard disk drive (HDD) | 170 GB | |
Video card (GPU) | AMD Radeon RX 5700 Intel Arc A580 NVIDIA GeForce RTX 1070 8 GB of VRAM DirectX 12 compatible | AMD Radeon RX 6700 XT NVIDIA GeForce RTX 2080 8 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2515020/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2515020) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Ancient paradise on 2024-08-20