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Final Fantasy VII (2012)

From PCGamingWiki, the wiki about fixing PC games

This page is for the 2012 re-release. For the original 1998 version, see Final Fantasy VII. For the 2020 Microsoft Store version, see Final Fantasy VII Windows Edition. For the remake, see Final Fantasy VII Remake Intergrade.

Final Fantasy VII
Final Fantasy VII cover
Developers
Square Enix
DotEmu[1]
Publishers
Square Enix
Release dates
Windows August 14, 2012
Reception
IGDB 85
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Continuous turn-based
Perspectives Cinematic camera
Controls Direct control, Menu-based
Genres JRPG, RPG
Vehicles Flight, Motorcycle
Art styles Pre-rendered graphics
Themes Cyberpunk, Fantasy
Series Final Fantasy
Final Fantasy VII (2012) on HowLongToBeat
Final Fantasy VII (2012) on IGDB
Final Fantasy VII (2012) guide on StrategyWiki
Final Fantasy VII (2012) on MobyGames
Final Fantasy VII (2012) on Wikipedia
Final Fantasy VII 1998
Final Fantasy VIII 2000
Final Fantasy XI 2003
Final Fantasy XIV Online 2010
Final Fantasy VII (2012) 2012
Final Fantasy XIV: A Realm Reborn 2013
Final Fantasy VIII (2013) 2013
Final Fantasy III (3D Remake) 2014
Final Fantasy IV (3D Remake) 2014
Final Fantasy XIII 2014
Final Fantasy XIII-2 2014
Final Fantasy IV: The After Years 2015
Final Fantasy Type-0 HD‎ 2015
Final Fantasy V 2015
Lightning Returns: Final Fantasy XIII 2015
Final Fantasy VI 2015
Final Fantasy IX 2016
Final Fantasy X/X-2 HD Remaster 2016
Mobius Final Fantasy 2017
World of Final Fantasy 2017
SaGa (series)
Final Fantasy XII: The Zodiac Age 2018
Mana (series)
Final Fantasy XV 2018
Final Fantasy XV Pocket Edition 2018
Dissidia Final Fantasy NT 2019
Final Fantasy VIII Remastered 2019
Final Fantasy VII Windows Edition 2020
Final Fantasy Pixel Remaster (series)
Final Fantasy VII Remake Intergrade 2021
Stranger of Paradise: Final Fantasy Origin 2022
Crisis Core: Final Fantasy VII Reunion 2022
Final Fantasy VII: Ever Crisis 2023
Final Fantasy XVI TBA

Key points

This is a re-release of the 1998 PC port of the PlayStation version updated with compatibility for modern operating systems along with additional new features.[2]
Frame rate is capped at 30 FPS, (15 FPS during combat and FMVs). 60FPS BATTLES mostly alleviates the combat situation.[3][4]

General information

Steam Community Discussions
Qhimm Final Fantasy Mod Forums
Manual

Availability

Source DRM Notes Keys OS
Retail
Requires online activation
Can only be used x times
SecuROM 8 DRM.
Windows
Publisher website
Icon overlay.png
Requires online activation
Windows
Green Man Gaming
Icon overlay.png
Requires online activation
Windows
Humble Store
Icon overlay.png
Requires online activation
Windows
Steam
Icon overlay.png
Requires online activation
Windows
Amazon.com (unavailable)
Icon overlay.png
Requires online activation
Windows
All versions require a Square Enix account.
The 2013 retail release does not have the 3x SecuROM DRM activation limit that the 2012 release had. Customers who purchased the 2012 retail release can contact Square Enix for a replacement.[5][6][7]

Game data

Configuration file(s) location

System Location
Windows
Steam %USERPROFILE%\Documents\Square Enix\FINAL FANTASY VII Steam\ff7*.cfg
%USERPROFILE%\Documents\Square Enix\FINAL FANTASY VII Steam\networkSettings.dat
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/39140/pfx/[Note 1]

Save game data location

System Location
Windows
Steam %USERPROFILE%\Documents\Square Enix\FINAL FANTASY VII Steam\user_<user-id>\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/39140/pfx/[Note 1]
150 save slots available (10 save folders x 15 save files per folder)

Save game cloud syncing

Launcher network settings
Launcher network settings
System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Cloud saves sync through the launcher using Square Enix's cloud service.

Video

Launcher video settings
Launcher video settings

Graphics feature State Notes
Widescreen resolution
Displays in 4:3, or stretches to widescreen.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Menu screens are capped at 60 FPS, combat and FMVs are capped at 15 FPS, and everything else is capped at 30 FPS.[3] Use The Reunion for 60 FPS combat.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

In-game keyboard remapping
In-game keyboard remapping
Launcher keyboard remapping
Launcher keyboard remapping
Launcher controller remapping
Launcher controller remapping

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse is unsupported.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Launcher lacks controller navigation support.
Controller remapping
The four directions are mapped to X and Y axes. Lacks support for POV hat (D-pad) and Triggers on standard DirectInput and XInput controllers.
Remapping to keyboard using "Steam Controller Configuration" is the simplest and does not require additional third party software. Other program such as Joy2Key, Antimacro, or XInputPlus can also work.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Supports "joystick type" DirectInput devices.
Button prompts Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

In-game audio settings
In-game audio settings

Audio feature State Notes
Separate volume controls
Music, Sound Effects
Surround sound
Subtitles
Closed captions
Mute on focus lost
The entire game pauses when put in the background.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Japanese
Not included in the Steam release. Available on the Japanese Square Enix store or through Final Fantasy VII Windows Edition.
Polish
Fan translation, download.
Brazilian Portuguese
Fan translation, download.
Russian
Fan translation by FFRTT.ru
Spanish

Other information

In-game general settings
In-game general settings

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OGG Vorbis
Interface Qt

Modifications

New Threat Mod

A gameplay overhaul for both the Final Fantasy VII (2012) and 1998 version.
Compatible with The Reunion and 7th Heaven.
Currently at version 2.0.991 as of December 4, 2021.
New content, such as new bosses and enemies.
Restored cut content such as additional dialogues, scenes and side quests.
Improved enemy AI.
Rebalanced abilities, skills and equipment.
QoL improvements, such as additional save points, merchants and skippable cutscenes.
Additional game modes with altered content.

The Reunion

This section may require cleanup to meet basic quality standards. You can help by modifying the article. The discussion page may contain useful suggestions.
The Reunion is a fan-made mod pack with a host of tweaks and fixes. It is incompatible with the other popular frontend, 7th Heaven.
The Reunion is not compatible with Steam achievements, cloud saves, and the trainer. However, The Reunion can be disabled using "Disable_The_Reunion = y" in its Options files, so the player can switch between "Steam mode" and "Reunion mode".

The setup will make a new folder called "The_Reunion". Saves will now be stored in the "save" folder in the root directory. After installing, only very basic functionalities are enabled. Features such as model overhaul, transparent textboxes, etc, need to be changed from "n" to "y" in the Options file.

  • For smooth 60 FPS battles, make it "_60fps_Battles = 2".
  • The installer uses the retranslation by default. If you want the original Square localization, make it "New_Translation = 0"
  • If you want the localized names like Marlene and Phoenix Down instead of Marin and Phoenix Tail, make it "y" for Series_Canon, Place_Canon and Name_Canon.

Note that "MENU OVERHAUL", which is no longer supported in newer versions of The Reunion, does not apply to this version of the game and has never worked on it. Instead, Steam users have "MENU ENHANCEMENT".

A comparison between the original (left) and Reunion (right). Visible mods include centered and upscaled backgrounds, transparent textboxes, realistic models, and a more faithful script. For example, Jessie appears less confused and more vigilant in Beacause.

The Reunion offers these main features, and more:

  • BEACAUSE: In-game text translation fixes.
  • MENU ENHANCEMENT: Updates menus to look neater
  • AUDIO REPLACEMENT: A complete replacement for the original sound module. All known bugs with the original sound module have been resolved.
  • WEAPON: Adjusts various aspects of the game's difficulty to be smoother.
  • MODEL OVERHAUL: Improves in-game character models.
  • 60FPS BATTLES: Corrects the battle frame rate of the PC versions to be 60
  • SOLDIER QUEST: 99 1:35 Soldiers will be hidden throughout the world as collectables.
  • MEMORY PATCHES: Various memory patches, such as cheats et al..
Reunion also adds a speedup function (2x/4x/8x) by pressing select and square, which can make grinding less tedious. If it doesn't work, try start and triangle for speedup, and start and X for cutscene skip. Also, make sure all controls are bound correctly in the in-game config.
If you want to make most of your pixel space in windowed mode, if you are using 1920x1080 resolution, you can set it to 1352x1014. 1372x1029 also works if you do not care about missing the white bar at the bottom during battles. Note that this will cause slight pixelation on the backgrounds.
Reunion does not include filtered HD backgrounds by default. Instructions on how to use The Reunion with Satsuki's upscaled HD backgrounds are here. Simply drag and drop into the GLOBAL folder (when it asks to replace files, choose yes).
By default, the mod uses its new translation. If someone prefers the original translation, then set "New_Translation = n".

HD UI

Reunion does not come with HD UI. For English-language only, download Vanilla Theme User Interface:

https://forums.qhimm.com/index.php?topic=20234.msg283477#msg283477

Choose between Redone and Upscaled. Most will probably want Redone. Simply drag and drop.

Optional: Add sleeker thinner borders
  1. Go to The_Reunion > GLOBAL > Hext
  2. Edit the UI file in Notepad, add this:
#applies dialog border to menus
919E26 = 6C
Optional: ZomiPlay font
  1. If you like the look of this font, download here
  2. When installing, go to the menu folder and ONLY replace the 32 files that begin with "usfont" into The_Reunion > GLOBAL > Texture > menu

HD battle models for main characters

New models for the main cast.

Download the model pack in the first comment here (password: Beast).

Extract everything to the root > data folder (except "movies", unless you want the Crisis Core opening remake video).

This upscales the main cast, although Cloud, Barret and Red XIII need additional downloads below, and there is no HD Cait Sith at the moment. Some enemies have new models with this mod; Shinra SOLDIERs are have higher-quality models taken from Crisis Core. Jenova-LIFE is re-imagined to look like a gold-plated armor instead of a red biological monster. Jenova can be returned to its original design here (extract the three folders that end with "Shaded" into The_Reunion > BASE > 60i > battle.

For Cloud, download APZ Cloud Mature (click under RELEASEd near top). Extract to The_Reunion > BASE > Model_Overhaul > battle.

For Red XIII and Barret, there is cmh175 Red XIII and HQ Barret175 (only extract to the same location).[1] Make sure to download the unshaded Red XIII because the shaded version has a shadow glitch on his belly when Red victory poses.

HD field models for Cloud and Red XIII

The Cloud model that comes with the Reunion's overhaul (left) and APZ Cloud Field (right).

Although Reunion comes with optional higher quality models with more realistic proportions by turning on Character Overhaul, some may prefer these models.

  • APZ Cloud Field - Download from Mediafire. Go to The_Reunion > BASE > Model_Overhaul and extract "high" and "chocobo" folders. For "char" and "world", look inside and choose between having a sword or swordless version, and extract accordingly.
  • For Red XIII, go here, download LGP version (not shaded model). Extract everything inside the "Field" folder to the "char" folder.

HD battlefield and world map textures

Although Satsuki's pack has upscaled filtered battlefield and world map textures, there is another mod called Avalanche Arisen which includes even higher detail. However, in order to install Avalanche Arisen, you must install a Reunion compatible version.
The special-made pack also includes special character models, although not everyone will want them since they clash with the other models in the game. If you do want them, then just copy and replace all the folders.
  • Download this special-made pack (it is 5GB, so it may take a while). Alternatively, this (only 300mb but lacks special models and world map).
  • After downloading, only copy and replace the GLOBAL > Texture > battle folder to The Reunion folder for HD battlefields.
  • Afterwards, copy and replace the GLOBAL > Texture > world folder to The Reunion folder for an HD world map.

Other useful mods

Here are some more optional Reunion-compatible mods:

  • Modern Nomura portraits - Put in The_Reunion > BASE > New_Translation > texture > menu.
  • Rename Music for the Reunion (by unab0mb) - A script which renames music to be compatible. Music goes in The_Reunion > BASE > Music.
  • Disable battle shadows - Self-explanatory, some may prefer no shadows instead of dark circles.
  • No Chibis in FMVs - Edits the chibis out of FMVs so characters have a consistent realistic appearance.
  • Higher HD field scenes - While satsuki's backgrounds are a basic filtered upscale of the field backgrounds, various modders have completely re-rendered scenes. Currently about 10% are done. Download the .rar and extract it to The_Reunion > Global > Texture > field and replace everything.

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) 2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) DirectX 9.0c compatible


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/39140/ in addition to or instead of this directory. The app ID (39140) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Aemony on 2022-06-26
    DotEmu is credited in both the Steam and Microsoft Store versions.
  2. New features:
    • Character Booster, which increases HP, MP and Gil levels to maximum.
    • Cloud save game functionality (but no Steam Cloud support).
    • Online profile and achievements.
  3. 3.0 3.1 Steam Forums :: Increasing FPS
  4. Qhimm Forums :: 60FPS BATTLES - last accessed on May 2023
  5. Reddit /r/gamedeals :: Final Fantasy VII Square Enix Store DRM Discussion - last accessed on May 2023
  6. Reddit /r/gamedeals :: Final Fantasy VII Square Enix Store SecuROM Limit Confirmation - last accessed on May 2023
  7. Steam Forums :: SecuROM is removed, only Square Enix account needed - last accessed on May 2023